Roanapur Quest

Okay, trying to stunt for a quick takedown of the three thugs. Pure combat, no attempt made at interrogation. Feel free to come up with your own if you want to countermand.

***

Pierre silently cursed his sense of honour, the one that refused to let him stand by and let children be hurt despite staying silent on the topic of adults. Yet at the same time his reason told him that openly making a scene in Golden Tigers territory was not going to do him any favours.

So as the lead thug came into arm's reach, he let him pass by unmolested. Once he had passed, Pierre quickly made his way into an alleyway where he had earlier spotted a ladder leading to a warehouse's roof and scrambled up. Before cresting the edge he took a moment to peer over and look for any new tails, remembering his carelessness during the pursuit of Lucie. Finding none, he then made his way across the roofs with almost casual ease, looking for the hunters-to-be-prey.

There! The thugs were currently chasing the children down some alleyway.

Despite his encumbrance the leader was still some way ahead of his two underlings. Taking a moment to judge the distance involved, Pierre braced himself, then leapt.

He fell onto the two lessers like a bolt from the heavens, and a crack of heads on hard ground affirmed the imagery, while Pierre's dextrous sense had ensured that all the force had been cushioned by the goons, leaving him unhurt. They did not look like they were going to get up any time soon, but he took a quick moment to smash their heads against each other as insurance, then took off after the leader like a hellhound.

Perhaps it was Fortuna's fickle ways that Pierre was not able to reach the leader before the latter had to turn a corner and notice his charge, or perhaps no amount of lightfootedness could entirely mute a sprint. Nevertheless, it was too late; Pierre's tackle smashed the leader into a wall, and before he could recover Pierre had turned his chains into an impromptu garrotte. Dulled by pain, the leader could make little attempt to resist and his struggles stilled quickly. For good measure, Pierre slammed his head into the ground a couple more times.

The three down, Pierre turned to relieving them of their belongings, casting an appraising eye over the chains. They were no minor burden, and he wondered if Claude or (ugh) Donovan knew a discreet, quality fence. While he did not want to carry them on his person into the ring, where the encumbrance could hurt his agility, even if they were only a few carats in quality, the mass added up, and even a mere thousand could buy him another week's stay.
 
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Ehh. Not really true, I can think of plenty of opportunities, just don't have much time or inspiration myself to make a real stab at something.

And it is a sad truth that this Quest really doesn't get as much discussion as it deserves.

Anyway....

[x] Make it his problem. Warm up on some punks, save the children.

Since Warp wrote a stunt. Having the urchins on our side to find people or run around with messages may be valuable, even though I would expect the kids to be about as grateful and trustworthy as everyone else in this city.
 
Right, well. This scene popped into my head so let's see if it works.

It was fun to write. Long too.





As one of the urchins ran past Pierre, she palmed what felt like paper into his hand.

That was odd. Using children as runners was not uncommon, but there were usually faster and more secure methods of getting in touch. With the impending match the timing was inconvenient, to say the list.

Sighing to yourself, Pierre unfolded the note. He should at least know what it was he was turning down and insulting today.

What he read reversed that resolution entirely.

---

"I was starting to think you wouldn't make it."

Pierre huffed as he slipped inside the barren room. "You are fortunate I thought to save the urchin you sent. He was being accosted by the Golden Tigers."

"That is...unfortunate. Is she well?"

Pierre nodded. "Is this room secure?"

"As much as I can manage. It would appear I owe you twice over," Sal said with a wane, bitter smile. He was leaned against a wall with crossed arms under a dim light. "Though it pains me to was you a third favor, I am reassured that I have made the right choice."

That was...curious. Slightly irritating in that Pierre felt far too charitable for his own good, but curious all the same. "I suggest you speak quickly. I do not have much time to spare." Indeed, if this meeting place had not been along his way to the arena it would not have been possible at all.

Sal nodded. "You are fighting Yang. I'm asking you to not cripple him in your fight."

"That is....problematic," Pierre said carefully. "And not a small favor. Why?"

"Are you aware of Yang's circumstances?"

"Yes. Took out a loan for his mother's illness, the moneylender is cheating and manipulating Yang into becoming one of the Golden Tiger's enforcers."

Sal hummed. "There are parties who would rather the Golden Tigers not acquire his service and loyalty."

Pierre mulled it over. "That is not the whole story. The powers in this city have not intervened for more weightily matters."

"Correct. Yang and his loyalty are a minor concern, but not the only concern. What matters is that the Golden Tigers want him, and certain parties want to deny them."

Pierre singled on one phrase. "Deny them. Not acquire Yang for themselves, deny the Golden Tigers Yang's services. They mean to spite Suparamara specifically."

Sal nodded.

So, it was not the Eagles. They would want another soldier. These parties, they wanted to strike at the Tigers more directly.

"Yang is not important in the grand scheme of things. Acquiring his services would be useful, but potentially messy and expensive. Yang has already accepted and spent the loan money. The Oxcart Yang is as stubborn as his namesake, and were it not for his mother would never have come to Roanapur." Sal rubbed at his eyes. "He will only become an enforcer because he believes these loansharks are his friends and feels obligated to repay them. Exposing the scam and removing that obligation is easier than buying him out. It also has a bonus of making it possible to turn Yang, who is not officially affiliated with anyone, against the Tigers."

Pierre felt his throat dry, just a little. He'd suspected ulterior motives to the tournament, he'd be a fool not to; he had not expected pieces to slick together quite in this fashion. "You weren't in for just your reputation. This was a job. This is a set-up to something larger, aimed at the Golden Tigers. Or more?"

Sal's face tightened. "No. It was an audition, for which handling Yang was one of the objectives." He took a breath the steady himself. "I failed."

Sal denied only that it was a job? "And now....what? You represent your employers and offer the job to me?" Pierre shook his head. "They have a poor sense of humor."

"Again, no. I was informed of this scheme because of my discretion."

But that would mean....

"Yes. I am here of my own volition. If they find out about my involvement I will pay dearly for my sentiment." Sal still found it in himself to offer a morbid smile.

