Prophet Quest

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I know what you're thinking. "How long will this kid clutter the thread with quests that don't...
Starting Post
I know what you're thinking. "How long will this kid clutter the thread with quests that don't get off the ground?" Well for this Quest, I decided to take a different approach.Instead of being super-ambitious, this quest will take place in only one world: Ours (kind of).

Although I know that SV is mostly agnostic/athiest (as for myself, I'm a deist), I've always been interested in religious traditions and especially the lives of saints and prophets. Although I could be dead wrong on this, I believe the religious figures of the world were ultimately useful, because they encouraged people to treat each other nicely before the enlightenment, where we came up with the idea that you should be nice to people just because. That's why in this Quest you are a prophet. Depending on the choices you make right now, you'll either be a historical figure or made up.

At any rate:

Which time period will your prophet be born in?

[] Ancient era
[] Classical era
[] Early middle ages
[] Middle ages
[] High middle ages
[] Renaissance era
[] Age of Reason
[] Industrial Revolution era
[] Modern era
[] Contemporary era
[] Future

What region of the world will your prophet be born in?

[] North America
[] Central America
[] South America
[] Western Europe
[] Eastern Europe
[] Middle East
[] North Africa
[] Sub-saharan Africa
[] East Asia
[] South Asia
[] Oceania

What will be the status of the family your prophet will be born into?

[] Governmental family (nobles and senators)
[] Military family (Dad (or mom in a modern or future era) is a soldier of some sort)
[] Merchant family
[] Laborer family
[] Skilled laborer family
[] Artisan family
[] Intelligentsia
[] Poor family
[] No family: Orphan
[] Religious family
[] Farmer family

What religion will you either believe in, bring about, or be the most sympathetic to?

[] Early Christianity
[] Protestant Christianity
[] Catholic Christianity
[] Classical beliefs (Think Hellenism (Y'know Zeus and stuff))
[] Islam
[] Buddhism
[] Sikhism
[] Zoroastrianism
[] Hinduism
[] Irreligion
[] Traditional religion

Hope you guys have fun!
 
Character Creation Pt. 2
Winning votes:

[X] Middle Ages
[X] Western Europe
[X] Merchant Family
[X] Classical beliefs.

Another vote, for you guys this time, one choice.

Where exactly in Western Europe will your prophet be from?

[X] Petty kingdoms of Ireland
[X] France and her vassals
[X] England
[X] Spanish kingdoms
[X] Moorish states
[X] Holy Roman Empire
[X] Italy
[X] Scandinavia
 
Beginnings Pt.1
Your name is Eyvald Tokisson. You are 15 Years Old. And you are about to change the world.

The year is 1025. As of late Christianity is starting to replace the old gods your people have worshiped since time immemorial. Some people continue to worship the gods that your grandfathers worshiped with but the seed of doubt is rapidly spreading into their minds. As for you and your parents, you have decided to honor both Jesus Christ as well as Odin and Thor. However, you sense that soon all of your neighbors will have converted to Christianity, and eventually the old gods will eventually be regarded as myths in all households.

Feeling a measure of despair, you head over to "The Cave."

"The Cave" as it is called, has always produced a measure of fear in children and adults alike. It is a cave, as the name implies, but it is unique among caves for being indescribably dark just 10 minutes into exploring its depths, which are very unique. You have traveled far with your parents to trade your wares, and have never seen a cave with such bizarre patterns as the one back home. The creepiest part about "The Cave" however, is the fact that there are no animals living in it, and have never been in the entirety of the town's history. You think the longest anyone has ever explored it was thirty minutes. The man who did this exploring ran out of the cave screaming his head off, and was never quite right in the head again.

You have always felt at peace in its presence though, and decide to spend the day exploring it. You are done with all of your chores after all. To be safe, you bring along 10 torches, and vow to head back when you lose 4. The torches last about 30 minutes each, so you should be able to spend two hours exploring.

Two hours later, your fourth torch has been exhausted, and you decide to head back. At least, that's what your mind decides to do. Your body on the other hand, starts to move forward. You're confused, and rapidly starting to get scared.

Then you feel warmth. And light.

A light more brilliant than the sun that, somehow, does not blind you.

A voice speaks: "Eyvald Tokisson, the Light Gods have seen fit to grant you knowledge of the divine."

At once you know who the Light Gods are. Benevolent Gods, kind Gods, but not all-powerful Gods. And there is a threat to them: The Dark Gods: Beings of poor evil, who can feel joy only by the suffering of all living things. And currently, they are gaining power.

In order to stop the Dark Gods, you must increase the Light God's strength, which can be done by the use of spreading wisdom and knowledge of the Light Gods in equal measure. You will be assisted on your Quest by three other parcels of knowledge you ask for. What will you ask for?


[] Knowledge of the world
[] Knowledge of the future
[] Knowledge of the past
[] Knowledge of miracles
[] Knowledge of the hearts of men
[] Knowledge of true goodness
[] Knowledge of true evil
[] Knowledge of conflict
[] Knowledge of happiness
[] Knowledge of emotions
[] Knowledge of (Write-in)





AN: Well? How was i? For those of you who are authors already, feel free to tell me where I went wrong.
 
Beginnings Pt.2
You ask for the knowledge of miracles, of the hearts of men, and of conflict.

The knowledge is given to you in an instant,

Your knowledge is revealed to you at times when you wish to know its secrets.

As you begin the journey back to the mouth of the cave, you try to go over what just happened. Apparently, the religious struggle in your country is pure folly: Neither of the religions are true.

Your thoughts on the subject are cut short with a hiss sound echoing off of the cave walls. A second later, they appear.

They are large, fat creatures, with black fur , and and glowing red slits where their eyes should be. There are three of them...you think. Looking at them, you are reminded of a the time when that poor Sven boy accidentally split his younger brother's head in with an ax. You could not look away, despite the sheer horror of seeing the blood flow down his head like a river, Sven futilely attempting to scoop the blood back into the body, their mother screaming her head off. While the sight is very different physically, the feelings it conjures up in you are the same, different only in the intense fear for your own health you are fearing.

A dim voice in your head that is not your own explains that these creatures, whatever they are, attempt to keep their victim's alive as long as possible, so as to inflict the most pain on them. However, any source of light not created by their "eyes" repulses them. Must be your knowledge of conflict.

What do you do?

[] Run
[] Fight (write-in strategy)
 
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