- Location
- USA
Hmm...curious...why do we assumr spending time with th people will end any differently than it did with our kin?
They respect action. Words will do little imo
They respect action. Words will do little imo
For future votes you might want to give us some suggestions and examples for options.
We might end up ignoring them completely, but it gives us an idea of where to start and where to go.
True, true. Especially since it seems like this guy sucks at the social side of things. (Though, I guess he can't be altogether terrible at it if he has been able to retain leadership thus far.)Hmm...curious...why do we assumr spending time with th people will end any differently than it did with our kin?
They respect action. Words will do little imo
Kingdom Actions: Kingdom actions are actions done on a large scale, involving much resource and manpower usage. This includes construction, troop movements, raising military units and so forth.
[X] Build Basic Roads through the current Kingdom. It would improve travel between the small villages at the moment.
[X] Build a Huge Common Ore Mine. We need the metal for building purposes.
Major Actions: Major actions are personal actions that take up a large amount of time. These include performing research on something, studying a subject, learning something, spending time with another character or applying skills to enhance a Kingdom action. You can currently take 3 Major actions.
[] Have soldiers provide or assist in getting food and shelter.
[] Have soldiers present to deter, halt, and reverse slipping public order.
[] Send the rangers out scouting the immediate area for necessities. Tell them to observe and map what they come across.
Minor Actions: Minor actions are personal actions that would require comparatively little time, and so can be done in far greater numbers than Major actions
[] Approach the most influential group among the hobbits and ask if them could boost the mood of the camps.
[] Ask someone to determine your location according to stars.
[] Set a standard for camp hygiene and make sure others see you apply it.
[] Walking around camp enough to appear approachable and downplay rumors about yourself.
How's this?
I added the constellation review so as to use it as possible defense of our decision to flee.
The other stuff is present to arrest the sorry state of what we're ruling over.
Oh, and I have a scout option.
Hopefully we get a map.
Working on a hexograph map right now. Should have it out by tonight.
Also, you need to find a ore deposit or vein before you can build a mine. Sorry if I wasn't clear on that front.
@Orisha91 I like it for the most part, but am curious about the roads. I'll agree they are needed, but is there anything else that should be a priority just starting out?
Playing Civilization and other strategy games (plus history) I've always found the best starting point for a civilization is near a river (yay for us!) and focuses first upon developing their agriculture.
Thoughts?
A hexagon is about one mile from one side to the other. Give or take.
I don't think I ever got an answer about our food status?
I don't think I ever got an answer about our food status?
EDIT: How viable is my logging idea with our current resources?
You have enough food to last three months, if you ration it. Some people have started fishing and hunting to supplement the food situation. The forests are thick with deer and rabbit, and the river is plentiful. If you set up farms now, you should be able to last easily till harvest.
Your logging idea would work fine. The dwarves brought the tools to do it.
Alright thanks for answering.
Another question, how long are the turns, a day, a week, a month?
I've got get to sleep sometime soon but if voting is still open tomorrow I'll try and throw a plan together.
A turn is three months.
For turn updates, I usually keep the voting open a little longer. I'll probably close the vote around Monday or Tuesday.
Okay, so switch out the food security option to encouraging the populace to build farms.
And hold off on roads. in
So all you two in favor of logging, so that we can start building rafts to take advantage of the river?
Is that right?
@Dresden , @PastaSentient
Sounds about right, encouraging farming is a must right now.
Roads can come later. Right now we seem to only be occupying an area of about a square mile, that's a pretty reasonable walking distance for a human and definitely manageable with horses.
Logging up river gives us quick access to some important resources we can use to improve the village and gives us wood to start building ships to allow us to fish further out into the oceans, and explore both the rest of the world beyond the ocean, as well as further up the river.
EDIT: The rafting portion of my original post was more that its a quick way to transport the logs down river to the village for other uses. You can just tie several logs together to float them down river and then separate the logs again to use for other purposes. It was more for quick resource gathering then exploration. This method is quicker then trying to move logs over land.
EDIT2: Alright now I really do have to get to sleep, but the plan as you have it now looks ok to me, using the rafts to start exploring or to help take advantage of fishing is an idea I haven't really thought of, which is what I think you're suggesting but I'm a little sleep deprived right now so I might be misunderstanding the post.