First, reactions:
13 huh? I get the feeling that we're lucky that we didn't get as
much as we could have but also that we didn't get enough to know how
bad Suspicion is. I'll take it.
Jackson Harcourt: A former soldier with years of experience and an ability to expertly wield all forms of firearms, he can gather to himself a group of very deadly and well-trained men. Not experienced in the occult -- but he will soon learn. The wholly mortal horrors he saw in Verdun will stay with him. (Horror: 50/200) (Special Trait: Men of Fortune: Harcourt, upon being picked for an expedition, can gather or hire a group of old comrades from the war to assist in the expedition if the option is voted in.)
Oh my. An adventurous marksman who is basically brings Muscles
for free. A keeper. On the other hand 1/4th tank full of Horrors is uh....bad?
Well, I did reason that he'd be expendable in the grand scheme of things.
The Lampshards: Made to protect the Lampsmen of old from the terrors they sought to face, these glittering shards provide some small benefit in trying times. Their edges are sharp and angry, as if they remember what they were. (+1 to all rolls on Expeditions)
Oh my. This is
great. This is just so
worth it. Any bonus we can eke is wonderful to keep everyone safe until their demise
The Boreal Mysteries: The Knights of Prussia live a frozen unlife, neither quite dead nor quite living. They have an affinity for snow and frost, for dew-crystals and bone. They are pale, and their chests do not rise or fall. Their touch is silence, and winter, and an ending that does not quite end. Boreas weeps.
The Boreal Order: The Teutonic Knights of the Order of Prussia, as they are formally called, are one of the oldest occult groups in the world. For centuries they have protected Germany from occult threats and gathered powerful artifacts and treasures from around the world. Their hidden base, the Cobalt Lodge, is thought to be one of the greatest repositories of occult knowledge in the world, exceeded only by the Morris Collection. They have many ties among the old nobility of Europe, and their age and influence means that their reach is worldwide. The Knights of Prussia live a frozen unlife, neither quite dead nor quite living. They have an affinity for snow and frost, for dew-crystals and bone. They are pale, and under certain stars their chests do not rise or fall. Their touch is silence, and winter, and an ending that does not quite end. Boreas weeps.
Gee, Boreas is such a sad lad. Lemme guess,
Orithyia ditched him? She got killed?
More seriously, these lads are serious business and the heaviest hitters we know. They extract heavy price but give plenty in return as well. I am deciding on the side of 'let's not' for these lads. We got good mileage from
knowing them already. Let's not get pulled in deeper.
Hidden mileages are also granted. We learn more about Isadora now:
(Lady LeBlanc: Trait Revealed: Noble Bearing)
Noble Bearing: This character is not easily shaken. If they feel fear, it does not show, and they conduct themselves at all times with the dignity required of their station.
(Lady Leblanc: 10 Horror Gained)
For one, yay. We learn the trait. So she is unflappable....but that does
not mean resistance towards Horror. I guess Minor bonus to not getting Horrified but Major bonus to keeping it cool regardless?
For two...
With a European refinement, he drew out one of the bone-white chairs for Isadora, and gestured. "Please, sit. We have much to discuss. First, let me say what an honor it is to be visited by one of your great lineage. You need not fear the stars, and for that I cannot help but envy you."
... Some other stars - I wager one of them is the Southern Wind Notus - hate the Boreal. The Order fear those but why
wouldn't everyone else? So it comes to reason that for one cause or other, Isadora
does not fear the so-called rulers of the occult. Simple deductive reasoning then, would suppose that the LeBlanc is
one with the Stars themselves.
Which is a whole can of worms that we need to know deeper.
Speaking
of the Stars:
The stars. The stars the stars the stars the stars.
The stars are wrong.
The stars are wrong.
The Stars: There is a power in the stars. They burn, they roar, they live, they hate. They are the mightiest of the signs, for as the moon rules the tides, the stars rule the occult. Their arrangement allows for certain rituals, and the power of certain entities waxes and wanes with their alignment. It may come to pass in certain times that the stars are wrong. You may notice troubling shapes in the heavens and unsettling signs in the sea. When the stars are wrong, you will see all things as they truly are, and even gods may be slain. It may one day come to pass that the stars are right. Pray that that day is not within your lifetime.
So uh, Amplified Mongrel + Dreaming Portents. That's....well,
interesting. This needs to be exploited, as per all Portents.
