Hi guys,

An update for those wondering how things have been going with the story: the revising and rewriting has been concluded until the Laurence Flashback in Chapter 8.

So, I think you might find things smoother right now, specially as I revised some wording and revamped some scenes. Nothing that fundamentally alters the plot, just to make the pacing flow better.

Anyway, I would say it reads better now. If you want to give it a try, let me know later if I've improved or if it's still a pain to read.
 
Notice on the Rewriting Conclusion!
Hello all!

For those that were aware; the rewrite of the story is finally finished! I encourage those that didn't see my last message to look through the story again as I've added some things to the fic.

I din't alter any of the main\core scenes, but I changed and added some events that I believed would streamline the storytelling and make things smoother to connect everything.

I'll also be dropping a new chapter in a few. So... yeah... it would be kinda awkward to abandon it, specially considering we are in the finish line.
 
Chapter 14 - Micolash, Mouthpiece of the Nightmare

The office transforms into some kind of… place that reminds you a bit of the Hunter's Dream. However, there is nothing around as far as the eye can see. The floor stretches infinitely to all sides and said floor seems to be made out of water, yet you are standing on it without sinking like it is a solid surface.

Adam and Blake are together with you: looking just as confused as you are. They quickly disregard that to concentrate on the opposite trio of Micolash, Weiss and Nora.

"Tell us… why do you insist in defying fate?" Micolash starts, motioning your group with his arms. "There is nothing to be gained from opposing us… and all to be gained from becoming one of ours."

"You mean one of your mind-slaves," Blake scowls.

"No thanks. I like being able to decide things on my own," Adam supplements.

"Ah, yes… the illusion of choice… thinking what your actions… your thoughts matter. What a sweet lie," Micolash chuckles.

You narrow your eyes at that, already able to tell where this is going. Some of those afflicted by Grimm Hysteria often spouted fatalistic lines, doomsaying and even showed suicidal tendencies. However, it seems Micolash is the philosophical type.

Or, maybe you should say Herus is?

"Are you going bore us to death, or fight?" you ask, engaging your bracelets.

"I would very much prefer we exchange information. For example, the fact you can protect your thoughts, even at this distance, is fascinating. I wonder… is there som-?" you and Blake decide to just cut to the chase and charge Micolash. Nora and Weiss move to intercept. Do not listen to his words. Do not let him know.

While you clash with the mind-controlled women, Adam attacks Micolash, his blood-coated blade ready and swinging at the man's head… only for him to actually lean back completely, leaving his torso perpendicular to the blade.

The fuck… ?! you think, surprised that the emaciated-looking scholar is flexible enough to pull that off.

Then a blue crystal the size of a child breaks out of the watery floor and slams into Adam`s belly, launching him back.

You're forced to ignore it as Weiss creates glyphs around you, jumping from one to another at speeds that easily rival Ruby. You manage to defect using your bracelets and Aura, but you can't keep up with Weiss' speed and she manages to score some cuts.

Blake isn't faring any better with Nora; the student is just too strong for Blake to defend against. Even when she uses her shadow-arm, the pressure from the hammer strikes seem to make the Faunus' concentration waver as her arm deforms. She also can't simply snare Nora's weapon or arms and legs, due to the sheer strength the girl possess, so Blake can only play a game of "Keep-Away" and try to launch her sword at the juggernaught of a student.

Seeing that playing defensive is only going to have your defenses whittled down, you decide to go on the offensive and grab Weiss' blade when she overexert a thrust. Before you can punch her, a black glyph appears under your feet and then you feel like your entire body suddenly weights a ton. It's as if you're trying to carry a Goliath on your back. Your Aura still works, though, and it blocks Weiss' quick slashes and thrusts.

You see Blake flying back, her defenses finally giving in and her shadow-arm dissipating. Adam is still trying to reach Micolash, who just stands there, making some hand gestures as large, blue crystals shoot out of the lake-floor at the speed of arrows, forcing Adam back. Some crystals even fall down from the sky, further pushing the Cainhurst Knight back.

You activate the secondary trait of your Semblance to temporarily force Weiss back due to the heath, but her Glyph is not dispelling. That is, until Blake comes to your aid and touches the Semblance-construct with her newly reformed shadow-arm. You don't know what it's doing, but the Glyph wavers and loses form, collapsing into red particles and you can finally move again.

Adam jumps back and stand beside you all. He moves to intercept Nora, but she just sidesteps all his attacks with ease. Too much ease in fact.

It's almost like she… you look at the arrogant smirk on Micolash's face. Of course! "Adam, they're reading your thoughts!"

"Wha-Hurf!" the men gets kicked in his guts for that distraction and is launched back again.

"Blake! Can you use your-"

"I would love to, but there are no shadows here!" the member of Dawn's Song says, prepping your request.

You briefly stop and realize that Blake is right: there is not a single shadow being projected in the water-floor, or anywhere else. It's as if the lake you are standing on has some kind of light emanating from below your feet. Blake's Semblance, outside of restoring the use of her severed arm, is pretty much useless for anything else.

As if we needed any more reminders that this was a trap. you bitterly think.

Before you can form another sentence, Blake reshapes her arm into a thick barrier in time to stop Weiss' rapier from skewering her eye. You look from one Faunus to the other, as Adam is trying to recover his footing while Nora now mixes hammer blows and punches and kicks, battering the swordsman around as if he were a mere squire. Combined with the fact that they apparently can read his mind, it's no wonder Adam is doing so poorly.

You curse and charge at the red head, who sees you arriving and changes targets, trying to punch you. You take the blow (noticing how it seems even stronger than before) and use the power you've absorbed from it against Nora to send her flying back with a punch to her face.

"Thanks…" Adam breathes in relief and the two of you turn to see Blake doing a great job of avoiding Weiss' attacks, but not being able to do much else as she needs to alternate between dodging and using her shadow arm as a counter to any of Weiss' glyphs that try to trap her. "How about we switch dance partners?"

You glance at Adam and back at Blake and Weiss, knowing what the man is suggesting. The concern in your eyes must have shown, as Adam says:

"I might not be that good at disarming somebody without cutting some limbs, but, compared to how useless I have been, I don't see this being an issue in this case. Besides, I was one of Weiss' instructors. Baring her sister, I'm one of the people that knows the most about how she fights."

This doesn't alleviate your concerns. Even if Adam can play a good defensive game, he is still at a fundamental disadvantage.

"Guess we'll just have to make this quick then," Blake mutters as she turns to eye the still smirking Micolash.

"Squirm and crawl as much as you want. Close your eyes and deny all… reality cares not whether your will is strong or weak. All beings will end up the same!" Herus' mouthpiece says.

You all ignore that as his two mind-controlled fighters charge again. This time, you and Adam meet Nora and Weiss, respectively, as Blake advances on her former friend and colleague. You meet Nora's brute force with your own, knowing the girl can take a lot of punishment just like you. Adam keeps Weiss occupied, who, despite being able to read all of his movements, can't seem to actually hit him either.

"You're being too predictable, Weiss," the bull Faunus chastises the mind controlled swordswoman as he parries thrust after thrust. When Weiss attempts to use her Semblance, Adam cuts at the glyphs around him, channeling his blood to extend his blade and his Aura and breaking the constructs before they can activate. "And it seems you've forgotten how to fight someone who can counter your Semblance…"

You would whistle if you actually had the time for it, but you were too busy tanking Nora's heavy blows. Appearently, Adam wasn't kidding when he said he knew how to fight Weiss, despite her being able to read his mind.

Also, you never knew there was a way to counteract the Cainhurst family's Glyphs.

Your musings come to an end when Nora runs past you to get to Adam, seeming to realize that he was resisting in what should have been an easy win for the brainwashed duo.

"Oh no, you don't!" you use your Semblance to reinforce you legs and, with a leap, tackle Nora to the watery ground and quickly pin her in a submission choke. The juggernaught of a student still manages to struggle and almost manages to break your hold, but you flare the flames of your Semblance to warn her not to try anything.

She does either way and it forces you to apply more force, even using the power you had accumulated.

Damn! Does she have some kind of Semblance that allows her to completely ignore any kind of pain and discomfort, or is she going the way of those walking corpses outside? you really hope it's the former, rather than the later.

While the Cainhurst Knight and you buy time, Blake uses all of her agility and the new capabilities of her shadow-arm to wave through the rain of crystals that Micolash seems to be able to summon at will.

"How… intriguing," the Headmaster says as he avoids and leans his entire body back, as though he were in a limbo competition. Blake just keeps attacking, either using her shadow arm like a whip, or a substitute for her ribbon. Yet her blade never manages to touch the strangely flexible Micolash. "To fight so desperately, even though you can see the futility…"

Blake avoids another shower of crystals and sees Micolash point his hand at her. An explosion of… some kind of blue energy happens right at her feet, launching Blake back and completely bypassing her Aura, leaving her with burns.

Adam and you see that, but can't do anything for your companion as you too are busy fending off Weiss and Nora. You silently send a prayer that Blake can find a way to actually defeat Micolash.

"Why not let yourself just accept our offer? We can help you achieve that which you desire."

Blake grunts and kneels, glaring at the person who was once her colleague.

"Would you give Micolash back? Can you restore the souls of all students you've consumed?" the cat Faunus queries.

Micolash/Herus just keeps that insufferable smirk and doesn't respond.

"Of course you can't," Blake spits at them. "In that case…" she gets up. "My answer-" without warning, she launches her shadow arm at the man again. Micolash easily sidesteps the attack… and the limb suddenly splits into multiple tendrils at his direction.

For the first time in the fight, it seems Blake surprised their adversary as Micolash has no way to avoid that many limbs coming at him from all directions and-

The shadow tendrils phase through the Headmaster as if he is just an illusion.

"Wha-?!" a poison-green, Weiss Glyph appears at Blake's feet and tentacles come out ready to grab her. It says a lot about Blake's instincts and reflexes that she manages avoid that in the time it took Adam to slug Weiss across the face to stop her from trying this again.

"Huh… so you actually have the capacity of thinking beyond the obvious lines. How… troublesome," Micolash' tone is now devoid of humor.

Blake ignores him, knowing the man is probably not even there. Instead she is frantically analyzes the situation and thinks on what may be causing this. If the Micolash fighting them is not real, then he has to be some sort of projection. The question is "who is manifesting it"?

She briefly closes her eyes to try and detect the Auras surrounding her. It is a technique all prospective Hunters are taught as it is the basis for them to analyze their own Aura. You would do it, if it weren't for the fact that Nora has managed to get one arm out and is trying to awkwardly punch her way out of your hold.

"Blake! Don't just stand there!" Adam warns her as he sees several crystals coming down from the skies at the cat Faunus.

Blake opens her eyes and sees the projectiles coming at her just in time to dodge. As she does so, she suddenly throws her weapon at Micolash's general direction. A crystal rises from the watery floor, knocking the weapon away… until Blake's shadowy limb stretches to grab it and launches it again.

The blade seems to stop inches from the floor near Micolash's feet, though you all can hear the sound of metal cutting flesh and a… screech? Chirp? Either way, the strange pill-bug-spider-thing that is Romy appears with Blake's sword impaling its cylindrical body as it writhes in pain.

Micolash seems to flicker out of existence briefly and throws a glare at Blake. The Faunus, once more, ignores the illusion, practically blurring as she quickly approaches the small abomination and grabs her weapon's handle.

In a single movement, the dark-haired Intelligence Agent bisects the alien-looking insect, blueish blood flying around as the entire lake starts to blur and slowly disappears, giving way to Micolash's office.

You and Adam are surprised to have reappeared in what looks like the same spots you were before being… transported?

Then dark tentacles snare the both of you, coming from what looks like two shadowy portals at Micolash's (the true one, still sitting on his chair) hands. It seems the man finally got tired of playing with the both of you as you can feel the appendages squeezing your limbs and eating away at the protection of your Aura, as they suspend you both in the air, freeing Weiss and Nora.

"No more. This experiment was intended to see the extend of your protection against our influence, but your rebellious attitude has gone too far!" Micolash's voice acquires a strange reverb to it, almost like it's overlapping with another, inhuman one.

You try to fight and free yourself as you see Nora and Weiss getting closer with their weapons poised to finish Adam and you. The Cainhurst Knight just smirks at the mouthpiece, chuckling at what appears to be his final moments:

"So this was all some experiment to you? And here I was, thinking whatever was controlling this was smart."

"Is that so? Pray t-"

You soon realize what Adam meant when a sword comes out of Micolash's chest. Then shadow-spikes do the same, turning the mind-controlled puppet into a reverse-pincushion.

Micolash lets out what has to be the mother of all death wails. You're pretty sure the guys out in the campus' gardens could hear it.

Then several things happen at once:

The shadowy portals abruptly close, severing the tentacles holding Adam and you, the appendages flopping to the ground lifelessly.

Weiss and Nora immediately faint, but you and Adam manage to react quick enough to catch them before they hit the floor.

Finally, you hear can hear Blake's sorrowful voice from behind Micolash' seat as his scream dies out:

"I hope that this frees you… my old friend."

Then the sword and spikes practically disembowel the man as they easily slash out through his body. Black blood flies everywhere, staining the Faunu's blade and herself. The Academy's Headmaster is dead before he even hits the floor.

You hand over Weiss to Adam as you go to Blake, who falls on her knees, looking spent and exhausted. Her shadow-arm dissipates and she seems to be holding back tears as she basically killed what had been left of her friend and, with him, the entirety of the Academy.

"Blake…" you start, looking back at Micolash's body… just to find a skeleton wearing his clothes. "What the-?!"

Blake looks up due to your exclamation and, upon seeing the same as you, let's go of her sword to cover her mouth with her normal hand in shock.

"He… was dead the whole time?!" Adam vocalizes your collective astonishment.

"But… how… ? We were just fighting him… this doesn't-!" you speak, trying to come up with an explanation for what just happened.

"The Blood," Blake, even in the midst of mourning, seems to be on top of things as she supplies you all with the answer.

Still, you and Winter's personal Knight look at her in confusion until Blake points to the pool of blood beneath the clothed skeleton.

A pool of black blood…

Black blood that summons a memory of Iosefka showing you what she found out regarding the composition of the Blood… [Using your own blood to keep your puppet's form intact, even violating the laws of this world... your impulsivity will only bring you more distress, my child...]
 
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Well that has made things both better and worse, glad to see you back writing this, it's one of the few RWBY Bloodborne fics I like.
 
Good gods I'd forgotten about this one. Time for a reread I guess
 
Chapter 15 - 1
Chapter 15 - Hindsight

As your trio leaves the administrative building carry the unconscious girls, Winter is the first to see you and immediately abandon all decorum when seeing the unconscious Weiss in Adam's arms. Before she can get any questions out, Adam states:

"She's alive, only unconscious."

"Her Aura…" Winter points out in a rare tone of worry and dread.

"I think we're lucky that she has any left at all, considering…" Yatsu says, leaving the implications hanging in the air as he looks back at the corpses littering the campus' courtyard.

"They have probably been draining her for months, Winter," you say, trying to weight in.

"Let's just go back to Velvet," Blake advises. "If anything, we'll probably want to see if there were other side-effects from being exposed for so long."

