Rogue Knight: The Revenge of the Sith (SW Legends/Gundam Seed)

Waifu get? Man this timeline looks as if Old Yan Dooku still has IT! I mean he came to the slaver empire tht would have joined in for the "Right" to be slavers and told them NO they accepted and he got their queen out of that bargain.

In stark conrast to how Poggle has to deal with a notable neutral arkanis and is forcing them to join in at fleetpoint.

If Dooku plays his cards right, he might not remain old for too long. The Mother Machine should still be intact, and securing it would be something Veil will want to do once he has reliable subordinates.

As for Arkanis and Zyggeria, Arkanis Empress is less happy, though she gets a bunch of deals in exchange of joining the CIS at fleetpoint. The Zygerrians on the other hand get to experience what they preach - the strong do to the weak as they deem fit, and so they are getting marching orders at a fleetpoint. Due to the Queen's kinks, she might get Dooku in the bargain, or well, Dooku might get her.
 
Phase 5 Part 3
Disclaimer: I do not own Gundam Seed or Star Wars. They belong to their respective copyright owners. This story is not created with a commercial aim. It is not for sale or rent.

Phase 5: The Rim Campaign I, Act I

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Part 3

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Space is vast and empty. By its very nature, hyperspace is empty save for artificial constructs traversing it or objects intentionally (or accidentally) pulled inside. Those are facts of nature, which often lead to various misconceptions about interstellar travel and its limitations.

Hyperspace is a dimension of "compressed" space, where distances are shorter, and the speed of light is much higher, allowing for traversal of the galaxy within a couple of days.

Gravity in real space throws shadows in hyperspace.

The above factors combine to create hard limitations to faster-than-light travel. Due to hyperspace's "compressed" nature, gravity shadows can be much larger and distorted within it, creating a geography of sorts. A ship traveling at lightspeed would be influenced by those shadows. At best, interacting with one of them would drag the vessel back into real space, forcing it to move away from the gravity well that cast said shadows. At worst, safeties won't engage properly or would engage too late. This can lead to ships smashing into "hard" shadows created by stars, black holes, and supernovas, which would destroy them. If the safeties engage too late, the vessel could be dragged out of hyperspace too close to such objects, resulting in their destruction as well. This means that for anything but the shortest hyperspace jumps, a ship needs detailed calculations and a map of the area they are jumping through as well as the coordinates of their final destination, or risk destruction.

In practice, those factors are directly responsible for the existence and utility of hyperlanes – discovered and constantly monitored corridors through hyperspace clear from gravity shadows, which allow rapid transit throughout the galaxy…

In special cases, gravity shadows could significantly influence the stellar topography within a system, making short-range hyperspace travel hard to impossible. This is the case in parts of the Unknown Regions, the Galactic Core, and notably, the perilous routes leading to Chiss space….


Hyperspace: Nature and Geography, by Dr. Eli Sumari

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Malevolence, Subjugator class heavy cruiser
Cularin System, Thaere sector


More and more fleet elements completed their transition and formed into separate task forces. A massive fighter screen buzzed around, looking for mines and other nasty surprises.

An odd combination of the binary stars, gas giants, asteroid fields, and smaller planets in the system meant that gravity shadows blocked hyperspace travel through it, save for relatively small entry and exit points with constantly shifting edges. If the enemy had enough assets, meeting us as we emerged would have been a useful strategy. Mining the hyperlane access area could have also worked, though doing so would have endangered any incoming traffic.

For a system like this, the massive asteroid belt between the outermost gas giant and the next would serve as an excellent ambush spot or, if bypassed, staging area for raids on convoys and smaller military units.

From what we knew, the local Republic garrison and whatever ships fled to it had no prayer of slowing us down in an open battle. If our only goal was to pass through the system, we could do it relatively rapidly and unmolested.

We had to secure the place and ensure free transit for logistics and trade, which complicated things.

We had a gas-giant planetary system to deal with. A planet in an eccentric orbit looped around the system's plane at an angle, stirring up the gravity shadows and heavily contributing to what they were. An inhabited world with two moons and a scorched planetoid just far enough from the binary stars to avoid being covered by boiling lava. Finally, there was an odd molten world with a resort moon on the system's outer edges.

