Spread your wings.


You are of course welcome to your opinion, but I can't help but wonder if the story you have been reading is the same I have been writing.

Because I seem to remember writing a multitude of fights, all but the practice one at the start that he have won, some of them against multiple opponents that should have been superior to him. He defeated them both by skill and by out thinking them.

He managed to track Venir down using scrying, have increased his magical skill through studying and defeated a very experienced warlock(if somewhat by luck) while blinded(heh) by rage about his best friend being hurt badly enough for him to think that she was instantly dead.


If you wish to see these as not accomplishing anything, you are of course free to think so, but personally I don't see it.

As for Targos being able to tap land as easy as he could... he do have about twenty thousand years of magical experience over Atreus and it took him months to learn how.

EDIT: And Imped.
 
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You guys do realize he have had about two months of training in total, right? And one of them was mostly spent learning to... you know... eat and speak. The rest of the time have been spent moving around the world, studying what he could during breaks.

A unmitigated magical genius wouldn't be able to pull of better spells after two months of training. For a Blue Dragon, Targos have the right idea when it come to his magical development. Atreus is more or less on curve. Better at some things than others, but over all? He isn't bad for how long he have used magic.

Being a Planeswalker don't make you a magical god. It give you a advantage, sure, but it don't make you a physical god throwing power around like it was popcorn.
Yeah speaking of that. 2 months magical training versus how many tiny chapters? It create pacing issue in the presentation of time. The tiny iteration of content make it feel as if more things are being done or should be done for any giving actual amount of time that has passed. I mean this is Outland a like level 60 something zone in the game.

You really shouldn't be here this early in metagame? I want to say? And if you are you should by far further along and much more impressive seeming. I mean Marcus has been to Northrend for god's sake.

But he feels terribly unimpressive. You're not conveying the impact and weight of his character and event.

I mean you keep up with him. That hints your power but you don't convey a sense of weight to the accomplishment that is. So instead of murderbeast with Magic with Super Talented Hunter, Death Moth, Death world, King Ninja, Masterful Warlock and so an so. We get limpwristed fighter, overgrown lizard, Fledgling hunter, overgrown bug, Newbie Lock, and easily tracked rogue.

I mean at this point on the planet should be where you've finally started to come into your own and the fullness of your power as baby Walker, before you find out the world is yet still bigger than you know and you have a set catalyzing events that alter or redefine your path.

I mean Marcus is dead. But should we really care? Venir almost died is a hairs breadth from dying. But the circumstances don't feel weighty? Their relationship seemed to flow to fast.

The size of your arcs also seem to truncate their impact. I mean selling your glasses the last concrete attachment to your home felt weak. Not in the least becuase the Amnesia truncated the attachment to your home and our ability to attach to your lostness.

The would be merchant arcs felt mundane and half finished. Like you could have won more and started to go places, do things and really succeed before the dream was broken with a fight ( cause you had started to come into magic usefully in a that felt at least as dramatic as Eragon and BRISNGR) and Venir found out that she was a bit of a deadshot and really really liked that more along with yourself feeling a need for more power and more confidence in your power. So you separate on divergent path happily but with some Melacholy.

Then we could have seen more intermittent time skips of your training progression like a montage and a dvelopment of that actual relationship with the she dragon who's so into you.


There could have been a sense of complacency in that, that is shattered when you hear about Venir walking into hell. And then we could have had what we've gotten with more travelling time, more dramatic battles, grudging respect, and character development. Maybe even see some impact from a more active merchant arc like Gnome boy already having a muffler you could have put out there. Then we'd give a damn when he back stabbed you.


Tl DR: It's not what you've written. But that you've not made it felt. And Pacing.
 
Personally, I have no problem with what Hiver has been doing. I've enjoyed the story and I have enjoyed the pacing.

If you read through D&D and other gaming systems material, you see dragons, even Great Wyrms, being taken down by both groups of adventurers or even single arch-mages. Hell, even the Great Dragons in Earth Dawn/Shadowrun get killed and they are crazy powerful.

I guess I also don't have any expectations of the character Hiver is writing. He is a dragon now. Cool. He is working on learning magic. Cool. He is going on adventurers. Cool. He hasn't started plane-walking yet. So? I actually prefer this approach as to one where the main character Walks to another plane every few story segments.

Lets say he remembered WoW lore. How would he have acted differently?

I think one issue is that there is real no way of telling how powerful the opponents he is fighting. Of course, that usually is the case in real life, but when interposed on a gaming system like WoW, it does complicate things.
 
What the people complaining seem to not understand is that 'game mechanics' != 'narrative reality'.

WoW players being 60 and above when in Outland has zero bearing on how powerful things are in Outland in a narrative setting.

