The American Decay (Riot)

[][CyP] Plan: Trotskyist Instincts (2008Q3)
(15/15 funds) (1/3 actions)
-[] Make a newspaper.
--[] Local: 15 funds, -2 per turn.

[][CyP] Plan: Flexing Our Muscles (2008Q3) (15/15 funds) (3/3 actions)
-[] Manage online presence.
--[] Personal Website: 10 funds, -5 per turn.
-[] Connect with student researchers at local universities. 3 Funds
-[] Put some funds towards the maker-spaces you're involved in and see what people can do with some new tools. 2 Funds

Not sure which of these to go for.
 
[][CyP] Plan: Trotskyist Instincts (2008Q3)
(15/15 funds) (1/3 actions)
-[] Make a newspaper.
--[] Local: 15 funds, -2 per turn.

[][CyP] Plan: Flexing Our Muscles (2008Q3) (15/15 funds) (3/3 actions)
-[] Manage online presence.
--[] Personal Website: 10 funds, -5 per turn.
-[] Connect with student researchers at local universities. 3 Funds
-[] Put some funds towards the maker-spaces you're involved in and see what people can do with some new tools. 2 Funds

Not sure which of these to go for.
Newspaper first, because if you take Personal Website this turn you will not be able to afford Newspaper next turn, while if you reverse the order you can afford both.
 
[X][FF] Plan Post Tweets
-[X] Manage online presence.
--[X] Social Media Accounts: 2 funds, 0 per turn.
---[X] Spend extra hiring social media analysts and specialists to maximize the Foundation's online presence. Spend money to make money! (2 funds)
 
[X][NOM]Plan: To The People
-[x] Reach out to minority groups, and those in Atlanta's slums. Identifying what help they need and want. 6 Funds
-[x] Attempt to organize Georgian farm-workers. (0/3000) 5 Funds
-[x] The March Tornado Relief Efforts were fantastically received, and we have many new members from it. Some of our members, old residents of New Orleans, have pointed out the city is still decimated from Katrina. Let's repeat such efforts in that city, expanding our reach, and expending our cash. 6 Funds
 
[X][VHDSM] Plan come to our treehouse
-[X] Manage online presence.
--[X] Social Media Accounts: 2 funds, 0 per turn.
-[X] Send agitators to publicly speak supporting your cause.
--[X] Online Spaces. 7 funds.
-[X] While our log cabin centered tent city sure is cozy, it can't sustain it's own population in the long term. Let's set up a food forest on the property. 5 Funds.

We have a base for people to come visit, and we should build on that every turn, but I want to get recruitment going so we'll have more supporters to gather too, now that we have the action economy going.
 
[X][TLW]Plan: Firmware Update
-[X] In 2007 Antigua and Barbuda were told by the World Trade Organization that they are allowed to ignore American IP law. Let's set up a piracy website there to host various digital files. 5 Funds.
-[X] One of our members pitched an idea of "3D printing" to help free physical objects from copyright laws. Let's set up some of these brand now "RepRap" machines and see what we can do with them. 4 Funds
-[X] Set up a phone jailbreaking circle in LA. Providing a free service for people to root their phones and get around pesky restrictions and uninstall unwanted corporate spyware and replace it with better stuff.
 
[X][IWW] Plan We're Back
-[X] Make a newspaper.
--[X] Local: 15 Funds, -2 per turn.
--[X] Chicago
--[X] Multilingual
-[X] Organize Retail Unions. Current Focus: Starbucks (1027/25000) 28 Funds
-[X] Organize Cincinnati Tenant Unions (0/1400) 25 Funds
-[X] Coordinate with Truckers to organize the rest of the trucking industry (0/20000) 20 Funds

Okay, plan here is subject to change, but this is what I have ATM since I want to get something out. Resuming IWW work on organizing Retail/Fast Food Industry that got pushed back for the Trucker Strikes, helping set up Tenant Unions, and some steady work on the trucking union since even with the penalty, it makes sense IC to strike while the iron's hot.
 
