[X] Priority on Dodging
-[X] When opportunity allows, perform a Darkness-Enhanced Keyblade Throw or a Magic Beam attack.

Also, @Dark Ness the thread marks are switched around. We go from entering the castle to climbing the stairs to checking the servants quarters.
 
Remember how I said I would try to update more then once a week? Well, I just found out that I have to work even more.
 
[X] Priority on Dodging
-[X] When opportunity allows, perform a Darkness-Enhanced Keyblade Throw or a Magic Beam attack.

Well, it is rolls time. Sorry about the triple (soon to be quadruple, unless some posts before the update) post.

Edit: You won, but you lost your left arm
Dark Ness threw 1 7-faced dice. Reason: Throw Total: 6
6 6
Dark Ness threw 1 7-faced dice. Reason: Throw Total: 4
4 4
Dark Ness threw 1 3-faced dice. Reason: Ignore the second throw, dela Total: 2
2 2
Dark Ness threw 1 7-faced dice. Reason: Press Total: 4
4 4
Dark Ness threw 1 7-faced dice. Reason: Dodge! Total: 5
5 5
Dark Ness threw 1 7-faced dice. Reason: Beam try Total: 2
2 2
Dark Ness threw 1 7-faced dice. Reason: DODGE! Total: 2
2 2
Dark Ness threw 1 7-faced dice. Reason: KILL IT DEAD Total: 7
7 7
 
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I gave my left arm
You make your choice. You will focus on dodging, and either make keyblade throws or beam attacks when you get the chance. And you have a chance now, so you throw your keyblade at the dark star. It connects, and knocks it to the star to the side. You are about the try and press the advantage, but by the time you resummon your keyblade, it is already about to fire its next blow.

You dance out of the way, the shot completely missing you, and you start charging up a magic beam. Which was not the best move, because you left yourself open by charging up the beam. You quickly drop it, causing it to fire off wildly, and attempt to dodge the laser that is coming. Unfortually, you aren't fast enough, and the laser sears right through your left shoulder, causing your arm to fall to the ground and leaving a stump where your arm should be. Strangely enough, the arm seems to disappear in the same way as the heartless.
You are angry, very angry. How dare this thing try to harm you? How dare it mar your flesh? Now, now it dies. Darkness, your Darkness, flows into your keyblade igniting it, the area around your keyblade warping with Darkness, like the heat waves from flames. And then you throw it, and your enemy, this vile thing immating some cartoonist idea of a star dies, as it should. With its death, it drops a large orb, and you absorb it automatically, gaining something.

[] Your robes change even more, becoming thicker and becoming spilt at the bottom (2/3)
[] The end of your keyblade starts to glow briefly before going out (Beam +)
[] Nothing seems apparent (???)

But, you dismiss it almost immediately, it isn't important. You want to destroy something, you want to kill something, you need something to take your angry out on. Something is going to feel your beautiful wrath, and you will enjoy ripping it apart.

[] Look this room, shame if something happened to it.
[] You are sure there are some things begging to die downstairs
[] Calm down, you can heal this. And then you start feeling....sleepy.

OOC: Sorry this took so long, my mom was in an accident, and a bunch of stuff happened.

Anyways, now you are on a Rampage.
 
Without invisitext:
You make your choice. You will focus on dodging, and either make keyblade throws or beam attacks when you get the chance. And you have a chance now, so you throw your keyblade at the dark star. It connects, and knocks it to the star to the side. You are about the try and press the advantage, but by the time you resummon your keyblade, it is already about to fire its next blow.

