Melka:
Melka was founded by the same group that founded Surran so many years ago, making the two villages cousins of sort. The reason the two villages were settled is now lost to time, but it is assumed—from the given attitudes of the Melkans and Surranese—that they were fleeing some long forgotten oppressor. However, their common origin is where the most prominent similarities end. While the Surranese have a fierce independence streak that saw them fight over a dozen rebellions against a number of would-be rulers throughout their history, the Melkans are far more subdued than their distant kinsman. Melka, thanks to its location in the basin of a mist-swamped valley, is quite isolated from the outside world. With navigating the mists a great difficulty for even experienced travellers, the Melkans rarely see any representative of their overlord.
Melka itself is a very self-sufficient village with just over fifteen-hundred residents. Known for their silks and velvets, the few caravans that do arrive always leave full to bursting with bolts of fine cloth. Melkans take great pride in producing the best cloth in all of Nareeve and the wealthy of the Great Cities can often be seen sporting Melkan silks.
Culturally, Melkans are a very reserved people who prefer to keep their distance from friends and foes alike. Some even take this to an extreme by wearing masks and covering every inch of their body in cloth—both as a display of village pride and as a measure of perceived anonymity. Melkans could be accused of having a rather sardonic sense of humor, if one is able to break through their outer shell and reach the individual beneath the mask.
Societally, Melkans are organized according to which mist-shaman they follow and can change mist-shamans as they please. Mist-shamans are the religious and political heads of Melkan society and, at any given time, there are ten mist-shamans from the ten founding families. Melkan women hold their given and surnames, while the men bear only their given and chosen names. Melkans have a view on masculinity that is identical to the Surranese. Men decide for themselves how to live their lives, though the concept of 'maleness' does not seem to be restricted by genitalia. This is a trait that links the Melkans and Surranese to the oasis of Maknin, which is where the founders are theorized to have come from.
In combat, Melkans are prone to staying at range and fighting from mountback. Expert skirmishers, Melkans are skilled at hit-and-run and guerrilla tactics—traits they share with their Surranese cousins. Though, while the Surranese have a fondness for the revolver, Melkans have a preferance for the rifle.
Surranese Rebellion(s):
Surran is home to a ravingly independent people. They spurn the yoke of all who would declare themselves overlord. As such, the Surranese are bound to come into violent conflict with any government or power that would install themselves over them. The Surranese need no other reason than that to rebel.
This last time, however, was the time they lost.
Culinary Delights: Nareeve:
I, Singing Scribe Jorder of Nareeve, give my greetings to the reader. During the course of my running of this column, I have covered many dishes of many different culinary cultures. None, however, are as close to my heart as the topic of this week's article, for today we speak of my home oasis; Nareeve.
Nareeve is an oddity among oases. Though on the smaller side of bastions, it rivals the Great Cities in cultural disparity. Each village has its own cultural identity, providing the culinary culture of Nareeve with abundant flavor and variety. Because of this, I cannot go as in-depth on the various dishes as I normally do and, as such, will be giving you, dear readers, a general overview of what one can expect from each village.
Starting with Norden, the oldest extant village in Nareeve. Norden is a remarkably friendly place with a culture of great hospitality and a general desire to get along and make friends with others. With this in mind, it is no surprise that Nordenite dishes are made large and with many servings to feed many guests. They make use of a primarily grain-based diet--made possible thanks to their positioning in the most fertile place in Nareeve--but are skilled foragers and harvest a multitude of fruits and vegetables from the surrounding locale.
Next is Surran, the traditional rivals of Norden. The Surranese are much colder than their Nordenite rivals and it is no great surprise that their dishes are smaller in scale and much more manageable for one or two people to eat off of. Like many villages all across the world, Surran treats outsiders with suspicion, but, if one manages to earn their trust, than you will be treated to hearty dishes of meat and milk--owing to their pastoral diet.
After the Surranese, we come to the mist-swept village of Melka. While Melka is rather difficult to get to, should you make it through the mists you will be welcomed with open arms. The Melkan diet consists of fairly light meals, allowing them to eat near-continuously throughout the day should they be so inclined. Melkans tend to prefer sweeter foods and add a healthy helping of sugar to all their dishes.
Following Melka, the village of Kordel is next on our list. Kordelites are a proud people skilled in the use of spear and shield. As such, they rarely prepare their own foods and rely on the skills of their slaves--often acquired from neighboring villages and cross-Sands traders. Eating a Kordel dish, however, is much the same as eating an Asketenian dish.
Asketen, the traditional victims of Kordel predations, are low in number but high in cheer. As such, they prefer their dishes to reflect their vibrant personalities and laden their foods with spices galore. If you should feast upon Asketenian food, make sure to bring plenty of fatty foods!
Archivist's Note|M3C1Y98: This document was written before the destruction of Surran in M3C1Y82
Archivist's Note|M3C1Y98-2: Correctio- [Data Lost: Corruption]
Nearby Oases to Nareeve:
Nareeve is a somewhat remote oasis and, as such, lacks any true neighbors. Nevertheless, the nearby oases are as follows;
Two weeks to the northwest is the Oacity of Garten. An 'oacity' is a term used to describe cities that take up the entirety of an oasis. Garten has a population of roughly three hundred-thousand people, a rather small amount of people to qualify as an oacity, but Garten's oasis was never particularly large so the low population makes sense.