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[X][CyP] Plan: Flexing Our Muscles (2008Q3) (15/15 funds) (3/3 actions)
-[X] Manage online presence.
--[X] Personal Website: 10 funds, -5 per turn.
-[X] Connect with student researchers at local universities. 3 Funds
-[X] Put some funds towards the maker-spaces you're involved in and see what people can do with some new tools. 2 Funds

I think I am going to vote for this one.
 
Yeah, that's the one I was leaning towards too

[x][CyP] Plan: Flexing Our Muscles (2008Q3) (15/15 funds) (3/3 actions)
-[x] Manage online presence.
--[x] Personal Website: 10 funds, -5 per turn.
-[x] Connect with student researchers at local universities. 3 Funds
-[x] Put some funds towards the maker-spaces you're involved in and see what people can do with some new tools. 2 Funds
 
[X] [Bash Back!] Plan: Strength in the Pack (2008Q3)
(15/15 Funds) (3/3 actions)
-[X] Require dues
--[X] Based on income
--[X] Allow Non-monetary methods
--[X] Allow delinquent members
-[X] Intra-org mutual aid building (0/?). 15 Funds
-[X] Connect with gay bars in the Southern California Area

First time making a plan for this ^^ Seems like Bash Back could use some time building up their strength. Building connections in California seems like a good idea given the recent catastrophe.
 
[X][AALS] KICKING AMERIKKKA IN THE BALLSACK
-[X] Work with Food Not Bombs to distribute free food across Chicago. (55/?) 7 Funds
-[X] Saturate the internet with anti-war and leftist memes!
-[X] Recruit Veterans to speak out against the wars overseas and the American Empire. (0/?) 5 Funds
 
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[X][AWP] Plan social media
-[X] Manage online presence.
--[X] Social Media Accounts: 2 funds, 0 per turn.
-[X] Take a focus to local elections in your areas of operation, advocating for more locally focused democracy, and addressing of issues commonly left outside of campaign ads.
-[X] (free action) 9 remaining funds go to mutual aid.
 
[X] [Bash Back!] Plan: Strength in the Pack (2008Q3)
(15/15 Funds) (3/3 actions)
-[X] Require dues
--[X] Based on income
--[X] Allow Non-monetary methods
--[X] Allow delinquent members
-[X] Intra-org mutual aid building (0/?). 15 Funds
-[X] Connect with gay bars in the Southern California Area
First time making a plan for this ^^ Seems like Bash Back could use some time building up their strength. Building connections in California seems like a good idea given the recent catastrophe.
It looks good!
 
Voting Closed
Did I do it right this time?
Scheduled vote count started by yeastmobile on Jul 10, 2023 at 11:48 PM, finished with 21 posts and 15 votes.

