Anybody know a max number of quotes to the multi-quote?
Well, no secret identity...in exchange for a team of Mover/Blaster/Brutes.
And Shakers, for those forcefields. And Brandish is a Striker with a Breaker form. And there's Amy, who's worth her weight in gold.
But the "no secret ID" is pretty heavy. Not to mention, you would be joining a family team, with all of the dysfunction that implies.
For the Rogue options, we'd need a plan for how to actually make money with our power(harder than it seems, Parian uses hers mainly as advertising and a sewing machine, while being a skilled fashion designer in her own right, while we're a nerdy highschooler without skills) and protect ourselves from forced recruitment via Coil/E88/Elite if we prove too useful.
Hey! You have skills!
...not very marketable skills, but they're there!
More seriously, you already have some very marketable runes, just from looking at the list of runes already provided. And you have a
lot of versatility, when it comes to making new ones.
Threats of "recruitment" are very much a thing.
Also keep in mind that runes need prep and reinforcing to get stronger, so if going rogue we'd need to either pick dual use runes for combat and moneymaking or split attentions.
This would have warranted an Insightful even if the rest of your post was gibberish.
Though, dual use may be easier than you fear.
Because the good ones are lame, do any of them even wear sunglasses?
Somebody's got his priorities straight
I can't think of anyone who tried rogue that either didn't get nabbed by Coil, or defect to one side or the other.
This would be determined by votes.
Well, less so the Coil issue, but even then, your votes shape the field, so to speak.
I will note I find it very telling that Coil never tried the hard-sell except on fellow Thinkers.
-Keep our head down, don't make any waves and make a nice profit while looking too useless to be recruited.
Not possible for Taylor or Blake, they'd go stir crazy.
That...is fair.
-Be strong enough to enforce our neutrality for anyone who cares enough to try us.
Not an option at present, we picked the build up start and won't be left in peace for years to uptech to that level
Perhaps, if you had already seen all that your power has to offer...
-Join/form a group with enough firepower to dissuade attempts to leverage us.
Not many applicable rogue groups, and as for forming one...you need an actual reason to work together. For instance just contacting Parian out of the blue to team up is unlikely to happen without a compelling reason when she's making a fine profit and too low profile to be bothered.
I will note that you also have some good synergy with Parian, again even with just the runes provided.
Shamanism is kind of bullshit, honestly. You can have good synergy with basically anybody, given some time.
You do have a good point about her profile. Do we know if she's doing well, though?
Hmn, there is always Faultline's crew.
Very true. That could be fun
Taylor would not want to go to the wards, for the same reason as in canon: more high-school drama.
It wouldn't be roses, but I'm pretty sure I could make it work.
Do note I am trying to play Taylor's trust and authority issues true, but she does admire the Protectorate at the moment.
Plus OOC knowledge about Shadow Stalker (that was implied to not have been changed in this AU, what with getting tampons into the locker while bypassing the lock).
More than that, I told you guys before you chose your implement that you already had two ways of figuring out she was SS.
This AU isn't that large. There are some details different, but most of the changes started a few years back, and the rest are butterflies. Plus, if Sophia wasn't SS, then Emma wouldn't be bullying Taylor.
(ETA: That's not actually true, I remembered now that it's not late at night, there are a couple of other changes that started further back. But the butterflies from those are relatively minimal.)
It might be possible to learn some disguise runes so that you can appear over 18, and join the Protectorate (I know we can't use runes on ourselves, but we might be able to use runes on a papier-mâché mask, and change our appearance + voice for that. We are tall enough).
While possible, it won't be nearly as slick as if you guys chose to have an Illusion-oriented implement.
I also already ruled that there wouldn't be conceptual effects (though some may look that way) so you wouldn't be able to just whip up a Rune that channels pure Disguise or something. You'd be able to roughly replicate the effect, though, and call it the Disguise Rune.
Normally this is where I'd point out that the Protectorate would need your info if you wanted to join. But I posit this question to you: if Alexandria's ID as Rebecca Costa-Brown was unknown, then who did the Protectorate think her civ ID was? I can think of a couple potential solutions, but none of them really
work, imo. I'm curious if anyone has any better ones.
Not something that comes up much in stories though, so that could be interesting to read/participate in, but potentially harder for Sheaman to write.
Potentially. But it does seem
interesting
If Taylor wants money, why not be a rogue? I prefer to use IC possible reasons and motivations in this quest, and I don't think we have a good one for becoming a villain.
Because you can make more money when you don't haggle and don't pay taxes?
Especially when the police are, relatively speaking, much less likely to catch you, or hold you if they manage. (Man, has anyone does a jailbreak chapter? lol)
The idea would be more money, faster. There's also an element of "fuck you society, what'd you do for me besides keep pushing me down?" You wouldn't become a monster, but short of that.../shrug
Don't worry. I'm certain I can come up with additional incentives for whichever path needs them
based on Weaver's propaganda during Weaver DIce, and karma (assuming Sheaman's bringing that in for us) becoming a villain would make our life a lot harder. However, that could make the quest more fun.
It could. It really depends on the kind of villain you guys end up being, if that's what you choose.
As for karma--right now, you're not bound by karma at all, having not chosen a karma-manipulating implement. Blake is, mostly, but Pact already showed us that that could be played like a fiddle. Like the Ogre Brothers, the Goblin King, the Valkalla.
If we want to ditch Danny to become an international mercenary yes.
We wouldn't have to ditch Danny, we'd just be taking...field trips.
And I think they're
national mercenaries, thank you very much!