Apart from this, he has bound a few dozen spirits to aid the society members in their various tasks, which should prove useful in the coming months. During his summonings, he raised as well a few of the spirits who have died in these crimson halls. They were bound to this place by the suffering that ended their lives, and it was an easy enough task to bind them into our service for a time. Their deaths were violent and red, and so too shall their unlives be violent. They stalk the halls where they once bled, and their wails chill the soul. They kill for you, and they will die a final time for you.
This is as many summoned creatures as the society's magical powers (i.e, himself) can handle at a single time, Stephanus warns.
So the Mammon Place has its share of blood-based debaucheries. Interesting. That's not the full picture of what happened but it'll do for now.
Birch has returned from the City of Angels with a strange tale: the Japanese ship truly does hail from another time and another place. They speak of a great war between the Emperors of Qin and the Men of Glass, where the emperors in the East were forced to harness all their occult might and strength to hold back a power that had decimated the rest of Earth. They say there is a world where dragons soared the sky against an Enemy like no other. They say the dragons lost.
They say all worlds will lose, in time, to the Men of Glass.
Lore Encountered: The Men of Glass: There are histories and skins other than these, stories other than this. There are certain histories where there arose on Earth a power called the Men of Glass. These histories are all silent now, and the Glass-Men seek new ones. They walk shining through the worlds, and history burns at their touch. They are not human. Not anymore.
So it's not about the American Emperor. On the other hand, I am not exactly feeling very enthused about a bunch of history-eaters. Frak.
There are more to them than meets the eye. I'll discuss what those things are in a moment.
A Dragon-Mirror: Forged in a different China in a different time, this beautifully filigreed mirror does not reflect the face of the holder, but rather shows images of a mighty war that never happened, or is yet to happen -- or may have happened in another history.
So a pseudo-scryer with a chance of Horror if we use it? Looks like something that gives a +1 to things. Might want to hand it over for Yasir to peruse.
Speaking
of things to peruse:
The world, as we know it, is a lie. [...] This is the Hidden History, and it rules all other mysteries, for it is the truth to the lies we have told to hide them all. The travel diary is fully decrypted, and it provides tantalizing clues to certain locations which it indicates may be of occult import.
Expedition Unlocked: The Lake
Expedition Unlocked: The Mausoleum
Expedition Unlocked: The Black Hills
Expedition Unlocked: Alexandria The Furthest
Expedition Unlocked: The Clock Tower
Expedition Unlocked: The River People
Discovery Unlocked: Thebes
Discovery Unlocked: Where It Fell
Discovery Unlocked: The Ten Thousand
TIME TO GO OFF AND PERUSE EVERYTHING.
Okay, so Travel Diary ended to be a very much more impressive
book than we imagined. Of course, a good number seems to be too strong for us but hey, that's why we use the Portent accordingly. Let's sort them out one by one by the order given and I will list off their points of interests and my feelings to doing them at the moment:
[] The Lake: A frozen lake in the north of Europe. Here, Enoch says, is where the Worm first came to Earth, and where they slew it a second time. Its bones lie beneath, but be wary, for its children swarm the water. Crack the ice and see the Worm in all her glory.
Lore:
The Worm-Fed
Danger:
The Worm-Spawns
Potential Gains:
Understanding on Worm-Fed. Worm Artefacts.
These are very good stuffs but I think a bit too high level atm for us to figure out without even the first scraps of Understanding in this Lore. It's
doable I think, once we know what exactly the type of danger the Worm-Spawns inflict on us. But that's not now.
ON HOLD.
[] The Mausoleum: There is a place in the desert where the Mughal rajas buried their honored wives. One in particular, Enoch says, was honored here. They demolished the temple, after, but the catacombs still run deep beneath the sand. Strike the earth, and you may find what they loved and feared.
Lore:
???The Worm-Fed??? ???Iremic Mysteries???
Danger:
Occult in Nature. Potential Wraiths?
Potential Gains:
Understanding on the above Lores, furthering Yasir's plotline.
Well then. Seems like something mid-level. Again, not one that I would wish to go for.
ON HOLD.
[] The Black Hills: The Romans killed many when they conquered ancient Gaul. What they murdered in these black hills took three legions to kill. Go to the place where they fell, and you may find where it died. Targarung roars.
Lore: New Lore! Targarung?