Pierre was acutely aware of how little time he had left, but he could not leave. Not now. "Why?" For what purpose was Sal risking his life?

Sal did not answer for a full fifteen seconds; Pierre did not press.

Finally the older man spoke. "He's a good kid."

That was it? "There are many good kids in the world. Why would you risk your life for him?"

"For the same reason I take the time to look after the kids in this city, even if they are generally ungrateful foul mouthed brats," Sal said sharply, as something that was almost passionate slipped into his tone. "To do something I can take pride in."

Pierre took a deep breath, and counted to ten. "I can respect that," Pierre said slowly. And he did. Pride in himself, in his family and liege, it had supported him and carried him even in the darkest of times. It still did. "But I am also here with a purpose. Yang is not trash, not like the Golden Tigers. I do not think I can afford to treat him lightly."

Sal closed his eyes. "I see."

"...I am sorry."

The silence held for a few moments, and then Pierre turned to leave.

Sal spoke suddenly. "Have you ever regretted the path you've taken through life?"

Pierre stilled.

"I'm not talking about wishing you had been there for your family." And oh that made Pierre's fist tighten and his knuckles pop, to hear them spoken of so casually. "I'm asking if you've ever wished you had done something different with your life.

"Because I know." Sal practically spat the words. "I'm reminded every day. I can't stand to see Yang pave his own road to hell with his good intentions. Can you let him do this to himself?"

Could he?

Pierre steadied himself, forcing down the familiar rage that demanded he give Sal his last rematch right here, right now.

Focus on the first question, Pierre thought. Did Pierre regret his choices?

He did and would always regret his failure to save his family. Pierre had done many terrible things in his life, but that was the only failure he considered unforgivable.

Could he have been different?

He was raised to be an enforcer. He had been given a choice but he had never considered anything but following in his father's bloody footsteps. But maybe, under different circumstances...

Pierre didn't care.

Stunned at his own revelation, he tested his resolution. He recounted everything that had happened in his life, every great terrible deed he had committed, and considered a life that was not soaked in blood.

It meant nothing to him.

This and no other was his life.

I am Pierre Bourcet. I am the failed enforcer of my sworn liege. I am willingly bound by blood and oath to avenge those I promised to never fail. I will always regret my failure but I will never regret my vocation.

Perhaps there had been another path for the boy I was; the man I am has only one path.

Pierre looked Sal in the eye.

"Your first question," said Pierre. "If I ever wanted to do something else with my life.

"No." Pierre's voice rang with finality. "This is the only life I want; the only life I will ever want. And I will do everything in my power to avenge my Family."

Some indescribable emotion settled on Sal's face as he took in Pierre's resolve.

"I envy you."

Sal said it with such yearning honesty that Pierre felt like an intruder. This was a moment to be shared between the best of friends and Pierre instinctively felt he should not be here.

The older man sighed. "Treasure your conviction," he said melancholically. "Nothing is worse than ennui."

Pierre nodded awkwardly. "Personal experience?"

Sal snorted. "What do you think?"

A long moment stretched between them, before Sal broke it. "I would consider it a personal favor, if you tried to take Yang down easy."

Tried. Not succeeded, just that Pierre made an effort. Slowly he nodded. "I promise nothing, but if the opportunity presents itself..."

"That will have to do," Sal said gruffly. "Alright. Give me your belt."

And whatever moment may have been between them was gone. "Come again old man?"

"Your belt, boy. Just hand it over so I can help you before you're late."

"And I wonder whose fault that would be." Pierre grumbled, but reluctantly handed it over.

Sal reached into his pocket and flicked out a pocket knife. "I'm going to carve up in the inside of this belt." With methodical scrapes Sal began to strip the interior leather. "You are going to use it as a garrote. Tug inward and it will cinch tight for you to lock it around Yang's neck. Tug outwards and the extra length will rip right off. Either do it yourself or trick Yang into doing it. What's left will be a collar that will choke Yang out and that he'll either have to untie, rip off his neck, or endure. All while fighting you. As long as you get a good tight lock, you should be able to kick the shit out of the boy or watch him pass out. Make sure to let him loose once the match is done, but don't let him fool you by playing possum. He can hold his breath longer than you think."

Pierre stared. "I thought you liked this kid?"

Sal stared flatly at Pierre. "What part of 'had a plan to beat everyone in the tournament' are you not remembering?"
 
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Sorry, no update just yet. However, those two write-ins will be the basis for the next update. As such, there's XP, and you can choose to spend it. Given the nature of Hymn's write-in, you can choose to spend 10XP and gain another point of Willpower right out. You can also choose to spend 3XP on the Language Merit and pick up spoken Thai (Roanapur dialect) without further write-ins. Anything else will need a write-in, but you can fit it into some time in the past three days, on the way to the stadium, or (for attributes, abilities, or Merits that fit the context) in the battle with Oxcart Yang.

Also, go ahead and vote on Pierre's next dream.
[ ] Initiation
[ ] Bestowal
[ ] Freefall
 
Well I'll be. I didn't expect to earn an upgrade. We don't really use our Willpower that much, but more success on demand is always better, especially when we're about to throw ourselves into a meat grinder where one bad roll can be punishing.

I still kinda want to pick up Wits 4 or Brawling 5, and those will be expensive purchases. Helpful in many regards, particularly pushing our DV up another notch higher, but I'm not sure it's really feasible for us to make a write-in good enough to get them. Certainly not Brawling.

Plus, I get the feeling that when we encounter Snake style we may end up having to just spam Willpower to overcome it.

I'm pretty good with picking up street Thai though.

Any thoughts? I'm put down a vote now, but I'm open to discussing our purchases and game plan.


[X] Bestowal
[X] Willpower up (10 XP)
[X] Street Thai (3 XP)


Bestowal since I'm assuming Initiation is continuing where the last left off, but while seeing Pierre's after-mission party sounds interesting, seeing Pierre a little older and wiser appeals to me more right now.
 