A regular fleet could spend a long time scouring this place for nasty surprises and hunting down enemy battle groups hiding throughout the system. The asteroid belt was going to be a bitch to clean and almost certainly contained nasty surprises. The gas giant and its moons created opportunities to hide ships and defensive installations from long-range sensors until someone got into a range of fixed defenses.

It was good that this system wasn't in a more critical position like a hyperlane hub, making it a natural fortress that had to be fortified. Due to many factors, including history, location, and whatever moved the system out of time, it was not even close to being defended as well as it could be.

The good news here was that Cularin offered another training opportunity. It helped that we had a mid-sized fleet by CIS standards, a rough equivalent to the Republic's Sector Fleets. By the time everyone arrived, we would have about two thousand ships and a chance to clear the system while testing the coordination of separate task forces on a system-wide scale.

Two task groups separated from our armada, heading for Almans and Morjakar – the outer worlds in the system, including the one with the resort moon. They were a hundred ships strong each, with thousands of Vultures to act as scouts and screens.

Two larger task groups formed, ready to begin a systematic purge of the asteroid field. Each contained four hundred ships, with a core of Lucrehulks, giving them tens of thousands of fighters to scour the asteroids for nasty surprises and flush out enemy vessels.

Admiral Trench was in command of half of our remaining assets. His job was to secure the gas giant Genarius and the industrial heart of the system built there. He had floating cities to conquer, mining operations, refineries, storage facilities to capture, and other industrial centers spread across the planetary system.

In the grand scheme of things, the industry there was nothing to write home about. However, even after all these years, I could recall a lifetime when I would have deemed it a most impressive achievement.

My task was to get the primary populated world in the system, unimaginatively called Cularin as well, and its two moons. Barring any nasty surprises in the asteroid bells, it would be one of the two best-defended places in the system to discourage pirates, if nothing else.

Before heading for our targets, we waited for our task groups to finish forming. I had no intention of bringing us through the asteroid field, even though avoiding it would require a few hours of a long detour. Data began streaming onto the bridge from the separate task groups, putting the Confederate command and control systems to the test.
 
Phase 5 Part 4
Disclaimer: I do not own Gundam Seed or Star Wars. They belong to their respective copyright owners. This story is not created with a commercial aim. It is not for sale or rent.

Phase 5: The Rim Campaign I, Act I

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Part 4

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asteroid belt
Cularin System, Thaere sector


A constant stream of transmissions looped over all channels, disrupting all but encrypted military communications.

"People of Cularin, the Republic betrayed you. They sent Clones to arrest your Senator and now force you to fight a battle you can not win. I offer you a singular opportunity to stand down and enter negotiations for admission within the Confederacy. If your forces surrender, they will be treated well. If they persist in fighting and wasting my time when they cannot win, I will annihilate them. I am Darth Vael, Dark Lord of the Sith and Admiral of the Confederate Navy. You know what my kind does to those who oppose them. Choose now, and choose well. Either break your chains or die bound to the rotting carcass of the Republic."

Commander Wraav roared in indignation after hearing that proclamation. The pilots of his wing voiced their own displeasure with curses, roars, and angry hisses. If the Trade Federation wasn't a major power within the Confederacy, then such a proposal might have been tempting. As things stood, it was only the Jedi and the Republic that saved Cularin from exploitation by the Federation, and even after that, those honorless curs kept playing despicable legal games to get ahead.

The way the Republic treated their Senator angered many in the system. However, that woman's insistence on neutrality irked even more people. How could they stand aside and just watch when they could be fighting those who still desired to exploit their system?!

"Commander, we've got incoming… a lot of them…" The commander of the support squadron reported.

Vesh squadron was outfitted with old, large, heavy fighters, modified to act as command and control platforms for all assets deployed throughout the asteroid belt.

Even before some Force-damned madness put Cularin out of time for centuries, the system used to be cut-off from the rest of the galaxy for nearly a thousand years after the hypelanes leading out of it were collapsed, leaving it stuck under gravity shadow making hyperspace travel impossible. That isolation meant that those stuck into Cularin had to become self-sufficient. They had to prepare for the day when they could once again contact the wider galaxy, and everyone knew that Hutt space was nearby, which meant pirate and slaver raids.

