Turn 4 Results: Going as Planned
Galleon Designation:
'Gohkdun'
Ceres Orbit, Asteroid Belt, Origin System
Action: Smash and Grab
DC: 60 - 60 = Autosuccess
Grineer Galleons. Capital warships belonging to the Grineer, spanning ten kilometers long, seven kilometers wide, and two kilometers tall. A floating city in space, with enough volume to house their own environments. Despite their degradation over the years, there was no doubt that it was a testament to their ingenuity and intelligence, to make something that could take on Corpus ships twice its number and
win.
But there was one thing that all capital ships lacked. Defense against Tenno saboteurs.
Of course, there was still the fact that you have to pass through the stringent sensor scans, avoid concentrated of point defenses, and gain an entrance point in the first place. Which means more uses of your Parazon, more astronavigation babbling from Cy, and Ordis babbling in your ear in the Lotus' voice.
"
Tenno Operatives are raiding this ship for supplies. Cause a distraction, and–"
"Ordis,
no."
"
Ceasing simulation." The frankly stupid hologram of the Lotus rearranges itself into Ordis' usual form of interaction, a rhombus interspaced with waveforms. "
Does that mean that you L̸̗̪͛͝I̶̙̩̪͛̚K̸͕̺̲̑͒̿È̸͍͓̃ ̴̛͇̠̺̇͂Ḿ̷̗̙̯E̸̙͍̯̅̏́ –prefer this form, Operator?"
"A bit." You grunt, slamming your Parazon into the grate latch and watching it swing open. You jump downwards, flipping once in mid-air, and execute a perfect landing in the middle of a deserted sector. A simple look at your HUD was enough to tell you that. "Now. Distraction, yes?"
"
That would be preferable, Operator! Unless of course you want to see our agents Ḋ̷̼̍̕Y̶̱̝̍̿̒I̴̪̘͔̐̀͝N̸̮̥͙̿̀G̸̫̞̉͑͌ͅ –have a hard time with procuring resources!"
"Right on." You mutter right back, slamming your Parazon in a Grineer console and triggering the alarms all over the ship. It only takes a few second before the klaxon rings, and a few more moments before your HUD pings the first of Grineer Marines to enter your line of fire.
The door to your little sector opens, and a Shield Lancer steps in with their ballistic shield raised, Troopers and Lancers following right behind them. The lead Shield Lancer meets your Warframe's gaze… and they try to bark out an order, but it was already too late.
Your Tenet Envoy fires, and all hell breaks loose.
[+25 Materials.]
[Bonus: +12 Materials.]
[+1 Detection.]
[Off the Rails]
Dry Dock
Tenno Dojo 'Filari', Asteroid Belt, Origin System.
Action: Repair Dry Dock
DC: 35 - 60 = Autosuccess
Railjack forges could manufacture all sorts of materials with the right blueprints, though it was certainly less efficient than using the entirety of a Tenno Orbiter's Foundry. It was meant to ease up on logistical constraints, to ensure that crews could use the wreckage of previous battles to fuel the current one. It certainly worked during the Old War, and it was even proving useful now.
Though there was certainly doubt about the fact that you'd be using them to build Revolite by the tons.
Still, it had to be done, and as the weeks go by and more and more structural struts were ferried through in the cargo holds of Railjacks, the Dry Dock of this Derelict Dojo slowly began seeing more life coursing through its barren hull. Large holes were repaired. Internal circuitry was restored back to former functionality, and Orokin-era mechanisms were lightly poked at and prodded in order to activate its self-repair precepts.
The result?
The first forays into new beginnings.
"Beautiful, isn't it?" You ask of the two Tenno fireteams, no doubt staring slackjawed behind their Warframes. In front of them lies the Dry Dock in all of its entirety, a vast, cavernous hall of arches and platforms that repaired, refit, and serviced Orokin-era vessels. In the Old War, these halls had no doubt been filled by Seeker bays, Railjacks, and lightvessels, scores of engineers and troops running around barges with an air of frantic frenzy.
Now, it is silent. But soon, you'll make it as lively as it was back then. And you have a feeling that you'll need it.
A feeling goes through you as you see the docking clamps around the
'HMS Babysitter', 'Moonstrider', 'Kritaka's Doom', and
'Ovyuvenunwe'. A certain giddy, ecstatic feeling that shows itself to the wide grin on your lips, as you turn towards the rough and tumble crowd of thirty or so individuals, a name flitting to the forefront of your mind.
"Ladies and gentlemen", you begin, "Welcome to the Clan, designation Fila–"
The lights cut off.
Something rumbles, and you immediately Transfer back to your Warframe, pulling out your sidearm in one fluid motion. Your sights snap to the hallway leading deeper into the Dojo… but you freeze. The rest of the Tenno do so as well, as a familiar hum begins singing through the air, and all fourteen of you -- all
Tenno -- Transfer out of your Warframes in a trance.
"Ulwe", Miela whispers, bothering to use your name for once, "That's–"
"The Void."
[+1 Actions to Operations.]
[New Operations Actions added.]
[New Upkeep Actions added.]
[+2 Detection.]
[???]
[Off the Rail]
Dry Dock
Tenno Dojo 'Filari', Asteroid Belt, Origin System
Action: Hexis Reparations
DC: Autosuccess
They arrive by Railjack. Five of them. Nothing more, and nothing less. With them came a message, from the higher echelons of the Arbiters of Hexis.
A final gift, a final farewell. The lack of trust established between both parties (wow) had resulted in this type of situation (seriously?), and while the council that comprises the core of the Arbiters' leadership do not deny your contributions to their Syndicate, the recent events ensured that there has to be a need for a fresh start (they were kidding right?) between the Arbiters of Hexis and, they quote, 'your most ambitious person'.
You split them apart right after that, of course. Assign them to different Tenno while you sneak up on them while they were doing routine maintenance, then casually approach them and pry information out of them.
These Agents didn't know that you could just Transfer in and out of your Warframe, after all. Most likely, they would see you as an agent of the Quills, one always found where the Tenno operate.
Good thing you were dressed like one, eh?
Still, the 'interrogations' didn't last that long. All of the agents that were shuffled off into your employ all shared the same opinion, amidst their idling, tapping on datapads, and grousing at the little manual labor that there was in the Dry Dock.
There was a change in leadership in the Arbiters of Hexis, mostly stemming from their back-to-back failures on their part that eventually added up. It was a… relatively peaceful change in leadership, and while the new council of the Arbiters knew of your achievements and respected you for it, there was still a large chance that you would still be bitter over recent events.
Duh.
It was why the new leadership mostly settled on appeasement, and curtailing the relationship back to a more… neutral state. Granted, it's less information than you would've wanted on their internal politics, but it was still
information.
Not that you would be forgiving them anytime soon, however.
[+5 Agents.]
[-2 Relation with the Arbiters of Hexis.]
[Relation Actions tweaked.]
Current Resources:
Materials: 10 → 47
Agents: 18 → 23
Tenno: 14
- New Tenno: 10
- Combat-Capable Tenno: 0
- Railjack-Capable Tenno: 2
- Veteran Tenno: 2
Detection: [ + + + + + + 0 0 0 0 ]