[X] that you agree with Armin. This ship can be salvaged and there's no need to tear it all apart.
[X] Agree to help with the census.
[X] feel anger. How could he abandon his child?
(There was not deciding vote for the last choice so I rolled a die for it).
No matter how hard things got, you would never leave your children as this man had.
"Cut him down," you tell his brother, "take everything off of his body that could be useful and then you can bury him in whatever way he would have wanted."
He nods, and you and Flores split off.
"Is there any chance that I can't convince you that Armin is wrong about keeping this huge pile of junk around?" You shake your head - why tear it apart when large parts of it are already assembled? Flores seems a bit disgruntled but shakes it off,
"That man and the others who killed themselves last night won't be the last to die and not just from suicide," you tell him, "I assume we have some medicine, but it won't be long before we run out of insulin, asthma inhalers, epinphrine and a hundred other things that we take for granted." Flores nods,
"It's not only deaths we have to worry about. Apparently, yesterday a few young people carved themselves some spears, and just walked off into the forest. They weren't interested in looking after other people as it turns out."
"How is this census going to work?" you ask. Flores brings you to various desks that have been arranged in an order, close together but with enough space around each other and sunk into the sand. There are notebooks and a pen on every one. It almost looks like an actual office if it wasn't on a beach. You stifle a laugh at the thought of busy office workers filing papers on a beach. Then you groan as you realize you're one of those workers.
A few other trusted people all set up and the security guards begin leading people to the desks.
After you've interviewed twenty people or so, you begin to realize how useless most of these people are. The vast majority of them work in office jobs or are housewifes and seem to either be scared shitless or under the impression that they're going to cruise into some sort of leadership position while somebody else does the hard manual labor. You disavow them of said impressions very quickly.
That being said, there were a few useful people - a school teacher that could be used for the education of those too young to be of any actual labor value - including your own children. Some actual doctors - a couple general practice and a heart surgeon.
The next person on your line you recognize as the middle-aged Asian man that spoke up yesterday.
You ask him for his name,
"Alexander Tan," he responds,
"Occupation?" you ask.
"I teach Wing Chun," he said. That was a bit different but it still wasn't exactly useful.
"Any other skills or hobbies?" You ask. He nods his head,
"Yeah, I got into SCA blacksmithing when I met my wife," he laughs, "she wanted me to get out of doing just Wing Chun - said I was being a stereotype. I won't claim to be some sort of master, but I know some stuff. Albeit, she's even better than me." You look at the line behind him and see an Asian woman his age around right behind him in the line. You usher her over and get her name,
"Laura Tan," she answers. She's an office worker like most people (a personal assistant), but she's really into the SCA (apparently it stands for the Society of Creative Anachronism - some medieval reenactment organization) and is incredibly skilled. She actually considers it to be her true calling.
Ultimately decide to send them
[] to helping repair the ship as skilled labor. Blacksmithing isn't exactly going to be up to snuff but it might help.
[] to forge weapons with which to hunt with. There are all sorts of metal that can be melted down to make more efficient weapons.
[] send the wife to help repair the ship as skilled labor and the husband to help forge weapons.
[] send the husband to help repair the ship as skilled labor and the wife to help forge weapons.
[] to help with hunting. Their blacksmith skills can come later. Besides, you don't exactly have a real forge set up yet so it would be a bitch for them to work with (if not impossible)
[] Your sister is talking about setting farms. That should come first. Their blacksmith skills can come later. Besides, you don't exactly have a real forge set up yet so it would be a bitch for them to work with (if not impossible)
[] See if they can set up any sort of forge.
[] Write-In
You mark down the names of their three children and send them on their way. You process a few more people. A leatherworker you send off to go help skin the fur off of the hunted animals. You feel briefly sorry for the cheesemaker from Modena before sending him off to help your sister with the crops she is planning to build.
The next person you interview after that is a funny looking Indian man who introduces himself as simply Martin.
"Do you have any special skills?"
"Mapmaking," he tells you, "I'm a cartographer. I'm a hunter too. Just send me out there and I'll bring back as much food as we need." It almost seems like he's happy about being in this new world. You decide to
[] send him out hunting.
[] he said he was an cartographer. Well, there's plenty to map here.
[] Write-in
You go through some more office workers, including an accountant (most had been lawyers) whom you send to your sister, and a plumber. You vaguely recognize the next person - the magician meant to entertain people at the buffet. He introduces himself as
"Edwin the Magnificent," but after a few minutes he admits his real name is Edwin Jones. He's spent most of his life working as an illusionist, so his sleight of hand is amazing, but he doesn't have actual skills. You decide
[] to send him to help build the ship as unskilled labor.
[] to send him to help your sister farm as unskilled labor
[] Write-In
The final person you interview that day is a Czech man with a strong thick accent.
"Joseph Rezac," he says, "and I don't know much. I do know how to make boats and ships and the like. Family business you see."
He looks at the giant remains of the cruise and smiles. As he smiles, you feel almost like he's threatening you.
"Not big metal boats like these," he says, "but small wooden boats. Kayaks and the sort. I can build something with big trees around here."
You've served in the military long enough to have an instinct for danger, one that resonates deep in your gut, and you feel it now.
You decide to
[] Send him to build a boat. It could be useful as everybody explores more. K
[] Send him to do something else.
[] Write-In
As for your instinct, you decide to
[] ignore it and give him the freedoms everybody else can expect, you don't know what this person may have done, but that isn't important right now.
[] keep a very close eye on him, your danger sense hasn't led you wrong before.
[] Write-In
By this point, Captain Flores taps you on your shoulders,
"You've been at this for several hours. I think it would it be acceptable to take a break." You nod before taking a final look at some of the people you've been interviewed and wonder if a little rearranging wouldn't do. The accountant, the cheesemaker, the teacher, the doctors, the plumber, the tailor, the leatherworker - are you taking full advantage of their skills?
[] Yes, they're exactly in the best place they can be to help people.
[] No, you should do some rearranging.
[] Write-In
You go get something to eat while another takes your spot at the table. The food you're given is only a chunk of roasted rabbit-deer. It did in fact taste like some odd combination of rabbit and deer. It was far from the most elaborate meal you've ever had but it was something.
Soon enough the sun is setting, and the captain gathers up everybody.
"Most of you have been assigned something to do. We expect you to do it. For those who haven't been assigned something to do, the census will be finished tomorrow." It's Armin that speaks next,
"We're all going to be here for a long time - this is our home now. We should have a sense of pride in it. We need a name for what will be our new town." People start shouting suggestions immediately, among them you hear things like "New Beginnings" and "Dimensional Wreck" and the more creatively named "Worst Cruise Ever." You decide to add your voice to the mix;
[] New Beginnings - it's a true description (DC Persuasion 10)
[] Dimensional Wreck - (DC Persuasion 20)
[] Worst Cruise Ever - ain't that the truth (DC Persuasion 40)
[] Winry's Bitchass Town (DC Persuasion 110)
[] Write-In (DC Persuasion Roll Pending)
-
Relationships Changed
Dennis Flores
20/100 → 15/100
He didn't like you agreeing with Armin.
George Armin
0/100 → 10/100
Your agreement meant something to him.
-
I will accept any name towns but the more ridiculous they are, the higher the persuasion roll will be to get it. Failing the roll will mean I will go to the next most voted for option that did pass the roll.
Sorry for the late update, but I've been doing summer college classes which basically means I've been writing an essay every night.