Building large ships was out of the question with the industry and technology they had available or could develop in isolation. However, the nature of their system meant that even if they couldn't hold it, they could ensure an enemy occupation could be too costly to contemplate. A key for that was the asteroid belt created on the last day of the New Sith Wars by obliterating one of the planets in the system. Over the centuries, large asteroids became fighter, bomber, and raider bases. Work crews hollowed out many smaller rocks, turning them into sensor platforms, oversized mines, or hidden weapon emplacements. Slowly but surely, the asteroid belt became a death trap and a staging ground for military units that could bleed an invading force in the long run by choking their logistics and striking at lightly defended convoys passing through the system.

The few larger elements of their System Defense Navy and the Republic ships deployed to Cularin would make a stand at the planet the system was named after or behind the fixed defenses meant to fend off raids at the industrial centers around the gas giant.

Wraav's job was to patiently wait like dozens more Wing Commanders across the asteroid belt and begin hitting soft targets when they presented themselves.

Refined sensor data reached the Wookie's fighter, and the computer eagerly updated the map of his zone of responsibility. He blinked a few times at the wave of red approaching, then tapped the screen with a large finger. Wraav growled quietly at Vesh's Commander, asking for clarification.

"I told you, boss, there are a lot of them. The sensors are all right. I checked three times already!" A note of unease could be heard in the human's voice.

Wraav couldn't blame him. Nearly four thousand fighters and bombers spread throughout the asteroid belt, backed by a powerful defensive network. They would be able to cripple even a mass pirate or slaver attack. They could have given the Trade Federation a run for its money, or so people thought.

The war of Droid Fighters flying through the asteroids as if devouring them on the screen had more vessels than all small craft Cularin's defenders could muster. Wraav wisely doubted that he saw more than a fraction of what the enemy brought to this fight.

"Launch everything. We will lure them into the fixed defenses," the Commander ordered. That would allow them to destroy as many of those machines as possible. If they were lucky, the greedy bastards of the Trade Federation would back off, deeming the price for victory too expensive.

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Bridge, Death Dealer Lucrehulk class Droid Control Ship
Cularin System, Thaere sector


Odd but good simulated sensations ran up and down Kraken's circuits. The Super Tactical Droid was attached to Admiral Trench, acting as his adviser, trusted subordinate, and, as of late, Chief of Staff. Today, he was granted the privilege of semi-independent command and the opportunity to prove himself.

Kraken was in charge of one of the task groups ordered to clear the asteroid belt. Due to the size of the thing and the time the locals had to fortify it, this was not easy. However, compared to previous operations, this time, more than enough assets were available to do the job right. They also had the right tools for the situation.

Throwing capital ships among the asteroids where they would be highly vulnerable to traps and ambushes would be foolish. Neither pressing time constraints made that imperative, nor did an impatient commander order such reckless charges.

Kraken and his fellow Tactical Droid, in charge of the second task group dealing with the asteroids, deployed their ships in a circle around the belt, with frigates and escorts flying between the heavier combatants and the danger. Luckrehulks with special cargo hovered at the formation's outer edge in anticipation of finding juicy targets.

Hundreds of droid fighters flew around each ship, screening it against possible danger. Thousands more Vultures waited in reserve or swarmed all over the asteroids in search of prey. They fired at anything suspicious, including rocks with too much metal content, just in case, lighting up the field with a constant stream of explosions that crawled through it at a good enough pace.

"Enemy fighters detected. They are pulling back towards a cluster of larger asteroids," a B1 reported.

They were either running for their lives, luring the Vultures into a trap, or both.

"Send two squadrons to scout the edges of the area and prepare the special munitions for a long-range strike," Kraken ordered.

Within the hangar bays of select Lucrehulks, droid crews did final checks on missiles already loaded within launch platforms. The cavernous cargo holds of those ships were full of more such weapons. Their warheads came from countless mining sites across Confederate space. The Admiral requisitioned the missiles from various system defense navies. They were technically short-range, possessing just enough fuel to accelerate and strike invading ships that came too close to defensive installations.

Here and now, that didn't matter. Those weapons could deploy as usual, then fly on a ballistic course until reaching their targets. Their seismic charges would cripple or destroy everything in their area of effect, save for a proper capital ship or battle station.