  • [X][CyP] Plan: Flexing Our Muscles (2008Q3) (15/15 funds) (3/3 actions)
    -[x] Manage online presence.
    --[x] Personal website. 10 funds, –5 per turn.
    -[X] Connect with student researchers at local universities. 3 Funds
    -[X] Put some funds towards the maker-spaces you're involved in and see what people can do with some new tools. 2 Funds
    [X] [Bash Back!] Plan: Strength in the Pack (2008Q3)
    -[X] Require dues
    --[X] Based on income
    --[X] Allow Non-monetary methods
    --[X] Allow delinquent members
    -[X] Intra-org mutual aid building (0/?). 15 Funds
    -[X] Connect with gay bars in the Southern California Area
    [x][IWG] Plan: Organs of Intervention (2008Q3)
    -[x] Manage online presence.
    --[x] Personal website. 10 funds, –5 per turn.
    -[x] Make a newspaper.
    --[x] Local. 15 funds, –2 per turn.
    -[x] Turn the ground floor of the office into a small bookshop of translated left communist works and other radical literature. 4 funds, –2 per turn.
    [X][ANON] Plan: Let's avoid being Epic Fail Guys (2008Q3)
    -[X] Intra-org mutual aid building (0/?). 27 funds.
    -[X] Keep up the pressure on Scientology, try digging up dirt on them and some mild infiltration both physical and digital.
    -[X] Along with a "red vs. blue" digital wargame, the workshopping committee has proposed we expand the concept into meatspace. Most hacking that takes place is via the weakest link, the human operator. While Anonymous does not own any physical infrastructure outside of 4san's server to practice in-person social engineering, phone calls can be added to the wargames. Spoofing phone numbers is a simple matter and setting up numbers to call that aren't attached to any specific member is possible.
    -[X] Two hacker conferences are taking place in the third quarter of 2008, HOPE and DEFCON. Anonymous has members who have gone to these events in the past, are white hat/grey hat hackers, and who have a trustworthy reputation. They will attend and send back the information they learn.
    [X][FF] Plan Post Tweets
    -[x] Manage online presence.
    --[X] Social Media Accounts: 2 funds, 0 per turn.
    ---[X] Spend extra hiring social media analysts and specialists to maximize the Foundation's online presence. Spend money to make money! (2 funds)
    [X][NOM]Plan: To The People
    -[x] Reach out to minority groups, and those in Atlanta's slums. Identifying what help they need and want. 6 Funds
    -[x] Attempt to organize Georgian farm-workers. (0/3000) 5 Funds
    -[x] The March Tornado Relief Efforts were fantastically received, and we have many new members from it. Some of our members, old residents of New Orleans, have pointed out the city is still decimated from Katrina. Let's repeat such efforts in that city, expanding our reach, and expending our cash. 6 Funds
    [X][VHDSM] Plan come to our treehouse
    -[x] Manage online presence.
    --[X] Social Media Accounts: 2 funds, 0 per turn.
    -[X] Send agitators to publicly speak supporting your cause.
    --[X] Online Spaces. 7 funds.
    -[X] While our log cabin centered tent city sure is cozy, it can't sustain it's own population in the long term. Let's set up a food forest on the property. 5 Funds.
    [X][TLW]Plan: Firmware Update
    -[X] In 2007 Antigua and Barbuda were told by the World Trade Organization that they are allowed to ignore American IP law. Let's set up a piracy website there to host various digital files. 5 Funds.
    -[X] One of our members pitched an idea of "3D printing" to help free physical objects from copyright laws. Let's set up some of these brand now "RepRap" machines and see what we can do with them. 4 Funds
    -[X] Set up a phone jailbreaking circle in LA. Providing a free service for people to root their phones and get around pesky restrictions and uninstall unwanted corporate spyware and replace it with better stuff.
    [X][IWW] Plan We're Back
    -[x] Make a newspaper.
    --[x] Local. 15 funds, –2 per turn.
    --[X] Chicago
    --[X] Multilingual
    -[X] Organize Retail Unions. Current Focus: Starbucks (1027/25000) 28 Funds
    -[X] Organize Cincinnati Tenant Unions (0/1400) 25 Funds
    -[X] Coordinate with Truckers to organize the rest of the trucking industry (0/20000) 20 Funds
    [X][PLP] Plan: THEY SHALL RULE THE EARTH (2008Q3)
    -[X] Initiate outreach for minorities and LGBT workers in NYC. (6 Funds)
    [X][AALS] KICKING AMERIKKKA IN THE BALLSACK
    -[X] Work with Food Not Bombs to distribute free food across Chicago. (55/?) 7 Funds
    -[X] Saturate the internet with anti-war and leftist memes!
    -[X] Recruit Veterans to speak out against the wars overseas and the American Empire. (0/?) 5 Funds
    [X][AWP] Plan social media
    -[x] Manage online presence.
    --[X] Social Media Accounts: 2 funds, 0 per turn.
    -[X] Take a focus to local elections in your areas of operation, advocating for more locally focused democracy, and addressing of issues commonly left outside of campaign ads.
    -[X] (free action) 9 remaining funds go to mutual aid.
 
