The House of Gales (Destiny nation builder)

Well, I hope we find a good hideout, because Cabal are RUTHLESS when they want to kick something out of their territory... And of course if they have orbital defenses set up by now, we will get blow to scrap if we try to leave the planet.
 
1.2a Mars
The red planet, listed as 'Mars' in the ships memory, slowly approached as you eased the ship in.

"Sooo, Cabal huh? Let me guess Boss, you want us to ambush a patrol, hack into their comms, and find us some juicy supplies right?" You warbled a negative at Kirykx idea.

"No?" He turned to look at the planet for a moment, then back to you. "What do you mean no? I cant think of any other reason to come here be...sides... You don't want us to actually set up shop here do you!?" The theif shrieked in... was that fright? How strange.

You rotated up and down in a wordless affirmative before warbling in a manner the Wind Sneakers had taken to mean you were questioning something.

"Whats wrong with that!? Its the Cabal Boss. Big, armored bastards. With the strength to pull any of us in two with their bare hands. That's whats wrong!"

Kirkyx turned to once again look at the planet below. "Is it to late to get off?"

You warbled a no.

******

"How'd things go from that to this!?" Kirykx screamed in frustration as he ducked low to avoid the Cabal's fire. You warbled your amusement at the question before refocusing your attention on the console in front of you.

So far the plan had been a stupendous success in your book.

The ambush had gone off without a hitch, and with the Wind Sneakers experience in hacking communication systems you had learned of several spots that would have made a good place to settle down and start working on building a House.

Then you hit the jackpot. A Imperial Carrier was refueling on the moon base their navy used.

That lead things to here, the Carrier's bridge. With you and all fifty of your house members inside, and all of the carriers hundred thousand cabal skeleton crew on the outside.

Engines were hot and ready, blast-doors had been sealed to section the enemy off, and Cabal command was screaming at their ships to not let us take off.

Punch it.

...Ooh, the Cabal did not like that at all.

******

You've successfully stolen a Imperial Carrier from the Cabal! Problem is you also stole the crew that was guarding it, and they want it back.

You do not have the means to fight them off. So, you must contact the other houses for support.

[] General distress call to all houses.
[] Contact one house in particular.
-[] Which house?
 
Hmm. House of Winter is only one within helping distance of us, and I would rather live... But if they help us, we will likely lose the ship too. House of Wolves would definitely be WORSE.
 
[X] General distress call to all houses.
-[x] Emphasise that Cabal attack a PRIME, who was saved by a band of exceptional Eliksnis risking their lives. In exchange of for any assistance reward shall be negotiated.

[q] Is this allowed?
 
[X] General distress call to all houses.
-[x] Emphasise that Cabal attack a PRIME, who was saved by a band of exceptional Eliksnis risking their lives. In exchange of for any assistance reward shall be negotiated.

Um, question, the entry above, how come it's not threadmark?
 
Alright then general distress it is.

Need a 1d10 and 2d100 for Kings, Devils, Winter, Wolves, and lesser houses.

Then I need 2d100 for the Cabal.
 
Rolling
Kingspace threw 2 100-faced dice. Reason: Cabal Total: 149
88 88 61 61
Kingspace threw 1 10-faced dice. Reason: Winter Total: 5
5 5
Kingspace threw 2 100-faced dice. Reason: Winter Total: 174
84 84 90 90
Kingspace threw 1 10-faced dice. Reason: Wolves Total: 6
6 6
Kingspace threw 2 100-faced dice. Reason: Wolves Total: 148
85 85 63 63
Kingspace threw 1 10-faced dice. Reason: Lesser Houses Total: 4
4 4
Kingspace threw 2 100-faced dice. Reason: Lesser Houses Total: 144
57 57 87 87
 
Huh, interesting rolls,

Lets hope that at least some of these members would like to join Prime and "his" House of Gales.

Imagine house made of all, AND having a Prime.
 
Well, we do now have a fancy Cabal Carrier. Hope we can keep and crew it with any new arrivals.

Being a Prime will probably help with getting recruits, seeing how by Fallen standards they're practically gods.
 
If any of the bigger Houses sends in major strike force, there is very little we can do to stop them from TAKING the ship, sadly. We may have to make heavy concessions.
 
Whelp. Good news is, you're not dead. Bad news is, even with almost twice as many numbers than the Cabal, they nearly won.

In short, Cabal Stronk!
 
Whelp. Good news is, you're not dead. Bad news is, even with almost twice as many numbers than the Cabal, they nearly won.

In short, Cabal Stronk!
Other news == most of Fallen "leaders" that came to steal/help the Prime are dead and it will be easier to recruit the remaining Eliksni, yes?
 
1.2b the Carrier
Of all the Houses who heard the distress call, its the Kings who arrive first.

You almost wish they hadn't. Its clear from the very moment the Light Cruiser and its two destroyer escort arrives that this isn't some force sent to aid you. No, this is the fleet the Kings dispatched to retrieve you.

Still, in various parts of the ship the Cabal have begun raiding the armories and dragging out breaching charges. If something isn't done they'll have the entire ship back under their command, bridge or no bridge. So you resign yourself to the Kings presence, your only solace being that they have only brought a thousand Eliksni to this fight. A drop in the bucket compared to the Cabal.

