@DB_Explorer @Terran Imperium @Aliexster @SoaringHawk218 @Another Amoeba @PanzerWaffles @AlphaD @Flameal15k
Seeing who else wanted in for this.
Thanks for responding, appreciate all your writing and efforts!
Oh gosh please don't even worry about RP stuff, door is always open for you when you want in. I hope you're fully better soon.I'm here. Still recovering a bit from the brain surgery, but doing much better and got 1/2 a bill of health from my doctor, just got to check witht he neurologist. I'll be able to keep going here, but might be a little iffy as I'm taking up a bit of rest to deal with my health. It should be clear by December hopefully.
Describe your prior Experience.
I've spent a lot of time handling a variety of unexploded ordnance and disabling naval mines. After coming home from the Gulf War, I decided for a more secure and steadier career for the long term, opting to go for the Police Department in my home town.
Describe your current Job.
People call me when they don't want things to go boom next to them. I go there and I make things go boom safely or make them unable to go boom. Really simple stuff. It's actually really complicated, but that's for another time.
What is your greatest Strength?
I'm very patient. Maybe a little bit too patient, sometimes. I can kneel and work it for hours...
What is your greatest Weakness?
...but it can be a bit tough to focus when things around me are loud and hectic. I try to space out, but it can be tedious sometimes.
What are your Goals as part of the Taskforce?
I want to make the world a less combustible place, even if a little bit. I also enjoy the prospect of a steady future.
Any Special Requests?
I'd like to have a robot for EOD duties, but them lil shits are expensive as fuck so don't worry.
Hi all,
Decided I'd rather pick up the main story rather than work on my spin-off too much. Thought this was more promising and didn't really feel like doing a fresh fresh start. So if you're still around and interested, or looking to join please let me know!
It is up to you. If you know your situation and it would make you feel better or be a good distraction to write with us, you're welcome to, but just as well if you feel you're not 100% there's a spot for you here if you end up wanting to join later.I can do some things at the momement, just might be a bit slower than usual.
Looks good! I think you'll fit right in. You would be a Corporal, then.
Name: Laura Rios
Age: 31
Rank: (Provided by GM)
Birthplace: Raccoon City, Arklay County, United States of America.
Assignment: Bomb Squad
Experience:
Aspects:
- US Navy EOD Technician (1985-1993), USS Avenger (MCM-1), disarmament of Iraqi-placed naval mines and handling of unexploded ordnance.
- Raccoon City Police Department (1994-Present)
(High Concept): EOD Expert with Something to Prove
(Trouble): I don't have to trust my team, my team has to trust me.
Too Loud To Think
High School Robotics Club President
Gulf War Veteran
Refresh: 3
Fate Points: 3
Physical: 1[ ] 2[ ] 3[ ] 4[ ]
Morale: 1[ ] 2[ ] 3[ ]
Consequences: X
Personality & Bio: Laura Rios grew up in Raccoon City. Born to an immigrant father and an American mother, this mixed woman would soon know exactly what she wanted to do. An upbringing in a relatively strict household paved the way for Laura's school life. In school, she did very well and has shown interest in electronics, mechanics and overall all-things-engineering. Consistently achieving good grades across the board, Laura became a president of her high school's Robotics club, in which she expanded upon things that she learned during education. It wasn't long until Laura figured out what she wanted to do. At the age of eighteen, Laura enlisted into the United States Navy, and not a whole lot later, she powered through the Navy's Explosive Ordnance Disposal school. Following the conclusion of the school, Laura had a falling out with her parents, who claimed that such work is below her and that she shouldn't be playing with explosives and should just stick to tinkering with electronics and robotics like she had been doing up until now.
Naturally, Laura wanted to hear none of it and had something prove. To her parents, and to herself. Deployment to the Gulf War came shortly after, during which she participated in removal of Iraqi-placed naval mines and handling of unexploded ordnance in order to make it safe. Working through what felt like countless pieces of explosives and getting home safe, Laura decided she's had about enough with being around in a desolate sandbox, so she made her way back home to Raccoon City. Undergoing the police academy, the choice of her going for the Bomb Squad was more than an obvious one.
Skills:
+5 Electronics
+4 Investigate, Crafts
+3 Physique, Resources, Fight
+2 Rapport, Shoot, Will, Notice
Stunts:
Steeled Instincts: Specialist training allows you to detect explosive devices and traps without having to roll, and your equipment is designed to defuse a variety of common explosive devices. Additionally, your intense training makes you quite adept at working in a machine shop, and you gain a +2 to making improvised tools or weapons, and have an easier time lockpicking or repairing fine hardware.
Demolitions: You are an expert with explosives. +2 to attack rolls made with Crafts against a target structure whenever you have time to prepare and place charges at its exact weak points.
Sentry: You have the ability to wait, devoting your full effort to watchfulness, for hours on end. +2 to defend with Notice whenever you are tired
I am always willing for this game. I am too much of a Resident Evil fan to say otherwise. I remember last time I just got to meet some of the STARS' alpha team, notably Barry and Chris! How could I say no?!@DB_Explorer @Terran Imperium @Aliexster @SoaringHawk218 @Another Amoeba @PanzerWaffles @AlphaD @Flameal15k
Seeing who else wanted in for this.
I forget, it's been pretty hectic. Got a link to your app?
@DB_Explorer @Terran Imperium @Aliexster @SoaringHawk218 @Another Amoeba @PanzerWaffles @AlphaD @Flameal15k
Seeing who else wanted in for this.
Still interested. Just give me a moment to revise my sheet.@Terran Imperium @DB_Explorer @Kensai @Aliexster @Wizard_Marshall @PanzerWaffles @Floom @AlphaD @Rassvet
Hi all, we've finally got an update out.
I've moved all of the players who are currently at the forest house together to the living room:
William Lowell (@DB_Explorer)Marv Lucas (@Kensai)Robin CirilloMitch Cainte (@Wizard_Marshall)Jack Stryker (@PanzerWaffles)Jonathan Chu (@Floom)
Sgt. Conway and Sgt. Calhoun and other NPCs are not currently present for sake of simplicity.
There is some thumping against the wall from deeper, on the north side of the house. Possibly some survivors?
For the time being, a pack of large, violent hounds is poised to attack the party. You're welcome to react IC, discuss options and make plans here. You have a few options aside from just opening fire available to you, so feel free to get creative.
I will also introduce @Rassvet at a slightly later time with @Terran Imperium.
Thank you!
Link me the one you'd prefer to use!I'm ready to get going. Do I have to redo Rico's sheet again, or would the updated one from a few months back suffice?
Barricaded suspect call, so I think a shotgun would make logical sense here. I'll give it to you.Right so... pack of aggressive wolves, likely sick with *something* given the eyes... eating the remains of a person most likely... ... I do belive standard procedure for this is *shoot them*
We're too close quarters to disengage, or be overly tactical given its an open room....
do I still have my shotgun? ...though an MP5 while rapid fire may not be enough to do much...well outside of volume of fire. *checks google for basic idea*... yeah even at short range you want like... well it seems 1750 joules is the minium energy for the bullets sites suggest... so yeah RIP sheriff with with MP5.
I'm requesting a BAR when I get back to HQ