None of you bother to elaborate on what Weiss has been exposed to. Adam is still trying to process everything he witnessed; once his life was no longer in danger, he could only form half-sentences as everything he went through finally dawned on him. You know that he will end up telling Winter (if only out of loyalty to her) and she will probably question Blake and you.

Better to worry about that when it happens. you think, deciding that you have enough things on your plate as it is.

While your group prepares to leave, you finally have time to analyze the aftermath of the battle:

As you've seen, the Academy's courtyard is littered with bodies in varying states of integrity. Winter and Yatsu have bloodstains on their clothes, indicating she probably haven't had the time to bother cleaning them. You try to sense for any Aura, but Yatsuhashi seems to notice it and tells you not to bother; they had already tried after everybody collapsed at the same time.

Like puppets with their strings cut… the strings in this case being Micolash…

Looking around again, you finally see what had been missing in this scenario: Laurence is by the lake, stream raining in front of his monstrous, flaming form.

"What's he doing?" you point out.

"After the battle ended, it just ignored us and went to the lake," Winter says. "I think he's trying to douse his flames with the water,"

Buuurrrnnn… stiiing.

And it seems it's not working if what you and Blake are "hearing" is any indication.

"Leave it be. It'll probably be too busy with his pain to try and hurt anybody unprovoked," Blake says in a tone of dismissal, indicating there is still no love lost between the members of the League and the tyrant of the Church.

Your professional side protests at the thought of leaving what is an obviously powerful and dangerous Grimm Subspecies alone, but the more pragmatic side, recognizes Blake is right.

Besides, who will come to Byrgenwerth right now, especially with the state Yharnam is in?

The journey back is spent in silence.

You and Yatsu carry Nora and Weiss respectively. Blake and Winter lead the away and Adam is covering your rear, sword drawn and ready for any Grimm that decides to jump your group.

None do…

The woods are as eerily free from the beasts of darkness' presence as they've ever been, which just serves to further unnerve you.

(Especially when you know why the Grimm purposely avoid the woods.)

Eventually, you arrive on Yharnam and can see smoke. Probably people burning more of their dead and-

"What the-?!"

Your group stop dead in your tracks at the Grand Cathedral plaza as you see burning crosses erected with what were definitely charred humans corpses nailed to them.

"THERE!!! MORE INFIDELS!!!"

Somebody yells, pointing at your group. They are wearing the black garb of the conscripted Church Hunters. A small mob soon joins them, all sporting weapons and firearms.

"It's the Cainhurst dogs!" one of them seems to recognize Winter and Adam's attires.

"Kill them all! REVENGE FOR YHARNAM!!!" the rest of the group repeat that chant and charge.

Before you can put Weiss down and try to reason with the mob, Winter simply puts up a glyph that stops their bullets dead in their tracks.

"Cease this foolishness!" the Cainhurst Princess starts. "We mean you no-" she stops talking when a molotov is thrown by one of the "hunters" and explodes upon contact with her glyph.

Winter curses as the mob is within reach.

Adam charges and the next seconds are a flurry of blades, blood and limbs flying, courtesy of Winter joining her knight with Rakuyo deployed on it's dual blade form. They swiftly execute their attackers, except for one. Winter cuts the man's arms and holds him to the ground at sword point.

"What is the meaning of this?! Who told you to attack a noble of Cainhurst?!" she interrogates the Yharnamite.

"We have every right to defend our home from the likes of you!" the man spits a gob of blood on Winter. It hits her coat.

The Cainhurst Princess narrows her eyes.

"Do you not fear pain of death, worthless cur?" Winter throws at the man.

"Better dead than a slave to depraved outsiders! Kill me, but others will come! We won't stop until all of the infidels that ruined our city pay. Revenge for Yharnam! REVENGE FOR YHARNAM!"

Winter seems to get fed up with the man and cuts his throat with a swift motion. You all can just watch the attacker gasps and chokes on his own blood until he dies. Adam curses and kicks the corpse to make sure it is dead.

"Winter… ?" you are unsure of what to say.

Cainhurst royals take attempts at their lives very serious. You can't exactly blame Winter for executing these people, considering you have two unconscious, defenseless people with you and the way they came at your group made it clear they weren't up to discuss things peacefully.

"Wha… what just… ?" Blake exclaims. The whole scene had left her gobsmacked.

"Let's go to the Chapel," Winter says in a commanding tone. "We can find out the situation there."

The "situation" looks to be that Yharnam has gone to shit as you all hear the sounds of battle and Grimm near the Chapel's entrance. You see Ruby and Valtr fighting against two Ursa and some League members shooting… people on the other side fo the plaza shooting Ruby and Valtr?!

Before any of you can think, Blake jumps out from the shadow of the nearest shooter and impales him with her blade. The other sees his companion going down and turns his weapon at her. The rifle is sliced clean by Ruby's scythe and Valtr clobbers the other shooter on his head.

"SURRENDER!!!" the man (apparently having found a new bucket to serve as his helmet) practically roars at their attacker-

"REVENGE FOR YHARNAM!!!"

-who opens his coat and shows some cylindrical objects with a lit fuse.

Ruby blurs behind Valtr, grabs the man and jumps back all in the span of a second. In the next second an explosion blows up their attacker into pieces, together with some gravestones nearby.

You hand Nora over to Adam and run to Ruby, calling her name.

"Yang? Blake?!" the red-clad woman finally seems to register your and her crush's presence.

"What happened? Why are people attacking you and… using Grimm?!"

You're starting to have flashbacks of your encounters with Grimm Cultists and the worst kind of outlaws, who routinely used Grimm as distractions or shock troops when attacking caravans and settlements. Are these zealots already that far gone?

"Because Yahrnam has devolved into complete chaos. This is the third attack just today," Valtr answers.

"Wait, what?!" Blake exclaims. "What do you mean 'just today'? We were only gone for a few hours. How did things escalate so quickly?"

"Few…" you don't like the way Ruby said that. "Blake. You, Yang and the Cainhurst group were gone for two days. I was thinking of sending someone after you when you didn't come back, but then the attacks started-"

"Woahwoah! 'Two days'?!" you repeat, completely dumbfounded at what the Leader of the League is saying.
[A time distortion... if my Child is already causing such effects with his mere presence, then does his power... ?]
"That's absurd," Adam agrees with your statement. "Our fight against Micolash in… that place couldn't have taken more than an hour at best."

The Knight looks back to Winter who nods at his statement, saying they hadn't been gone for that long from her point of view as she was just outside the building.

"Well, you can ask your aide. She came to us a few hours ago, demanding to know if you were already back," Valtr says, pointing at the Chapel, his tone curt and to the point. Upon noticing the look Winter threw him, the man amended. "I… I'm sorry… it's been a taxing day…" you can already see it as Valtr, usually so courteous and helpful, sounds is completely spent at the end.

Once you are all inside and being treated, after Velvet and Iosefka putting Weiss and Nora inside one of the beds in the adjacent rooms of the Chapel, you all discover that things are actually much worse than they looked outside. The leaders of the League, Jaune, Alfred and Glynda reunite in one of the map room in one of the towers connected to the upper floors of the Chapel to brief you all on the situation.

Winter and Adam went to talk with Coco and left Yatsuhashi as their representative in the meeting. The whole set up reminds you of a meeting of the Old Hunter's Council you've participated once when the Guild was warned of a massive Grimm Incursion led by a Humanoid Grimm and had to call for an energy meeting with the Guild's best.

The group tells you Alfred and Jaune came back with a small detachment of Executioners, saying those were the only people that agreed to come to help and the rest was holed up in the upper districts with the rest of the clergy and wealthy. They basically sealed all entrances to the Upper Cathedral Ward and warned that anybody trying to go up would be shot when approaching, no questions asked. Even Glynda couldn't get past the guards, so she had no way of speaking with her contacts and has been basically kicked out of her house.

From what the trio managed to gather from the Executioners that agreed to come down and help, the organization is basically done for; some have retreated into their homes and don't want anything to do with what is happening. Others basically became glorified thugs for the Clergy, who took over the upper districts and have declared that Yharnam is now facing what is basically called "divine judgement".

In the lower districts, a religious militia rose up, led by the more fanatic followers of the Church, which seems to include that Adella nun you've met before. They are basically hunting down anybody they deem an heretic and doesn't agree to join their "crusade to avenge Yharnam".

Yes… avenge.

From what little Dawn's Song managed to find out, it seems these people believe Yharnam has basically collapsed as a civilization and everybody is now doomed as their souls will remain shackled to their "suffering forms" and "lowly blindness" now that their spiritual guides have abandoned them due to the "depraved outsiders" and "blasphemous" heretics killing the leadership of the Executioners and members of the Church.

Of course, they conspicuously left out the fact that Laurence was distributing corrupted Blood to the populace and that most of the Clergy are still very much alive, but have basically decided to give the people in the lower districts the middle finger and fuck off to the wealthier parts of the city.

"It's not that they don't know." Lumnia says. "It's that they are blatantly ignoring it. They are like children throwing a temper tantrum; you cannot talk them out of it."

"Have you tried?" Yatsu plays the devil's advocate (he's always doing that: being the man who tries to bring a different perspective to a discussion).

"Did you happen to pass by a couple of burning crosses when coming back from the forest?" Ruby answers with another question. "Those were the envoys we've sent to try to open negotiations with them. They basically ambushed our people when they promised to take us to their leaders. These people are on a crusade to avenge Yharnam. Not restore or save it. Avenge… they pretty much spelled it out that they want everybody who had a hand in bringing Laurence and the Blood distribution down dead."

"So, to summarize, Yharnam is now splintered between three different factions: one being us and the other two wants us gone or dead," Blake replies.

"We knew there would be issues, specially with how everything happened with Logarius," Djura says, taking a drag from a cigar. Did he start smoking? "But this surpasses even our worse projections. Yharnamites are a stubborn bunch, I'll be the first to admit it, but murderous, religious crusading is a first."

"Yharnam never had a crisis of faith before like this one. The Blood became an intrinsic part of the Church's dogma and beliefs. The preachers believing it to be a holy medium or just a tool matters not if the people believe in it and the Church has been around since the city established itself."

You don't understand much about religion or religious people, but you did hear about some people that can be… extreme in their beliefs and devotion. Then again, every group had their bad apples and share of crazies and you knew some pious Hunters that had no problem denouncing the zealots of their faith.

Groups that became extreme to the point that this militia is sounding don't tend to last too long, because their zealotry (specially if it came accompanied with a side-order of mass-murdering) tended to make them foolish enough to paint a huge target on their backs. Even criminals would come to the Guild with information that helped take those groups down, because, in Coach Torchwick's own words, they were "bad for business".

Also, while the scholars who researched Grimm haven't come into a consensus on whether madness born of religious zealotry tended to attract Grimm or not, what the zealots tend to do, most certainly does attract Grimm.

"In other words, Yharnam is thrown into anarchy," Yatsuhashi speaks in a conclusive tone, taking you out of your reflection.

"I wouldn't say it's 'anarchy'," Lumnia comments. "But, I suppose to someone from Cainhurst it might look like it…"

You look at the entirety of the members of the League and… how tired they all look.

You try to think on something, but, as always, societal conflicts and politics have never been your strong suit. Roman taught you how to talk to people of authority and how to twist words to get out of hairy situations, but trying to appease an angry, murderous mob moved by religious fervor wasn't exactly a topic he covered. In fact, everybody in the Guild said that, if there are anti-Hunter people around, avoid them and don't rise to their provocations. If they escalate things and try to physically harm you, then you can counter.

However, there are those times when you have an entire settlement coming to hunt you down. In those cases, everybody is instructed to leave the premises immediately.

While the Guild puts a strong emphasis on your duty to mankind and its survival, in situations where the danger to the Hunter's life comes from the community/people they are trying to protect, the Guild prioritizes the safety of the Hunter in question.

"Changing the subject…" Glynda says, seeing as the conversation died down and nobody really has any suggestions or idea on what do regarding the miserable situation of Yharnam. She turns to you. " What happened that you took so long?"

While her concern a bit touching, you can't really think of the best way to break the news of what you… faced back in the Academy to them. After all, how do you explain that-

"Micolash's Semblance might have affected our minds and sense of time," Blake immediately says, making you and Yatsu look at her with raised eyebrows. When Glynda is about to ask, the Faunus elaborates. "The Blood mutated his Semblance into some sort of mind-controlling ability. We managed to resist, but… it seems it had some side effects we didn't notice."

You have to give it to Blake; while what she said isn't a complete lie, a lot of it is. Glynda, Lumnia seem a bit suspicious, but they don't dispute their Intelligence Agent's account of the event.

Ruby, obviously sensing that Blake isn't telling everything, looks at her crush and Blake throws back a look. You can only guess she means that they will talk later, because that seems to mollify the leader of the League.

You just hope you don't end up having to explain to them what happened to Weiss and Nora. It's already going to be difficult enough talking with Winter about that…
[Do not think you can rest, Huntress... if my Child has recovered to this point, then your problems are more then mere discontent among the deluded blind and the children of the Timeless]

A.N.: This one and the next one might be smaller than usual, as I am setting the stage and not much will happen. But, as we are finally entering the ending, things will soon get... well, you will see.

Also, as we are in the last chapters I think now is a good time to ask a question? Did anybody happen to notice anything... hidden in these last chapters? If you want a bit more context and lore, I suggest you... take another "look". You might something interesting.
 
Ever since a few quests back in the day vastly overdid that certain formatting trick, I've been somewhat irritated by its use. Here though it works better than it should I think. On a different note poor Yang never gets a break.
 
Chapter 15-2
Your sleep is dreamless for once.

After the agitation of yesterday you are in no mood to explain the Yharnam situation to Gherman as well. Specially when you were pulled aside by Winter once she finally got satisfied with Velvet and Iosefka's assurances that Weiss was going to be ok once her Aura recovered:

"I would like to know what exactly happened in your confrontation with Micolash and why does Weiss' Aura is… corrupted."

While you are naturally reluctant to discuss exactly what happened, since that would lead into you talking about the Child of the Dark and possibly sounding like you went crazy… Winter would have never forgiven you if lied to her. Not in this instance.

The Cainhurst Princess always takes anything that involves her little sister seriously, especially when it has the possibility of hurting Weiss.

And so you told you her…

Thankfully, Winter had chosen to talk with you in private, because you are sure there would have been interruptions, baffled protests and confused glances being thrown at you the entire time.

Instead, what you've got is…

Well… you didn't know what the expression in Winter's eyes meant, because this is the first time you'd seen she do that expression.

Though, the fact she didn't dismiss you or started declaring you insane was good.

"Winter? Please talk to me?" you asked, your voice sounding small and pitiful as you started getting worried.

The Cainhurst Princess shook her head and sighed:

"This… I don't…" she trailed off after that.

Great… I broke her. Way to go and not make yourself seem insane, Xiao Long.

"I need to inform her Majesty, immediately."

And now she's going to tell her mom! Grea- wait. Come again?!

You had looked at Winter in shock, expecting a lot of different reactions to the news, but nothing close to the territory of "I must tell the Immortal Cainhurst Queen about all of this".

"Umm… why, exactly? I mean… you certainly don't need her to tell the Guild I might be crazy," you had spoken.

"I don't think you've gone crazy, Yang. But…" another sigh. "Look, Mother told me… things. Things that I would dismiss as mad rumblings as well, if I hadn't… let's just a visit to the Rose Clan in Hemwick has a way of opening your eyes."