[X] Bestowal
[X] Willpower up (10 XP)
[X] Street Thai (3 XP)
Being able to speak the language is a must, and auto-successes come in handy.
 
DAY 4, MORNING

Pierre silently cursed his sense of honor. The Roanapuri street urchins weren't Corsicans, and he held no duty to this country, but he could not stand by. He was a part of the Underworld, and had done many bad things, but the code he had lived by always made a distinction for innocents. Even if the orphans were criminals it was the fault of the gangs for not steering them correctly to live by a code of pride and duty.

Yet at the same time he knew openly making a scene in Golden Tigers territory was not going to do him any favors.

So as the lead thug came into arm's reach, he let him pass by unmolested. Once he had passed, Pierre quickly made his way into an alleyway where he had earlier spotted a ladder leading to a warehouse's roof and scrambled up. Before cresting the edge he took a moment to peer over and look for any new tails, remembering his carelessness during the pursuit of Lucie. Finding none, he then made his way across the roofs with almost casual ease, looking for the hunters-to-be-prey.

There! The thugs were currently chasing the children down some alleyway.

Despite his encumbrance the leader was still some way ahead of his two underlings. Taking a moment to judge the distance involved, Pierre braced himself, then leapt.

He fell onto the two followers like a bolt from the heavens, and a crack of heads on hard ground affirmed the imagery. Pierre's long experience and natural skill had ensured that all the force had been cushioned by the goons, leaving him unhurt. They did not look like they were going to get up any time soon, but he took a quick moment to smash their heads against each other as insurance, then took off after the leader like a hellhound.

The lead thug noticed his charge as he rounded a corner in pursuit of the children. Nevertheless, it was too late; Pierre's tackle smashed the leader into a wall, and before he could recover Pierre had turned his chains into an impromptu garrote. Dulled by pain, the leader could make little attempt to resist and his struggles stilled quickly. For good measure, Pierre slammed his head into the ground a couple more times.

With the three thugs down for good, Pierre turned to relieving them of their belongings. Most of it was trash or drugs he had to throw off the dock, and even all together they only had a small amount of currency in their pockets, but the leader's chains were another matter. They were no minor burden, and he wondered if Donovan knew a discreet, quality fence. While he did not want to carry them on his person into the ring, where the encumbrance could hurt his agility, even if they were only a few carats in quality, the mass added up, and even a mere thousand could buy him another week's stay.

[+Bling, $50]

Having heard the sounds of the very brief struggle, a few of the urchins stopped their flight. Pierre felt them looking at him from around the corner as he put his looted jewelry into his guitar case. There was wariness, and curiosity. Pierre shrugged. "They smashed," he assured them in the rough street Thai he was slowly picking up.

That did not eliminate the wariness, but the knot of a half-dozen or two did step out into plain view. They were a ragged bunch, with torn clothing and dirty faces. They all had gaunt and hollow faces, save for the leader, the oldest; she looked in better shape, lean and muscled rather than simply malnourished, maybe twelve years old. Maybe older, since Pierre would bet their living conditions were stunting the children's growth. She also had distinct features, lighter skin, a sharper nose, narrower face, probably Eurasian.

"Why?" She asked in English. Pierre couldn't quite place the accent, but it sounded familiar. She must be the daughter of some hard-on-his-luck or deceased freelancer, he judged.

Pierre shrugged again and answered in the same language. "I do bad things to people, but for reasons. Hurting children would go against those reasons. And though this is not my city, these," he tilted his head toward the lead thug, "do not deserve my respect. I could stop them so I did."

Her eyes narrowed in thought, perhaps. There was something in those dark pools that looked far colder than any twelve year old girl had a right to. She smiled thinly. "We will watch your fight, Mr. Bourcet." She gave him a nod and lead the rest of her group back out from the alley, past Pierre.

[+Contacts: Street Children]

As one of the urchins walked past he felt a hand reaching out discretely at his side. Expecting a pickpocket he was surprised to grasp a note held out between the finders of the kid. Pierre took and dismissed the child, who ran after the rest of the group.

Using children as message runners was common in the Underworld. Police or patrolling soldiers were far less likely to stop and search them, and they were usually reliable when paid for the service. Anyone who went through the trouble of arranging a drop must have some compelling reason for it. He peeled it out to read and took several minutes to digest it.

He had just enough time…

Several minutes later, he walked into an abandoned and crumbling warehouse by a disused dock. The place was literally falling apart from what looked like decades of disuse. He stepped gingerly overly a rotting wooden plank strew across the bottom of the door and scanned around. There was a manager's office in the very back that the note had requested he come by.

As he pushed the creaking door open, a voice from inside addressed him. "I was starting to think you wouldn't make it," Sal commented. He was leaning on the remains of a desk to keep his balance straight, and was still bruised heavily, but he still looked better than the last time.

Pierre shook his head. "You are fortunate I intervened with the runner you sent. He was being accosted by the Golden Tigers."

"That is...unfortunate. Is he well?"
Pierre nodded in response.

" It would appear I owe you twice over," Sal said with a wan, bitter smile. He crossed his arms as he let go of the desk, and only Pierre's close attention let him see the small trace of pain on Sal's face as he stood fully erect. "Though it pains me to owe you a third favor, I am reassured that I have made the right choice."

That was...curious. Pierre decided to indulge the man since he was already here. "Then please speak quickly. I do not have much time to spare."

Sal nodded. "You are fighting Yang. I'm asking you to not cripple him in your fight."

"That is not a small favor," Pierre noted. "Why?"

"Are you aware of Yang's circumstances?" Sal's eyes bored at him. Pierre knew what he was looking for.

"Yes," he answered crisply. "He is in the thrall of a Golden Tigers loan shark. They are trying to force him into service as a thug."

Sal hummed. "There are parties who would rather the Golden Tigers not acquire his service and loyalty."

Pierre considered Sal's prompt carefully. "That is not the whole story. The powers in this city have not intervened in more important matters."

"Correct," Sal admitted. "Yang and his loyalty are a minor concern, but not the only concern. What matters is that the Golden Tigers want him, and certain parties want to deny them."