You dance out of the way, the shot completely missing you, and you start charging up a magic beam. Which was not the best move, because you left yourself open by charging up the beam. You quickly drop it, causing it to fire off wildly, and attempt to dodge the laser that is coming. Unfortually, you aren't fast enough, and the laser sears right through your left shoulder, causing your arm to fall to the ground and leaving a stump where your arm should be. Strangely enough, the arm seems to disappear in the same way as the heartless.
You are angry, very angry. How dare this thing try to harm you? How dare it mar your flesh? Now, now it dies. Darkness, your Darkness, flows into your keyblade igniting it, the area around your keyblade warping with Darkness, like the heat waves from flames. And then you throw it, and your enemy, this vile thing immating some cartoonist idea of a star dies, as it should. With its death, it drops a large orb, and you absorb it automatically, gaining something.

[] Your robes change even more, becoming thicker and becoming spilt at the bottom (2/3)
[] The end of your keyblade starts to glow briefly before going out (Beam +)
[] Nothing seems apparent (???)

But, you dismiss it almost immediately, it isn't important. You want to destroy something, you want to kill something, you need something to take your angry out on. Something is going to feel your beautiful wrath, and you will enjoy ripping it apart.

[] Look this room, shame if something happened to it.
[] You are sure there are some things begging to die downstairs
[] Calm down, you can heal this. And then you start feeling....sleepy.

OOC: Sorry this took so long, my mom was in an accident, and a bunch of stuff happened.

Anyways, now you are on a Rampage.

[X] Nothing seems apparent
[X] Calm down, you can heal this. And then you start feeling....sleepy.
 
[X] Your robes change even more, becoming thicker and becoming spilt at the bottom (2/3)
[X] Calm down, you can heal this. And then you start feeling....sleepy.
 
[X] Your robes change even more, becoming thicker and becoming spilt at the bottom (2/3)
[X] Calm down, you can heal this. And then you start feeling....sleepy.
 
[X] Your robes change even more, becoming thicker and becoming spilt at the bottom (2/3)
[X] Calm down, you can heal this. And then you start feeling....sleepy.
 
Sleep
You are feeling sleepy, very sleepy. You start to sink down, back into the depths of your heart where you normally reside. But, unlike every other time, Outer is not there to replace you. Oh, she is coming up, but slowly, too slowly. And you fall into a deep, deep, sleep...

When you awake, starlight is still streaming through the window. You are clothes have changed as well. They are thicker, and a bit shorter on the arms, as well as gaining a slit in the front, although it is too low to reveal anything.

Not being one to lazy about, you start looking around the room. Many of the papers scattered around the room are notes of the stars and their positions as well as other things. They are notes to help create a ritual, the echoes of Voldemort's memories inform you, but it is completely different from any other rituals he has seen, following different, unknown rules. Not only that, the stars are different from those you have seen before, in either of the other two worlds you have visited.

Then, you look at the desk, with the glass cass on it. It contains a card, the same kind of card as the fire one before, except this one has a purple sphere on it. You break the case, grab the card, and you suddenly know how to perform a new spell, Gravity. You can create a dome of artificial gravity that presses down, and hopefully crushes, any enemies within it.

Around the card is some notes on it. Apparently, it fell from the sky along with a bunch of other cards like it, and when someone touched one of these cards, they suddenly learned strange new spells, and the card disappearws. But, if they touched a card with the same symbol again, nothing happens. There were also cards with a weird key on them, and nothing would happen when someone touched those. Unfortunately, these notes didn't mention were these cards were kept.

From there, you examine the two orbs that you see both underneath a stone table with a polished mirror on top and inside the telescope. They glow blue, and have lots of strange runes on them, none of which you recognize. They also are slowly rotating, each one rottating in exactly the same direction of the other. Try as you might, you can not figure out what they are meant to do.

[] Head to the kitchens.
[] Go back to the entrance
-[] And enter the front way
-[] And enter the side tunnel
[] Write In

[Skill Gained: Gravity]

OOC: I know, this update doesn't have the quality to match the wait. All I can say is that I have been busy, the update for my other quest took a bunch of time, and I lost my draft, so this update just didn't want to come out.
 
Kitchen fight
You head down the stairs, which is a lot easier then going up, and through the servant's quaters. The trip is completely uneventful, until you get to the kitchen.