The Noble in charge of the yellow fleet however is quite cunning. With his ships he could easily secure a beachhead in the hangar, from which every other house that arrives could use to begin taking the entire ship. But he doesn't. There is no point after all, if the Cabal regain control over the bridge. Then the situation would only reverse, trapping the Fallen behind blast doors and awaiting slaughter with no explosives of their own to free them.

Instead he asks you to jettison the escape pod nearest the bridge, and begins to lead troops in through the newly made entrance.

They arrive just in time to fight off the wave of Cabal sent to finally oust you from your new throne. You don't dare let them in though.

The next to arrive is a collection of Lesser Houses. Each is small compared to the greater houses, at best a handful of smaller ships. But together they make quite the formidable sight. They are the ones to brave the hangar entrance and the guns of a Imperial Land tank the Cabal have activated to serve as a second command center.

It does not go well for either side. But in the end the Land tank is dealt with and the Fallen have their landing zone for this fight.

It is Winter who arrives next, with another fleet of Lessers on their coattails. The sight of the Carrier and the thought of having it for themselves seems to send them into a frenzy, and they take to fighting the Cabal in the hallways and corridors of the ship with a fanatical zeal.

But the Cabal are ready for them. They did not sit idly by while they lost the hangar, Interceptor tanks were moved throughout the ship when it became apparent they could not hold it. Many hallways have been blasted open, and routes to the armories now have runners streaming through them to supply their brothers in the fight. The Cabal once again seem ready to take back their ship, step by step.

Which is when the Wolf fleet finally shows up. Accompanied by two Devil ships, though where they are in the great fleet you cant say.

Finally faced with certain defeat, the Imperial Legions turn their attention to a new target. The engines.

With the right amount of explosive persuasion they could set off a chain reaction to destroy the entire ship. But the Wolves, likely having prior experience in boarding actions, simply follow the Kings example. Every escape pod between the Cabal and the Engine rooms is jettisoned, with wolves flowing in through the holes to delay them. All while Winter and the Lesser houses continue to try and smash their way through the defenses that had stymied them previously.

After several more hours of fighting the Cabal finally lay dead. The ship now belongs to the Fallen.

You call the leaders of each House to the bridge. It is time to discuss how the loot will be divided.

******

Total Casualties:
Gale: 3 Footpads*
Kings: Severe casualties
Winter: Moderate casualties
Wolves: Light Casualties
Devils: Light casualties
Lesser: Severe casualties

*These fucking dice. Higher the number the worse the body count, you roll a 2. :mad:

Imperial Assault Carrier loot:
1x Imperial Carrier
9x Imperial Land tanks
100x Goliath Tanks
200x Interceptor Tanks
50x Harvesters
1,000,000 units of Glimmer, Spinmetal, Spirit Bloom, Helium Filaments, and Relic Iron.

******
Focus on what you want most, any combination of the loot is workable. But keep in mind that the more you try to keep, the more the dice will be loaded against you.

[] Write in
 
[X] Carrier
[X] 2 Land Tanks
[X] 10 Goliath
[X] 20 Interceptors
[X] 5 Harvesters
[X]100,000 of all the resources
 
Aid each other:

[x] Propose a "House union" in order to compensate and improve Eliksni situation:
[X] Cabal Carrier as a "mobile base" acting as an "hub" for all to use and exchange information, work, etc.
[X] 2 Land Tanks
[X] 8 Goliath
[X] 20 Interceptors
[X] 4 Harvesters
[X] 80,000 of all the resources
{these numbers are to remain in Gale custody}

[Q] is it possible to "style" Gale (at least in front, I mean we can use our Thieves talents to gain more intel, without tipping other Houses) as a network and "neutral party" for all the other Houses to use (improve relations and make our Prime very important as such) like an "information broker"?
 
Aid each other:

[x] Propose a "House union" in order to compensate and improve Eliksni situation:
[X] Cabal Carrier as a "mobile base" acting as an "hub" for all to use and exchange information, work, etc.
[X] 2 Land Tanks
[X] 8 Goliath
[X] 20 Interceptors
[X] 4 Harvesters
[X] 80,000 of all the resources
{these numbers are to remain in Gale custody}

[Q] is it possible to "style" Gale (at least in front, I mean we can use our Thieves talents to gain more intel, without tipping other Houses) as a network and "neutral party" for all the other Houses to use (improve relations and make our Prime very important as such) like an "information broker"?
I actually kind of like the Idea of turning the Carrier into a mobile hub were Fallen Houses can gather, but im not exactly sure how welcoming the Major Houses would be to that idea.
 
I actually kind of like the Idea of turning the Carrier into a mobile hub were Fallen Houses can gather, but im not exactly sure how welcoming the Major Houses would be to that idea.
.......
20% off the fee?:V

Edit:
But seriously by becoming a form of "Eliksni informer" a) Gale though still thieves, could secure less "suicidal" actions unlike the Mars and Cabal Carrier.
b) any House can just ask "us" for help/information in stead of wasting their own forces
c) Eliksni activities will be "coordinated" and instead of "fighting" each other fight the "aliens"
d) Overall a better deal than just scavenge scraps that last for 1 measly hour.

Think about it and decide.
 
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Not sure if we have the reputation needed to make a neutral ground.

Granted, a lot of Fallen Culture is built around praise of theft, and stealing an entire Cabal Carrier from Mars loaded to the brim with vehicles and resources I'd bet is the heist of the century.
 
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