Pierre singled on one phrase. "Deny them. Not acquire Yang for themselves, just deny the Golden Tigers his services. They mean to spite Suparaman specifically."

Sal nodded.

So, it was not a rival gang asking this of him through Sal. They would have wanted another soldier. These parties were content to keep Suparaman from strengthening his own hand. It was the action of a balancer, someone outside the conflict but invested in it. Unfortunately that still left a lot of possible candidates.

"Yang is not important in the grand scheme of things," Sal continued after the brief pause. "The Oxcart Yang is as stubborn as his namesake, and if it were not for his mother's illness would never have come to Roanapur. He will only become an enforcer because he believes these loansharks are his friends and feels obligated to repay them. Exposing the scam and removing that obligation would be sufficient to remove him from the conflict. It also has a bonus of making it easier to turn Yang, who is not officially affiliated with anyone, against the Tigers."

Pierre felt his throat dry, just a little. He'd suspected ulterior motives to the tournament, he'd be a fool not to; he had not expected pieces to slick together quite in this fashion. "You weren't in for just your reputation. This was a job. This is a set-up to something larger, aimed at the Golden Tigers. Or more?"

Sal's face tightened. "No. It was an audition, for which handling Yang was one of the objectives." He took a breath the steady himself. "I failed."

Sal denied only that it was a job? "And now what? You represent your employer and offer the job to me?" Pierre shook his head. "They have a poor sense of humor."

"Again, no." Sal rubbed at his eyes. "I was informed of this scheme because of my discretion."

But that would mean Sal was acting on his own with the information. Pierre turned his full gaze on the older, perhaps washed-up enforcer.

Sal met his gaze with a morbid half-smile. "Yes. I am here of my own volition. If they find out about my involvement I will pay dearly for my sentiment."

Pierre was acutely aware of how little time he had left, but he could not leave. Not now. "Why?" For what purpose was Sal risking his life?

Sal did not answer for a full fifteen seconds; Pierre did not press.

Finally the older man spoke. "He's a good kid."

That was it? "There are many good kids in the world. Why would you risk your life for him?"

"For the same reason I take the time to look after the kids in this city, even if they are generally ungrateful foul mouthed brats," Sal said sharply, as something that was almost passionate slipped into his tone. "To do something I can take pride in."

"I can respect that," Pierre said slowly. And he did. Pride in what he did had supported him and carried him even in the darkest of times. It still did. And that particular indulgence called to his memories of the Family, before he was exiled. It was a complication. "But I am here with a purpose," he qualfied. "Yang is not trash, not like the Golden Tigers. I do not think I can afford to treat him lightly. I will try not to cripple him, but I will do what I have to do."

Sal closed his eyes. "I see."

The silence held for a few moments, and then Pierre turned to leave.

Sal spoke suddenly as he was almost through the door. "Have you ever regretted the path you've taken through life?"

Pierre stilled.

"I'm not talking about wishing you had been there in Corsica on that day." Pierre's fist involuntarily tightened at the reference, but Sal continued on. "I'm asking if you've ever wished you had done something different with your life.

Pierre turned from the door, and speared Sal with a look that demanded this be good.

"Because I know what that's like," the other man spat out. "Every day I look in a mirror. I can't stand to see Yang pave his own road to hell with his good intentions. Can you let him do this to himself?"

Could he?

Pierre considered the first question. Did he regret his choices?

He would always regret his failure to save his liege and his family. Pierre had done many terrible things in his life, but that was the only failure he considered unforgivable.

Could he have been different?

He was raised to be an enforcer. He had been given a choice but he had never considered anything but following in his father's bloody footsteps. If he'd made another choice, perhaps he could have been a doctor, saving lives rather than taking him. Or maybe he would have wound up on the other side of the law. He could have been legitimate, and had a comfortable job where he didn't have to deal with the scum of humanity, maybe even a family of his own.

Pierre realized that he didn't care about the alternatives.

Stunned at his own revelation, he tested his resolution. He recounted everything that had happened in his life, every great terrible deed he had committed, and considered a life that was not soaked in blood.

It meant nothing to him.

This and no other was his life.

I am Pierre Bourcet. I am the failed enforcer of my sworn liege. I am willingly bound by blood-oath to avenge those I promised to never fail. I will always regret my failure but I will never regret my vocation. Perhaps there had been another path for the boy I was
, he thought, but the man I am has only one path, and the footprints I leave on it are outlined in blood.

Pierre looked Sal in the eye.

"Your first question," said Pierre. "Was if I ever wanted to do something else with my life. No." Pierre's voice rang with finality. "This is the only life I want; the only life I will ever want. And I will do everything in my power to avenge my Family."

Some indescribable emotion settled on Sal's face as he took in Pierre's resolve.

"I envy you." Sal said it with such yearning honesty that Pierre felt like an intruder. This was a moment to be shared between the best of friends and Pierre instinctively felt he should not be here. The older man sighed. "Treasure your conviction," he said, with a low voice dripping of melancholy. "Nothing is worse than ennui."

Pierre nodded awkwardly. "Personal experience?"

Sal snorted. "What do you think?"

A long moment stretched between them, before Sal broke it. "I would consider it a personal favor, if you tried to take Yang down easy."

Tried. Not succeeded, just that Pierre made an effort. Slowly he nodded. "I promise nothing, but if the opportunity presents itself I will take it."

"That will have to do," Sal said gruffly. "Alright. Give me your belt."

And whatever moment may have been between them was gone. "Come again, old man?"

"Your belt, boy." Sal reached his hand out. "Just hand it over so I can help you before you're late."

"And I wonder whose fault that would be." Pierre grumbled, but reluctantly handed it over.

