"Now let's string this guy up and get some answers." You rub your hands together as you say it, grinning your very evillest grin, the one that makes anyone less hardened and stoic than Nanami flinch.
"You were serious about hanging him upside down," Elias says, not at all bothered by the smile. "In that case, maybe we should move to the fortress dungeons. They should have proper interrogation rooms there as well."
Proper interrogation rooms in a dungeon. Well. It makes sense, you guess. Still, it seems somehow less... well, less
fun to do it that way. Not that fun is at all the objective here, but it's always a consideration in your mind, all the time, except in the most serious of cases. (And even then, there's a tiny, miniscule portion of your mind devoted to the fun of a challenge, to the joy of using your powers, to the fulfillment you find in being who and what you are.) Fun aside, you have also been enjoying the sunlight (slightly more blue than the light on Earth, but similar enough) streaming in through the big picture window (now sporting a small hole, and a breeze, and--)
There's an idea.
"Or we could hang him out the hole," you point out. "People tend not to like that. Even more than being hung out in mid-air."
"I take it you know this from experience," Elias says dryly.
"This isn't my first interrogation," you reply.
"It sounds as though you employ some rather non-standard techniques." His words make your lips quirk a little.
"That's me," you say. "All-around non-standard. Ugh, you're right," you admit. "There's nowhere here to hang him from. Let's check out the dungeons." Though you have mixed feelings about dungeons to begin with, you can't deny that you
are curious about what a future dungeon might have in it.
Twenty minutes later, you are rather disappointed to find that a future dungeon (with its staff summarily shoved into cells for later evaluation. Not terribly humane, but maybe the best option right now) isn't really all that different from a stereotypical medieval dungeon--just with high-tech locks instead of anything more mundane. At least they have a pulley in the ceiling for the Commissar, but you are distinctly unimpressed, and by the look on his face, so is Elias.
"This is really lame," you opine, pointing at the dungeon in general.
"I suppose it wasn't designed to contain anything more than a handful of mundane dissidents, or fractious PDF members," Elias replies. "There
are better equipped facilities at the actual prisons and jails of the world, and the... location we first met also has superior facilities."
"We could just go there," you say, even as you start stripping the Commissar. He doesn't need that fancy hat, or the coat--ooh, there's stuff in the pockets--or his boots... Elias considers it for a moment, before shaking his head.
"We should maintain control of the fortress," he says, as he joins you in stripping the Commissar of all his weapons, including disabling a small gun hidden in his prosthetic hand. The man may be working with daemons, but that is objectively cool. "And be available to provide Captain Carrigen support if the need should arise."
"Yeah, I guess that's a point," you allow. "The Captain and his men-"
"-brothers-"
"-brothers, sure, seem pretty competent to me. They were holding off a nasty siege with unknown men on the inside before I showed up." You run the tactical layout of the battlefield back through your mind, considering what you saw at the time. "They They would have lost, but they were making a good show of it."
"They would have lost? Are you certain?" Elias hands him the manacled end of a long chain, and you secure it on the Commissar's ankle, before repeating the process with a second one for the other. His hands just get secured behind his back, before you rather effortlessly pull him up to dangle from the ceiling, his face right at head height to you and Elias.
"Positive," you reply. "The big guy was tearing them up, and there was a siege engine, against a bunch of guys in armour, on foot."
"Yes, the chapter's armour was already deployed to other locations," Elias says. "I believe that it was thought that thge fortress' armaments would be sufficient to hold off any assault..." He trails off, and frowns. "In light of the new information we have, I am going to have to regard any information we got from the governor's office to be poisoned. Damn." That's the voice of a man who has just realised that he's going to be reviewing a
lot of paperwork.
"You're going to have to review a
lot of paperwork," you observe out loud. Elias shoots you a jaundiced look. You give him a toothy grin in return. "Let's wake this guy up."
Without waiting for Elias' reply, you jab the Commissar with your cursed energy just
so, and the man comes awake with a gasp, and confused, wild eyes.
"Wha..." he croaks, before his eyes light on first you, and then on Elias, who is doing his very best to look imposing. It's a pretty good best, he's a broad-shouldered man, and the battle-scarred light armour he wears helps with the overall effect. He holds his head high, and looks down his nose just a little at the Commissar. Said worthy blanches, but then rallies: "What is the meaning of this?!" He tries to say more, but blinks hard, and shakes his head.
"The meaning, Commissar--I do apologise,
Mister--Leonid is that I have determined you to be guilty of heresy: consorting with daemons and serving--"
"Ha! A likely story," the Commissar--ex-Commissar?--interjects. His face grows redder by the second, thanks to being hung upside down. "Typical Fuzeyr, using his rank to push people around. You were never cut out to be an Inquisitor--"
"But I was," Elias says, cutting him off coolly. "And I am. And you are guilty of corrupting an Imperial official. All that remains is to find out just
how guilty."
It looks like Elias is going to enjoy this.
[] Leave him to it...
[] ...and have a look around down here.
[] ...take a minute to self-assess.
[] ...go check on Davus and Calvara.
[] Help out; stringing him up was your idea after all.
[] Something else? (Write in.)