[X] Look for Idunna.
Few votes make tired quest writer a sad tired quest writer
You can't get your thoughts off of that suspicious woman. If she's in this town, you ought to seek her out and get some answers. Once again you share your intentions with Ancillas, and he supports the idea. He seems to want to find her, as well.
So, to start your search. You have zero clues, absolutely no idea where she could be, what she could be doing or if she's even still in this city - she is apparently traveling in a hurry, to have reached this town before you.
In that case, you need to just start asking around. It could take some time before you find anything, assuming you find anything at all, but there's not much else to do. If nothing else, anyone who has seen her should remember. Her unusual appearance is helpful, there.
Time to get to work. You start with approaching some of the patrons around the inn's main room...
--
Some time later, you've spoken to everyone at the inn that was willing to answer you. A few recall seeing her, sure, but only as much as the bartender did, which is to say, they only know that she walked inside some time ago.
You moved on to areas around the inn with Ancillas in tow. Some loiterers in the vicinity, a simple stall just down the road - nothing. At the small shop up the road, though...
--
You stand before the relatively tiny proprietor of this shop. A building full of various flora of all kinds, thick with mixed scents of medicine, the wilderness, and...er, perfume. The former two typical of a business like this, selling implements to make drink, medicine and even elixirs. The latter, eh, apparently the woman in charge here likes her perfume. And fairly strong perfume it is...
You share with her that you're looking for a woman, and describe her as you have to everyone else.
"Yeah, sounds familiar, I'd say I seen her. Did business with her, in fact."
"Really?"
"Ah-huh. Why's it you want to know, miss?" the woman running the shop looks you up and down, worried, "If she's a criminal, I tell you I had no way of knowin', and-"
"No, it's nothing like that," hopefully, you think to yourself, "I'm just looking for her. If you know where she could have gone, I'd be grateful if you told me."
"Well, sorry to say I only saw her headin' that way when she walked out," she points out the door, further up the road, the same way you were going when you arrived here, "Couldn't tell you much more. She hardly said a word, awkward one she was. Named some herbs, a few roots, even bought some special brew I had here - cost a good penny, hehe, she had deep pockets," she drawls with a grin.
Your serious stare snaps her out of her post-profit delight.
"Eh, well...I tried makin' a bit of conversation with her..." she starts. You don't doubt her, she seems talkative. "But I hardly got two words out of her. 'What you gonna be needing these for?' Nothing. 'You don't seem from around here. Travelin'?' 'North', and that was it! Tell you, there's a point where it goes past just being a woman-of-few-words and starts just being rude, you know?"
"Hm. I see." You nod along as she raves about her encounter with the woman that must have been Idunna.
So, you've now found someone who hasn't just seen her, but spoke to her, however brief it was. And now, your only clues are that she apparently bought some herbs, roots, a "special brew", and that the only other thing she said was "north". How wonderfully vague.
"You listenin' anymore, girly? Hello?"
"Ah, uh, thank you for your time, ma'am." You quickly thank the shop's owner and hurry out with Ancillas, her ranting fading out of your ears as you walk away.
Ugh. So, in summary...your only clue is now "north". Fantastic. Well, you can guess that means she was going to continue heading north. Again, the same direction you intended to go. You could check around the gate and see if she's already gone.
--
You make your way downtown, navigating the unfamiliar streets until you've reached the north end of the city. You check with the sentries posted at the gate leading to the northern road, and this time you find some answers much more quickly.
"Hm? Ah. Mhm. Someone that looked like that was hanging about some time ago."
"'Hanging about'? What do you mean?"
He shrugs. "Saw her standing around a while back. She left, then came walking back later, loitered about, wandered off...you get it."
"Wait...so has she left the city?" you inquire, confused.
"Don't recall seeing her pass out the gate."
You sigh. So then, she's still around...?
"Where'd she last go? Do you know?"
"Mmmhh..." the sentry looks away in thought, "Oh." he suddenly blurts with a dumb look. He points over your shoulder.
You turn to see what he's pointing to. Crossing the plaza leading to the gate, you see the objective of your search. That woman, Idunna, is walking toward the gate, leading a horse behind her.
You stand there with hardly masked surprise. You were not expecting to find her still in the city, honestly.
As she draws nearer, you quickly thank the sentry and move to meet her. You stop in her path and address her - she stops as you bark,
"Excuse me," you stand firm, "Idunna, right?"
"Miss Lethis." She answers firmly, not meeting your eyes, instead staring behind you toward the city gate.
You've found Idunna. Now...
[] You have questions.
-[] (Write-in)
[] Just let her on her way.