SV plz

edit: Anyways have some rolls
yeastmobile threw 5 20-faced dice. Reason: CyP Personal Website Total: 25
3 3 9 9 11 11 1 1 1 1
yeastmobile threw 5 20-faced dice. Reason: CyP Student Connections Total: 59
16 16 14 14 16 16 10 10 3 3
yeastmobile threw 2 20-faced dice. Reason: CyP Maker Space Total: 7
3 3 4 4
yeastmobile threw 5 20-faced dice. Reason: BB! Queer Spaces Total: 49
14 14 3 3 18 18 11 11 3 3
yeastmobile threw 12 20-faced dice. Reason: BB! Mutual Aid Total: 140
17 17 16 16 4 4 18 18 9 9 16 16 15 15 4 4 19 19 7 7 6 6 9 9
yeastmobile threw 3 20-faced dice. Reason: BB! Mutual Aid 2 Total: 29
12 12 2 2 15 15
yeastmobile threw 7 20-faced dice. Reason: FLM Exurbia Total: 85
18 18 8 8 9 9 20 20 2 2 11 11 17 17
yeastmobile threw 5 20-faced dice. Reason: IWG Personal Website Total: 46
10 10 1 1 18 18 5 5 12 12
yeastmobile threw 5 20-faced dice. Reason: IWG Local Newspaper Total: 73
11 11 18 18 19 19 20 20 5 5
yeastmobile threw 5 20-faced dice. Reason: IWG Bookstore Total: 51
16 16 2 2 8 8 13 13 12 12
yeastmobile threw 12 20-faced dice. Reason: Anon Mutual Aid Total: 103
11 11 9 9 15 15 8 8 1 1 19 19 4 4 5 5 3 3 7 7 16 16 5 5
yeastmobile threw 12 20-faced dice. Reason: Anon Mutual Aid 2 Total: 163
4 4 9 9 8 8 15 15 20 20 16 16 12 12 18 18 20 20 20 20 4 4 17 17
yeastmobile threw 3 20-faced dice. Reason: Anon Mutual Aid 3 Total: 32
3 3 11 11 18 18
yeastmobile threw 5 20-faced dice. Reason: Anon Chanology Pressure Total: 64
18 18 4 4 11 11 18 18 13 13
yeastmobile threw 5 20-faced dice. Reason: Anon Phreaky Phonecalls Total: 78
19 19 7 7 16 16 16 16 20 20
yeastmobile threw 5 20-faced dice. Reason: Anon Live Action Learning Total: 61
2 2 18 18 20 20 16 16 5 5
yeastmobile threw 7 20-faced dice. Reason: FF Social Media Accounts Total: 83
14 14 6 6 11 11 8 8 18 18 17 17 9 9
yeastmobile threw 5 20-faced dice. Reason: NOM Atlanta Slum Outreach Total: 45
18 18 10 10 4 4 12 12 1 1
yeastmobile threw 5 20-faced dice. Reason: NOM Under the Crackkkas gaze Total: 59
11 11 20 20 13 13 13 13 2 2
yeastmobile threw 6 20-faced dice. Reason: NOM N'awlins Assistance Total: 55
10 10 5 5 14 14 1 1 20 20 5 5
yeastmobile threw 5 20-faced dice. Reason: VHDSM Social Media Total: 40
13 13 7 7 2 2 9 9 9 9
yeastmobile threw 7 20-faced dice. Reason: VHDSM Online Agitation Total: 75
17 17 15 15 20 20 3 3 5 5 5 5 10 10
yeastmobile threw 5 20-faced dice. Reason: VHDSM Food Forest Total: 56
10 10 14 14 1 1 16 16 15 15
yeastmobile threw 5 20-faced dice. Reason: TLW A&B Bootleg Piratebay Total: 59
5 5 8 8 19 19 15 15 12 12
yeastmobile threw 5 20-faced dice. Reason: TLW 3D Printing Total: 48
17 17 12 12 1 1 7 7 11 11
yeastmobile threw 5 20-faced dice. Reason: TLW Phone Jailbreaking Total: 45
16 16 6 6 14 14 7 7 2 2
yeastmobile threw 5 20-faced dice. Reason: IWW Spit Shine The Presses Total: 64
7 7 4 4 20 20 14 14 19 19
yeastmobile threw 12 20-faced dice. Reason: IWW Retail Unions Total: 136
7 7 18 18 7 7 13 13 13 13 19 19 17 17 2 2 16 16 16 16 7 7 1 1
yeastmobile threw 12 20-faced dice. Reason: IWW Retail Unions Total: 128
17 17 3 3 16 16 16 16 18 18 1 1 1 1 17 17 5 5 1 1 19 19 14 14
yeastmobile threw 4 20-faced dice. Reason: IWW Retail Unions Total: 44
1 1 7 7 16 16 20 20
yeastmobile threw 12 20-faced dice. Reason: IWW Tenant Unions Total: 153
15 15 7 7 11 11 15 15 2 2 18 18 6 6 8 8 17 17 15 15 20 20 19 19
yeastmobile threw 12 20-faced dice. Reason: IWW Tenant Unions Total: 131
20 20 11 11 7 7 14 14 3 3 18 18 2 2 8 8 9 9 20 20 8 8 11 11
yeastmobile threw 1 20-faced dice. Reason: IWW Tenant Unions Total: 3
3 3
yeastmobile threw 12 20-faced dice. Reason: IWW Trucker Organizing Total: 137
10 10 6 6 12 12 17 17 12 12 7 7 14 14 17 17 3 3 17 17 16 16 6 6
yeastmobile threw 8 20-faced dice. Reason: IWW Trucker Organizing Total: 78
15 15 9 9 10 10 3 3 11 11 15 15 4 4 11 11
yeastmobile threw 6 20-faced dice. Reason: PLP Queer Outreach Total: 57
5 5 8 8 19 19 5 5 16 16 4 4
yeastmobile threw 7 20-faced dice. Reason: AALS FNB Total: 86
15 15 1 1 20 20 7 7 14 14 18 18 11 11
yeastmobile threw 5 20-faced dice. Reason: AALS Memetic Penal Battalions Total: 58
7 7 19 19 6 6 9 9 17 17
yeastmobile threw 5 20-faced dice. Reason: AALS Veteran Outreach Total: 79
20 20 18 18 18 18 11 11 12 12
yeastmobile threw 5 20-faced dice. Reason: AWP Social Media Total: 62
18 18 8 8 16 16 1 1 19 19
yeastmobile threw 5 20-faced dice. Reason: AWP Parks and Rec Total: 53
15 15 6 6 13 13 7 7 12 12
yeastmobile threw 9 20-faced dice. Reason: AWP Mutual Aid spillover Total: 91
15 15 7 7 14 14 15 15 4 4 7 7 4 4 17 17 8 8
 