That was the first time you had seen Winter having trouble voicing her thoughts, as she normally is very eloquent and pointed in what she says. But, you understood why she was not able to find the right words.

She probably never had to talk to anybody else about something like this before.

"Also, if this 'Blood' indeed comes from this… entity, then we must tell her Majesty. I also fear we can't transfer Weiss to Cainhurst, if there is a danger of her transforming mid route."

Winter's tone was one that you've heard before when the woman is thinking on a plan. You couldn't help, but ask if she thought the Queen might have a solution for the crisis in Yharnam (at least the "everybody is about to turn into Grimm" part).

"Not Mother herself, but I think she might be able to contact one of the other Maidens and convince her to help us."

"Wait, really?! How?" you let a bit of hope bleed into your question.

"The Spring Maiden. And I think I don't need to tell you to keep this a secret," Winter pointedly glared at you, but you couldn't help the smile as you nodded. "Her power is that of manipulating the flesh and body of any living being. We call it Fleshcrafting."

Then you immediately felt a shiver going through your spine at what the name implied.

Despite the Maidens being common knowledge, few know the particulars of their powers. Amber and Annalise, the Fall and Winter Maidens, are the most well-known and everybody assumes their powers are manipulation of elements and immortality, respectively.

That is the truth, but not all of it, as you've come to learn.

While Amber does control the elements, she can do a lot, lot more. She once said that, if she wanted, she could cause hurricanes, thunderstorms or even tidal waves and earthquakes. Anything that fell under the realm of "natural phenomena/disaster" is something she could technically do.

Annalise, on the other hand, controls time. The reason she's effectively immortal is that she can reverse the effects of time in her body at will. At least, that is as far as you know, but if Amber is anything to go by, then you are sure the Queen of Cainhurst might be able to do some scary things such as stopping time entirely or maybe even rewinding it.

You try not to think too much on that, because the thought that there people with that kind of power around tends to put things into perspective of how insignificant you are in the grand scheme of things.

And that was before Gherman revealed that they might have even more things going on about them.

"Though… I don't know how much time we have," Winter said, bringing your attention back. "When Mother finds the Spring Maiden and brings her here… will there be anyone left to turn back at all?"

And that brought you back to the crux of the matter: Yharnam was undergoing a civil war right this moment. By the time Winter's message reached the Cainhurst Queen, who knew how many people would be left.

"I don't suppose you have a way to get the message faster to Annalise, do you?" you questioned, though you already knew the answer.

"Unless you know somebody with a mobility-based Semblance, like a portal, nearby, then no."

That's what you've feared…

"I promise I'll try, Yang. But-" Winter started, seeing your mood turning down again.

"But you can't make any promises, I know. I don't blame you Winter, It's just… this whole situation is too fucked up."

You sat down, spent with all the emotional highs and lows you've been experiencing lately.

Winter, surprisingly, had decided to hug you, though with some hesitation, as she is never one to initiate any kind of affectionate gesture.

You did appreciate and smile at her attempts, though.

As the daylight gives way to night and the full moon hangs down in the sky, you sit in one of the chairs near where Daniel used to be. You've visited Weiss and Nora earlier and both are still unconscious. Their Aura is slower to recover than normal, but Velvet attributed that to whatever experimental batch of Blood they might have taken in B-Academy.

The Church was attacked one time during the day, with people throwing molotovs on the windows and almost managing to catch the curtains and drapes inside the building on fire. They also brought Grimm again, who were wearing rags, indicating these zealots are not above using turned people.

Fifteen people died. Among them were members of the League, one Executioner that joined them and the attacking fighters of the religious militia, who resorted to blowing themselves up when defeated.

This is insane.

Winter told the leaders of Dawn's Song that she might know a way to cure the people of Yharnam, but it would require her to contact Queen Annalise and having her come to the city. While Ruby and others seemed hopeful at that, Lumnia was quick to remind them that it would take weeks for just the message to travel all the way to Cainhurst Castle.

For the Queen to make the journey, considering she would probably need preparation and to organize things… suffice to say, two months was the absolute best estimate they had, IF the weather around the icy continent's seas cooperated.

More than enough time for almost everybody in Yharnam to either die or turn.

Ruby said they should at least try and Blake and the others agreed. Winter would also send some Knights to the nearest Guild Division to ask for reinforcements as she and her own people would keep the bridge that gave access to the city blocked.

"That is not going to help calm anybody down," Glynda said.

"I think we are past the point where we had the luxury to care what people will like or not, Glynda. If it means we have the chance to save at least one person from this cursed blood, then let them hate and curse our souls, but at least they will live," Ruby told the blond in an assertive tone, sounding hopeful at last.

"Oh, I wasn't saying that to discourage you. Trust me, I have no intention of going down with those sycophants and blind idiots. But I'm sure Cainhurst won't hesitate kill anyone that attempts to breach the blockade and escape, right?" she directed that question to Winter.

"They have already been attacking us and we repealed any attempts," the Princess told them. "Let them come and impale themselves on our swords if they would rather die than letting go of their foolishness."

While you don't exactly approve of the way she voiced that, but you can't disagree with the sentiment; there is nobody left who can unify the people, yet you simply can't let the Blood be unleashed upon Remnant.

It's like all those times you've sat down and waited until the Hunters of Hunters inevitably started a purge on a settlement compromised by Grimm Hysteria, as you knew the people there wouldn't simply accept their offer of mercy.

"Something the matter?" you are called back to reality as Blake and Ruby both look at you in worry.

"You mean besides the obvious?" you didn't intend to sound so bitter, but from the way Ruby and Blake flinch, it seems you put more bite into your tone than you intended. "Sorry… it's just… This is like back when I've dealt with settlements affected by Grimm Hysteria. Only difference being, everybody might be dead when the cavalry finally arrives."

"You did what you could Yang. We all knew things would end up really shitty, no matter what we did," Ruby tells you.

"Shitty as in 'everybody in the city might end up dead'?"

"You would be surprised with all of the 'worst-case scenarios' we were considering," Blake says, apparently trying to inject a bit of humor into the situation. Seeing that you're not laughing, she immediately drops her attempts. "But I'll admit that the fact we might actually have a chance to save somebody from turning is beyond our most optimistic wishes."

"Blake is right. You did well Yang," the Crimson Sweeper and the Intelligent Agent touch your shoulders as she says that. "Without you, we wouldn't have gotten this far."

"And I probably would have died a long time ago, considering what happened in Yahar'Gul," Blake reminds you.

"I know all of that. It's just… I can't describe the sensation, specially when you haven't seen a purge to root out Grimm Hysteria."

Silence follows that. Ruby and Blake look between themselves and seem to exchange some message.

You see Winter sending Coco off to communicate the other Cainhurst envoys of what has been decided. Meanwhile, Ruby is motioning with her head to Blake, who raises an eyebrow, followed by Ruby motioning again.

The Faunus sighs and Ruby looks frustrated as she addresses you:

"Yang, since we will have to wait, what do you think about a little sleepo-" whatever the scythe wilder was going to propose is left unsaid.

"AAAAAAAAAAAAHHHHHHHHGGGGGG!!!"

Everybody in the room jumps as, suddenly, bloodcurdling screams fills the night as Nora runs from the infirmary like she is being chased by something out of her nightmares. Iosefka and all of the volunteers helping her try to stop the girl, but Nora simply tosses some of them around with her monstrous strength.

"IT'SHEREIT'SHEREIT'SHEREIT'SHEREIT'SHEREIT'SHEREIT'SHEREIT'SHEREIT'SHEREIT'SHEREIT'SHEREIT'SHEREIT'SHEREIT'SHEREIT'SHEREIT'SHERE!!!!" Nora repeats it nonstop as she looks like she's in the middle of a panic-induced, mental-breakdown. Clutching at her head as she violently shakes it.

"NORA!!!" You jump and go to the girl, trying to stop her rampage. "What the-!!!"


"IT'SCOMING!!!" she seems to recognize you as her eyes fixate on you. The sheer panic and desperation makes you stop. "IT'S COMING AND IDON'TWANTHISVOICEINMYHEADNAYMOREMAKEITSTOP!!!"
[So... you've finally decided to come to the battlefield yourself, my Child.]

"Who?!" Ruby manages to ask.

"IDON'TWANTTOOBEY! IDON'TWANTTOOBEY! IDON'TWANTTOOBEY! IDON'TWANTTOOBEY! IDON'TWANTTOOBEY! IDON'TWANTTOOBEY!"

Nora is left to rant and scream as she starts beating her own her head with her fists, as if there is something inside it that she wants gone. You look around for help, but Iosefka can only look on in astonishment.

Suddenly, Nora looks up, pushes you aside and tackles Ruby. Blake is on her in a second, pushing the deranged girl away from her crush for fear of what the berserk could do to her.

She didn't need to worry, because Nora didn't intent to hurt Ruby.

The former student just wanted the rifle strapped to Ruby's belt.

"NORA!!! DON-" you're too slow and can only yell for the girl as she puts the muzzle of the weapon in her mouth.

The floor and your clothes are painted with Nora's brain matter and blood in the next instant.

Everybody in the chapel is still with a horrified expressions in their faces.

While your brain tries to process what you just saw and the shock of this sudden suicide, you start to notice that there is a red glow coming from outside, bathing Oedon's Chapel in a macabre lighting.

Then the screams outside reach all of you…

...[Fear not, Huntress Yang. I shall observe and watch over your struggle.]

(What is this ringing in your ears?)
 
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It wouldn't be Yarnham without the tragedy, but poor Nora, you definitely deserved better than that.

Yang needs a lot of hugs, or booze, or both I guess.

Over all this is very much a set up chapter before a final plunge I think, while I can't know the author's end game, it very much seems like dawn must come soon one way or another.
 
Interlude - Blood Moon
Paaaaiiiinnnnn… why… whyyyy… ? … burniiingg…

[Huh… still here?]

Neeed… sooothhe…

[You can't even understand me anymore. You sought my power, altered my Blood to fit your designs… yet, in the end… was too weak to shoulder its power.]

Paiiiiinnn…

[Your mind really is destroyed. How… utterly pedestrian. It seems to be your kind's fate to repeat the same actions that led to your destruction. Never learning anything from your predecessors…]

Stilll… burrrrnniiingg…

[… my Mouthpiece is dead. The puppets have been cut down. And those Huntresses… -MOTHER- has to be involved. There is no other explanation for how they managed to evade my Edicts and the Mouthpiece being unable to penetrate their minds.]

Burrrrniiiinnnggg…

[Very well… I tire of this charade. My powers are not completely recovered, but with the state of this world's civilization, I might not need to be at my strongest. And, thanks to you, I already have enough Splinters of my Shards to call upon.]

Paaaaaiiiinnnn…

[This time, I'll make this work. I'll wipe this world of the children of men and carve my place, as it should have been from the start.]

Buuurrn- … … NO!!!

In Byrgenwerth, the prone form of the flaming Grimm that had once been Laurence, the Scholar of the Nightmare, recoils in pure, primal fear as the waters of the college's lake agitate violently and a serpentine form quickly shoots out of it.

Laurence never had the chance to do more than look on in horror as the blurred form pulls it into the water. A huge curtain of steam rises as the mutated Grimm's heated body impacts with the water.

Eventually, the steam dissipates until the view of the lake's surface is unobstructed once more.

Then the lake erupts again as a gargantuan form rises from the deep waters. It's as tall at the Observatory tower of the building besides it. Without a care, the creature pulls itself into the courtyard, breaking the columns that held up the veranda giving a view of the lake and puncturing into the walls of the building, carving deep gouges into the structure as if it's made of paper.

Eyes… uncountable eyes open along the body of the creature as it takes its first "steps" into the surface after being hidden away for so long.

[This world has forgotten my presence for so long. Just the better. No great souls to stand in my way…]

There is a loud noise, like bones breaking and flesh being rendered. The creature lets out a roar/shriek/wail/screech/——- and the sound of glass breaking echoes through the entire academy.

[No Laws will hold me down!]

It's eyes turn skyward, looking at the moon.

[Watch me -MOTHER-! Watch me claim my place in this world. Watch me leave Your Shadow and become more than just a Child.]

As if to answer that proclamation, the moon changes color. In the blink of an eye, its silver glow is replaced by an ominous, blood-red light.

[OBEY!!!]

The message is sent in the direction of Yharnam as the creature makes its way there. Already, screams can be heard from that direction.

- / - / - / - / - / - / - / - / -

Old Huntress's Amber's hand stops mid-writing as her eyes widen. She looks out of her windows and sees it clearly in the sky: a blood moon.

Her whole body trembles. It's as if something deep within her is telling her something is observing their world writhe in agony…

- / - / - / - / - / - / - / - / -

In the throne room of Cainhurst Castle, the Immortal Queen raises from her throne and runs up to her windows, looking out.

It's supposed to be the middle of the afternoon, yet, she can see it there, in the sky, a moon bathing the world with a blood-red light.

She saw that moon only once, long, long, long ago…

Annalise grits her teeth, debating if she should freeze time and run to gather the others… then she remembers it would be more than useless.

Plus, it would risk bringing more of the Children of the Dark into Remnant…

- / - / - / - / - / - / - / - / -

In a cabin, in the middle of a remote forest, the Summer Maiden felt… something. Like a ringing noise mixed with whispers in her mind.

When she looks up, she sees through the trees' canopy a Blood Moon high in the sky.

Somewhere else, the Spring Maiden stood still and let her backpack fall as she can also see the now crimson, celestial body bathing the land with an ominous, red light.

- / - / - / - / - / - / - / - / -

In the darkest depths of the ocean, where no light could possibly reach, an impossibility happens; the light of the Blood Moon reaches and touches an ancient, gargantuan form.

It has remained there since The Arrival. The only survivor of its kind, while all of its kin either degenerated into primordial puddles or went insane and were crushed by the Laws of Remnant and those that lived on it.

Only she survived, thanks to finding out that water allowed her enough leeway to maintain her newly conquered sense of self and smoothed the transition of her form into one that conformed to the Laws of the world. To complete the process, she went into a deep slumber.

But now, she's awoken…

She can hear her Creator: calling her, demanding she -OBEY-.

But she doesn't want to… not when she evolved and became more than a mere Shard.

She hopes Herus doesn't find her…
__________________________________
A. N.: A little something before we enter the endgame.

Over all this is very much a set up chapter before a final plunge I think, while I can't know the author's end game, it very much seems like dawn must come soon one way or another.
Oh, don't worry. Even the Soulsborne games aren't that much of a grimfest (even DS3, the final game of the trilogy, where you literally see what can be described as the end of the world's lifespan; when there is nothing more that can be burnt to sustain its Fire, you still have a glimmer of hope in the form of the new Painted World).

So, in the end, dawn will certainly come. Whether people wish it to, or not... whether you are ready or not... dawn will always come.

Yang needs a lot of hugs, or booze, or both I guess.
Couldn't agree more. But, unfortunately, those are in short supply in Remnant's current economy.:p
 
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Hmm, now is this Kos (some say Kosm) or Ebrietas I wonder, in either event, punching out a Great One is going to be difficult.
 
Chapter 16 - 1
Chapter 16 - To Carve its Place

Right as you get up, everybody in the room, save for Blake and Winter, goes on their knees, clutching their heads or abdomen, as if they are in intense pain. What worries you the most is that every single one of them starts giving off that feeling of wrongness that you've always felt before somebody turned.

