Overlord in the Old World
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You are an Overlord. A hulking humanoid figure covered in armor who summons and commands minions to lay waste to all that stands in your path and whatever goal you seek. One day while performing a magical ritual within your tower to obtain even more power, heroes broke in and attacked, disrupting your ritual and causing you, your tower, and minions to be flung into a brand new reality of warriors and monsters in the lands of the Old World of Warhammer Fantasy. What will you do in this new world of endless possibilities and multitudes of factions to interact with? Lay waste to the factions of the old world and attempt world domination? Ally with the forces of chaos and reap the blessings of the thirsting gods? Maybe knock over a dwarven keep and get sloshed with your minions on some proper beer. The number of possibilities are only matched by the amount of dangers this new realm possesses.
Will you rise to your title or fall under your own ambitions? Until then good luck.
The first big vote New
All right I've gotten home and have time to set up the post. It seems like most people voted for just the starting section for an Overlord instead of everything posted in the plan. I'm going to be linking every plan submitted so far with the votes I have managed to count by manually going through the pages. If I missed one I apologize. If you haven't had a chance to vote yet please look carefully through the plans and select one. If you're one of the people who submitted the plans but are missing a sections such as a start time on the world timeline or didn't spend all your points available make sure to go back and edit your plan to do that or you're going to be missing those resources. If we end up getting a plan with no starting time I'll either select one or we'll start a separate poll for it. For those wondering why Watcheye456's plan is not linked they elected to drop it from the options as it was meant to be an example of splitting up votes for sections.


Overlord in the Old World Plan: Dark Lord Rise counter with 6 votes

Overlord in the Old World Plan: Back to Basics counted with 2 votes

Overlord in the Old World Plan: Overdoctor counter with 7 votes

I apologize if I miscounted any of the votes made so far and if anyone wishes to change their vote feel free to do so.
 
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First vote ends New
Alright I'm going to close the poll thanks to everyone who participated. I'll probably post the next part in a few days as I write up an intro and come up with some starting questions for people after giving a breakdown of the Tower's starting condition. I also need to do some reading up on the area the tower is starting in and the creatures and factions the Overlord is most likely to encounter. I also gotta figure out what kind of system I'm going to run since this is my first time. If anyone has any suggestions on that please let me know
Scheduled vote count started by Orkyius on Mar 23, 2025 at 3:39 PM, finished with 32 posts and 5 votes.
 
Second vote results New
Alright it should take me less time to write up the next part as I figure out how to use the dice system on the site here (if anyone can link me a tutorial on that it will be appreciated). In the mean time I'd love to see more people suggest names for the common minions totally isn't so you become attached to them before they get killed in either a horrible or hilarious fashion.
Scheduled vote count started by Orkyius on Apr 2, 2025 at 2:34 PM, finished with 67 posts and 11 votes.


As expected the Defensive measure plan has won and since only two people voted for the starting weapon that will win by default (apologies if you missed voting for that but you can decide to swap to one of the other options later)
 
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Third vote results New
Closing the poll early since I have Saturday free. I apologize if anyone didn't get a chance to vote. I'm going to start getting the winning actions rolled up and written out at least by tomorrow aiming to post the next segment on Wednesday if not earlier.
Scheduled vote count started by Orkyius on Apr 9, 2025 at 2:10 PM, finished with 18 posts and 12 votes.

  • [X]Plan: Staging ground
    -[X]Culture Crosser: ask your new prisoner about their culture, you may learn something useful about them that can further your own technological breakthroughs. (information on dwarven culture)
    -[X]Get Overlording: Set out with what minions you have and start exploring the area, murder any creature who gets in your way or just looks at you funny and try to find your missing minions or other resources. (equipment, life force, treasure, ???)
    -[X]Resource gathering: There's plenty of wood around, set some crews of minions to gather it with your supervision. You can always use more firewood. (raw lumber)
    -[X]Build your own crane: (Requires 40 units of wood). Rather than steal someone else's crane, why not build your own? (allows damage to tower rooms to be slowly repaired if successful)
    [X]Plan: Such is the will of the Overlord!
    -[X]Culture Crosser: ask your new prisoner about their culture, you may learn something useful about them that can further your own technological breakthroughs. (information on dwarven culture)
    -[X]Focus on restoring the tower: Even without a crane there's plenty of loose rubble and wreckage your minions can dispose of, they might even find something useful while doing it. (equipment, treasure)
    -[X]Witchsight: Using your second sight you can see the winds of magic and things infused by their power. Perhaps you could use this to find sources of magic to restore the tower heart or even your missing spell relics and minion hives. (???)
    -[X]Get Overlording: Set out with what minions you have and start exploring the area, murder any creature who gets in your way or just looks at you funny and try to find your missing minions or other resources. (equipment, life force, treasure, ???)


Ok I was pretty sure the votes hadn't been tied up I'm going to head back and manually count everything to check on that if we are tied up I'll do a public dice roll of even odd to decide which plan wins
 
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