Sal reached into his pocket and flicked out a pocket knife. "I'm going to carve up in the inside of this belt." With methodical scrapes Sal began to strip the interior leather. "You are going to use it as a garrote. Tug inward and it will cinch tight for you to lock it around Yang's neck. Tug outwards and the extra length will rip right off. Either do it yourself or trick Yang into doing it. What's left will be a collar that will choke Yang out and that he'll either have to untie, rip off his neck, or endure. All while fighting you. As long as you get a good tight lock, you should be able to kick the shit out of the boy or watch him pass out. Make sure to let him loose once the match is done, but don't let him fool you by playing possum. He can hold his breath longer than you think."

Pierre stared. "I thought you liked this kid?"

Sal stared flatly at Pierre. "What part of 'had a plan to beat everyone in the tournament' are you not remembering?"

It took some more precious moments, but after it was done Pierre nodded in appreciation at the older man's cleverness. There would be no problem smuggling the garrote into the ring, and choking out Yang would bypass the giant's strengths completely. Perhaps he truly had underestimated the aging criminal. But Sal was out of the tournament for good, and there was no point musing on how the fight might have gone. Or how a rematch might turn out, regardless of how much Sal might learn about him.

The detour cut his time close. The Hotel Moscow bouncer at the entrance to the improvised auditorium ushered him in with a certain degree of irritation. The pre-fight check was completed and the round announced without much further delay. As the bell tolled, he found himself climbing over the ropes of the ring while looking dead ahead at the greatest mass of flesh and muscle he had ever seen in his life.

And yet, recalling his conversation with Sal, he felt lighter. Even happy, in a way. He knew why he was here and how he had come to it. Few men ever had that clarity. And with his mind, that clarity was a weapon.

How was he going to tackle the Oxcart?

[ ] Aggression. Mobility was his advantage, and he needed to press it as much as possible.
[ ] Caution. Even a single blow from Yang would be telling. Feel him out before committing.
[ ] Write-in?

Stunts would be much advised.
 
That worked out pretty well for us.

Hmm. I'm torn. Mobility is our advantage, yes, but at the same time we want to get the collar on him as soon as we can.

Maybe we can trash talk him a bit, throw him off his game or trick him into making a mistake? The kid doesn't sound too bright and relies mostly on raw physicality with a measure of skill. Which, to be fair, oughta work very well and with legendary stamina we're gonna have to beat him hard enough to kill an ordinary man before he sees any penalties, if he sees them at all. Pierre has a Merit to negate penalties, Yang may have Pierre's pre-nerfed-for-balance version.

When the time comes to try and get the collar on Yang, we may want to spend some of that willpower just to make sure we get it on. If we pull that off Yang is gonna be in trouble, so I think it'll be worth the effort.

....Okay, I think I got something to help us out. Stunt time. I guess this is going to be a write-in.

[X] Bait him. Your best chance at winning this fight is with the belt, and your best chance of collaring Yang is if he's caught off guard.




Pierre began to stretch his arms, and jogged in place a bit to give the appearance of warming himself up. The Golden Tiger trash may not have been a challenge, but they'd turned out to be a good way to stretch out the kinks in his limbs.

Oxcart Yang was already playing up to the crowd. It seemed he was something of a favorite around here. Unsurprising, if Steven's information was to be believed then Yang's style lent itself very well to spectacle.

The boy didn't look like he was at the top of his game though. Nothing too obvious, like scabbed wounds and bruised muscle, but there were dark rings beneath his eyes. It didn't look like Yang had been sleeping well, although whether that was natural anxiety or a more subtle sabotage than Pierre would have credited the Golden Tigers with, Pierre couldn't say.

It probably wouldn't slow the boy down much in the match, and certainly not at the start, but ever bit of exhaustion would add up in the end. It couldn't hurt.

Yang lumbered up to Pierre, and spoke in thickly accented English. "Fancy moves in the prelims, butterfly."

Well wasn't Yang clever. Pierre was not prone to machismo but he still felt irritated. Still, he couldn't afford to let the boy rattle him with playground taunts. Especially taunts that hit, however lightly.

Own the name, Pierre told himself. Think of the flap of a butterfly's wings causing a tornado half a world away.

Yes. Yes he could make that name his own. Although he certainly hoped it didn't last past the fight. Claude was going to hear about this whether Pierre liked it or not, and his teasing was going to be bad enough.

Equilibrium restored, Pierre shrugged and replied in Thai. "Is gift."

Yang looked surprised and didn't even try to hide his surprise. Sloppy. The boy continued in English, "I try not to squash you too bad."

If all the banter Pierre had to look forward to was bug metaphors then it was clearly time to get this show in the road. He eyed Yang's knee just obviously enough for Yang to notice. "Careful. Bigger they are, harder they fall."

Yang's eyes widened, and his grin widened.

Pierre resisted the urge to shake his head. He was pretty sure step one of his plan had worked, and he was almost ashamed it had been so easy.

The ref called the match and Pierre lunged forward with a calculated feint. He swung towards Yang's side, and the boy's much larger arm whistled in a wide arc that forced Pierre to retreat.

The boy had respectable speed. Much slower than what Pierre was capable of, but Pierre wasn't going all out yet. His moves were slower and less agile than what he was really capable of, but Pierre didn't think Yang was quite smart or experienced enough to pick up on it. He didn't think the most of the audience would pick up on it and alert Yang either.

A bit of a shame, really. If Yang did figure out something was wrong it would make the real trick just a bit more effective.

So it went for a handful of exchanges, with Pierre weaving in and out with reduced speed and Yang trying to corner Pierre so he could land the one blow he thought he needed to turn the fight around.

That was enough, Pierre decided. He thought he had a pretty good idea of Yang's rhythm; he couldn't be sure Yang wasn't pulling the wool over Pierre's eyes like Pierre was doing to Yang, as deciding what was inexperienced movement and what was faked inability, but Pierre felt good about his chances at this point. It was time to make his move.

He dipped backwards to avoid Yang's arm, and then began his rush. Yang was off balanced; he was overcommitted, although not dangerously so. He could still retaliate. And he did retaliate. Not with his fists though, as he had for most of the fight. No, instead of pivoted on the very leg Pierre had singled out and struck out in a wide, devastating roundhouse kick.