Last edited:
Adhoc vote count started by maelstrom.seeker on Jul 11, 2023 at 10:52 PM, finished with 24 posts and 15 votes.
  • 0

  • 1

    [x][IWG] Plan: Organs of Intervention (2008Q3)
    -[x] Manage online presence.
    --[x] Personal website. 10 funds, –5 per turn.
    -[x] Make a newspaper.
    --[x] Local. 15 funds, –2 per turn.
    -[x] Turn the ground floor of the office into a small bookshop of translated left communist works and other radical literature. 4 funds, –2 per turn.
  • 1

    [X][ANON] Plan: Let's avoid being Epic Fail Guys (2008Q3)
    -[X] Intra-org mutual aid building (0/?). 27 funds.
    -[X] Keep up the pressure on Scientology, try digging up dirt on them and some mild infiltration both physical and digital.
    -[X] Along with a "red vs. blue" digital wargame, the workshopping committee has proposed we expand the concept into meatspace. Most hacking that takes place is via the weakest link, the human operator. While Anonymous does not own any physical infrastructure outside of 4san's server to practice in-person social engineering, phone calls can be added to the wargames. Spoofing phone numbers is a simple matter and setting up numbers to call that aren't attached to any specific member is possible.
    -[X] Two hacker conferences are taking place in the third quarter of 2008, HOPE and DEFCON. Anonymous has members who have gone to these events in the past, are white hat/grey hat hackers, and who have a trustworthy reputation. They will attend and send back the information they learn.
  • 1

