Superpower Lottery

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Tectonic Plate Manipulation

The power to manipulate the tectonic plates under the planet's crust. Sub-power of Earth Manipulation, Magma Manipulation and Planetary Manipulation. Plate Tectonic Control Plate Tectonic Manipulation Tectonic Control Tectonic Manipulation Tectonic Plate Control Tectokinesis The user can shape...

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Weakness Exchange

The power to switch weaknesses with other beings. Sub-power of Weakness Manipulation. Weakness Hopping/Swap/Switching User can exchange weaknesses with others, making it so that the user has the weaknesses of the target and the target has the weaknesses of the user, which may or may not give the...

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Diamond Constructs

The power to create objects and other constructs out of diamonds. Sub-power of Diamond Manipulation. Variation of Crystal Constructs. Adamokinetic/Diamond-Based Creation Adamokinetic/Diamond Construct Creation/Generation/Manifestation/Materialization Adamokinetic/Diamond Constructs/Creations...

Oh, I am going to be the richest man on the planet.
 
richest man on the planet.
Not gonna happen, if I am against it! :V

Economics Mastery - The user, either innately or through training, is a master of economics, the branch of knowledge concerned with the production, consumption, and transfer of resources and wealth.

Conceptual Damage - The user can directly inflict damage to a concept, diminishing its effectiveness and function without fully destroying it.

Masculinity Manipulation - The user can manipulate the conceptual attributes, traits, and behaviors of masculinity/manhood and can manipulate the aspects they represent as well as all behaviors associated with manhood.​
 
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Antimatter Combat

The ability to fuse physical combat with antimatter. Technique of Antimatter Manipulation. Variation of Combat Merging and Universal Force Combat. Negative Matter Combat The user is able to use their Antimatter Manipulation with their physical combat skill, channeling antimatter through parts of...

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Brainwave Manipulation

The power to manipulate brainwaves. Sub-power of Brain Manipulation and Wave Manipulation. Variation of Neural Impulse Manipulation. Brainwave Alteration/Control/Distortion Neural Oscillation Manipulation Thoughtwave Alteration/Control/Distortion/Manipulation The user can manipulate brainwaves...

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Earth Mode

The power to undergo a transformation into a form that enables control over earth. Variation of Elemental Form. Not to be confused with Earth Mimicry. Earth Form Geokinetic Form/Mode The user is able to transform into a state of being that grants them power over earth. Earth Attacks Earth...

Yep, this is one OP combo, in terms of overt and subtle effects.
 
Shachihoko Physiology - The user either is or can mimic/transform into a Shachihoko, a sea monster from Japanese folklore.

Talon Protrusion - The user can generate razor-sharp talons from one's feet, useful for making lethal kicks and climbing on hard surfaces.

Transcendent Elf Physiology - User with this ability either is or can transform into a elf who has ascended to or always had a godly state.​

I am god-elf-fish with some sharp talons.
 
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Kitsune Companionship

The power to form an allegiance/companionship with kitsune. Variation of Yokai Companionship. Users can form a sacred and powerful union between them and a kitsune, and they both tend to protect and care for one another and assist each other in multiple situations. Users can also share an...

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Indomitable Heroism

The power to possess an indomitable heroic nature. Sub-power of Heroic and Pure Good. Variation of Indomitable Nature. Opposite to Indomitable Evil. Boundless Heroism Hero to the End The Heroic Knight The Heroic One Undying Heroism Unquestionable Heroism The user possesses indomitable heroism, a...

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Dark Twilight Manipulation

The power to manipulate the dark/destructive aspects of the twilight. Combination of Twilight Manipulation and Negative Forces Manipulation. Opposite to Pure Twilight Manipulation. Not to be confused with Demonic Twilight Manipulation. Destructive Twilight Manipulation Grim Twilight Manipulation...

The last one pretty much contradicts the other two.
 
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Scarf Combat

The power to have your scarf fight as if it was alive. Technique of Scarf Manipulation. Variation of Clothing Combat. Scarf Attacks The user's scarf has the ability to fight and defend the wearer of its own accord as if it were a living thing. Binding Blade Shifting Natural Weaponry Clothe...

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Valravn Manipulation

The power to manipulate valravne. Variation of Mythic Manipulation. Valravne Control/Domination The user can create, manipulate, and destroy valravne. They control them to do their bidding, help them during situations, use them against foes, see locations and get information about a particular...

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Sensory Overload

The power to overload a target's senses. Sub-power of Sense Manipulation. Opposite to Sensory Deprivation. Variation of Psionic Inundation and Power Overload. Sensory Inundation/Meltdown Sensory Inundation/Overload/Meltdown Inducement Users can overload a target's senses (sight, smell, etc.)...

Hmm.... I'm thinking of a supernatural high school student who moonlights as a magus-detective with some parlor spells he uses to get out of trouble.
 
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Coral Magic

The power to utilize coral-based magic. Form of Magic. Variation of Coral Manipulation and Organic Magic. Anthozoan Magic/Witchcraft/Wizardry Coral Witchcraft/Wizardry The user is able to perform a form of magic that allows them to utilize coral, either magically manipulating it or using it to...

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All-World Motion

The ability to move/attack in any world easily. All-World Activity/Movement The user can move and attack in any world there may be, despite its physics and forces that could affect the user. Thus they can make movements of any kind, including precise and accurate ones on light worlds or heavy...

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Pressure Point Mastery

The ability to be a master of others' pressure points and nerve clusters, either innately or through training. Sub-power of Pressure Point Manipulation. Variation of Intuitive Aptitude and Unarmed Combat Mastery. Acupuncture Intuition/Mastery Pressure Point Intuition/Expertise Stress Point...

I would be downright deadly in seaworlds.
 
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Coral Magic

The power to utilize coral-based magic. Form of Magic. Variation of Coral Manipulation and Organic Magic. Anthozoan Magic/Witchcraft/Wizardry Coral Witchcraft/Wizardry The user is able to perform a form of magic that allows them to utilize coral, either magically manipulating it or using it to...
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Ground Granulation

The power to caused the ground to granulate. Sub-power of Ground Manipulation. Variation of Granulation. The user can cause the ground to granulate, turning it into small particles, ranging in size from relatively rough to fine dust. Granulation Disintegration Elemental Transmutation Erosion...
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Telekinetic Agility

The power to augment the ones own agility using telekinetic interactions. Sub-power of Telekinetically Enhanced Condition. Simulated Agility Telekinetic Supernatural Agility Telekinetically Enhanced Agility The user can use telekinetic influence to augment their agility, the ability to rapidly...
Eh, a little underwhelming.
 
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