It was a good move. Under nearly anything other circumstances, this would decide the match one way or another. Pierre was already committed to a downward kick, feint or no. He could not slide beneath the slide without tumbling outright, and with only one leg he could not vault over the attack. Yang followed through on the momentum provided by his first swing, so the kick even came especially hard and fast. By all rights the attack should have been unavoidable.

Yes, Oxcart Yang made the right move. In a confrontation Pierre had engineered.

Pierre's leg, instead of targeting Yang's knee, targeting the attacking leg. Because Pierre, parkour extroirdinaire, did not see it as an attack. He saw a foothold.

And wouldn't you know it, Oxcart Yang was so strong that his leg was sturdy enough to push off of, even in midair.

Caught flat footed, with one arm and both legs neutralized, Yang could only swing desperately as Pierre vaulted over the boy. But the boy, as strong and tough as he was, just didn't have the experience of balance to keep himself upright and he finally began to topple. His arm swung wide, missing its target entirely. Yang didn't fall to the ground, but he did begin to fall to his knee.

That was good. There would be less risk of Pierre snapping his neck this way, inhuman durability or none.

Pierre reached to his waist, flicked off his belt, and as he descended behind his opponent, looped it around Yang's neck. The boy was so disoriented he barely realized what was happening by the time Pierre cinched the belt closed.

Yang flailed in a panic, but it wasn't enough to stop Pierre from flicking the belt clasp into position and locking it place. Now to go for broke.

He darted around Yang so that he was just in the corner of his vision, making sure to hold the other end of the belt. As expected, Yang was so desperate to free his airway that he made a grab for the belt instead of Pierre. And just as Pierre planned, Yang ripped the extra slack right off his neck. But the makeshift collar remained.

Yang had just wasted valuable time trying to free himself.

Pierre had not.

The side of Pierre that had not been in Yang's field of vision had been chambering a roundhouse kick of his own, swinging even further out of Yang's sight. And as Yang failed to free himself, it slammed right into the boy's back with a meaty, satisfying thud.

Now Yang hit the ground, and Pierre began to smile.





I'm not sure how this would be represented in stats, but what I was aiming for was Pierre rolls for Surprise, Dexterity+Stealth, against Yang's Composure+Wits. I'm guessing those stats are kinda lacking in comparison to his physical abilities. So if Pierre wins that one, possibly by a timely application of willpower, Pierre is now pulling an ambush, Yang's caught flat footed, and his DV is set to 1.

Well, I hope this works out mechanically somehow. I can vote for something different if it doesn't.

I'm not sure if it works that nicely for us, but that's the gist of it. Trick Yang into overcommitting to an attack that isn't there, collar him, then kick the shit out of him.

As for Yang being kinda tired, I doubt ever lack of sleep would give him a fatigue penalty he couldn't shake off pretty easily. Although if we're lucky, lack of good rest means he isn't regaining any willpower himself. We have much better odds of him entering this fight at least partially depleted of willpower, but seeing as his Motivation is on the line there's pretty good odds he could pull a scene long willpower binge like Pierre can and act according to his Virtue.

So yeah, gotta be on the lookout for that. He might even be able to burn his own willpower and get out the collar that way, and while I'd be unhappy about him negating that trick, I'd have to say that forcing Yang to deplete his willpower is a pretty fair trade for the dirty trick we'll be setting on him.

I kinda wanted to write Pierre as just happening to hit Yang right in the kidney, because that's the kind of brutality appropriate to this setting, but eh. It really is a dick move, Yang pissing blood would be real shitty for him, and we don't need to make a roll for a Called Shot.

But seriously. Just because we have two kidneys, doesn't mean I'd want one of mine to get pulverized in a fight, start pissing blood, and deal with having a pulverized kidney when I am in Roanapur.
 
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So, let's discuss what was going on here.

First off this was an unannounced crossover. It was unannounced because you could probably figure out a good 50% of the plot simply from knowing the crossover, and a major twist in the narrative. One person did contact me via PM to guess correctly, but was gracious enough to keep it to himself. With that in mind, let's go through a bit of background.

Roanapur is in a crisis because the four major players of the city's underworld are divided. Someone is shipping in way too many drugs and way too many guns and one of them has to be responsible. There's no evidence yet, though, and the Mafia and the Maniserara cartel are worried that the Triads and Hotel Moscow will either go to war or use the situation as an excuse to purge them and take full control over the city so they are temporarily allied. Chang and Balalaika on the other hand suspect it's one of the other two cartels, but they can't rule out the possibility the other is involved to their superiors and anyway going to war would create an unstable situation that would endanger their operations and tempt the other party to try to knock them off. The end result is an unstable, temporary paralysis allowing the local Thai gangs and other elements to operate with far more freedom than they would otherwise enjoy.

Pierre stepped into that situation as a free agent.

The truth is that none of the existing factions were responsible for the situation. Corrupt elements within the Burmese junta, in conjunction with Los Zetas, were engineering a power play to seize control of the city. The Burmese are flooding the region with heroin and arms while the Mexicans use their special forces defectors and general inability of the city's residents to tell them apart from the Colombians to create chaos and sow confusion. The Burmese are also sponsoring the Pattani Liberation Organization to weaken and distract the Thai government from various border disputes and to muddy the waters further. Their plan relies on stringing along the existing players for a while, then thrusting the city into chaos, creating conditions that force the Triads and Hotel Moscow into a full blown war, before making their own move to seize control of the city with the Zetas ex-operators and the unwitting support of the PLO.

There's a bit more going on with the PLO and the natives, dating back to the Second World War. Roanapur is built on a graveyard, a Malay fishing village effectively destroyed during the period. You'd have found out that the manuscript you were seeking had been held in the mosque of the city, and that ethnic violence destroyed said mosque. The Imperial Japanese Army repressed that violence with even greater violence, massacring a good many Thai villagers in the region but the Malay presence was pretty much exterminated. Old Man Chausiriporn had a lot of blood on his hands and the PLO had a good reason for taking it personally, since Yahaja Azmi, the "courier" that he had blamed for betraying Seri Thai, has custody of the manuscript and is a leader in the PLO. Those two wanted nothing more than to kill each other, though there were other factions in the PLO including hardline jihadists and a more pragmatic socialist branch led by professional revolutionary Masahiro Takenaka. The PLO was, naturally, not going to be easily manipulated by the Burmese and Zetas, nor was it going to be easily repressed.