    [X][FF] Plan Post Tweets
    -[x] Manage online presence.
    --[X] Social Media Accounts: 2 funds, 0 per turn.
    ---[X] Spend extra hiring social media analysts and specialists to maximize the Foundation's online presence. Spend money to make money! (2 funds)
  • 1

    [X][NOM]Plan: To The People
    -[x] Reach out to minority groups, and those in Atlanta's slums. Identifying what help they need and want. 6 Funds
    -[x] Attempt to organize Georgian farm-workers. (0/3000) 5 Funds
    -[x] The March Tornado Relief Efforts were fantastically received, and we have many new members from it. Some of our members, old residents of New Orleans, have pointed out the city is still decimated from Katrina. Let's repeat such efforts in that city, expanding our reach, and expending our cash. 6 Funds
  • 1

    [X][VHDSM] Plan come to our treehouse
    -[x] Manage online presence.
    --[X] Social Media Accounts: 2 funds, 0 per turn.
    -[X] Send agitators to publicly speak supporting your cause.
    --[X] Online Spaces. 7 funds.
    -[X] While our log cabin centered tent city sure is cozy, it can't sustain it's own population in the long term. Let's set up a food forest on the property. 5 Funds.
  • 1

    [X][TLW]Plan: Firmware Update
    -[X] In 2007 Antigua and Barbuda were told by the World Trade Organization that they are allowed to ignore American IP law. Let's set up a piracy website there to host various digital files. 5 Funds.
    -[X] One of our members pitched an idea of "3D printing" to help free physical objects from copyright laws. Let's set up some of these brand now "RepRap" machines and see what we can do with them. 4 Funds
    -[X] Set up a phone jailbreaking circle in LA. Providing a free service for people to root their phones and get around pesky restrictions and uninstall unwanted corporate spyware and replace it with better stuff.
  • 1

    [X][IWW] Plan We're Back
    -[x] Make a newspaper.
    --[x] Local. 15 funds, –2 per turn.
    --[X] Chicago
    --[X] Multilingual
    -[X] Organize Retail Unions. Current Focus: Starbucks (1027/25000) 28 Funds
    -[X] Organize Cincinnati Tenant Unions (0/1400) 25 Funds
    -[X] Coordinate with Truckers to organize the rest of the trucking industry (0/20000) 20 Funds
  • 2

    [X][CyP] Plan: Flexing Our Muscles (2008Q3) (15/15 funds) (3/3 actions)
    -[x] Manage online presence.
    --[x] Personal website. 10 funds, –5 per turn.
    -[X] Connect with student researchers at local universities. 3 Funds
    -[X] Put some funds towards the maker-spaces you're involved in and see what people can do with some new tools. 2 Funds
  • 2

    [X] [Bash Back!] Plan: Strength in the Pack (2008Q3)
    -[X] Require dues
    --[X] Based on income
    --[X] Allow Non-monetary methods
    --[X] Allow delinquent members
    -[X] Intra-org mutual aid building (0/?). 15 Funds
    -[X] Connect with gay bars in the Southern California Area
  • 1

    [X][PLP] Plan: THEY SHALL RULE THE EARTH (2008Q3)
    -[X] Initiate outreach for minorities and LGBT workers in NYC. (6 Funds)
  • 1

    [X][AALS] KICKING AMERIKKKA IN THE BALLSACK
    -[X] Work with Food Not Bombs to distribute free food across Chicago. (55/?) 7 Funds
    -[X] Saturate the internet with anti-war and leftist memes!
    -[X] Recruit Veterans to speak out against the wars overseas and the American Empire. (0/?) 5 Funds
  • 1

    [X][AWP] Plan social media
    -[x] Manage online presence.
    --[X] Social Media Accounts: 2 funds, 0 per turn.
    -[X] Take a focus to local elections in your areas of operation, advocating for more locally focused democracy, and addressing of issues commonly left outside of campaign ads.
    -[X] (free action) 9 remaining funds go to mutual aid.
 