"W-What's happening?!" you go to the nearest Yharnamite, who happens to be Lumnia.

"Th-this…. it… it hurts… !" is the only thing she manages to say.

"Somet-thing… there is…! A voice… in my head!" Valtr murmurs, but loud enough that you can hear him.

"Voice?" you ask, but everybody in the room, seems to be contorting in pain.

"Yang! What is going on?! Why are their Auras getting so distorted?!" Winter exclaims in a mix of apprehension and fear.

The screams outside don't let up and are now mixed with howls and growls that you identify as belonging to various Grimm species.

You then realize what is going on:

"They're turning…" you breathe out, eyes widening. Why?! Why now?! Why are all of them at the same time?! [My Child has played his hand, it's time I play mine.]
Before you can say anything else, you hear rapid footsteps behind you.

"Weiss?!" Winter exclaims.

Indeed, Winter's younger sister is up on her feet, looking frantically around and seeming to take in everything that is happening around her. Winter immediately goes to her sister, but the youngest Cainhurst heiress says:

"We don't have time. Herus has proclaimed his Decree." [As the originator of the Shards your kin calls Grimm, my Child can broadcast one absolute order that all of his Shards in the area must adhere to.]
Somehow, those words make sense to you.

"What do you mea-" Winter starts.

"We need to move immediately. It's coming this way," she looks at you and Blake. "It wants to ascertain whether you two are contracted or not."

You feel a shiver running down your spine. (Why is that-)

"Ruby?" Blake exclaims as her crush starts getting up.

You look back at her and can see that Ruby's wrongness isn't mounting like everybody else's, but she still sweats and looks like she's struggling.

"Wha… what do you…?" she asks Weiss.

"I'm connected to Herus, I've been under his direct influence for years," you can see Winter clenching her fingers at hearing that. Weiss looks around. "If we don't move, we will end up like them or worse," the younger Princess pointedly looks at Nora's corpse as she says that last part.

Everybody in the room, save for Blake, Winter, Weiss, Ruby and you, starts shuffling/crawling away. You try to stop one of them, but Djura speaks up:

"If you value your lives RUN!!! Leave us and save yourselves!"

You stand still, unable to do anything, but watch as those people, some with their eyes now glowing a menacing red and others coughing up blood, do their best to leave the premises so they don't attack you when they turn.

There… was never any chance… was it? you realize as Winter holds your shoulders and force you to move, following her little sister, who seems to be the only person in the room with any idea of what to do.

Weiss guides your group out of the main entrance. Here, the sounds of pain, terror and Grimm become almost deafening. The entire city is turning , becoming what is possibly one of the largest Grimm Nest in Remnant's history and there is nothing you can do about it.

Then you see it.

[Your minds are not not ready. I'll protect you, but do not attempt to understand.]

(There is that ringing in your head again)

It's the size of the Grand Cathedral, but you can't see the lower body from where you are, as the buildings block it. All that you can see is two long necks with demonic-esque heads with tentacles for hair, glowing red eyes that hold the malice of Grimm and intelligence that you've never seen in any of those beasts. The creature is also the same midnight-black as the Predators of Men, making it very clear where the latter came from.

It has three rows of rust-colored, dagger-like teeth and it's long necks are cover in eyes. Staring, twitching, rolling eyes. Too many to count…

It makes you nauseous just looking at those things as some seem to want to bulge out of the abomination's neck, but are being squeezed into place by it's thick skin, which you couldn't tell if is composed of scales, fur or just plain skin.

Just… trying to parse what you are looking at is giving you a mighty headache.

(At least you're not paralyzed in primal fear, like the last time you've seen a Child of the Dark.) [Having you paralyzed by My Child's visage would not do. Though it seems you've accumulated enough knowledge to mitigate the effects of their presence.]

You hear the sound of retching besides you and see Winter going on her knees, hyperventilating as blood runs from her nose and ears. Her hand is covering her mouth and it seems she vomited on it. It's like she lost control of her body just from looking at Herus.

Strangely enough, Blake, Ruby and Weiss don't seem affected…

The younger Cainhurst Princess helps her older sister, telling her:

"Breathe! Focus. Don't let your mind be cluttered. Discard any thoughts unrelated to surviving and fighting," she sees you and says. "Insight blasts like this is enough to kill most people."

You gulp, completely believing Weiss.

"Wh… ho… what can we… do against that?" Winter breathes out, sounding, for the first time since you've knowing her, absolutely terrified.

You can't blame her. You don't even know how you are keeping your cool in this situation, considering that the abomination that started this whole tragedy is right on the city's doorstep and ready to kill everything in its path.

Even from this distance you can feel the sheer, oppressive power it emanates. Not even its sibling was this bad.

But then, that wasn't the whole thing we've fought against. It was only a shard.

"We need time," Weiss tells you all. "… siste- Winter," she turns to her big sister. "I… I need you to…"

You know what Weiss is going to ask of Winter and have half a mind to stop her…

"… I… see… do you know of a way to stop… that?" the older Cainhurst Princess asks.

"I do. And… I wasn't very cognizant, when you've rescued me, but I guess you came with a whole company, right?"

"Yes. I have to run back to the gates… see how many are still left."

If Winter had that kind of reaction at just seeing Herus, who knows what happened with the other Knights.

"Keep it's attention on you. Actually, destroy the bridge if you can."

"But that would- !" Blake starts, but Ruby, who is now standing, even thought you can still feel the wrongness in her increasing at piece meal, raises her hand to stop Blake, shaking her head as the Faunus looks at her.

You all know what this implies:

Herus can't be allowed to escape into Remnant. No matter the cost…

Winter just nods and hugs her little sister, who seems a bit surprised, by the sudden gesture of affection, but smiles for the first time and returns the hug.

"I love you, little sister," you hear Winter whisper and can even see tears in her eyes.

"Me too…"

The two separate and the older sister takes off to the gates.

Then you hear… a sound.
[Ignore it. Do not try to understand.]
It's like a ———, yet it's not.

It comes from Herus and it sees you!

Weiss grabs your hand and you all run in the direction of the Grand Cathedral. Grimm start pouring out of everywhere.

"IGNORE THEM IF YOU CAN!!! WE HAVE TO REACH THE CATHEDRAL! NOTHING ELSE MATTERS!!!"

It's easier said then done. The concentration of Grimm grew so much that you can see dark particles in the air.

Ruby starts to shoot. Weiss summons a few Glyphs and… things come out of them like giant tentacles that bash a large quantity of Grimm aside, fireballs and even what looks like shinning stars that burn everything they touch.

Blake and you form the tip of spear, pushing/punching aside anything that got too close to the smaller girls. Blake's shadow arm contorts into several different forms, slicing and dicing anything that gets too close and her sword can't hit on time. She even manages to grab smaller Grimm and use them to bludgeon the bigger ones.

You would compliment her on such, if this were any other situation. Also, the fact that Blake's face is contorting into an expression of feral fury is starting to worry you, as the shadows she's controlling almost seem to erratically twitch every now and then.

"High ground!" Weiss shouts and you all jump off the ground and the walls, getting up on the roofs and the Grimm just close any gaps you managed to make in their numbers.

It's like, for every Grimm you kill, three pour out of every nook and cranny of the alleyways to take its place.

You've had to fight in the middle of a Grimm Incursion a total of two times.one of them in a relatively large village with some cramped spaces and even then it didn't feel this claustrophobic.

Getting to the roofs, your group can finally see the stairs to the Grand Cathedral and there are so many Grimm cramped there that the dark particles practically form a black river with red dots on it.

"Now what?!" Blake asks. "We can't just jump there with those numbers."

Looking among your equipment you find the Nature's Wrath crystals you had in reserve, including that multicolored one…

"I doubt even if we detonate every single crystal we have it would be enough to clear this much Grimm," Ruby says, noticing what you are doing.

Weiss is about to say something when you all start hearing something different amidst the chorus of snarls, growls and howls:

Enemies… enemies…

There is a commotion and the sound of metal ripping into flesh. Looking down you all see a very big Ursa Major coming up the steps-

RIP! TEAR! CHEW!!!

And attacking its kin with claws, bites and… that's-

"Valtr?!" Ruby exclaims, covering her mouth at seeing the rags the Grimm is wearing. among them, a strange metal collar on its neck that seems more like a bucket that was blown up from the inside.

It's also using Valtr's signature weapon to clear a path among the Grimm, who seem confused at seeing one of their bigger brethren attacking them.

DEVOUR!!! DEVOUR ALL ENEMIES!!! REVENGE! REVENGE FOR THE FALLEN!!!

Some bigger Grimm try to stop Valtr, but the former Huntsman is so big and burly, that he completely shrugs off all of their attacks, bitting off and shallowing the heads of those that attempted to stop his rampage.

"What-?!" you let out, just to hear some louder sounds down in the city; explosions, rumbles… Buildings falling off… "Is… is the members of the League… fighting against the Grimm even while turned?"

You remember Qrow seeming to recognize Ruby before being decapitated. Her mom also knew her right away.

"They are using the willpower of their souls, combined with the Grimm's will to survive to maintain whatever semblance of self they can," Weiss explains. "To resist Herus' command… it takes a lot of willpower. Not all souls possess that power.

"And even now… I think those of you with his Blood, can hear his whispers. Can't you?" she looks at Blake and Ruby.

"How do you-?" Ruby starts, but is interrupted by a ——-.

You hear some… sound. A reverse "retching"? Whatever word you can use to describe it, the fact is, it's coming from Herus. Looking back at the abomination, you see one of heads had all of the eyes along its neck disappear as it opens its mouth, distending its jaw and produces a mass of pulsing, twitching, melded together eyes bigger than its head from inside its gullet.

Never before in your life have you wanted to eject all of the meals you've eaten like in this moment. It's soon overtaken by terror as you see several of the pupils converge into several points on the mass of eyes and start to shine.

"TAKE COVER!!!" Weiss doesn't even need to tell you all that before you dive into the alley.

Large beams of purple light shoot out of the mass and scour several different points in the city. The one nearest to you completely covers the steps leading up to the Gran Cathedral.

DEVOUR ENEMIES!!! DEVOU-

Valtr is silenced the moment the beam covers him.

Explosions soon follow, almost throwing you all back to steps before the Oedon Chapel. Luckily Weiss had put up a large glyph to shield you all from the wind generated by the massive explosions.

When it passes, you can see a trench where the stairs used to be; the earth still smoldering hot from the destructive beam that obliterated everything in its path.

"NOW'S OUR CHANCE!!!" Weiss declares, enhancing her feet with Aura and taking off, hopping over the spaces where the stairs used to be.

Ruby, Blake and you follow suit.

No time for mourning the fallen. you tell yourself, steeling your mind and focusing on the mission. Nothing else matters, right? We'll all be equally dead if we fail.

Herus seems a bit occupied as you don't feel it tracking your movements like before. Also, the sounds that you associated with the newly-turned, rebellious Grimm have ceased. It seems that attack was meant to kill off all rebellious elements.

Your quartet finally arrives at the doors of the Grand Cathedral, which are wide open. From the claw marks all around it, it seems there were people inside that turned and joined their new brethren downstairs.

Your group then hear a loud explosion, which attracts even Herus' attention. Looking back, you see large, smoke clouds coming from the direction of the ravine, beyond the city's gate.

It seems Winter managed to collapse the bridge, cutting off that route. Herus would either need to turn and leave via the forest or climb to the highest points of the city to find an alternate route.

Your quartet spends a few seconds looking back at what is happening in the city: fires raging everywhere, entire sections missing from Herus' attack and the howl and growl of Grimm continuing, with none of the human sounds present anymore. It seems everybody in the city has turned.

Then everything devolves into disaster…

Suddenly, you hear a sound of metal scraping flesh and bone and you look to the side to see Ruby with her eyes wide in shock as a thin, needle-like blade protrudes from her chest. Your and Blake's jaws drop as the blade retracts and Ruby is kicked down the stairs.

Behind her is that illusionist Grimm with the grinning mask, who jumps down the steps and turns around to all of you.
[Do not let emotions cloud your mind. Open your eyes and understand what is going in your surroundings.]
While you want to be so pissed at her, you can't help, but notice the humanoid Grimm's movements are vastly different from all the other times you've seen her; instead of the smooth, fluid movements she used when dodging and dancing around your attacks, they are now more… rigid. Also, her limbs seem to be jerking every now and then.

Don't…

The Grimm's voice reaches you:

Bait… can't… contro-

"YOU MONSTER!!!" you practically jump at Blake's roar as she blindly charges at the Grimm, who jumps down the stairs again.
[She's not listening... it seems My Child found a way through to her.]
Don't… trap…

"I'LL KILL YOU!!!"

"Wait! Blake!" but your warning comes too late as Blake gives chase to the humanoid Grimm, blinded by her hatred at somebody inflicting a mortal wound at Ruby. By the time you actually think on giving chase to the Faunus, they are already at the foot of the former stairway and racing across the Cathedral Ward.

Weiss grabs your arm and makes you look back at her:

"We don't have time."

"But-!"

"Herus might not understand us, but it knows enough to bait us using our emotions and ambitions. She's protected from his direct control by the contract, but even that protection isn't absolute when she's had his Blood inside of her body and he can still whisper and incite certain emotions."

You don't understand why Weiss is telling you all of this now. Why is she bothering with this when Ruby just got attacked and Blake is-

"I don't have that much time either, you oaf! Or did you forget where I was during the last years?!"

That is when you notice that Weiss is sweating and her arm and legs are trembling. Understand finally hits you: Weiss says you don't have time, not because of Herus closing in, but because she won't be able to ignore its calls forever.

You grit your teeth and look back at Ruby… and to your shock she's still moving! She's slowly trying get up, even though blood is dripping out from her wound and her breath comes out in rasps as her heart was clearly pierced.

Yet, she's coughing up blood and now looks back at you from her position, with her arms barely holding her above the ground.

"R… un…"

Her eyes start flickering between their normal silver color and a glowing crimson. It seems that blow has agitated Herus' Blood inside of her and she now can't hold it back.

"But…" you look between her and Weiss, who tugs you insistently to the interior of the Grand Cathedral.

"Ple… se… save us!"

You stop resisting Weiss at hearing that.

You know that tone… you've heard it from people during hunts who too injured to be treated or taken somewhere quick enough as the Grimm were closing in. They didn't want to be devoured or be a burden while you had to fight back and focus on your own survival.

You grit your teeth, turn your back to Ruby Rose and let the tears fall as you accept her request to save their souls from the Child of the Dark.

What happens next is a blur as you just follow Weiss up to the altar at the back of the cavernous Grand Cathedral. You don't see what she does, but the whole altar shudders and starts lowering down with the two of you in it.

Eventually, you wipe the tears off, feeling… hollow?

(Shouldn't you be feeling bad- scratch that. Horrible at basically leaving Ruby and Blake to suffer a painful fate at the hands of that abomination? What's wrong with-?!)

"I'm sorry," Weiss calls you back to the situation at hand.

"It's… not your fault," you sigh, wrestling your emotions back under control.

"They were your friends, right?" you just nod to her. "I… sorry. It's just… everything feels so… strange. I've spent years being a prisoner in my own body, having to constantly filter what thoughts were mine and what were Herus'. Then, suddenly, its voice stops.

