VII
"That's an awfully generous offer," you say. "You must really need this."
"Gloating doesn't suit you," Mandalay says. "Are you in, or not?"
In response, you lean forward and extend a hand across the table. Mandalay smiles, a wicked grin that cuts across her face, and takes it in her own. With her free hand she pours the contents of the bottle over your clasped hands, drenching them in liquor. "No turning back."
"No turning back," you echo. Liquor drips to the lushly carpeted floor as the pilots look on, witnesses to the bargain struck.
Mandalay laughs and releases you, kicking both feet up on the table. "Never thought I'd be working with a pussy like August Eberhardt," she admits, taking a swig from her bottle.
"Never thought I'd be working with a cunt like Mandalay Mandalara. Can we get to business now? What's the scheme?"
Mandalay nods, tucking a strand of dark black hair behind one ear. "The Inaan of Sett is dying," she says.
A sharp intake of breath beside you signals Johann's surprise at her words. "You know this for certain?" He asks.
"He took to the sickbed last week and all signs point to a croak," Mandalay says. "By the end of the month, we'll be saying goodbye to thirty years of rule by the good Inaan Kasim."
"So what's the angle?" You ask. "I'm not a Setti political scholar, I don't know what the Inaan's death really means."
It is Johann that answers you. "When the Inaan dies, the Grand Clerics come together in order to name his successor," he says. "The city endures two weeks of prayer and mourning while the Inaan's children curry favor and fight amongst themselves."
"Ah." You turn back to Mandalay. "Alexander has money on one of the hopefuls."
Mandalay waggles her eyebrows, and her cybernetics ping yours with a video file. You open it to reveal a young woman around Johann's age, clothed in modest Setti garb, waving to a massive, adoring crowd. "Rhea bin Faisal," Mandalay says, your cybernetics finding a permanent storage slot for the name and face. "Kasim has twenty six children, from various wives, but we'll probably be looking at less than twenty by the time he actually dies. Amongst those, there are really only four or five that have a legitimate shot."
"Be careful with assumptions," Johann says quietly. "Two weeks is a long time. It is not so uncommon for Inaans to rise from obscurity."
"Point," Mandalay admits. "But that's what we'll be there for. To keep the dark horses off her heels, and the frontrunners out of her way."
"And once she's named the next Inaan, she pays us?"
"No. Well, yes," Mandalay says, tossing her hair over one shoulder. "But it's bigger than that. Alexander has money, August. He's aiming for something else."
"Rhea has made her politics quite clear," Johann says. "She wants war with Ruskor, to avenge the fleet of 3230."
Mandalay grins. "The assembled might of the Setti people, set to scourge the wastes of the pirate menace. Smashed to pieces against the mountains."
"War is good for pirates," you admit, but a thought makes you frown. "But even in the twenty years since the fleet, Sett's military hasn't fully recovered. They can't match Ruskor."
"Not alone," Mandalay says. "But with a little help from a certain freelord, the numbers start to look much better.
So that was what Tau wanted. It had been years since the last real war – generations since Ruskor had last been sacked. Ruskor was a rich, prosperous country, and with Tau at their side – and a whole lot of luck – Sett might actually have a chance at their revenge. "So we ensure Rhea gets the title, she goes to war with Ruskor, and Tau makes a few billion jewels." You grunt. "Say one thing about Alexander Tau, say he dreams big."
"Knowing Alexander this is only a piece of a much bigger, more exciting game," Mandalay says. "I can't wait for you to meet him. I think you two will really get along."
"And when will that be? Does he need to approve of me?"
Mandalay shakes her head. "Of course not. You were on the list of pre-approved partners," she says. "Not right at the top, but it was a very small list."
"I'm flattered."
"You should be!" Mandalay bounces a little on the couch, as if she can't contain her excitement. "Your name is going to be in the history books, August. Right under mine."
*
It's a few days before Mandalay's crew is ready to start the trip to Sett, but once word gets out about the size of the score you'll be seeing, you have very few issues with deserting crew. With your approval, Luthor hires a handful of new engineers, and the Ahriman buzzes with life and energy as the crew preps it for the job ahead. True to her word, Mandalay orders you a Sybil, a girl a few years older than you, though you choose not to be present when she's wired into the Ahriman's systems.
On the last day before Mandalay is ready to de-port, the Ahriman is approached by a handful of men and women you don't recognize. They wear combat armor, personalized but sharing the same red and black color scheme, and they're heavily armed even for Libertalia. They carry themselves with the practiced patience of veteran killers, but when you send out a high frequency ping with your cybernetics none of them so much as bat an eye. No pilots, then.
"You Eberhardt?" One of them asks, a tall, battle scarred man twirling a vape between his fingers. He inhales deeply and takes a moment to enjoy it before exhaling heavy blue smoke.
"Who wants to know?" Behind you, your marines have quite obviously put their hands on their guns, but none of the men or women seem particularly bothered by the implied threat.
"I'm Rickett." The man extends a hand for you to shake. "Commander of the Striking Vipers."
You take his hand in your own – his grip is strong but not crushing, his hands rough and calloused. "Should I know the name?"
"Fuck yeah," Rickett says, with not a small amount of injured pride in his voice. "We were first through the breach in Ranchicourt. Cut the royal guard to fuckin' bits."
The words spark a memory in you. You'd been far from Ranchicourt when the regime fell, but you remember the Striking Vipers being mentioned as one of the factors that helped the revolutionaries – nicknamed the "Greens" for the hats they wore – overwhelm royal forces and topple the royal family.
Chalcedony's family, to be exact. She's out in the city now, but she'll back soon enough. You wonder what her reaction would be, seeing the man who played so pivotal a role in killing her family and forcing her into exile. "Why are you here, Rickett?"
"Heard you're moving out to Sett."
You scowl. "Who from?"
"Come on man," Rickett says, looking genuinely pained. "Ain't a free ship in the damn world that can keep a secret for long, especially not a secret as big as yours. I won't rat out a friend who did me a solid."
You sigh, not entirely unsurprised. You hadn't expected total radio silence, but you had hoped that you wouldn't come face to face with walking, talking evidence of your crew's loose lips. "So you know where we're headed."
"We want in," Rickett says.
"I have marines." You gesture back at your men, hands still on their weapons.
Rickett nods appraisingly. "I know a couple. Heard of a couple more. They're a solid crew." He shrugs. "We're better. We'd make them better. You better."
Your cybernetics pull up a Striking Viper combat record, and you scroll through it while chewing on your lip. Rickett isn't wrong. Your marines are good, some of them even vets – but the Vipers are world class, and they've fought everywhere there is to fight, from Ruskor to Alleghaine. "So you want to tag along?"
Rickett inhales on the vape again and nods, blowing smoke rings that drift lazily downwards. "Figure you might need some guns."
It certainly wouldn't hurt. "I'm assuming you're not cheap."
"Not particularly. But we could be flexible. A good discount. We've got…beef with some Setti boys that it'd be nice to resolve."
"Is this beef gonna get in my way?"
"Not as long as you're paying us," Rickett says, and he seems to be telling the truth. From what you're seeing, the Vipers do good work, and you're about to jump into the fire here.
[] Hire the Striking Vipers
[] Don't