Hardwired Horizons Wikipedia Entry 2008
From Wikipedia, the free encyclopedia that anyone can edit:

Hardwired Horizons is a science fiction tabletop role-playing game. It combines genres of cyberpunk, post-apocalyptic, horror and crime fiction with transhumanist, environmentalist and anti-capitalist themes.[1] Hardwired Horizons is created and published by Cyborg Printing,[2] which is affiliated with the Cyborg Party,[3][4] and is released under a Creative Commons license.[5]

Setting
Hardwired Horizons is a posthumanist science fiction game set in 2108, a century in the future from its release in 2008. It takes place in a world in which advances in cybernetics, biotechnology, nanotechnology, and cognitive sciences allowed humanity to develop whole brain emulation processes. With people's minds and memories able to be digitized, uploaded, transferred over long distances, and downloaded into new bodies (biological or synthetic), humanity began to colonize space through specialist "body-morphs" and build up an expansive set of interconnected virtual realities for uploaded minds to reside in. In parallel with these technological developments, the setting's 21st century saw the political and economic power of megacorporations eclipse that of traditional nation states, and "most aspects of social life turned into commodities to be bought and sold." Almost all emulated minds, whether "bodied" or "unembodied," were the de-facto if not explicitly legal property of the companies responsible for their uploading.

However, a mere 5 years prior to the start of the game the biosphere of Earth began to collapse at an uncontrollable and rapidly accelerating pace due to the rampant pollution and exploitation the various megacorporations subjected it to. The megacorporations attempted technological solutions to this problem failed, and in many cases made the situation worse. Most notably, they unleashed several self-replicating machines, at least two of which are confirmed to be controlled by artificial intelligences in-universe, which quickly rendered even more of the planet uninhabitable. The Earth is subsequently abandoned, and many pre-existing colonies throughout the Solar System either die off due to them no longer receiving essential supplies from Earth or shift to an economy based around pre-existing but under-utilized molecular assembly technology in order to make themselves self-sustaining long enough to establish vital resource extraction systems. In total, over 80% of humanity is said to have died as a result of this crisis.

Players are expected[6] to usually take on the role of an affinity group of impoverished and/or marginalized people in a space habitat controlled by megacorporation remnants who have turned to illegal activities in order to survive, with the potential end goal of overthrowing the habitats' rulers. The core book does have some other potential game premises however, such as a private military company sent by a megacorporation remnant to re-establish control over a lost colony, agents sent to investigate and extract potential survivors on Earth, or a hacker collective trying to break out of an isolated virtual reality simulation.

Mechanics
Hardwired Horizons uses a simple semi-skill-based, roll-under percentile dice (with results ranging from 1 to 100) system for task resolution.[7] Players roll two ten-sided dice with one of the dice representing a 10 value, subtract the amount of skill points they may have in a relevant skill, and compare the result to a target number. If the result matches or is under the target number then they succeed, while being over the target number constitutes a failure. A roll of 00, read as 100, is a 'critical failure' while a roll that is 1/6th or less of the target number is a 'critical success.' A player character's skills are determined partially by choice at character generation, and partially by what "body-morph" their mind is currently inhabiting.

For damage resolution (whether physical damage caused by injury or morale damage caused by stressful or traumatic events) players roll a designated number of ten-sided dice and add the valued together, along with any modifiers. The amount of health that a character has is determined solely by what "body-morph" they are currently using, while their morale is determined at character generation and remains consistent across bodies. Physical death is only a temporary setback for Hardwired Horizons characters so long as they have 'back up' copies of their minds available to switch to playing, but running out of morale points will typically remove a character from play permanently.[8]
 
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it's a cool combination of Hard wire island and eclipse phase, plus it won't have the weird radlib brainbug attached to it.
 
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