Example:
In a story an extremely lucky, powerless gnome can somehow end up killing a young, adult dragon. Despite what the game mechanics would have dictated, the narrative could have had several things make this possible through happenstance. A boulder in a large cave falling on the dragon because it felt like roaring at the scared shitless gnome just because it felt like being a dick, causing the vibrations from the sound to nudge the huge rock already dangerously close to falling.

So no, Atreus being a dragon does not mean he is immune being offed by smaller fish. It's probably the combat experience making him less formidable. The Warlock probably had a few decades on him.
 
I'd just like to say, for contrast, I'm really quite enjoying this story. I just recently did a binge on Hiver's writing (see trail of likes) and quite like the way the stories have improved over the years. Maybe I'm just odd in liking the pace of this, but at least to me a lot of these complaints seem to summarise down to "Why isn't this modern day person who's got no experience with medieval combat and is from a background with No Magic At All suddenly acting like a god of magic."

I mean really, people he's being compared to here are something that comes close to being an actual god of magic, and a very experienced warlock that has spent their entire life leaning to to make things bigger and nastier than him die, and not get killed in turn. Given the time the character has had to get up to speed, I think he's doing pretty well. I mean really, how recently was he having to relearn how to walk and talk?

And the amnesia as regards the world-setting he's currently in as being from a series of video games I think is a nice touch, because it stops this being a "and I have all the secret knowledge and know the upcoming time-line, how best to use it" story. I've got nothing against those kinds of stories, but this ins't that kind of story, therefore the amnesia was required.

It's the difference between Hiver's Survival of the Fittest and Ack's Security, both of them are SIs being dropped into Worm, but one is about 'how would I deal with being in this world' and the other is 'how would I change this world if I had future knowledge'.
 
I'd just like to say, for contrast, I'm really quite enjoying this story. I just recently did a binge on Hiver's writing (see trail of likes) and quite like the way the stories have improved over the years. Maybe I'm just odd in liking the pace of this, but at least to me a lot of these complaints seem to summarise down to "Why isn't this modern day person who's got no experience with medieval combat and is from a background with No Magic At All suddenly acting like a god of magic."
Eh the Answer to that question for the cross would be he became a planeswalker and that is literally the whole point of the powerset. I mean there were even illiterate magicless barbarians that have taken to magic in more advanced societies by dint of being a planeswalker. Part of powerset beyond the ability to walk which is uber high cost and fatal to most everyone lacking like a country's worth of magi tech. They get near Sharingan learning speeds for Magic. And get to near reflexively attune Lands in which even one Mana is supposed to be a very significant amount of magical power and take months of effort from professionals.

I mean he slowed it down and that his choice and all but using the name creates expectation with progression that cause legitimate irritation and heat from the conflict.

I mean really, people he's being compared to here are something that comes close to being an actual god of magic, and a very experienced warlock that has spent their entire life leaning to to make things bigger and nastier than him die, and not get killed in turn. Given the time the character has had to get up to speed, I think he's doing pretty well. I mean really, how recently was he having to relearn how to walk and talk?

Yeah and that true but. The Planeswalker name comes attached to literal gods of magic and create universes ex nihilo. As well the super experiences Warlock does not feels built up as a super experience would be raid boss warlock.

And sure he just relearned how to walk and talk but it doesn't feel like it was some lasting difficult struggle or a moderately short painful effort like Beatrix Kiddo wiggling her big toe.

And what diffculty that is conveyed is left in the wake of the backlash from the hard nerf of the Planeswalker powerset.

So 'becomes member of blue dragon-flight with super ritual created for but one woman after agonising long and hard over the existential concerns of what it means to be human and a sophont' becomes 'Okay I nerfed to hard here's a buff and what feels like half an afternoon of thought.'


And the amnesia as regards the world-setting he's currently in as being from a series of video games I think is a nice touch, because it stops this being a "and I have all the secret knowledge and know the upcoming time-line, how best to use it" story. I've got nothing against those kinds of stories, but this ins't that kind of story, therefore the amnesia was required.
And the Amnesia to prevent metagaming. Would be okay if it was handled more delicately, or if it was written so that we were more able to feel his alienation more keenly. As it is it feels like fake difficulty. It would have been better by far to simply right it as if he had simply never played the games or watched the settings he may go to and simply draw from generic.

As well more attention to his home and use of what skills he has in the world would make issues more compelling. More Muffler time and things like that.

Beyond this a general issue I find I have with Hiver's work is that I read to two chapters and think 'he likes what? They like each other? When did that happen?' It's like he cut out five chapters of development and justification why do you like X and why does she like you.

I mean the scenes and progression with the Warlock sitting down and helping him learn and talking about the feeling of her life felt more 'real' and intimate than most of the stuff with Venir. Yet still both of their 'deaths' felt weak they didn't feel built up into their own.
 
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The first thing running through my head was that I... didn't hurt. I was laying on something soft and slightly moist, but I didn't hurt.

My face didn't burn in agony.

For a long moment I just felt confused. What had happened? Where was I?