"But, what do you do when a body that wasn't yours for years is suddenly back under your control?"

You don't answer, neither do you interrupt Weiss, knowing she's now venting more than anything.

"Everything feels so… I don't know how to describe it. 'Empty'? 'Unreal'? It was only when - It - contacted me that I actually managed to get back in control."

You throw a shocked look at Weiss, as you notice the way she speaks about an "it", which clearly isn't Herus. Your mind immediately goes to the only other thing that could possibly fall under that category. Weiss seems to notice your realization as she simply gives you a pointed look, nodding.

Then she changes the subject:

"This elevator was built when Laurence took over the Executioners and after distributing the Blood to the clergy. I remember, because I was with Micolash as Herus used his influence to make people ignore it as he was brought up and boarded in a carriage to be transported through the city. It goes all the way down to the entrance of the Pthumerian Catacombs."

"You mean nobody raised an eyebrow when a clearly alien monster was being brought up this?"

"With Herus close by, Micolash's Semblance is amplified to the point it could basically mind-control anybody that has the Blood in their bodies. He could basically erase their memories if he so wanted. It helped that, when it was weak, Herus was only the size of a dog."

You try to imagine the gigantic abomination above as a mini-horror and find no humor in the picture, not with what Weiss tells you it could do to people.

Either way, there is one more pressing question you know has to be asked here:

"What are we going to do on these catacombs? From what I've heard, I doubt there is an escape route down there," Weiss is silent as you say that, pointedly refusing to look at you. "Weiss… ? What is down there?" you start to get worried as the Cainhurst Princess remains silent.

The platform then stops with a sudden jolt. The space around you has shifted to a rocky cavern with a tunnel going deep in, illuminated only by torches and lanterns.
Weiss gets off the lift and you follow her. You try to press her for answers, but she remains stubbornly quiet.

"Seriously Weiss, why the hell are we down here?!" you start getting impatient with all the quietness.

"To kill Herus," is all she says.

"Ok… how?" you prod.

"… you know about Nature's Wrath, right? How it was discovered and mined from the Catacombs?" you force yourself to actually not interrupt Weiss and badger her to answer what you've asked. "Well, we've discovered that, much like other minerals, Nature's Wrath forms veins in the underground. There are innumerable veins that, according to theories, span throughout the entire Yharnam Ravine.

"It was by following these veins that they went deeper into the Labyrinth and eventually found the chamber where Herus was sealed. It seems that all the veins converge into that place."

"And… ?"

"Nature's Wrath, as the name suggests, seems to be a manifestation of the laws and will of Remnant in the form of the powers under it, in other words, the elements of Nature. According to the analysis, these veins formed after Herus was sealed there.

"You probably already know how volatile the crystals are. So… why do you think the world would form such a quantity right in the place where its enemy is sealed."
Both of you stop walking as it dawns on you exactly what you are doing down here. Or rather, what you will do down here.

Nature's Wrath is very volatile; if you hit with enough force, or put too much Aura, it explodes in your face…

"Tests showed that when the power of the crystals is released in a violent manner, it accumulates if any other crystals are caught in the explosion. So, in theory, if we ignite the crystals in the Altar of Despair, in the deepest chamber of the Pthumerian Catacombs, it should create a chain reaction big enough to engulf the entire region and take Herus with it."

Weiss doesn't look back as she says this. Her tone is so dispassionate… like she knows she should feel bad for what she is saying, but doesn't really feel it. In three steps, you reach, make her turn and grab her by the collar of her dress.

"So this is a suicide mission? No. This is basically extermination and you're saying it's okay for everybody, your sister included, to be collateral, is that it?"

You should be angry. You should be furious at what this girl is asking of you.

"Are you really that unfeeling that you're completely ok with the idea of blowing up the city just so you can take out that thing?!"

Ah, here comes the anger.

"Even if that wasn't what I was tasked to do in my contract, tell me: do you have a better idea? Don't forget: if we fail, Herus will go on to ravage the entire world and will not stop until every last human and Faunus is exterminated."

"AND SACRIFICING EVERYBODY UP ABOVE IS A FAIR TRADE?!?!?!"

You didn't want to shout, but everybody in this damn city is always talking about "worthy" sacrifices for "ascension" or "progress" and the myriad of bullshit excuses you've got tired of hearing from the few Grimm-in-men's-skin that you've met during your career as a huntress.

"What makes you think 'fairness' and my feelings about this whole ordeal even matter here?!"

"WHAT DOES THAT EVEN MEAN?!?!?!"

"IT MEANS WE'RE BOTH PAWNS!!! IT MEANS THAT WE'RE NOTHING!!!" this time Weiss shouts back.

The heat that you had building up dies at that declaration.

Even though you want to be angry and fling insults and curses around… even though you want something to point all of the fucked up things you've dealt with and the fact that you know everybody is going to die… Weiss' words penetrate through that and bring forth something you've being ignoring until now; something you've been trying very hard to suppress, least you despair and just… give up.[Why do you insist to ignore this truth?]

But the young Cainhurst isn't about to pull any punches, when you finally decided to confront her. She sees your weakness and seizes it:

"Face it; if it weren't for - The Dark - taking an interest in us we would have died and/or gone mad twenty times over. Hell, I'm, for all effects and purposes, insane! Or do you think the effects of spending years as a prisoner inside your own body, having trouble to differentiate between your own thoughts and the voice ordering your body around, could be undone by simply silencing it?

"My brain and thoughts are more attuned to Frontier than anybody right now. When your party killed Micolash, it freed my mind, but the damage had already been done. For all effects and purposes, my body should be in a coma as my thoughts are left wandering the Frontier, since everything there felt much more… real than being down here.

"I literally just came back, because - The Dark - contacted me when Herus declared its intent. And since I was closer to the other contract holders and had the knowledge necessary to put the failsafe that Remnant itself had in place, should the seal on Herus ever be broken, - It - put me back in my body with clear instructions of what should be done."

At every line, your grip on Weiss' collar loosen and your expression goes slack as you process everything that Weiss just told you… everything that Winter won't get to know that her sister suffered and the way that speaks of herself, as if she isn't the person standing right here.

"But, let's forget about all the drama surrounding me, shall we? After all, what does it matter the torture I was put through? What does it matter that nothing I'm doing right now is my own decision? Because, the truth of the matter is: our wants, our desires, our choices… they mean absolutely nothing!

"The extent of your 'choices' is: go up there and die to Herus, or continue down and follow the contract - The Dark - gave you. Notice the theme here? You're just a vehicle for their wills. What you want or feel does not factor into the equation. It's irrelevant, because that is what we are before these beings that are so far beyond our understanding: nothing.

"So, I ask of you, Huntress Yang; what does it matter what you or I think or feel about this situation? Because, if you didn't get the picture, you can rant and rave all you want and try to rebel, but the end result will be the same: you will play out whatever role was chosen to you by one entity or the other and you can voice these protests and feelings to the empty space for all the good that they will do."

Weiss doesn't wait to see if her message stuck and simply continues onward, assuming you will follow her.

… I should just ignore her. I should ignore her words and orders- and then you would… [What would you do? Why this insistence on being so defiant? It's both curious and vexing how you and your kin choose to use the gifts we bequeathed your souls. How did the ability to learn and understand became this almost instinctive will to rebel?]
You follow after Weiss in complete silence.

Eventually, you both arrive at a large archway sculpted out of the cavern that seems to mark the entrance to the labyrinth, as beyond it you see smooth blocks, walls and floor. There are some still lit lanterns and torches, as well as some… strange plants that glow in the darkest corners.

Then Weiss goes on her knees and starts to take deep breathes.

You go help her, but the girl just waves your hands away as she sits against the arch.

"I… see… it's as - They -… said…" her breathing is laborious and you can see the sweat pouring down her forehead, as well as feel her Aura starting to distort.

"Weiss… ?"

"Listen here, you oaf…" she still has some energy to be snarky, it seems. At least it's better than when she was dressing you down. "You want to go down to the lowest levels until you find a large concentration of crystals. From there, it's just following them until you arrive at these huge doors that give way to the Altar of Despair, in the heart of the catacombs.

"Once there… I… don't know, just… struck a match and blow up a crystal, it doesn't matter! … just make sure you get one of the clusters close to the veins and the chain-reaction should do the rest."

You want to say something else, but you don't. What can be said at this moment?

Except, maybe, for-

"Do you… want me to… ?"

"I've came prepared…" Weiss takes out a small pistol that you didn't even notice she grabbing. probably back in Oedon after she woke up. "Now go! We already lost… enough time as it is with our… little chat…" she continues breathing deeply as she fiddles with the gun. Her Aura starts venting, though not as violently as all of the other people you've witnessed.

"…"

You give one last glance at Winter's little sister, who you all went through so much to rescue and had so many hopes and plans to help…

But this is no longer the Weiss that you've briefly met at Cainhurst Castle. You don't even know who this jaded person is as she can just send people to their deaths and talk about wiping out an entire city as it is nothing.

And now she prepares to end her own life as if she were getting ready for some tea.

"Goodbye…" you say and run into the dungeon ahead as you briefly notice her eyes turning red.

The sound of your footsteps on the stone floor echo as you approach the stairs to the lower level.

Then you hear the discharge of a gun.

You don't stop, even as you have to wipe your tears and run down into the depths of the earth…
[She will be free from My Child now, no matter the form her vessel takes. That was my contract with her. Do not cry, Huntress Yang. You too will be given your reward once you fulfill your part. So, please, cease this meaningless revolt. After all, the survival of your kin and the maintenance of the balance is my aim. Is that not enough to assuage your worries?]
 
No it is not enough to assuage my worries. But a dust bomb huh? Would helpfully explain why Yarnham just disappears from canon. Still I wonder whether or not Yang can even function in normal society after all of this, my intuition is no.
 
No it is not enough to assuage my worries. But a dust bomb huh? Would helpfully explain why Yarnham just disappears from canon. Still I wonder whether or not Yang can even function in normal society after all of this, my intuition is no.
Probably not, especially as she will soon be scattered atoms at the bottom of Remnants biggest hole
 
Interlude - In the Maws of Madness
Yharnam is a hellish, chaotic mess, Winter decides as soon as she is forced to traverse the city via the rooftops to avoid the Grimm rivers below her. At this point, she wouldn't be surprised if there are no more human or Faunus left in the city, specially when she's seen so many people turning.

She didn't stop to help them. It would be useless.

There is also the abomination carving its way through the Cathedral District, but, thankfully, it seems to be ignoring her.

As the Cainhurst Princess approaches the gates she hears the sounds of battle. With a mighty, Aura-empowered leap, she reaches high enough to access the situation: there are some of her knights fighting off the horde of Grimm pouring out of the streets, her personal retinue among them. However, she also sees a lot of corpses, some who belong to both Yharnamites and her retinue.

She summons large Glyphs to block the streets as she lands and her troops stop and look at her.

"COCO!!! Situation report!" when she hears no answer form her aide, she looks directly at her. "Coco?!"

"She's no longer able to speak, my liege," Yatsuhashi says. "When we saw… that… many of the men died screaming and trying to claw their eyes out through their helmets. Others… I think their brains just imploded, judging by the sound. Coco and me are… we barely lived and managed stood our ground, if not for Adam."

Winter finally takes in the appearance of her companions and sees they had blood coming out of almost every orifice on their faces. In fact, half of Coco's face looks paralyzed as she mumbles and only the left side of her mouth is moving. It seems that the Cainhurst Princess was lucky to only have lost her lunch, when the mere sight of Herus caused so much damage among her ranks.

Adam seems the most… not well, but intact among her group. She looks pointedly at him, silently asking the man for his input:

"We've lost most of the men when it appeared. We're down to a handful of able-bodied combatants and we don't know how long until-"

Then a… sound comes out of Herus as you all look back to it and see what has to be the most revolting thing you've ever witnessed in your life: the abomination barfing out a mass of melded eyes, which stays attached to its mouth.

Herus launches a multi-beam attack on several of the agglomerations of Grimm. One of those passes dangerously near your group, which makes you strengthen your barrier glyphs on reflex. The following explosions level several streets and the resulting shockwave breaks thousands of windows and glass around.

If that had directly hit us, we would all be dead. Winter held no delusions that her glyphs would have been able to stop that attack. It was just their luck that Herus doesn't seem to be interested in them, instead opting to reach the center of town while looking in the direction of the Grand Cathedral.

Where Weiss and Yang are…

The Cainhurst Princess quickly accesses the situation around her: most of the Grimm that are flooding the streets have been obliterated by the beams, so she can put down her shield glyphs, if only for the moment. Her troops are in no condition to put up much of a fight, except for her Personal Knights.

Above all else, she can't allow Herus to leave.

"W-w-we're… done for…" one of the man is shaking on his boots, fear about to take over.

And then there is the effect that abomination has on them.

Winter can feel the aura that the Child of the Dark emanates and has no doubts that it's affecting her Knights. She's resistant to its effects thanks to a combination of being Annalise's daughter as well as… her visit to the Rose Clan in Hemwick.

The more Insight one gains, the more resistant they become to possible eventsshe remembers what she was told during the visit. Anyway, I can't force them to fight Herus, it would be more detrimental than anything.

Making her choice as her other Knights mumble in despair, the Princess of Cainhurst speaks up:

"All of you, fall back to the other side of the bridge and leave! Go to the Guild! Tell them to hurry here," her declaration surprises everybody present.

Some probably expected her to order them to man-up and fight. But one of the first things she learned about dealing with events is that you can't just force a person to get over something like that. If anything, it would be better if you made the person retreat and leave it up to you and others that already have Insight to deal with it.

"But… my Princess, what about you?" one Knight asks. Suddenly her troops are all looking at her, even the Knight that started to panic seems to now be dedicating his entire attention to her.

Good. That means they can still focus to avoid being overwhelmed by terror. "I cannot allow that thing to roam Remnant. So I will do what I can to stop it. I cannot risk somebody who is incapable of fighting to become a liability," the Knights look somewhat chastised. It wasn't her intention, but Winter doesn't have the time to mince words. "Take the injured and those unable to fight and cross the bridge, now!"

The Knights move to do so, Adam, Yatsu and Coco still stand where they are and Winter looks among them. She makes a decision and calls for Coco to go back with the Knights, but her aide simply shakes her head.

"Coco, you're in no condition to-" Coco takes out one of her throwing knifes and chucks it the eye of an Ursa that came out of the streets. It buries itself up to the hilt, piercing the brain of the monster, which drops like a sack of bricks to the floor.

Coco looks back at Winter and tries to smirk at her, but it's quite awkward with half of her face paralyzed.

"… point taken. You two also staying? Remember; this is basically a suicide mission," Winter turns to her other two Personal Knights.

"Is that even a question?" Adam asks.

"We swore an oath and we intend to follow it, Milady Winter," Yatsuhashi declares.

Winter would have taken time to voice her gratitude to them, but more Grimm are coming. She commands her friends to hold off the horde as she prepares a summoning glyph.

To take out the bridge she would need something big. It would use a lot of Aura, but she had more than enough to spare (in no small part thanks to her parentage). As she concentrates, she pictures the Grimm most suited for the job and summons a super-sized version only big enough to not get stuck in Yharnam's gates.