The name itself was an odd misinformer like it could be expected from particularly foolish organics. There was no air or enough other matter in space to compress for a regular shock-wave to be an issue unless talking about something of a supernova scale.

However, one type of power could do the trick if properly harnessed – gravity. Gravity waves could shear or shatter things apart if they could be utilized in the right way. Mastery of gravity manipulation technology and the particular properties of a relatively rare gas with the unimaginative name Collapsium could do the trick.

Kraken watched the signatures of his scouts blink out one after another. Jamming cut off their reports, leaving only a garbled mess to reach the fleet. Their destruction and where it happened told the STD all he needed to know.

"Launch a saturation missile strike over the whole designated area. Prepare escort squadrons for a second strike if the enemy manages to intercept or sufficiently degrade the first one," Kraken ordered and watched in satisfaction how hundreds of missiles streaked towards the suspected location of an enemy base, or at least a trap.

As the strike approached the asteroids and their fuel was about to run out, the weapons shifted course, spreading them out. Doing so would allow them to cover the whole targeted area. It would also ensure that intercepted missiles detonating wouldn't proximity kill fellow weapons.

Through the sensors of the Vulture swarm within the asteroid belt, which was currently hanging back, Kraken could see the missiles approach and the stream of defensive fire that rose to meet them. During the final attack phase, those weapons could not maneuver, making them easy targets for the fixed defenses.

The tactical plot is updated with dozens of weapon emplacements.

"Launch a second strike with assigned escorts," Kraken calmly ordered. He would peel out and destroy every enemy defensive installation until they were all gone or the locals figured out that surrendering might be a good idea.
 
Nice to see the Supertactical droids represented here. I wonder what Veil is going to do to shake up CIS doctrine.
 
Building large ships was out of the question with the industry and technology they had available or could develop in isolation.
Excuse me? You allready have acces to space lift abilety and even without FTL that is one of the most crittical components of building Space industry. With cheap space lift and artificial gravity you can start mining your very large asteroid belts for ressources and then refine it and built ships/space station and more reffinerys/factories/shipyards. Are you telling me that after a thousand years of being alone you were unable to built sufficient industry to support a fleet of capital vessels? WTF Did you do with all the resources a average star system posseses? Blow it into your fucking Sun?
Wraav couldn't blame him. Nearly four thousand fighters and bombers spread throughout the asteroid belt, backed by a powerful defensive network. They would be able to cripple even a mass pirate or slaver attack. They could have given the Trade Federation a run for its money, or so people thought.
Ohh you could built a powerfull defense network inside a asteroid belt choke full of stuff but you could not built shipyards? Meh thinks you have bigger problems than the trade federation namely gigantic corruption at home. Hell if you cant produce galactic standard tech downtech and use force multipliers like going all in on the Railgun, coilgun, Massdrivers and built ships with that and thick heavy armor.
 
Phase 5 Part 5
Disclaimer: I do not own Gundam Seed or Star Wars. They belong to their respective copyright owners. This story is not created with a commercial aim. It is not for sale or rent.

Phase 5: The Rim Campaign I, Act I

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Part 5

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asteroid belt
Cularin System, Thaere sector


Gravity waves tore asteroids into gravel, shattering weapon emplacements and bases alike. They sheared fighters and bombers into chunks until fuel and ordnance detonated, turning the small craft into funeral pyres.

Wraav survived three such onslaughts, each leaving him more and more battered. His fighter was about to fly apart, yet somehow retained a shred of hull integrity. The same couldn't be said for the fourth makeshift unit he led into a futile attempt to stop the incoming seismic warheads. The enemy had more than enough of those damned things. They could afford to spend Droid Fighters like those things were going out of fashion to escort the strikes.

It was working, too, because Wraav was sure the Confederacy's losses in small craft were around the same as those of his people. That was a catastrophic rate of attrition, considering the utter annihilation of all the fixed defenses and hidden bases located by those suicidal machines.

There was no question about who the better pilots were or which side had better fighters, which was a bitter surprise for the Wookie. He knew that his people were technologically behind the rest of the galaxy due to the long isolation. That was one of the reasons behind their defensive strategy and why no one bothered developing the capacity to build capital ships. Any such vessels would have been woefully obsolete after they returned to contact with the wider galaxy.

