Act 1, Scene 8 - The Annual Grimm Taco Festival
Dragontrapper
Homeless Draconis
- Location
- A Tower in the middle of nowhere
"Aurelia," you ask over your radio, momentarily ignoring your fellow Huntress, "How would we seal the basement?"
You continue to ignore Olena as she begins swearing, focusing in Aurelia's voice coming in over the radio, "If they're coming in through the utility passages then there should be a Storm Bulkheads."
"Storm what?"
"They seal off the tunnels during heavy storms," Aurelia explains, "Prevents rain runoff from overwhelming the drainage systems. You'll have to by-pass the system locks before you can close them though."
"And also fight off a literal horde of Grimm," Olena points out.
"That too." Aurelia says in agreement.
"Sounds like a plan!" You say with far more cheer then either of your compatriots are exhibiting. Why are they so upset? You haven't had this many fights in a single day in ages. This is great. In great cheer, you take the lead heading out of the computer room, "Follow me Olena."
"Do you even know where you're going?" The silver-haired huntress asks as she falls into step behind you.
"I figure you'll let me know when I make a wrong turn," You reply as you double-check Fire, "Now, lets go kick some ass."
The following silence lasts until you make up back to the second level and turn down a new tunnel, this one dominated by the heavy piping laid out overhead, "So…" you start nonchalantly, still slowly sweeping Fire back and forth, ready blast in the face any hapless Grimm that tries to jump you, "You said you were looking for something, right?"
"...yes," Olena replies slowly, "Why?"
"Just curious, is all," you reply with a shrug, "I'm sure that, whatever it is, it's important. I'm just wondering what could be so important that you'd venture into a warzone for it. It must be something pretty impressive."
Olena is silent for a long moment before she replies, and when she does, her voice is low, "...It really isn't."
You pause at that, glancing back to regard her with a raised eyebrow, "Then why risk your neck like this?"
"Because my family wasn't given a choice!" Olena snaps. There's a long pause as you both regard each other - you continue to regard her with curiosity as she glares at you, her face twisted in grimace of anger and, maybe, a bit of despair. After a moment she closes her eyes and takes a deep breath, centering herself before speaking again, "My family's dire straits have left us dependent on certain… benefactors for survival. Such support comes with conditions - including, occasionally, running errands. Our Benefactors want what was left behind in the evacuation."
You blink in surprise as you realize what she means, "You're here to loot the place."
Olena glances away from you with a grimace, "Salvage and reclamation."
"Geez…" you can't help but shake your head as you turn back around and start down the tunnel again, "That sounds like a crap deal."
"...That's it?" Olena asks behind you. You can hear the surprise in her voice, "No accusations?"
Your mind briefly thinks back to your own past, and for a moment your grip on your shotgun tightens, "I'm not really in a position to judge anyone. Lets just go kill some Grimm already."
"...Right," Olena says hesitantly before falling back into step behind you.
After several long minutes, a couple of hastily corrected wrong turns and one painful encounter with a low pipe, you were finally nearing your goal - a chamber that Aurelia said was some sort of pumping room. Just one final turn. But…
"Do you hear that?" Olena asks as you near the last corner.
You pause briefly, but when you do hear it you can't help but grin. You quickly pull your shield free, readying it on your other arm before you increase your pace, "Dibs!"
"What are you- Viveka, no!" Olena shouts but you're already around the corner, a pair of Ursa's looking up in what you can only assume is surprise as you barrel around the corner and aim straight for the nearest one.
It doesn't even have time to react to your charge, barely having time to turn its head before you slam into it shield-first and jam your Shotgun's barrel into its gut. You pause for the briefest of moments, glancing up at its face. You think you see a moment of dawning realization in its expression before your squeeze the trigger and blast a hole the size of its head through its torso.
You quickly turn to face the second Grimm, raising Fire, ready to bury its axe-blade into another hapless foe when-
A series a staccato gunshots reverberating in the tunnel as a volley of rounds slam into the Grimm's head, a tight cluster of miniature detonations on the Ursa's right temple marking their impact before the beast crumples to the ground.
You watch it collapse and begin to evaporate before turning to your left. Just before the corner, Olena is calmly reloading her pistol-sword, regarding you calmly, "Yes?"
"Uh… nice shot?" you say for lack of anything better.
Olena takes the compliment with a small nod as she finishes reloading her weapon and readies it again with a heavy metallic Click, "Thank you. So, shall we?" she nods at toward the other end of the hall, where a pair of heavy metal doors wait for you.
You nod as you turn and start toward the door, "Yes, let's."
You quickly reach the door and are about to simply kick it down when Olena grabs your arm. You turn to her in surprise. "Let's try this one my way, if you don't mind?" she says as she pulls you back and steps past you.
