SeedShip - A Mini Sci-Fi Civ Quest

[X][Dandelion] Disassemble : Dissassemble the Dandelion in orbit of the chosen planet to construct landing shuttles, leaving behind only an empty hull with minimal functionality. (-2 energy, -1 Resource)
[X] Echidna A4
 
[X][Dandelion] Disassemble : Dissassemble the Dandelion in orbit of the chosen planet to construct landing shuttles, leaving behind only an empty hull with minimal functionality. (-2 energy, -1 Resource)
[X] Echidna B5 Iceworld ( Low G, Frozen, Arid, Thin atmosphere)

The other is a tiny frozen planet, with a thin unbreathable atmosphere and temperatures closer to 200 Kelvin.

What it lacks in habitable area however, it makes up for in available resources. Without the threat of solar flares, the Dandelion (or some automated drones) should be able to move among the rich asteroid belts with ease.
Get a high resource start before we go risk the solar flares. Those should be easier if we had the materials for shielding
 
[X][Dandelion] Disassemble : Dissassemble the Dandelion in orbit of the chosen planet to construct landing shuttles, leaving behind only an empty hull with minimal functionality. (-2 energy, -1 Resource)
[X] Echidna B5 Iceworld ( Low G, Frozen, Arid, Thin atmosphere)
 
[X][Dandelion] Disassemble : Dissassemble the Dandelion in orbit of the chosen planet to construct landing shuttles, leaving behind only an empty hull with minimal functionality. (-2 energy, -1 Resource)
[X] Echidna A4
 
Do not fall for the trap of water world planet. Water world planets suck to colonize. Hemisphere wide hurricane is not the right kind of environment to raise humans. Think of the children.

[X][Dandelion] Disassemble : Dissassemble the Dandelion in orbit of the chosen planet to construct landing shuttles, leaving behind only an empty hull with minimal functionality. (-2 energy, -1 Resource)
[X] Echidna B5 Iceworld ( Low G, Frozen, Arid, Thin atmosphere)
 
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[X][Dandelion] Disassemble : Dissassemble the Dandelion in orbit of the chosen planet to construct landing shuttles, leaving behind only an empty hull with minimal functionality. (-2 energy, -1 Resource)
[X] Echidna B5 Iceworld ( Low G, Frozen, Arid, Thin atmosphere)
 
[X] Echidna B Asteroid Belt

[X][Dandelion]Orbital Habitat : Modify the Dandelion into an orbital habitat
 
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[X] Echidna B Asteroid Belt

[X][Dandelion]Orbital Habitat : Modify the Dandelion into an orbital habitat
 
Can't we try a different system instead? None of these worlds are particularly suitable for colonization, and the ship is still in perfect condition.
 
[X] Echidna B Asteroid Belt

[X][Dandelion]Orbital Habitat : Modify the Dandelion into an orbital habitat
 
I got some unintended results from the Tally. Specifically, the winning combination is disassemble and going to the asteroid belt, despite the fact that no one voted for that combination.

So, there's a reduced vote with 2 options

[X] Asteroid + Orbit Hab
[X] B5 Iceworld + Dissassemble
 
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[X] Asteroid + Orbit Hab


We can design and build mobile ship-habitats, take advantage of resources. We can colonize the other worlds later, if we feel like it.

Oh, and can our AI self-replicate, with time and resources to build needed hardware?
 
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[X] B5 Iceworld + Dissassemble

Planet surface gives much more free space and much easier expansion than tiny orbital station.
 
[X] Asteroid + Orbit Hab

Colonizing the belt seems like a good first step. The ice world will take a fair amount of terraforming to make habitable outside of sealed bases anyway. Ideally we'll be able to have multiple mobile habitats, like in system generation ships, but one large one that sends down landers to colonize the planets would also work.
 
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The Belt
[X] Echidna B Asteroid Belt
[X][Dandelion]Orbital Habitat : Modify the Dandelion into an orbital habitat

The Dandelion falls towards the binary star system, entering the final stretch of it's long interstellar voyage. Puffs of smoke erupt from the hull as the vessel laboriously reorients itself for it's next course change. The Fusion engine sparks to life for a short moment, shifting the vessels trajectory away from the dangerous flares of Echidna A, towards the less habitable, but far less active Echidna B system.

As the ship drifts deeper into the system, it rebuilds itself from an interstellar vessel into Humanities newest home. The first to go is the forward Whipple Shielding, multiple stacked layers of metal plating that protected the ship from relativistic collisions on it's interstellar voyage. Maintenance drones slice apart the battered shielding, clambering along the lattice frame towards the central hull like mechanical ants returning to their nest. Propellant storage tanks, now depleted, are removed from the clustered structure surrounding the fusion engine. Guided by a few remote tugs, the giant tanks are attached to the forward lattice structure where the whipple shielding used to rest.

Craddled among the newly added tanks, as well as covering the main hull, are large sensors and observation instruments, allowing Dandelion to carefully observe and prospect the system's asteroid belt for resources. Since the ship will not be landing upon any planetary body, asteroid mining will be the only way to expand living space and capabilities, which makes finding a suitable anchoring spot an absolute priority.

Luckily, the belt is rich and a suitably massive rich asteroid is easily found. With a final burn of it's massive fusion engines, the Dandelion comes to a relative stop near the unnamed asteroid, and the final adaptions can begin. The fuel tanks are cut open, cleaned of toxic fuel remnants and other elements that may be dangerous for human habitation. Docking tubes are laid between the tanks to connect them as a whole, while the interior is fitted with simple bunks, hygienic, healthcare, food and education facilities. Given the limitations of the internal space, the result is a complete labyrinth, which is a benefit as it hides just how small the total inhabitable area is.

Choose 2 actions

[]Release Humans [Must be taken in 2 turns]
-
Release the first batch of humans into the hab
[]Modify Humans
- (-1 Tech)
Modify future batches of humans, either genetically, or via augmentation.
[]Modify Memories
- (-1 Culture)
Modify the memories of future batches of humans, allowing you to insert cultural ideas.
[]Expand Habitation Cylinders
- (-2 Resources) : Construct additional densely build hab cylinders
[]Expand Environmental cylinder
- (-2 resources, 1 energy) Construct a cylinder containing a simulacra of a normal environment
[]Expand Asteroid Mining
- +1 Resources : Commence asteroid mining
[]Construct Solar Power Panels
- +1 energy : Create solar power pannels to attach to hub
[]Prepare Planetary Expedition
- -4 resources, -3 energy: prepare an expedition to a planet in this system
[]Survey Planet : Write-in
- Observe a planet



Edit: This update did not go well, as you may have noticed. Still, plowing on.
 
[X]Expand Asteroid Mining
- +1 Resources : Commence asteroid mining
[X]Construct Solar Power Panels
- +1 energy : Create solar power pannels to attach to hub

Only thing to do really. Start ramping up production so we can be ready to build more stuff for the humans.
 
[X]Expand Asteroid Mining
- +1 Resources : Commence asteroid mining
[X]Construct Solar Power Panels
- +1 energy : Create solar power pannels to attach to hub
 
[X]Expand Asteroid Mining
- +1 Resources : Commence asteroid mining
[X]Construct Solar Power Panels
- +1 energy : Create solar power pannels to attach to hub
 
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