The same was true for fighters and small strike vessels. It was just that they weren't supposed to fight in the open against technologically more advanced opponents. Using the asteroid belt as a hiding place and fixed defenses as power multipliers was seen as the only sane strategy until Cularin could update its technological base.

Wraav had better fighters and, arguably, bombers, even if they should have been obsolete because the Confederacy went for cheap, mass-produced droid-controlled machines. He had better pilots, too, due to extensive training and the enemy being cheap. He should have been elated at the revelation.

It was just that it didn't matter. The enemy's strategy was working. They had overwhelming numbers, which they were using with ruthless machine efficiency. Wraav's pilots could take on three or four of the enemy in open combat.

The defenders were facing ten to one odds at best, and the only reason they survived as long as they did was the Droids' single-minded focus on escorting the missiles to their targets.

After losing a third hidden base and fleeing with the few survivors following him, Wraav knew their strategy would surely fall. The only question was, would it be worth it to die to destroy a bunch of Vultures because that was all they would manage to do before the Sithspawned Droids wiped them out and cleared the asteroid belt?

"Commander, they aren't breaking off…" a tired voice pulled Wraav out of his dark thoughts. The Wookie's eyes darted over the scanner screen, and he growled to himself.

Dozens of contacts were still behind them, flying just on the edge of their sensor range.

"They want us to lead them to another base," Wraav thought aloud.

"Does it matter, Commander? They are systematically searching the asteroid field. They have more than enough tin cans to do it, too."

Wraav knew his wingman was right. Otherwise, he would have stood and died at the second base instead of fleeing after its destruction. They could head for another base, rearm, refuel, and get a bit of rest before the enemy reached them. Or they could turn around and die, perhaps buying the installation a few more hours.

The Wing Commander called up a map of the local part of the asteroid field. A chunk of it was painted dark red, with an exclusion zone written across it. That was one of the few remaining ancient Sith installations in the system and the only one in the asteroid belt. All of them were forbidden to enter or approach because bad things happened to all the poor bastards who did so. Whatever the Sith did at those locations, they left them cursed, ready to damn anyone stupid enough to trespass.

The enemy was unlikely to know that. If anything, with a self-proclaimed Sith among them, they might pause to secure such an installation, buying time for the remaining defenders to think of something.

"We have one option to slow down the enemy," Wraav declared. "It will get us all killed, but at least it won't be for nothing. We're going for the Sith fort."

"Commander, are you insane?! That place is cursed!"

"We are all dead anyway," Wraav roared back. "I am not surrendering to a Sith. We all know the old stories and what they're like!"

Subdued grumbles were all the answers Wraav got or needed. He changed course and accelerated, heading straight for the exclusion zone. Predictably, the enemy fighters followed. Most of his makeshift command did so as well. However, a handful of fighters broke off. It went deeper into the asteroid field, heading for the nearest friendly base.

The Vultures accelerated in a way that Wraav's fighters couldn't without blowing out their inertial dampeners and killing their pilots. It was a reckless thing to do within the asteroid field. No one but a Jedi, Sith, or a machine would have the reflexes to pull it off without slamming into an asteroid. At least a few of the devices also failed, and their signatures suddenly blinked out from the sensor screen.

Some Vultures decelerated instead, falling back, likely eager to see how their suicidal friends would die.

Wraav felt an unnatural chill as they came closer and closer to the ancient fort. Here and there, defenses came online, and targeting systems swept over the approaching small craft. Jammers did their best to obscure Wraav's fighters, allowing them to get deeper and deeper within the ancient defense network than they had any right to do.

The Vultures were rapidly overtaking them. They could also detect the active old systems and quickly open fire. The defense network sluggishly responded. Missiles and laser fire lashed back at the Confederate machines. To Wraav's surprise, the defenses didn't engage his flight. He kept going until dark form of the fortress built into a large asteroid came into sight.

"We will move behind it and wait for the enemy to approach in numbers," Wraav ordered. "We will bait them to commit and try to take that death trap!"

The pursuing Vultures died mapping parts of the defense network and noting the presence of a large fortification at its center.

Wraav spent a few more hours stuck in the cockpit of his fighter, shuddering from the constant, impossible chill seeping into his bones. He was sure whispers were coming from that black monolith of a Sith base. The place wasn't just cursed, he decided; it was haunted, too!