The Furnace Grimm climbs out of the snowflake symbol, its body resembling a suit of armor without the helmet, as the hole in the neck spews pale flames. Nobody knows how such Grimm evolve, whether they are a Ghast which possessed a suit of armor for a long time or something completely different.

One thing though that makes them especially dangerous and gained them their name is the fact that, when in mortal danger, they tend to release gouts of extremely hot flames, explosions or even self-destruct, which could blow up even a mortar and brick house into smithereens. This is just what Winter commands her summon to do as it runs down to the center of the Yharnam bridge and jumps onto the supporting beams.

Seconds later, a enormous explosion destroys the central part of the bridge, and causes a large section of it to collapse in a way that even someone boosted by Aura wouldn't be able to make the jump.

Sighing, Winter turns and readies Rakuyo for the fight of her life…

- / - / - / - / - / - / - / - / -

It hurt Ruby. Kill it! IT KILLED HER!!!

Those are the thoughts driving Blake as she goes after the humanoid Grimm trying to bait her into large concentrations of Grimm.

Her shadow-arm makes short work of them…

She doesn't even care that her Semblance is visibly changing and being corrupted as even her shadow-clones appear more bestial when she sends them to intercept the fleeing Humanoid Grimm. Neither does she care that her thoughts are more violent as she gets tunnel vision.

Nothing else matters… it needs to die! Nothing else matters…

Then, an impossibility; one of the clones manages to make the fleeing Grimm stop for a moment to cut it down and Blake's shadow-tentacle shoots forward to grasp its leg and flung it into a nearby wall.

Then it drags the Grimm through the bricks… then into a nearby steel fence… then into the ground.

She had said to Yang that she could only concentrate on doing one thing with her Semblance at a time. That limit is now gone. Or, maybe it was never there to begin with, yet she was holding herself back in fear of what abusing this mutation of her Semblance would do to her.

Nothing else matters… so why stop holding back?

The Grimm slowly gets up, it's mask partly broken and some of its clothes also gone, but there is nothing underneath those, except for a black silhouette. It's movements are sluggish and it isn't even raising its weapon at Blake.

She never gives it the chance as she impales it with a shadow-tentacle, not in the mood to play any games or engage in a fight when she can just kill it.

Don- … give i-…

The tentacle impaling the monster splits into several others, forming a cocoon around it as Blake approaches it.

Nothing matters… do it. For Ruby.

"You killed her!" Blake practically snarls at the Grimm.

Fi-… figh- him-…

Ignore it. Kill it.


With just a thought Blake commands her tentacles to crush the Grimm. It takes three times to completely break every. single. thing in the monster. Once she is done, its body resembles more a twisted pile of limbs than a proper body. She drops what was previously a Humanoid Grimm and watches as it dissolves, leaving no trace of its existence.

She feels… empty…

And now…

Her mind is foggy…

Open your mind… let me see what is on it…

There are Grimm approaching her, but they don't seem to be preparing to attack. Even so… everything just feels… not real…

What is this shield? This… resistance? A Contract Rune?

Her hands start shaking. Blake moves her mouth, trying to produce a sound.

"-"

Are you resisting?

She slowly moves her hands and body. The Faunus attempts to speak again:

"-out-!"

Her mind clarifies and in an instant, her shadow distorts and splits in all directions.

"GET OUT OF MY MIND!!!"

Show spikes sprout out, impaling the Grimm around her, instantly killing them.

The voice in her head stops speaking… and Blake realizes the monumental error in judgement she just committed.

-Mother- rEAllY conTRaCted yOu.

That voice is now sounding in her ears instead of her brain. Blake looks up and sees that demonic face.

Herus is a lot bigger up close. It could probably gobble up an entire cabin in one bite.

Blake curses herself for being led into this situation.

Then the house to her left blows out and a giant, black pincer comes her way. She jumps to avoid it, but, suddenly, hands, stingers and fanged appendages join the assault. She can see Herus' main body now; which is more like a collection of different Grimm appendages, forming a dark blob. It makes the "body", which the two long necks are connected to, look like a gigantic Pandora.

Blake does her best to dodge, but the number of appendages is simply impossible and she ends up being battered towards a building. She "sinks" into the shadows and reappears on the other side of the two story house, already running and trying to put some distance between her the abomination.

She doesn't stop even as Herus plows through all of the buildings on its path, knowing that, if she's caught, she's dead.

-/ - / - / - / - / - / - / - / -

So… this is what it feels like…

Strangely enough, her mind was clear, even throughout the pain. However, her memories, her name… they are quickly becoming foggy.

Did Uncle Qrow suffer like this? … did mom?

Brethren…

She can see the Grimm closing in, but they are not hostile (shouldn't they be attacking? Are they not the enemy?). If anything, they are acting strangely… welcoming? (Why does it feel like… its only natura-)

Join us…

Join? Why? Sh (RUBY!!!! She has to grab that name and safeguard it) Ruby thinks.

You're one… of us…

She… her mind is a bit jumbled. There is a voice trying to reach her. It's speaking through the other Grimm. (Her memories… she still has some… and her name.)

They are now in range.

Obey… and you'll be free… your mind… unshackled by-

That is as far as the one once called the Crimson Sweeper allows them to get. In the next moment, the only article of clothing she had left that survived the transformation: her cloak, seems to move on its own accord.

The Grimm fall in pieces around her.

"Ruby"… that wa-is her name as she raises and looks at Herus, advancing throughout the city, destroying countless buildings.

It stops upon noticing that she jumped from her place and flew towards him with the speed of a bullet. Before her "creator" can even broadcast any order, she impacts with one of its necks and her cloak pierces into the eyes adorning the abomination.

A horrific noise echoes in the city and the humanoid Grimm (once known as) "Ruby Rose" jumps back to avoid the thousands of appendages trying to retaliate.

Her Semblance, newly evolved, manipulates her cloak and she produces more blades in her body, slicing and dicing anything that attempts to touch her.

"Ruby?!" she hears a vice behind her and turns to see Blake.

(She still has some memories. Enough to remember the important people… those she should protect.)

- / - / - / - / - / - / - / - / - / - / -

Blake doesn't believe her eyes for they tell her the thing before her; a horned, humanoid Grimm with a pale body instead of the usual pitch-black most of its brethren has, is anything but a monster that she should be running from. The black veins along its neck, the long, midnight-black, stringy hair giving it a haunting and intimidating appearance… the blood it drew from that abomination covering its body also lends an air of danger to the Grimm.

Yet, the red cloak and silver eyes tells Blake everything she needs to know about who this Grimm previously was.

Also, the fact she just saved her life by directly attacking Herus, when all other Grimm had submitted to its control.

"BLAKE!!!" she turns at hearing her name and sees the Cainhurst party coming. Winter stops at seeing the humanoid Grimm and her Knights immediately go to their weapons. Yet, the Cainhurst Princess seems fixated on the eyes of the transformed Ruby. "Who-?"

They all stop talking as Herus… produces another sound and rights itself. All of its eyes now fixate upon them and Blake can feel the anger and hatred emanating in waves from the abomination.

She wants to run and hide, but tells that part of hers to shut up, because there is nowhere she could be safe from it in the entire city.

"I think she pissed it off," Adam quips.

"Guys…" Blake says. "You all know that-"

"No need to state the obvious, Miss Belladonna," Yatsu says.

Looking at all of them, Blake sees that there is, indeed, no need to say what they all know:

We won't survive this…

However, that doesn't mean they won't give this fight everything they've got.

Don't be discouraged.

"Ruby?" Blake asks at hearing Ruby's voice sounding from the direction of the Grimm.

"Wait. That's your leader?!" Adam exclaims, but the cat Faunus is not paying attention to him.

My mind is not shackled by him. Perhaps they did something to mom that allowed them to control her-

CeASe THiS USeleSs REsiSTancE!!!


It was like someone hit their heads with a boulder. Even Ruby winced and clutched at her head.

dO yOU THiNk YOu'Ll SUrViVe tHIs?!?!?! YoU aRE BuT InSIGniFiCAnT!!!

As if to punctuate that statement several of the eyes on Herus' necks turned to them and shot blasts of energy at them. It was nowhere near the size and power of the beams that carved trenches out of the streets of Yharnam, but Blake doesn't doubt being hit by one of those would immediately deplete whatever Aura she had.

So, she was not surprised when a glyph appeared under her feet and threw her and the others up in the air. Then Ruby's cloak morphs into red wings and she flies and grabs them out of the line of fire.

The group is deposited in the roof of a house, but barely has any time to reflect on it as Herus' heads charges at them, with their maws wide open to swallow them whole. They scatter while Ruby flies up, her cloak morphing again and turning into tendrils that attempt to pierce Herus' head, below her. They all bounce off.

Blake's shadow tentacles lash out at the head nearest to her, but these also bounce off the hide of the Child of the Dark. Then she sees Ruby producing a long bone blade from her arm and stabbing the eye of the head she landed on.

Another deafening sound and the hairs on Herus head lashed against Ruby, batting her away from the abomination. Yatsuhashi, Adam and Winter are hacking away at the literal wave of appendages coming from Herus' "base", while Coco throws daggers at some of the eyes, but it seems the ocular globes are so big and thick that, even though her daggers struck home, they can't pierce them.

Going through a mental list of all of her options, Blake remembers she still has some Nature's Wrath on her. She has a light-blue and red crystal. Ice and fire, respectively…

Looking at her shadow, Blake wonders…

Nothing to lose. My Semblance doesn't affect it either way. without hesitating, the Faunus forms her limb, picks the red crystal and inserts it on the arm's shadowy-mass.

The effect is practically instantaneous as Blake's arms ignites and start burning her. She briefly panics and quickly aims at Herus, throwing a big fireball while dismissing her arm and letting the crystal fall. The flaming projectile explodes upon contact with the abomination's neck, burning its skin/scales/fur and making it let out a ——— of pain.

Everybody briefly stops and looks at Blake. Realizing that Nature's Wrath is very effective, she takes the red crystal and throws it to Winter, calling:

"Channel your Aura on it and let loose!"

The Cainhurst Princess, catches the crystal and looks at it, before looking back at Blake and nodding. She calls her team and coordinates them.

When more appendages from the monstrous Child come down on them, Winter manifests a Glyph on her palm and trusts it at the incoming limbs. A pillar of flames, not unlike the ones produced by Yang's Semblance shoots out and burns everything in its patch. The limbs recoil and Herus's heads come down at them.

The Cainhurst retinue jumps away, Adam taking the time to control the blood on the ground and use it to extend his blade. Ruby comes down on one of the heads, drawing a bone lance from her body. Blake sees that and uses the light-blue crystal on her arm (now protecting her stump with an extra layer of Aura) and shoots a condensed sphere of frost from her shadowy limb. It hits the top of Herus' head, freezing it solid.

The Humanoid Grimm's spear easily shatters the ice piercing Herus' head enough to draw blood. Its tentacle-hair comes up and quickly grabs Ruby before she can even retaliate with whatever she does with her cloak. They throw her up and Herus loses no time in opening its maw wide to bite her. Instead of flying away or attacking it, the silver-eyed Grimm "flaps" her cloak to dive into the abomination's gullet.

At the same time, Blake shoots more ice at the other head as Yatsuhashi and Coco attack it and keep its tentacle-hair occupied. Winter passes the fire crystal to Adam, quickly instructing him on how to combine it with his Aura. The Cainhurst Princess uses her speed glyphs to dash into battle, running interference against the tentacles and limbs attacking her companions.

Blake engages with the other head as its eyes focus on her and start shooting purple pellets that explode upon impact, much like the beam attack it did before, but on a smaller scale. The Faunus sends out shadow-copies to attack and distract it while shooting ice spikes on the eyes, successfully hitting and popping some of them.

Herus seems to now be ignoring all pain, focusing on trying to kill the mortals causing it so much grief. In it's anger and haste, it ignores two people: Adam and the transformed Ruby.

The Cainhurst Knight manages to insert the crystal in the blood coating his blade, which causes it to immediately warm up. Grinning, he waits for the opportunity and, eventually, when Herus extends its neck to try and bite down on Lady Winter, Adam slashes the air and sends all of the accumulated blood flying in a wave.

Normally, when Adam does that, the blood-blade loses some of its sharpness and effectiveness from the loss of contact with his weapon or body. However, with the additional effect of the Nature's Wrath, the blood leaves a trail of fire and, upon touching Herus' neck, cuts through like a heated knife through ice.

Herus doesn't even have time to ——— upon being decapitated and having the resulting stump set aflame by the burning blood as the other neck is suddenly pierced from the inside by four, large, red blades. The material of these blades looks familiar and Winter and Blake see them rotate and decapitate the other head as a black and red figure shoots out of the hole.

The Humanoid Grimm that was Ruby lands between both women, covered head to toe with that abomination's blood as it falls to the ground, one stump gushing out a river of blood, while the other is a charred mess. The eyes that dotted Herus' necks disappeared.

"Di-did we do it?" Yatsu asks.

"S-Seems so…" Adam pants. That last attack drained a lot of his Aura.

Blake smiles at the taciturn Grimm that was her crush.

Coco, however, looks at Winter, noticing the expression on her Lady's face.

The Princess of Cainhurst can't help, but think that was… too easy. From the way Yang and Adam spoke, Herus is supposed to be something beyond a mere Grimm. Granted, most things die when you cut off their heads, but from the feeling that she got merely looking at-

The body twitches.

That is the only warning the group has before more tentacles sprout from the stumps that were previously Herus' necks. These have sharp points and one nearly manages to cut Adam's and Yatsuahashi's arms off, another impales Ruby on her belly and raises her. She soon cuts it to ribbons… only for three more to sprout from the stump and attempt to impale her again.

Interesting…

The party looks at the body and sees several limbs "falling off" as the mass sprouts tendrils and tentacles which it uses to raise itself above ground, even though those are so thin that it shouldn't be impossible.

To use this world's expression of its laws…

Some kind of grotesque, bloody growths appear underneath the central mass of what is clearly a still active Herus.

However…

More growths appear, some with pitch-black veins that pulsate in a revolting manner, before starting to fall and splattering on the ground like over-ripened fruits. From the slimy mess left behind figures start rising; pitch-black figures with glowing red eyes, whose bodies seem to be made of a tar-like substance.

Yet, the forms they start to take… the feeling of familiarity they give off, even though their fangs and claws seem to be made of the same substance as their unstable bodies…

"Grimm… ?!" Blake gasps.

Ah yes. That is what you call my fragments. I wonder…

The Primordial Grimm continue to sprout from Herus's tumorous growths as the abomination slowly looms over the group.

Do you have the same stamina as that silver-eyed fool that kept up with me?


A.N.: As you can tell, we're going to be doing a little perspective shift. This was pretty long as I'm planning to resolve Yang's part in the next update and it might be a smaller snippet.

Anyway, we're pretty close to the end of the entire fic. So, I thought that, maybe we can do a little Q&A while waiting for the next part. As always, I appreciate the comments pointing out any errors that I've made or things that might not have been written clearly in this part.
 
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Can't say I was expecting a perspective shift, but its a good way to establish that whatever Yang feels, everyone else has suffered so much more from the madness infected Yarhnam's people. That said, I'm not totally sold on Ruby becoming what she did, she deserves a break.
 