It is a mess. There are some pieces of cookware hanging up, but lots of it is just scattered on the floor. All the tables are broken, messing legs or even cut in half, with some being completely tipped over. You see no sign of any food, except for a crusted over stewpot in the empty fireplace. Speaking of the fireplace, ash is scattered all over the floor.

But, you aren't alone in the kitchen, a heartless appears. It looks somewhat simular to the soldier you fought before, but it has a chief's hat and is wielding two huge kitchen knives. Oh, and it is charging straight at you.

[]
 
[X] Dodge!
-[X] Create an illusory double to draw it's attention, then Shadow Walk behind the Heartless Chef.
--[X] Cast Gravity on the Heartless Chef. If still alive, use Darkness Enhanced Keyblade Throw.
 
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[X] Dodge!
-[X] Create an illusory double to draw it's attention, then Shadow Walk behind the Heartless Chef.
--[X] Cast Gravity on the Heartless Chef. If still alive, use Darkness Enhanced Keyblade Throw.
 
Rolls time
Dark Ness threw 1 7-faced dice. Reason: Dodge +1 Total: 5
5 5
Dark Ness threw 1 7-faced dice. Reason: Illusion Total: 1
1 1
Dark Ness threw 1 7-faced dice. Reason: Dodge! Total: 2
2 2
Dark Ness threw 1 7-faced dice. Reason: Damag3 Total: 1
1 1
Dark Ness threw 1 7-faced dice. Reason: Shadow walk? Total: 5
5 5
Dark Ness threw 1 7-faced dice. Reason: Gravity Total: 4
4 4
Dark Ness threw 1 7-faced dice. Reason: Throw Total: 1
1 1
 
You dodge out of its way fairly easily, and then attempt to create an illusion of yourself in order to distract it. However, you have never tried to use illusions in combat before, and you are much too slow to cast your spells, giving the creature time to attack you. You immediately drop your spell, and, while it is too close to dodge, you hit the flat of its knives, knocking them away. You take advantage of this to push into it, and cause it to stumble back. You then jump backwards and shadow walk behind it.

You then cast your new spell, Gravity. It makes the chef thing fall down and traps it. You then use your keyblade, enhancing it with Darkness first, and throw it at the chef, hopefully striking a finishing blow. However, you throw it too hard, and it knocks the chef right out of the area of your spell, and into the other side of the room, where it immediately gets back on his feet.

[]
 
Well, that didn't go nearly as well as it could have.

[X] Attempt to trap it with Gravity again.
-[X] If trapped, Charge Magic Beam and fire.
-[X] If not trapped, dodge and just try to kill it with the Keyblade.
 
[X] Attempt to trap it with Gravity again.
-[X] If trapped, Charge Magic Beam and fire.
-[X] If not trapped, dodge and just try to kill it with the Keyblade.

Fighting isn't generally the sort of thing you need votes for. Presumably, most people assume that votes are more about character interaction, where you go, ability development, etc... Than how, specifically, you will defeat an enemy. Votes should have long-term consequences, not a difference between 'kill it with fire' and 'kill it with a sword'.
 
[X] Attempt to trap it with Gravity again.
-[X] If trapped, Charge Magic Beam and fire.
-[X] If not trapped, dodge and just try to kill it with the Keyblade.

Fighting isn't generally the sort of thing you need votes for. Presumably, most people assume that votes are more about character interaction, where you go, ability development, etc... Than how, specifically, you will defeat an enemy. Votes should have long-term consequences, not a difference between 'kill it with fire' and 'kill it with a sword'.
I did ask whether people wanted to stop comtroling Sarah during fights other then boss fights. I don't believe anyone voted for that option.
 
[X] Attempt to trap it with Gravity again.
-[X] If trapped, Charge Magic Beam and fire.
-[X] If not trapped, dodge and just try to kill it with the Keyblade.

My alert didn't go off.
 
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