One week to the south is the Oasis of Kleeri. Kleeri is currently suffering from an outbreak of the glue pox and, as such, is under a strict quarantine. As Kleeri is one of the major providers of food to the people of Garten, there is a great deal of pressure to open the oasis back up.
A week and a handful of days to the east is the Oasis of Ket. Ket was raided by one of the Cyber-Khan's bands and is little more than a pile of ashes at this point in time.
Three weeks to the west is the Oasis of Liburne, home to the Liburne Institute of Learning. A small oasis--as is common in this part of the world--most of Liburne's economy relies on the Institute bringing in fresh students willing to spend money.
The Resources of Nareeve:
Here is a list of what the various villages of Nareeve produce.
Surran (Now Defunct) - Powerful Gunslingers, high-quality guns, ammunition
Norden - Salt, war-grade metals, valuable gemstones
Kordel - High-quality equipment, highly skilled Hoplites, writing materials
Asketen - Nutrition-rich foods, lesser-quality electronics, strong stone
Melka - High-quality silks, quality wood, Outriders
Hierarchy and Authority under the Tripartite Oases:
At the top of the pecking order is the Tripartite Lord, Master of the Three Jewels. His viziers handle the day-to-day ruling of his realm while his Lordship tackles the bigger picture. Each vizier--of which there are six, three gem-viziers for the Jewels, three outer-viziers for a third of the minor oases each--manages a number of hereditary subordinates, called barons, who govern individual oases or cities under their aegis. Barons who are in charge of cities are called urbarons and are, nominally, lower on the totem pole than full barons. However, urbarons in the Jewels rank higher than oasis-barons and can even rival outer-viziers in power.
Hierarchal List
Tripartite Lord
- Gem-Viziers
-- Gem-Urbarons
-- Outer-Viziers
--- Barons
---- Urbarons
Territory of the Tripartite Oases and Their Rulers
The Tripartite Lord, Master of the Three Jewels and Surrounding Territories
Gem-Vizier Losefo, Master of People, minister of First Jewel Po-Nadeen
- Gem-Urbaron Comederant, ruler of the Half-Step District
- Gem-Urbaron Hestifal, ruler of the Wall District
Gem-Vizier Nortin, Master of Metals, minister of Second Jewel Or-Jorril
- Gem-Urbaron Konster, ruler of the city of Jast-Garinsal
- Gem-Urbaron In-Tassdel, ruler of the city of Jast-Rinda
- Gem-Urbaron Kestas, ruler of the city of Jast-Letto
Gem-Vizier Gilly, Master of Grain, minister of Third Jewel Wey-Forlan
- Gem-Urbaron Ketta, ruler of the city of Jast-Get
Outer-Vizier Cor-Fell, minister of the Primary Minors
- Baron Istafer, ruler of the oasis of Harlow
-- Urbaron Lureen, ruler of the city of Har-Tell
- Baron Pell, ruler of the oasis of Understark
-- Urbaron Kareen, ruler of the city of Standing
-- Urbaron Jorkester, ruler of the city of Walkest
- Baron Red Fast, ruler of the oasis of Tekka
Outer-Vizier Intratt, minister of the Secondary Minors
- Baron Tustry, ruler of the oasis of Kleefur
-- Urbaron Intratta, ruler of the city of Chesti
- Baron Lindow, ruler of the oasis of Lipsta
- Baron Yunder, ruler of the oasis of Ket
Outer-Vizier El-Forcer, minister of the Tertiary Minors
- Baron Rack, ruler of the oasis of Nareeve
- Baron Trulk, ruler of the oacity of Garten
- Baron Astra, ruler of the oasis of Kleeri
-- Urbaron Inkpot, ruler of the city of Tenstar
What You Know About Rack, the Baron of Nareeve:
You know little of Rack before he conquered Nareeve at the behest of the Tripartite Lord. Rumors suggest that he was born an orphan and rose to prominence when his cultivation potential was revealed. Regardless, he was thirty years old when he stepped foot in Nareeve for the first time twenty years ago.
Rack is a masterful cultivator standing at the peak of the Sixth Rung of the Martial Ladder--one of many schools of thought regarding the nature of cultivation. A gunslinger at heart, Rack is known for his dueling prowess. During the War for Garten, which saw the establishment of the Tertiary Minors, Rack is said to have tallied over a hundred kills in single combat over the course of the three-year campaign.
Personality-wise, Rack is a serious man with a strong sense of duty. He governs justly, though with a personal dislike of anything he deems 'charity'--a dislike that runs deep enough for him to outlaw it entirely. He lacks any publicly known vices, though rumors circulate that he has a penchant for Gartenite Brandy and imports it regularly.
It is known that the villages of Norden and Kordel have sworn complete fealty to Rack and, as such, he has a large contingent of elite Kordeliot Hoplites that serve as his bodyguard--numbering around forty at any given time. The hoplites, however, make up the majority of the cultivator strength in the Nashite military, though Rack can, of course, call upon Kordel and Norden to supply him with cultivators should war be declared. It is estimated that Rack could field roughly four-to-five-hundred cultivators and several thousand levymen, though that would leave the populations of Kordel and Norden severely emaciated. They would likely not survive a full mustering.