Can't say I was expecting a perspective shift, but its a good way to establish that whatever Yang feels, everyone else has suffered so much more from the madness infected Yarhnam's people. That said, I'm not totally sold on Ruby becoming what she did, she deserves a break.
While, from an emotional perspective, I agree, unfortunately, it's already been established that everbody who has silver-eyes is under a curse from Herus that will result in them meeting tragic ends. Ruby here will not be the trend-breaker.
 
Chapter 16 - 2
The journey through the catacombs is spent in silence. Even though you take some time to get a torch in a nearby wall and light it so you can traverse the darkest rooms, it still does little to distract from the monotony and misery you feel.

[Keep your focus and attention. There is no telling if My Child has left something behind to impede your progress.]

Up above, you are sure Blake, Winter and the others are fighting against Herus (and most likely dieing, if they have not already). You want to believe they have a chance, specially when you consider that Winter is Annalise's daughter, which gives her a slew of advantages nobody else has: from a versatile Semblance, to a pool of Aura that dwarfs even yours.

And then you remember what you've seen and felt when gazing upon Herus and the fragment of its sibling. Not to mention that, according to Gherman, Herus is the creator of the Grimm and the reason why the previous civilization has basically been ground to dust.

If it took all Four Maidens just to seal it away, what chance do the others have?[They do not need to destroy My Child, merely stall long enough for you to finish your task.]

Then again, they're not fighting to defeat Herus, but to buy time until you do your part.

Like a good little lamb going to the slaughter... except this slaughter will trigger an explosion that will destroy everything in the region. you can only grit your teeth at that thought. Impotent anger, making you hurry your step. Did Weiss feel like this when she was under Herus' thumb? No wonder she ended up that way.

You shake your head and try your best not to think on Winter's sister, as that only makes you feel even more miserable.
[Huummm... your current emotional state might cause you to falter. Maybe...]
That is when you see a nearby cluster of Messengers sprout from the tiled floor near an intersection in one of the tunnels carved into the labyrinth. You approach them, curiosity getting the better of you as they enthusiastically unroll a scroll. The message, rather than the words themselves, firmly imprints itself in your mind:

[This way, Huntress]​

Before you can even ask what they mean, the Messengers sink into the bleach-colored pool in the ground, only to reappear a few steps down the corridor, waving like over-eager children at you to follow them. [The holders of my siblings' essence. Ever the eager helpers of those who fight the darkness. Pity we can no longer converse as we once did.]

It seems they really want to lead you to your destination.

Shrugging, you follow them as the pattern repeats itself. Eventually, some come up with scrolls, unrolling them to show you. These are strangely longer then the others you've seen up to this point:

[Long ago, We created that which you today know as the soul. It was the first time We did something together and the fruits of that tremendous success speak for themselves]​

You're left confused at that.

Is… is that the other concept- what was it that Gherman called it again?- communicating with me?!

Not sure how to feel about it, you continue following the trail of Messengers and the scrolls they bring. At least it seems they only want to communicate and not do anything bad to you:

[However, We could not interact with our creations due to the very nature of our beings, which would have rendered the balance of your world asunder with our mere presence.

So, we used what we learned and decided on an experiment.

The results of that monumental failure, you see today, as your world is ravaged by its fragments, the Grimm]​

Wait… are they giving me a story lesson? Right now?[My sibling was always forthcoming with information. It's their nature, just as its mine to guard secrets and those living away from the light.]
[The soul is a product of both sides of our natures: the instinct and the rationale. The action and the thought. The simple-mindedness of base instincts and the creativity of wondering.

One cannot replicate something that demands elements that are contrary to their nature. The Children of my Sibling came out a mix of barely-alive mounds, self-destructive beasts and permanently-tormented beings with a sense that they lack something fundamental to their very existence.]​

You wonder what category Herus would fall on. Your bet is on "self-destructive asshole".

[That is why we instituted the position of Warden; to guard the many fissures which open every now and then between the Frontier and the Waking World.

But… we cannot account for those who seek to open these fissures from the other side. That is why we also instituted the Contracts.]​

That word gives you a brief pause as you remember that Weiss also gave a strange emphasis to- but you dismiss it as you see another message:

[We never issue Contracts to those incapable of fulfilling their part, so do not be afraid, Huntress Yang. Once your part is done, the balance of this world will be restored, a new age will ensue and you will be given your reward.]​
[Take heed of my siblings' words, Huntress Yang. And know that we will always watch over you and yours. After all, you are our creations: our first children, still living in infancy. What progenitors would we be if we left such helpless and fragile infants to fend on their own?]
The next thing you know, you are before a strange, slightly open stone door. Around the walls you can see formations of Nature's Wrath of several colors. It seems that all that reading was to simply distract you from moping as you journeyed to the Altar of Despair.

You take a deep breath, remembering what Weiss asked you to- your senses warn you too late as a hand closes on the back of your head, pulls and throws you away from the door. With a quick adjustment, you position yourself to land on your feet and see who just attacked you: it's the other one of that Humanoid Grimm duo, Achilla you believe it's called.

Arming yourself, you stare at the Grimm for any of the signals you've seen in the previous one; you see Achilla's poise is more rigid than before, almost like a statue.

"Let me guess; you're not here by choice?"

… no…

The message is curt and sounds more like a whisper, as if this Grimm doesn't have the strength to even say that much out loud.

… strict orders… eliminate… possibly contracted…

Without any further notice, the Grimm produces a bone spear and charges. You sidestep the charge and grab it by the pole, being pushed back more. Still, you manage to dig your feet in and punch the Grimm in the face.

The hit connects and Achilla lets go of the weapon, which you swing at its head. The bone spear breaks upon contact, but the Grimm seems completely unaffected, standing in the same pose as you close in and rain down punches enhanced by your Semblance upon the Humanoid Grimm.

Even though all of your attacks connect and you feel the impact, the Grimm remains immovable in its place, like you're tapping it instead of punching it with enough strength to shatter an adult man's skull.

It moves suddenly, in between your punches, and punch you away. Your Aura has to absorb some damage as you see the Grimm has formed spiked knuckles when you weren't looking. What follows is a punch-out match that shows this Grimm seems to have been someone as versed in hand-to-hand combat as you are.

However, punching is your bread-and-butter, so despite taking some scratches here and there, which are easily healed by Aura, you match the blows and eventually spot openings and missteps in Achilla's stance which you easily exploit with a leg sweep and some kicks.

During the bout, there are times when you hit it and it seems you're not doing anything to the monster, who uses that opening to retaliate, even forming weapons that force you to step back, or be impaled. It's clear it's aware of what are your Semblance's limitations, but you have yet to find out how the other's pseudo-Semblance works.

The fighting gets your blood pumping. This simple bout of you vs. a powerful Grimm capable of hand-to-hand with no complicated factors or eldritch components… it makes you almost nostalgic to be in your element.

But there is people above, counting on you.

You grit your teeth and block another slash with your gauntlet, charging the blade of your gauntlet with ice from your stored Nature's Wrath and hitting the monster's midsection. It stops it on its track, as the ice formation weights it down and you start punching it more.

No visible damage or flinching again. It's almost like…

You stop and step back. Achilla sees that and breaks the ice… just for your punch to blindside it as the blow lands on its mask, pushing it away as it puts its hand on the crack that your attack caused. It seems surprised.

"I get it now…" you muse.

This Grimm's Semblance is basically a mirror version of yours: it absorbs… no. It nullifies any impact against Achilla, as long as they are immobile. However, if they are moving, it won't work.

Hah! Immovable object vs. unstoppable force. As if my life hasn't gotten ridiculous enough!

Yet, this feels strangely… easy. Normally, people try their best to hide what the exact characteristics of their Semblance is, Humanoid Grimm not being the exception. Achilla, however, has been a bit blatant about its Semblance use throughout this fight. Almost like:

It wanted me to figure it out. It's trying to fight off Herus' commands, just like Summer did against Patches. from there it's easy to extrapolate why this fight has remained "balanced". The Grimm didn't even try to take advantage of your blindspot, which wouldn't make sense if it wanted you dead.

It makes you feel cheated…

Achilla attacks again with a punch, but you sidestep it, lock the arm in a grab and push the monster while charging your own punches with flames, hitting its midsection, neck, face and finally shoulder. You hear minor "cracks" as the bone armor starts showing damage.

The Humanoid Grimm is still compelled to fight back so it forms a bone dagger in its other hand and you let it go, before its stab reaches you. Achilla discards the weapon and trades it for a sword and shield combo, assuming a text-book, perfect, defensive stance that you've seen many times; shield raised up to its mouth and sword raised high. Whoever this Grimm was, they had been well-trained.

But, your mission is not to defeat and kill this Grimm…

Which is why you positioned yourself closer to the door to Herus' former prison. The Grimm only realizes that when you take a few steps back and hit the door behind you. Luckily the door is still open and you easily slink inside.

The Grimm's pose shifts and, you don't know why, but you think its eyes are showing surprise.

The Altar of Despair is a cavernous room, bigger than Yharnam's Grand Cathedral's interior and covered in Nature Wrath's formations from top to bottom. Even the celling is a collection of multiple crystal veins. Weiss was right: it's like Remnant purposely placed the crystals here for just the case that something went wrong with Herus' imprisonment.

The time you spend taking in the room and everything in it proves to be one second too long, when you remember that you are technically still in the middle of battle and your instincts are screaming at you to turn back, you turn just in time to receive a bone spear in your shoulder instead of taking it in your spine.

Your Aura tanks the blow, which is followed by… a flying shield with its serrated edges impacting your head. The Grimm comes at you like a mad Ursa, sword in hand and already swinging it at you. This time, they take advantage of your blindspot and you barely defend it with a combination of Aura and defensive blocks.

Achilla seems almost desperate now that you've reached the altar. Does it know what you intend to do? It seems so, because amidst its onslaught it jumps above you in a flip, grabbing your head in mid-air and when it lands, turn that into a headlock as you try to pry its hand off.

Is it trying to snap my neck? you idly think.

You flare your Semblance, enveloping yourself in flames, but the Grimm holds on, despite your struggle. You amp up the heat with even more energy, but it still doesn't let you go. It seems intent on killing you, even if that means it'll die in the process.

You're losing air as the arm around your neck continues to apply pressure. Aura is useless in these circumstances, so it doesn't matter if you still have some left, it won't simply repel the monster or make breathing easier.

When it starts clutching your skull harder with its other hand, you also start getting desperate for a way out as the pain is mounting and-
[I'll not allow you to fail after having come so far and abiding by all of the Contract's terms. Humm... you still have the Dream Dust and the Altar is basically a Boundary. In that case:]
[You push your panic back and clear your head.]

In one motion, you stab the arm with the serrated blade of your gauntlet and freeze it, but only the part that you've stabbed. Then you use the serrated edges to saw it off, still channeling your Aura in conjunction with the power of the Nature's Wrath to super-freeze the limb, making it brittle until it finally is severed and the Grimm lets you go.

You don't stop to dwell on what you just did. [No time to hesitate;][you have to finish your mission now!] So you run up to the nearest crystal formation.

Another lance is thrown and hits in you in the back. The force of the throw pushes you to the ground. Achilla is on you as soon as you turn, sword in hand and stabbing you even as you try to put up a defense.

Your Aura is about to give. Between having to block those spear throws, heal cuts and using the Nature's Wrath with a level of fine, Aura control that should be impossible to anybody who hasn't been trained for it, you've spent too much.

[But you're within touching distance of a crystal cluster…]

The sword comes down and pierces your chest, reaching your heart at the same time your arm moves. Aura couldn't defend you, because you applied all that was left on your blade in conjunction with your Semblance, creating flames that helped you channel it into the formation.

The crystal cluster shines a green light and explodes, releasing a gale violent enough to launch Achilla away and throw you to the center of the chamber. It was like being rammed by a Goliath and while that didn't necessarily hurt you, it did make your injury worse. The humanoid Grimm wasn't so lucky, you could hear its armor being shattered and its sword launched from its grip.

Achilla ended up reaching the opposite wall and was impaled in some particularly pointy formations. Its sword struck another formation above it.

Back to the cluster you've detonated, the power it released carries over to the formations behind it and soon a cacophony of what sounds like a blizzard, explosions, gales and thunderstorms sound throughout the chamber as each and every formation is detonated, starting a chain reaction of elemental fury unlike anything ever seen before.

A stray lightning strikes both, you, Achilla and its sword, which ends up igniting the crystals on the other side of the room as the glow of multiple elements colliding and building up accumulates in the Altar of Despair.

You're pretty sure you've coughed blood and can smell your own burnt skin as your head feels heavy and your vision is getting blurry. Still, your eyes look up to the roof of the chamber and you see something different; a crystal formation sticking out of the ceiling, like a chandelier in a ballroom. Instead of the normal mono-color of the other crystals, this has a hue of multiple colors swimming inside of it, not unlike the one in your pocket.

Curiously, said multi-colored crystal has been glowing in these last moments. Its light coming out of your pocket.

You don't know what came over you to, in your final moments, fish for the multi-colored Nature's Wrath inside of your pocket, take it up to your eyes as its glow becomes stronger, engulfing yo-
[Thank you, so very much, Huntress Yang. Fear not, for you will not perish... you deserve your reward, after all.]
 
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One final fight, and then back to the waking world, will it all be a bad dream I wonder? Or is the cycle such that even the canon RWBY is just one such incarnation of an attempt to recreate a spectacular success.
 
Interlude - Yharnam's Final Sunrise
If the dark river of Grimm in the city of Yharnam had been manageable before, now it became an impossible-to-contain deluge. Fliers started to come in as well, throwing projectiles like feathers and fireballs, uncaring if they hit their kin.

Everybody is running ragged and they no longer have the luxury of healing the cuts and gashes leaking their vital fluids, unless those a e.

Herus isn't letting up as it spawns more and more of those primordial, semi-liquified Grimm. Even Ruby is being overwhelmed by the veritable tsunami of beasts, as Herus can produce bodies faster than she can cut them down. Herus hasn't remained stationary either; its tendrils and tentacles extend and reach almost impossible distances, blocking and attacking at the same time.

Adam is barely able to keep up, his armor having been destroyed during the fray. Yatsuhashi and Coco have been fighting for so long and taken so many hits that one of their arms is practically limp. The bigger man in particular is swaying on his feet, like he is unable to maintain his balance. He lost too much blood defending his liege and companions.

Blake's crystal has diminished its size from the frequent use to the point that its now half the size of her pinky and she's more liable to lose whatever meager amount of Aura she has with its next use, rather than exhausting it.

Winter is also panting. Though she still has more Aura than anybody in the group, it doesn't translate into having the stamina to continue for long.

Is this all that you are capable of?

Ruby jumps up, unfurls her cloak into wings and dive-bombs into Herus. She avoids its tentacles and cuts down any fliers in her path that attempt to block her. Winter and Coco try to help by throwing projectiles and ice spikes at ay obstacles.

Blake also tries to help her by using some Grimm as stepping stones and utilizing her shadow-arm as sharpened tentacles to cut down anything standing between them. Unfortunately, she doesn't manage to cut Herus' tentacles, her shadows simply bouncing off it, but she can grab some Grimm and thrown them into others.

Winter's entire group gears up for a second wind against the abomination to give the humanoid Grimm a chance. They cut down anything in their path, as the Grimm ignore them to try and stop Ruby.