"... I mind a little…" you say, but you make no effort to stop Olena as she slowly pulls one of the doors open a crack and glances into the next room, "I mean, I'm sure I can take on whatever's inside that… Olena?" You trail off as you notice that Olena seems to have tensed up at the door, "Oh, come on - it can't be that bad!" you quickly walk over and, leaning over Olena, glance through the gap in the door as well.
"...oh."
"Yeah," Olena replies, "Oh."
The next room is a massive, open space - or, it would be, if not for the Massive sets of pipes or - further back - heavy machinery that filled the space. Even then, the space between the neat rows of industrial equipment were easily as wide as the tunnels you'd been running around in, and much higher. The roof was a good two stories overhead, the only other structure in the room was a series of catwalks that hung from the ceiling. At the far side of the room, up a short flight of concrete steps, was a large, round, heavy metal hatch in the wall that looked like it was big enough to drive a truck through. The Bulkhead then.
There was also a bunch of Creeps poking around the place, but the little two-legged vermin didn't worry you. The bigger concern were the Ursa's padding around - you could see at least two, and maybe a third up on the catwalks.
And then there was the big guy. "That's a King Taijitu." you say out loud.
"Yes," Olena replies flatly, only a hint of dejection in her voice. "So, we need to get in their, override the Bulkhead Locks, and seal the passage… without getting overrun. Tell me you have a plan for this?"
[ ] Alpha-strike - Team up, work your way through the riff-raff before concentrating on the Taiju
- [ ] Creating Advantage aims - write-in (I.E., High-ground for Shoot bonus, create environment hazards, etc)
[ ] Divide and Conquer - One of you will keep the fodder at bay while the other goes straight for big and ugly. (Who does what?)
- [ ] Creating Advantage aims - write-in (I.E., High-ground for Shoot bonus, create environment hazards, etc)
[ ] Yeah, nope - Too rich for your blood. Time to blow up some tunnels!
[ ] Write-in
You also have to decide how you're going to get the Bulkhead closed. This has three actions: Overriding the system controls (Burglary or a relevant computer-skill), Holding off further Grimm (Craft, Fight or Shoot) and Actually closing the Bulkhead (Physique). Who will do what?
[ ] Tasking assignment (Write-in).
((Olena's Trouble updated - see character sheet. Viveka gains boost 'Friendly'; Olena gains Boost 'On Target'. Current Fight Environment contains multiple Zones; see 'Current Status' for more information. Enemies added to 'Current Status'. New tasking; see 'Current Status' for more information.))
You continue to ignore Olena as she begins swearing, focusing in Aurelia's voice coming in over the radio, "If they're coming in through the utility passages then there should be a Storm Bulkheads."
"Storm what?"
"They seal off the tunnels during heavy storms," Aurelia explains, "Prevents rain runoff from overwhelming the drainage systems. You'll have to by-pass the system locks before you can close them though."
"And also fight off a literal horde of Grimm," Olena points out.
"That too." Aurelia says in agreement.
"Sounds like a plan!" You say with far more cheer then either of your compatriots are exhibiting. Why are they so upset? You haven't had this many fights in a single day in ages. This is great. In great cheer, you take the lead heading out of the computer room, "Follow me Olena."
"Do you even know where you're going?" The silver-haired huntress asks as she falls into step behind you.
"I figure you'll let me know when I make a wrong turn," You reply as you double-check Fire, "Now, lets go kick some ass."
The following silence lasts until you make up back to the second level and turn down a new tunnel, this one dominated by the heavy piping laid out overhead, "So…" you start nonchalantly, still slowly sweeping Fire back and forth, ready blast in the face any hapless Grimm that tries to jump you, "You said you were looking for something, right?"
"...yes," Olena replies slowly, "Why?"
"Just curious, is all," you reply with a shrug, "I'm sure that, whatever it is, it's important. I'm just wondering what could be so important that you'd venture into a warzone for it. It must be something pretty impressive."
Olena is silent for a long moment before she replies, and when she does, her voice is low, "...It really isn't."
You pause at that, glancing back to regard her with a raised eyebrow, "Then why risk your neck like this?"
"Because my family wasn't given a choice!" Olena snaps. There's a long pause as you both regard each other - you continue to regard her with curiosity as she glares at you, her face twisted in grimace of anger and, maybe, a bit of despair. After a moment she closes her eyes and takes a deep breath, centering herself before speaking again, "My family's dire straits have left us dependent on certain… benefactors for survival. Such support comes with conditions - including, occasionally, running errands. Our Benefactors want what was left behind in the evacuation."
You blink in surprise as you realize what she means, "You're here to loot the place."
Olena glances away from you with a grimace, "Salvage and reclamation."
