Sirrocco
Pedantic
@rkyeun - a question or two about genre.
- How fluid is genre here? If we decide "hey - this is a Pokemon game, and here's a perfect excuse to make it about training for gym challenges (in vague support of our existing goals) will the world adjust to fit to a degree, or is the genre pretty hard-and-fast already?
- How much of a tyrant is time? If we spend a month off in the middle of nowhere on a side quest, are we going to have to worry on coming back that Hayes might have killed another three people, or will things in the main story mostly wait for us to get to them?
...or, I suppose, to put it another way, the prelude was intense, serious, and dark. Are those fundamental and inescapable themes of the quest, or is it possible to have things lighten up for a bit now that prelude is over (without suffering horribly for it later)?
- How fluid is genre here? If we decide "hey - this is a Pokemon game, and here's a perfect excuse to make it about training for gym challenges (in vague support of our existing goals) will the world adjust to fit to a degree, or is the genre pretty hard-and-fast already?
- How much of a tyrant is time? If we spend a month off in the middle of nowhere on a side quest, are we going to have to worry on coming back that Hayes might have killed another three people, or will things in the main story mostly wait for us to get to them?
...or, I suppose, to put it another way, the prelude was intense, serious, and dark. Are those fundamental and inescapable themes of the quest, or is it possible to have things lighten up for a bit now that prelude is over (without suffering horribly for it later)?