Of course there's someone else pulling strings in the background.

The crossover is with Noir, and this whole situation is a power play within Les Soldats.

Pierre served the Bouquet crime family in Corsica. And Claude is Claude Feyder, the brother of Laurent Bouquet's wife. And as you can swiftly look up, his niece Mireille survived the massacre of her family. Claude has custody of his niece and a charge to train her as an assassin, so that she can become a candidate for the title of Noir. He's in Roanapur on a mission from the faction of the Soldats opposed to the extremist Altena, to recover an errant copy of the Langonel Manuscript before it can fall into the hands of their rival. As should be very apparent, he was going to betray you at some point to take full custody of the manuscript.

How exactly you were going to get the manuscript was up in the air since I wasn't going to railroad you except, if nothing else, you were going to ambush the winner of the auction. If you'd gone to the Triads you would have found Mr. Chang very helpful, because one of the bidders were the rivals of his See Yee On Triad and, pretty much uniquely of the canon BL characters he had an inkling of the existence of the Soldats thanks to their historical ties to the Triads. But at some point it would have been necessary for Claude to take the manuscript and that's when I was going to drop a bunch of revelations on you, like the fact of the crossover and the survival of a member of the Bouquet family and of course that Claude was a traitor. I certainly anticipated that you'd fight and try to kill him, though letting him walk away with the manuscript and take a temporary debuff while you tried to find a new purpose in life would have been a choice.

Of course you weren't going to derail things that much because Chloe in her guise as Noir would have interrupted the fight. She was keeping eyes on the situation disguised as a street urchin; you actually met her twice, since she was the figure that Pierre caught a fleeting impression of following him when you elected to tail Lucie. I would almost certainly have dropped out Pierre's bastardized recognition of the significance of Noir and the rituals of the Maidens who Govern Death at that point and her stats were high enough that fighting was not going to be a good idea. To put it mildly. You could have interacted a bit more with her disguised persona to make it all more meaningful for both yourself and for her, but in the end she was like 90% certain to walk away with the Manuscript while leaving both Pierre and Claude alive and incapacitated. And that would have closed out the first part of the story, allowing you all a more open-ended experience in pursuing Pierre's goals in Roanapur because the clock was still ticking down to an explosion.

I figured you'd run around fighting for or against various factions and playing a mercenary while trying to broker enough information and support to pursue the Soldats. What I was hoping was that you'd become invested enough in Roanapur and with at least one faction thereof to stick around. I'd have ended the Quest if you decided to just go, leaving Pierre's ultimate fate up in the air. But not Roanapur's. Because eventually this clusterfuck was going to come to a head. The status-quo Soldats were backing the Burmese and the Mexicans, and Lucie Dumont was their agent; had in fact always been their agent, even when Pierre encountered her in that yacht bedroom. Altena had agents among the PLO, driving their most destructive and violent factions, and was manipulating the Chausiriporn through Thai government contacts to make sure the fighting would become more uncontrollable and violent. The Bad End, which would have happened if you weren't able to restore some kind of order to the city and fight off a major PLO offensive into the city, was that the Thai Army would declare martial law and unleash a bloodbath on the city that effectively destroyed it as a haven for organized crime.

Exactly as planned by Altena.

You could have allied with the Triads or Hotel Moscow (or both) or with one of the two major gangs to create a new order in the city, or even with the status-quo Soldats who were opposed to the restoration of Noir to salvage the situation. You'd have had more freedom to plan missions and strategy to go about building up a reputation in the city and gathering allies and resources. Steven Donovan was basically a Stephen Heck expy and would have been a major contact for you, especially if you gave a name and outline to his "Illuminati." The Black Lagoon company returning with proof of Burmese and Mexican involvement would have been another flashpoint in the plot, and wasn't due for some time, but you could have made acquaintances with the various other NPCs in the city, formed alliances, etc. And yes that meant there were multiple romantic options open to you, most of whom you basically never met; Lucie was pretty blatant there though, and the Snake Stylist Sriraj Yinglee and her then-unnamed sister (the mistress of Suparaman Khost) were just glimpsed. I dunno, you could totally have courted Edda too but you'd probably have regretted it when the CIA (under Soldat influence) told her to kill you.

So yeah if anyone has any questions about a Quest this old, ask away. I was just thinking back on it, and regret not seeing it through, but it's too late to start up again. So, I thought, at the very least I could reveal the plot so anyone who still cares can know exactly what was going on and construct their own story about how it would have gone down.
 
Wow that pretty complicate plot,I don't know anything about Noir setting thought.

In my opinion allied with Triad and Moscow should be our best bet but player maybe rage if this many betrayal reveal.

For meta knowledge player maybe trust Balalaika more because her country abandon her,while in chang case...there are some implication that chang use to be a cop and maybe he still continue to be,his real mission like infernal affair film,a deep cover cop who don't know anymore that he is still cop or already become mafia that he infiltrate.
 
Well, depending on who you all elected to trust and support and who you wanted to fight you would have seen all, most, or very little of the undercurrents going on. I had plans for if you sided with practically any of the factions. I had volumes of notes (now mostly lost) to keep track of everything that was happening and how things would adapt if you disrupted a particular event in the background. That said this was probably too ambitious for my experience running a quest (nil) and my willingness to churn out updates.

For those unfamiliar with the Noir series though I'd recommend it pretty strongly. I thought it slotted in with Black Lagoon with not that much effort, though the tone is certainly more mysterious and somber. It was one of the first anime series I watched seriously and which let me get over my disdain for the medium cultivated by endless reruns of Dragonball Z on American television.
 
