The year is 1979. A New World for supervillainy.
Gone is the old world of vacuum tubes, tape memory and cold war power plays. Instead, transistors drive your computers, evil plans are stored on Betamax, and aliens rule the world.
But why would that stop you?
Gone is the old world of vacuum tubes, tape memory and cold war power plays. Instead, transistors drive your computers, evil plans are stored on Betamax, and aliens rule the world.
But why would that stop you?