Danger: ???
Potential Gains: ???
The most mysterious of the options at this moment. The description implies that the three legions died and inflicted a mutual kill... on something that might not die if it was killed. Spooky and appeals to me. RECOMMENDED.
[] Alexandria The Furthest: In some histories, Alexander the Great made it as far as China. In some histories, the city he founded there grew to become the mightiest of all cities. In some histories, they worshipped a vain and mighty god indeed, and conquered the world in his name. Something of their history bleeds into ours, Enoch suggests, like fresh paintings running together. Go to the place where it would have stood, and you may catch a glimpse of the Dragonfly, called also in our world the Tigerlily.
Lore:
The Tigerlily, The Men of Glass
Danger:
The Tigerlily, The Men of Glass
Potential Gains:
Understanding on both Lores. Artifacts on Both Lores. Furthering Birch's Storyline
Ho boy. Remember when I said we'll come back to these men later. Here it is.
They say there is a world where dragons soared the sky against an Enemy like no other. They say the dragons lost.
They say all worlds will lose, in time, to the Men of Glass.
The two lores are most assuredly connected, in what way, we do not know yet but understanding in one might well lead to the other. This is something that I
HIGHLY RECOMMEND. I will post the reasoning for this when I end up making the plan. In short though, the current Portent makes this more than worthwhile.
[] The Clock Tower: There is a dilapidated old clock tower maintained by a quiet and reclusive group of abominable monks. It is counting down, Enoch insists, to the day when the stars are right. Slay the monks and what lives within their skin, and you may know which clocks tick to the rhythm of the Men of Glass, and why.
Lore:
The Men of Glass, The Tigerlily?, Star-Related
Danger:
Inhuman Monks, Occult Traps?
Potential Gains:
Furthering Isadora Plotline, Chronological Artefacts, Understanding on the above Lores
Gee. How thematically appropriate. The moment we learned about the matter of the stars being wrong, we get
this as an option. And
gee, also in the most opportune time after we get things that we can murder with impunity with little to no guilt (pending) with either
physical or
occult means.
HIGHLY RECOMMENDED.
[] The River People: In the dawn of mankind, there lived a certain people on the banks of the River Indus. Their very names have been scoured from history ten times over, and their crimes will never be forgiven. Something of them still remains, however. Dig the earth and find their cities, and you may learn of the sin that so offended both the Dreamcrow and the Dragonfly.
Lore:
The Tigerlily. New Lore!?? (Dreamcrow) Dreamscape-related?? Iremic??
Danger:
Curses? The Attention of Greater Powers???
Potential Gains:
Understanding on the above Lores, Furthers Yasir's Plotline.
This strikes me as a mid-high level Expedition. This is something
truly old. We would need to throw someone even more expendable for this with an entirely different skillset for Archeology of
this sort.
ON HOLD.
[] Thebes: There stood in Greece in ancient times a city called Thebes. There stood in Egypt in ancient times a second city, called also Thebes. Enoch says there stood in ancient times a third Thebes, and the other two feared it mightily.
Lore:
The Hidden Histories
Potential Gains:
???
I got nothing. This is the vaguest mystery box option and not even
that appealing compared to whatever Targarung might end up. Though to be
fair, this is Discovery instead of Expedition. I think we can shelve this for later.
ON HOLD.
[] Where It Fell: A star fell to Earth in the time of the Roman Emperor Elagabalus. They say it bent the world and shone with the light of the gods. In some histories, mad Enoch tells you, the emperor swallowed it and became a star himself -- some say the very star that fell. Where it fell still burns.
Lore:
Thee Darke Artes
Potential Gains:
Furthering Stephanos' Plotline ???
Well, if there's
something that could burn the magician's bones, it would be
this one
This one seems to be something pertaining to pacts. There's
no way a simple mortal - Emperor he may be - could do so much as eat a
star without certain, say,
Artes. This will be interesting to learn.
RECOMMENDED/ON HOLD
[] The Ten Thousand: In antiquity, the elite spearmen known as the Ten Thousand Immortals served the Shahs of Iran. Their name, some irreputable histories tell us, was not an exaggeration.
Lore:
The Worm-Fed
Potential Gains:
What else
Self-explanatory, innit?
ON HOLD.
That's all for the reactions. Plans (yes, the plural is intended) will be made when it's not 3 AM in the morning