[X] Plan Diggy Diggy Hole and Flighty Flighty Cavalry
[X]Sap the walls, digging tunnels underneath them and collapsing them. (Ren Exclusive Option)
-[X]Spend 2 Treasury
[X]Alter them in the likeness of Hippogryphs, to make Hippogryph Cavalry!
-[ ]Riders will be equipped with carbines, droppable bombs and light lances.
-[X]Spend 4 Treasury
The Sapping
Dig tunnel. Collapse tunnel. Simple, right? Dead wrong. Almost immediately, counter-sapping ensures, as the Winchesters dig their own tunnels to intercept yours, and where they meet vicious tunnel fighting ensues, men scrabbling for blades and guns in the dark. With the chaotic melee in the tunnels causing blood to seep into the soil, the fight attracts Underground Grimm. You manage to make steady progress by using your funds to reinforce your tunnel walls, and Lie Ren helps organize a pattern of self-reinforcing tunnels that act less as a single underground assault, and more akin to an entire underground campaign, with underground command centers and clinics being set up.
The Winchesters, however, still have the home field advantage, and progress, while steady, is slow. Time is of the essence, and you may wish to find a way to quicken the pace of your advance… or not.
The Arc Skyhawks
It takes a great deal of sleepless nights and almost-catastrophic genetic experimentation before the falcons become great ridable beasts, with form of hippogryphs. They emerge from the vats roaring in victory, and speaking for the first time. They take to the skies to test their flight, and in the midst of one particular scuffle, they even display the ability to use Aura. With the help of team CFVY, they eventually manage to use Aura about as well as an elite human soldier, bolstered by their enhanced intelligence. Of course, they're no trainee hunters, but still fine combatants.
The difficult part comes when explaining to them that they will be ridden. By small, weak, squishy, humans. They squawk in protest, and attempts at placating and bribing them with cuts of prime beef do not work, much to your chagrin. When you are at a loss, a man steps forward from your ranks. Vermillion Jones. A small, unassuming man, who looks more like an accountant than a swordsman. He meets the largest Hippogryph in the training field, the beast in question being named Lily, and gives her a small smile.
Then he wrestles the Hippogryph into the ground and has it begrudgingly admitting its inferiority and agreeing to be ridden into combat by its superior, and thus the first of the Skyhawks were born.
Gain:
Arc Skyhawks: A unit of Hippogryphs ridden by elite soldiers, they carry carbines, lances, and bombs to serve as an aerial superiority force. Upkeep: 3
New Recruitable Unit:
Arc Skyhawks: A unit of Hippogryphs ridden by elite soldiers, they carry carbines, lances, and bombs to serve as an aerial superiority force. Upkeep: 3
Arc Hippogryphs: A unit of Hippogryphs with no riders. Fast, Strong, and terrifying to battle against, but rather undisciplined. Upkeep: 2
New Holding Gained:
Arc Biolabs: the Birthplace of Arc gene-engineered beasts, within Arcdon Manor. +5 Income.
AN: Other stuff coming soon. On vacation.