To the Wookie's astonishment, the enemy didn't bother sending a massive boarding force escorted by as many fighters as they could spare. Instead, his sensors lit up with new contacts – nearly a thousand Vultures escorting the largest missile strike he had ever seen.
 
Okay leading a Ancient Sith lord right to a Ancient Sith base has exactly two outcomes(Possible three but i discount the ignore it and return later option) 1. The sith is a stereotype and will want whatever secrets are inside the installation or 2. The sith is sane and decides to Purge said installation with fire(or seismic warheads) asap to stop whatever bullshit is inside from getting out.

Looks like your gamble failed wing commander Wraav, this sith is number 2.
 
Okay leading a Ancient Sith lord right to a Ancient Sith base has exactly two outcomes(Possible three but i discount the ignore it and return later option) 1. The sith is a stereotype and will want whatever secrets are inside the installation or 2. The sith is sane and decides to Purge said installation with fire(or seismic warheads) asap to stop whatever bullshit is inside from getting out.

Looks like your gamble failed wing commander Wraav, this sith is number 2.

Option 4: The droids in charge of that part of the operation, saw a hostile base and, as instructed, blew it up, caring not that it might have been an ancient Sith fortress.
 
Option 4: The droids in charge of that part of the operation, saw a hostile base and, as instructed, blew it up, caring not that it might have been an ancient Sith fortress.
LOL I never considered this. Either Vael is never realizing this was a sith base or he will once whatever is there activates to make everyones day misserable.
 
Phase 5 Part 6
Disclaimer: I do not own Gundam Seed or Star Wars. They belong to their respective copyright owners. This story is not created with a commercial aim. It is not for sale or rent.

Phase 5: The Rim Campaign I, Act I

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Part 6

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bridge, Invulnerable, Providence class dreadnought
Cularin System, Thaere sector


Genarius was one of the places the Confederacy knew most about in the system. The reasons for this were many – from corruption to widespread criminal activity and past dealings of Confederacy members. Now that he knew the CIS was built upon a lie, Admiral Trench didn't implicitly trust any of the sources that offered the data available.

The system shouldn't have enough enemy assets to threaten his command, much less the forces deployed. Just like there shouldn't have been a secret Clone Army key Confederation leaders knew of, but didn't tell anyone about. Trench didn't miss how everyone was dancing around the topic of what their leadership knew or planned for until very recently. That by itself was more than enough to have him in a perpetually foul mood.

Trench could imagine throwing the ships gathered here at Kuat or even Coruscant six months ago. He could have won the war before the Republic knew what hit it. The Clone Army would have been a mere annoyance. Simulations from many different Tactical Droids backed the Admiral's belief.

His mouth twitched at those thoughts. Believing himself over that treachery was self-deception, Trench decided. Still, his resentment and anger had no place in his mind when commanding a fleet. Allowing himself to be influenced by such emotions, no matter how justified would lead to mistakes, and in battle, mistakes could be deadly.

One light minute from the planetary system, Trench's Task Group split into five task forces. Three of them were small scouting flotillas meant to escort Vultures to their targets and relay recon data despite enemy jamming. Their targets were Eskaron, Ostfrei and Ulbaska.

The first was a dead moon, eaten out by space worms, which left behind a massive tunnel network that could hide whole fleets. The ships Trench sent there were meant to act as a tripwire and to slow down any enemies that might be hiding there, if any.

Ostfrei, on the other hand, was a moon that died as a consequence of the destruction Oblis, which also created the asteroid belt in the system. Notably, that moon was supposed to have a secret base for the Thaereian Navy. A decade ago, the Republic gave the Thaerians the task of policing Cularin, and more importantly, they were now Confederate members. Trench could be reasonably sure he wouldn't face meaningful opposition today if they could be trusted.

In light of recent events, that was a very big if.

The only exciting thing about Ulbaska was that it was supposed to be an utterly pointless clash over mining rights between local branches of SoroSuub and Naescorcom because the place didn't have enough useful minerals to warrant an actual mining operation.

The fourth task force was built around a core of Lucrehulk battleships and their escorts. Their target was Uffel, and no one knew what they would find there. The place was a manufacturing center operated and run by droids. They had orbital defense platforms, which, a decade ago, were able to take out four pirate ships. What defenses, if any, the machines had on the ground, or how they might react to the system changing hands was anyone's guess.