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Well, depending on who you all elected to trust and support and who you wanted to fight you would have seen all, most, or very little of the undercurrents going on. I had plans for if you sided with practically any of the factions. I had volumes of notes (now mostly lost) to keep track of everything that was happening and how things would adapt if you disrupted a particular event in the background. That said this was probably too ambitious for my experience running a quest (nil) and my willingness to churn out updates.

For those unfamiliar with the Noir series though I'd recommend it pretty strongly. I thought it slotted in with Black Lagoon with not that much effort, though the tone is certainly more mysterious and somber. It was one of the first anime series I watched seriously and which let me get over my disdain for the medium cultivated by endless reruns of Dragonball Z on American television.
Well that pretty complicate way of mechanic but good to the game because you can show every action has consequence.

I will try to watch Noir sometime,people warn me about confusion of that anime.

Are you watch Phantom of Inferno?.A bit of assasin with amnessia plot too.
 
Well that pretty complicate way of mechanic but good to the game because you can show every action has consequence.

I will try to watch Noir sometime,people warn me about confusion of that anime.

Are you watch Phantom of Inferno?.A bit of assasin with amnessia plot too.

I wouldn't say Noir is confusing, but it takes a while to work up to the central mystery of the series. The first half is mostly episodic to establish the characters and their relationship with hints being dropped here and there, then it shifts into higher gear toward the back half. Some people don't like the pacing but I find the buildup of the self-contained episodes to be pretty essential to the overall narrative.

And no, that series isn't familiar to me but I'll look into it.
 
*slow clap*

Wow. That is one complex plot you had ready, and a lot of work you put into it. I've occasionally thought back on this Quest, and it's definitely nice to have some closure.

I'm honestly more than a little ashamed that a lot of the hints went over my head during the Quest. You probably would have kicked my ass at least, because this is the kind of plot where I'd inevitably get confused and lose track of all the players. I tend to play as a mostly-straight arrow that finds ways to cut through bullshit. Or tries to.

Claude....yeah, I'd probably get blindsided by Claude. Unless we had some good hints leading up him screwing us over, I'd probably have trusted him and paid for it. Kinda wish I had gotten to experience that, you don't usually see that kind of slow-burn of a betrayal in a Quest. Not when the person is supposed to have strong ties with you beforehand, and helps you so much later on.

Good thing we got the contacts with the Rip-off Church instead of Claude, for what that was worth.

Never heard of Noir before I think, but my interest is piqued.

I'm real sorry this Quest didn't work out for you. You certainly put a lot of love into it.




For a question....what would Pierre have been inclined to do with his life, once he'd gotten his revenge? Obviously this would have been heavily colored by our actions and associations in Quest, but would Pierre have any intrinsic leanings?
 
*slow clap*

Wow. That is one complex plot you had ready, and a lot of work you put into it. I've occasionally thought back on this Quest, and it's definitely nice to have some closure.

I'm honestly more than a little ashamed that a lot of the hints went over my head during the Quest. You probably would have kicked my ass at least, because this is the kind of plot where I'd inevitably get confused and lose track of all the players. I tend to play as a mostly-straight arrow that finds ways to cut through bullshit. Or tries to.

Claude....yeah, I'd probably get blindsided by Claude. Unless we had some good hints leading up him screwing us over, I'd probably have trusted him and paid for it. Kinda wish I had gotten to experience that, you don't usually see that kind of slow-burn of a betrayal in a Quest. Not when the person is supposed to have strong ties with you beforehand, and helps you so much later on.

Good thing we got the contacts with the Rip-off Church instead of Claude, for what that was worth.

Never heard of Noir before I think, but my interest is piqued.

I'm real sorry this Quest didn't work out for you. You certainly put a lot of love into it.




For a question....what would Pierre have been inclined to do with his life, once he'd gotten his revenge? Obviously this would have been heavily colored by our actions and associations in Quest, but would Pierre have any intrinsic leanings?

Pierre would have been steeped in whichever factions he interacted with while the internal dynamics of a lot of other factions would have remained largely opaque. Also, I've found Quests usually wind up crowd-sourcing a lot of analysis as the knowledgeable people in one area expound on that area, and others bring all that knowledge together into various hypotheses. I didn't actually see that much at work here, especially compared to Panopticon Quest which really motivated me to try with this, and it was admittedly a source of a bit of concern and even frustration.

Still, the main fault here is mine because I simply couldn't push myself through and I had unrealistic expectations for a first Quest.

As far as what Pierre was inclined to do, I don't really have an answer for you. How you all reacted to Claude's betrayal would have been a major break point, and everything else that came afterward would have shaped what kind of goals and purpose he found. If he'd walked away from Roanapur to pursue Claude and the Soldats I would have left it open-ended, but frankly he almost certainly would have been killed at some point because the world-spanning conspiracy is just too big to be taken down by one person. Thwarting the Soldats in Roanapur might have been counted as a successful bit of revenge, though, and if he'd laid down some roots doing so I could see him taking a bit of responsibility for the city. If he had the power he might very well have reshaped the city's underworld more in the image of Corsica before the fall of the Bouquet family and thereby tried to revive just a bit of the traditions and romanticism of his youth.

But really it would have been up to you all.
 
Yeah,one man against world spanning conspiracy is a bit of difficult task but romantism of man is pursuit impossible goal.:grin:

Sad to see this quest offically dead but atleast we know over all plot thoought.
 
Hmm.

You mentioned that we could have courted Edda, but then she'd be ordered to kill us. Would there have been an outcome to that route that had a reasonably happy ending, or at least an ending without one of them dead or both or them enemies?
 
Well,I prefer tragic end or bolivia army ending,Let's face it except you are Rambo then you can not survive american secret agent.
 
Hmm.

You mentioned that we could have courted Edda, but then she'd be ordered to kill us. Would there have been an outcome to that route that had a reasonably happy ending, or at least an ending without one of them dead or both or them enemies?

That would have depended on good dice rolls, plus smart player actions, and other now forever unknowable variables so I couldn't even tell you how it would have shaken out.
 
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