"Geez…" you can't help but shake your head as you turn back around and start down the tunnel again, "That sounds like a crap deal."
"...That's it?" Olena asks behind you. You can hear the surprise in her voice, "No accusations?"
Your mind briefly thinks back to your own past, and for a moment your grip on your shotgun tightens, "I'm not really in a position to judge anyone. Lets just go kill some Grimm already."
"...Right," Olena says hesitantly before falling back into step behind you.
After several long minutes, a couple of hastily corrected wrong turns and one painful encounter with a low pipe, you were finally nearing your goal - a chamber that Aurelia said was some sort of pumping room. Just one final turn. But…
"Do you hear that?" Olena asks as you near the last corner.
You pause briefly, but when you do hear it you can't help but grin. You quickly pull your shield free, readying it on your other arm before you increase your pace, "Dibs!"
"What are you- Viveka, no!" Olena shouts but you're already around the corner, a pair of Ursa's looking up in what you can only assume is surprise as you barrel around the corner and aim straight for the nearest one.
It doesn't even have time to react to your charge, barely having time to turn its head before you slam into it shield-first and jam your Shotgun's barrel into its gut. You pause for the briefest of moments, glancing up at its face. You think you see a moment of dawning realization in its expression before your squeeze the trigger and blast a hole the size of its head through its torso.
You quickly turn to face the second Grimm, raising Fire, ready to bury its axe-blade into another hapless foe when-
A series a staccato gunshots reverberating in the tunnel as a volley of rounds slam into the Grimm's head, a tight cluster of miniature detonations on the Ursa's right temple marking their impact before the beast crumples to the ground.
You watch it collapse and begin to evaporate before turning to your left. Just before the corner, Olena is calmly reloading her pistol-sword, regarding you calmly, "Yes?"
"Uh… nice shot?" you say for lack of anything better.
Olena takes the compliment with a small nod as she finishes reloading her weapon and readies it again with a heavy metallic Click, "Thank you. So, shall we?" she nods at toward the other end of the hall, where a pair of heavy metal doors wait for you.
You nod as you turn and start toward the door, "Yes, let's."
You quickly reach the door and are about to simply kick it down when Olena grabs your arm. You turn to her in surprise. "Let's try this one my way, if you don't mind?" she says as she pulls you back and steps past you.
"... I mind a little…" you say, but you make no effort to stop Olena as she slowly pulls one of the doors open a crack and glances into the next room, "I mean, I'm sure I can take on whatever's inside that… Olena?" You trail off as you notice that Olena seems to have tensed up at the door, "Oh, come on - it can't be that bad!" you quickly walk over and, leaning over Olena, glance through the gap in the door as well.
"...oh."
"Yeah," Olena replies, "Oh."
The next room is a massive, open space - or, it would be, if not for the Massive sets of pipes or - further back - heavy machinery that filled the space. Even then, the space between the neat rows of industrial equipment were easily as wide as the tunnels you'd been running around in, and much higher. The roof was a good two stories overhead, the only other structure in the room was a series of catwalks that hung from the ceiling. At the far side of the room, up a short flight of concrete steps, was a large, round, heavy metal hatch in the wall that looked like it was big enough to drive a truck through. The Bulkhead then.
There was also a bunch of Creeps poking around the place, but the little two-legged vermin didn't worry you. The bigger concern were the Ursa's padding around - you could see at least two, and maybe a third up on the catwalks.
And then there was the big guy. "That's a King Taijitu." you say out loud.
"Yes," Olena replies flatly, only a hint of dejection in her voice. "So, we need to get in their, override the Bulkhead Locks, and seal the passage… without getting overrun. Tell me you have a plan for this?"
[ ] Alpha-strike - Team up, work your way through the riff-raff before concentrating on the Taiju
- [ ] Creating Advantage aims - write-in (I.E., High-ground for Shoot bonus, create environment hazards, etc)
[ ] Divide and Conquer - One of you will keep the fodder at bay while the other goes straight for big and ugly. (Who does what?)
- [ ] Creating Advantage aims - write-in (I.E., High-ground for Shoot bonus, create environment hazards, etc)
[ ] Yeah, nope - Too rich for your blood. Time to blow up some tunnels!
[ ] Write-in
You also have to decide how you're going to get the Bulkhead closed. This has three actions: Overriding the system controls (Burglary or a relevant computer-skill), Holding off further Grimm (Craft, Fight or Shoot) and Actually closing the Bulkhead (Physique). Who will do what?
[ ] Tasking assignment (Write-in).
((Olena's Trouble updated - see character sheet. Viveka gains boost 'Friendly'; Olena gains Boost 'On Target'. Current Fight Environment contains multiple Zones; see 'Current Status' for more information. Enemies added to 'Current Status'. New tasking; see 'Current Status' for more information.))
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