Why didn't my eyes respond? I couldn't think. Everything was so fuzzy.

I raised my head and someone put a hand on my neck. "Easy, Atreus. Relax. You are safe."

Huh?

I sniffed the air. Smoke and fire. Oh.

Sheila then.

"Where am I?" I asked, turning my head in her direction. She had been sitting with her back against my shoulder.

Venir!

"Venir! How is she!?" I quickly asked.

She put her hand on the end of my snout to stop me from bumping into her, letting me put my head down on her lap. "She is fine. We are in Sylvannar, you flew us here, remember?"

I shook my head slightly. "No... I... Last thing I remember was.."

Flashes.

Terror.

Agony.

Exhaustion.

"The fortress." I finished.

I felt Sheila shift slightly, resting her hand just above my nose.

"I'm not surprised. I don't know how you managed to get us here. You stayed in the air for two days and when we arrived... you didn't as much land as crash softly. I thought you died."

"Venir?" I asked again.

Sheila sighed. "We been here for about a week. She woke up last night... she will have some scars, but she will survive. She didn't take the news of Marcus' death well."
Oh.

I had forgotten.

Oh no. I might have thought he was an arse... but they were close. Oh no....

Tiral. She had had the moth with her since she was like six.

"I should go to her." I said and started to move. Or rather, I tried to. My legs wouldn't respond and I was barely able to lift my my head as much as I had already.

"Stay down." Sheila ordered and tightened her grip on my snout for a second before relaxing again when I did. "Neither of you are in any condition to move. You wouldn't fit in the inn anyway."

I didn't really have a choice.

"...How bad is it? I still can't see." I asked softly after a moment.

She froze for half a second before she scratched softly behind my last horn, "The healers don't know. They have you on the strongest potions and healing spells the Priests here know, but you had taken a lot of damage. You might not feel it as they have you on enough potions to knock out a... well, dragon, but you have a bandages around your head, keeping the potion wraps in place."

"Anything else?" I asked softly as I swallowed, trying to keep my voice steady.

Blinded. Possibly permanently.

My.

Life.

Sucked.

In every. Single. Way. Everything had started to look up and then it come at me from a different angle and hit me with a fucking sledgehammer. If there was a god or gods out there, he had a massive raging hardon for tormenting me.

"Easy. Easy." Sheila said softly. "Even if they can't fix your eyes, there are ways. You already know one vision spell. There has to be more."

If I could, I would have closed my eyes as I took slow, deep, breaths.

No. My life still sucked.

But it wasn't over. Mister Cave Johnson had it right. This won't break me. Nothing else has so far. Neither will this.
Never.

I'm going to burn lifes fucking house down. With combustible fucking lemons!

Bring it, you damned muses of fate or what the fuck you are that keep fucking my life up! I'm going to shove fucking burning lemons up all your collective arses!

I rumbled in a deep growl before I let out a sigh. "Why can't I move?"

"Sleep potions so you don't make your injuries even worse. I'm amazed you are even awake with this much of them in you."

"Injuries? What happened?"

Sheila sighed. "You came down hard. Clipped a tree on the way in... You got a long cut along your left side. That's not even counting the arrow in your side I didn't even know you had there. Must have been there for two days."

I nodded weakly.

I was actually getting a bit sleepy again. "Shieldforest?" I mumbled after a long moment.

"He saved us, actually. He knew he would never get help in time... so he enraged the local Ogre tribes and lead them to the cultists. Gave us the distraction we needed. We have been taking shifts, watching over you."

Mmm.

...Good elfbird...



AN// Many thanks to Grey Rook for betaing this sectoid.
 
There are no words in the English language that can express the sheer amount of joy I get from this story.
 
Good stuff, you've come a long way as a writer since I last checked in on one of your stories. It's nice to see another author improve their craft with dedication and endurance.
 
If it comes down to it, he can always learn to use Green and fix the damage.
 
well, hes angry now. maybe now he will be sufficiently motivated to actually try working on his magic.
 
Im just wondering would it be possible to equip hiver with rocket engines to go really fast?

Then add a enviro suit for cold and zero gravity situations and vola! You have a space faring dragon
 
If he ever hits a DnD setting heal will work. Heal works on essentially any physical damage and many forms of magical damage that doesn't explicitly state heal doens't work. And given some of the shit it does work on, blindness is chump change. For reference, heal can among other things completely negate a max damage crit hit from an MBT cannon.
 
If he ever hits a DnD setting heal will work. Heal works on essentially any physical damage and many forms of magical damage that doesn't explicitly state heal doens't work. And given some of the shit it does work on, blindness is chump change. For reference, heal can among other things completely negate a max damage crit hit from an MBT cannon.

Brief digression: What is a 'MBT cannon'?

Alternate solution: Go to a sci-fi universe and get cybernetic optics. (Just do it soon, so you don't get used to being blind. That would make the neural rewiring harder.)
 
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