Most of Trench's ships remained under his direct command. They headed for the gas giant, with its floating cities and industrial facilities. Everyone in charge over there should have been aware of what was happening hours ago. They should have answered his calls for surrender by either doing as instructed or attempting to negotiate.

The lack of central authority in the planetary system made securing it harder. While technically under the aegis of the government on Cularin, corporate interests, and crime syndicates ran the various floating cities and owned most of the industry. To be fair, Cularin itself was strongly influenced by corporate interests. This kind separated from the Trade Federation over a decade ago. If it wasn't for that bad blood and Republic meddling, securing the system might have been possible through diplomacy alone. As things stood, Trench would be the second Confederate force to engage the enemy in Cularin after the ships clearing the asteroid field faced ineffective resistance.

"Admiral, we are receiving transmissions from Edic Bar and Friz Harammel. A CEO from SoroSuub Corporation and a representative of the Metatheran Cartel wish to negotiate," a B1 droid reported.

That was interesting. Technically, the ruling authority of the gas giant was supposed to be a Central Council, where those two would have seats. The cartel representative was arguably more important because the conglomerate they represented allegedly pulled the strings in the system. SoroSuub's presence in Cularin was due to their invitation if Trench properly recalled his research on the political situation.

"Put them up on conference call. I'll speak with both of them," the Admiral decided.

Two more holographic windows appeared, hovering in such a way that the Harch could effortlessly keep a couple of eyes on each other while still focusing on the big picture. The one to the left displayed the image of a youthful-looking human woman, wearing the eyesore that passed for High Core "fashion" these days. The other representative was a short, brown Sullustan sitting in a hovering metal armchair.

Data scrolled by the holographic windows, splaying critical information about the people dragged out of the fleet's data banks.

The woman was Melisa Kay, a troubleshooter for the Metatheran Cartel and one of their highest-ranking members in the system.

The Sullustan was one Bilbo Bribbs, a distant cousin of Beolars Bribbs, the CEO of SoroSuub. He was out here to prove himself, something he was succeeding at due to the quick building and development of the floating city Edic Bar he was in charge of.

As far as Trench knew, SoroSuub was now more powerful than the Sullustan Council. Due to Sullust joining the Confederacy, it was supposed to be clear where their allegiances lay. He should have had the CEO's backing, as a matter of course.

Trench smiled in a way he knew made most species nervous.

"Are you ready to return to the fold and follow the lead of SoroSuub's main branch?" The Admiral asked. "Or should I deem you both useless and treacherous obstacles to be removed?"

The two corporate underlings looked at each other, then back to Trench.

"The Cartel members I represent wish to negotiate, Admiral," Kay spoke first.

The Sullustan gathered himself a moment later. "I represent the interests of SoroSuub as you noted, Admiral Trench," he spoke in his native language, and the translators part of the computers on the bridge immediately translated his words into standard Basic. "I require assurance that your actions won't infringe on our operations and interests in this system."

A few weeks ago, Trench would have been cautious to avoid creating too many enemies within corporate circles. Things were somewhat different now. It was clear to everyone within the Confederacy that these three powers mattered most. For all its power and reach, SoroSuub wasn't even a close contender for a distant fourth place behind the Trade Federation, Techno Union, or the Banking Clans.

Nevertheless, today, he had the time to be diplomatic.

"Securing all industrial assets within the Genarius planetary system is my task in the ongoing operation. Either that or the destruction of any hostile presence," Trench patiently explained and kept smiling. "My forces will be taking the role of protecting all SoroSuub installations to ensure their continued security and service for the duration of the war. Afterward, security and operational control would fully revert to the appropriate SoroSuub affiliates. Anything but full cooperation can be deemed treason."

The Sullustan spluttered at that. Trench ignored him and looked at the human.

"Elaborate, Representative Kay. Which cartel members do you represent, and what assets within this system do they control?" the Harch inquired.

"I represent the Cartel's economic interests on Genarius and certain board members who can influence events on Cularin."

That could be useful, Trench noted. "I would like to hear more, Representative."

Meanwhile, six of the Harch's many eyes focused on the Sullustan, awaiting his reaction.
 
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