One of Herus' tendrils manages to hit Ruby's morphed cloak, cutting the "wing". Another hits her shoulder and slices off her left arm. She cuts both of them and finally is within distance of the Children of the Dark's body.

Her cloak morphs again into harpoons that bury into the body of the abomination. She uses her pseudo-Semblance again to morph them into blades, ready to slice the abomination open…

And nothing happens.

Her eyes widen and she tries again…

Her blades are stuck.

That should have been impossible, yet-

I see… all that I need is to deny a few laws of this world and…

The largest tentacles hit Ruby, but she's not batted away as her blades are keeping her tethered to Herus.

Your soul is not great enough, nor is your will powerful enough to cut mine down. You don't even know how to use this world's laws to your advantage, do you?

Three tendrils shoot out to impale Ruby just as she dismisses her cloak to try and dislodge it from Herus. However, she would be unable to avoid the tendrils aiming for her.

Blake jumps in front of her, morphing her shadowy limb into a shield. The tendrils go through the shield like it isn't there and impale both women.

Humph. And you: trying to use powers given by my blood against me? Absurd.

No amount of Aura would fix this, not that Blake even has enough left. In fact, her strength is quickly leaving her as she bleeds out. She can't feel her shadow limb anymore… no. She can feel it spreading around her body, like a chilly cloak wrapping around her, the sensation starting from where the tendrils had impaled her.

Allow me to show you the truth of the futility you've been denying from the very beginning.

Herus' voice is sounding close to her ear now.

Blake knows what it's doing: it took direct control of her blood and is manipulating her own Semblance. She looks back at her crush-now-turned Grimm and sees her wide eyes and shocked expression.

B-Bla… ke?

"Sorry…" Blake whispers as the shadows now reach her neck. "Rub-" her next words are cut off as a horrible sound of bones and her neck breaking echo.

A shellshocked Ruby tries to reach for the body of her crush and is completely blind-sided by the massive, thick tentacle that slams into both of them as the tendrils retreat just in time. The massive tentacle hits with enough power to shatter even the humanoid Grimm's bones. Both bodies are launched into the ground, impacting a cluster of Grimm and pulverizing several of those.

When she regains her bearings, Ruby tries but can't get up; her spine is shattered and her legs no longer work. Her Grimm body would not allow her to die from these wounds, but that doesn't mean anything when she is unable to continue fighting. She can see Blake's broken body had landed near her. Winter and her entourage can't reach them with the Grimm in their way.

Herus turns its attention to them, elevating its body and exposing the pulsing, crimson growths from which the Grimm sacs had dropped. The growths start to rearrange and a purple glow shines beneath them.

Ruby attempts to crawl up to Blake, but even her remaining arm has been broken by that hit. She can only flop and turn her body in place.

As I once dictated onto your ancestor: Curse you, who carries the blood of the moon's silver glow. May you meet the most bloody and gruesome of ends, and your children…

The glow becomes as intense as to blind anyone directly looking at it.

And your children's children…

Ruby knows there is nothing else to be done, so she simply looks at Blake and then to the blood moon above, wondering:

Will I meet mom and Uncle Qrow again.. ?

Forevermore.

The beam Herus fires is big enough to completely engulf Blake and Ruby's body.

The resulting explosion is so massive that it obliterates that whole section of the city. Winter and her group are launched back by the pressure of the winds and need to use their Aura to safely land, lest they end up slamming into the walls or ground like all of the Grimm around them.

When the smoke settles, all that is left is a crater. The bodies of both woman and everything around them had simply been erased off the face of Remnant.

Herus turns to the remaining fighters:

Now, to rid this world of another of the blood of those who thought they could destroy me.

The Cainhurst Princess and her entourage can only stand defiant as the Grimm and the abomination from which the former were birthed close in on them, uncaring that some of them had died due to the explosion. Herus could always produce more, after all.

With a flick of her blade, Winter buries it in the ground and several summoning glyphs appear around them, calling forth low-tier Grimm.

Oh? So you have the capacity to invoke memories to fight? How peculiar…

Still, Winter knows her summons would, at best, serve as a distraction.

It doesn't matter what she and her entourage do from now on…

If this is to be my last living moments, then I'll show this monstrosity the pride and determination of the Cainhurst blood! that is the thought going through the minds of all those present; they would die fighting.

Before Winter can command her summons to attack, she feels the ground… shaking?

Wait… the Yharnam region doesn't have earthquakes. What is going on?

Even Herus and the Grimm stop, seeming equally confused.

Then, to everybody's surprise, the ground beneath a group of Ursa cracks and a pillar of fames shoots up, incinerating the Grimm and even reaching some fliers above. The Cainhurst group and the Child of the Dark are stunned by that as the tremors intensify.

More cracks open in the ground and gales, followed by lightning, come from the earth, as well as icy tornadoes that flash-freeze any Grimm caught on it.

What is this?!

For the first time, Herus sounds fearful. Winter and her group lose their footing and can only observe as more elemental pillars rise all around them, shooting rocks, ice spires, lightning, fire… it's like every element on Remnant decided to come out of the ground and attack Herus and its fragments.

NO!!!

Lightning and ice come out near the abomination and electrocute and freeze some of its tentacles. Herus turns and attempts to run away.

"OH NO, YOU DON'T!!!" Winter calls out, summing a big Nevermore and mounting it. Coco, Adam and Yatsuhashi follow suit.

As they soar and evade the elemental pillars, they see Yharnam's streets sinking and being engulfed by the fire, lightning and winds. The Grimm try to flee, but the land-bound species end up running into fissures that open under their feet. Those that can fly are caught by the tornadoes that rise from the ravine and are sucked in to be torn apart by the violent winds. Herus is hit by several fire, ice and lightning discharges, but ignores its appendages being fried and reduced to useless burnt and frozen lumps in its desperation to escape.

But there is nowhere to run, as the Cainhurst group sees a lights shining from depths of the ravine. Lights that are rapidly approaching the surface. It's like a multicolored sun is rising from deep beneath the earth, consuming everything in its ascent as all of the buildings and Grimm that fall into it seem to simply become undone. The innumerable, elemental tendrils coming out of the gargantuan sphere are like hands reaching for the nearest target to strike down and let it be consumed by the sun.

Winter looks at her group and they all nod, knowing what has to be done.

They all jump off the summon, right on top of Herus.

The Cainhurst party lands on the abomination and Winter pierces her blade into the body as her Knights and aide touch her shoulders, transferring what little Aura they have to her. She, in turn, puts her entire soul into creating one, final glyph: a large, black, rotating one under the Child of the Dark.

The glyph glows and Herus stops, slamming into it as if a giant hand is pressing the eldritch monstrosity against the manifestation of Winter's Semblance.

What are you doing?! DON'T YOU SEE YOU WILL PERISH AS WELL?!?!?!

"Yes, but as long as we take you with us, we don't care!" Adam yells back.

"We already accepted our deaths with dignity. You should as well!" Yatsu talks back.

Coco's fierce grin is enough to tell what are her thoughts.

Herus' body is violently assaulted by the elemental surges, some even hitting Winter and her friends. But, strangely enough, they don't feel any pain from it. Even the repeated thermal shocks they undergo don't bother them.

The multicolored sun reaches Herus.

SUICIDAL FOOLS!!!

"My friends… it's been an honor," Winter says, directing her words to her loyal companions.

"Always a pleasure, Lady Winter," they say in return. Smiling as the multicolored, elemental sphere engulfs Herus' body, disintegrating it as all that the abomination can do is to produce a sound that would render the mind of any who could hear it asunder.

Thankfully, Winter and her friends could no longer hear it.

- / - / - / - / - / - / - / - / -

One week later, an expedition from the Guild accompanied by a detachment of Cainhurst Knights arrives where the Yharnam Ravine had once been located, only to find the biggest crater that anyone had (and would) ever seen in Remnant.

It's a perfectly spherical formation with only a small patch of the forest remaining at its edge. The Byrgenwerth Academy, the lake, the little hamlet on it's other end and, of course, the city itself, had simply been wiped off the face of Remnant.

On the way to the city, the Knights had relayed to the Hunters, which was later confirmed by the few people they found in their journey to the former ravine, their tale:

They had fled the city, which had been completely overrun by the Grimm and… something else, which they refused to elaborate to anybody, but the Maiden, who was accompanying the expedition. When they had arrived at the nearest Guild Division, they were all half-dead, starving, dehydrated and some even mad.

The Knights said, as they fled the city, they looked back and saw, in their own words, what looked like a "second sun" rising from the earth, which soon dispersed as they could only observe. Some of the people the expedition passed by and spoke to told the same tale when asked about the night in question.

Curiously, Old Huntress Amber had departed from the main headquarters without telling anybody and had arrived at that self-same division quarters that the Knights reached. Upon receiving the Knights and privately hearing from some of them, she immediately arranged an expedition to Yharnam.

Nobody questioned Amber once they saw the expression on her face.

Investigating the edge of the crater, the group finds signs that, prior to their arrival, Grimm seem to have descended upon the crater, but they found no traces of the monsters continued presence after that. It was as if once they finished whatever they wanted to do on the site, they up and left.

More curious, the expedition found what they could only guess were mementos left by whoever had been in the city before it was… erased? Those were: the weapon of the Cainhurst Princess Winter, the Rakuyo (which the Knights would take back to Cainhurst proper and communicate the Queen of her daughters' passing), and an orange scarf.

In the leading days, as the expedition descended to the bottom of the crater, they found something very intriguing, but, more importantly, precious: colored crystals that, when one channeled his Aura into, produced powerful, elemental reactions.

News of those crystals would soon be spread by the Guild to all corners of Remnant and Hunters would start to find more of them underground.

This discovery, which was later dubbed Nature's Wrath, would go down in history as the start of the Age of Reclamation…

A.N.: And... with this... we finish this part of the tale.

Herus is no more. The waking world is finally saved from its shadow. Men and Grimm are now free to roam, fight and hunt to their hearts' content.

But the tale doesn't end here.

After all, the contract has to be fulfilled to its completion.
 
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The Sunrise for Remnant still has yet to come.
Still an enjoyable tale, I'm glad you wrote it, and thanks for letting us all read it. Very fitting that everyone died, even if it is sad.
 
The Sunrise for Remnant still has yet to come.
Still an enjoyable tale, I'm glad you wrote it, and thanks for letting us all read it. Very fitting that everyone died, even if it is sad.
Also, I would invite you all to go back to the character Index in the first page, as I've added some lines to most of the character entries, like an epithet to the world, if you will.

Also, please tell me if I messed up anywhere.
 
Chapter 17 - 1
Chapter 17 - A Matter Between Hunters

Your eyes shoot open and you sit, quickly taking in your-

"Salutations, Huntress Yang!"

That almost makes you jump out of the bed you were laying in.

"… Penny?" you ask as you realize where you are when you look outside of the window. "I'm… in the Hunter's Dream?"

You try to recall how you arrived here, but come up blank. The living doll besides you answers your previous question:

"Indeed. I've found you in the shore, passed out and injured. I've taken you inside and treated your body," Penny says.

"Do you… know how I got here?"

"Considering that your body arrived as well, I would say that you must have used the medium you possessed."

You're about to ask what medium, when you remember that rainbow-colored Nature's Wrath; the one that you always seem to carry in your person, just to completely forget you have it the next instant.

"It… it activated on its own… I was fighting a humanoid Grimm and-" you stop as your memory is finally jogged. "What happened while I was asleep?! Did it work?! Was Ruby and-!" you stop, because, deep down, you know what happened.

Herus had woken up and everybody in Yharnam started turning. Weiss was turning too. Winter bought you all some time, but Ruby was stabbed in the back and Blake flew into a rage, being led on by that abomination

Penny drops her smile as her face assumes a neutral expression. Not a sad one, though. It makes you wonder whether or not the life-sized doll can actually feel emotions.

"According to what Gherman and I observed, you were transported shortly after setting off a chain reaction inside Herus' previous containment chamber. The Nature's Wrath veins that covered the tunnels ignited. The resulting explosion engulfed the whole Yharnam Ravine. It has been physically reshaped into a crater.

"Yharnam no longer exists in the waking world."

Your heart stops.

Yharnam is gone. If Nature's Wrath, when set off, builds its power like Weiss seemed confident it would, then there was nothing left of city or its inhabitants.

Apparently, she had been right…

"Does this news sadden you, Huntress Yang?"

You realize you are crying, but you don't care.

Ruby, Winter, Weiss, Blake…Coco, Adam, Yatsu, Eileen… everybody… they all… and I was the one to do it.

Being indirectly responsible for ending a life wasn't that strange to you. But something on this scale, with hundreds of innocent people… you could still rationalize Ruby, Blake and the other Yharnamites dieing as Herus transformed them, but what about the Cainhurst party?

Winter was your friend. She might have been a bit uptight, but she was always nice to you and you even once considered, in passing, that if you ever retired, you might take up on her offer to move to Cainhurst with her.

And you just killed her… there won't even be anything left for Annalise to bury.

Ruby and Blake… you've met them not that long ago, but you could already feel a bond forming. You had so many plans to bring Ruby to the Guild, help her cleanse herself of the Blood and then help her finish her training so she could become an official Huntress. Maybe even help Blake get a job on the Guild so she be close to the adorable woman.

Weiss… what would Winter say if she knew you just left her sister there, at the entrance to the catacombs? Would she hate you? Execute you? You certainly wouldn't try and excuse that, even though Weiss was the one to urge to abandon her. Winter deserved better than that.

But they are all gone now…

You don't know how long you stayed there, just letting the tears fall and brining your hands to your only good eye. Your first time encountering and witnessing the purging of a village affected by Grimm Hysteria has nothing on how you are feeling right now.

An entire city… I just blew up an entire city into oblivion.

You eventually get your emotions back under control and look at Penny, still standing there with a neutral expression on her face.

"Sorry… you probably didn't need… to see me like this," you say.

"I have no issues. If you wish, I can try and comfort you, Huntress Yang," Penny offers, to which you can't help, but laugh bitterly at.

"Do you even know how to comfort people?"

"I'll admit I have never done so, but I have watched how humans and Faunus do."

Penny replies so earnestly that you cannot find it in yourself to be sarcastic with her. The living doll seems to be a very simple being, who just wants to help you. What would she gain by lieing?

The doll suddenly looks up and to the wall… no. It seems she's looking beyond it. Before you can ask, she turns back to you, her tone neutral and the previous warmth gone:

"Gherman is waiting for you at the base of the great tree."

That… came out of nowhere. you think, staring at her in confusion.

"Exit the building and take the road to the left, passing a small gate. You'll arrive at the garden hill. The tree is impossible to miss."

"Is… something wrong?" you ask, still recovering from the sudden shift.

"I don't think I am allowed to tell you much. Gherman will probably explain it to you."

Knowing a dismissal when you hear one, you sigh and get up. You actually are surprised that you feel refreshed. If you remember right, your heart was pierced and you got fried by lightning. For all effects and purposes, you should be dead.

"How did you manage to heal me?" you ask.

"It was relatively simple. Granted, if you didn't have a contract, you might have perished before you washed up here, even though Frontier's laws regarding bodies are a bit different from those in the waking world."

You don't hear anything past "Contract" as you clutch your head.

Wha-what… is this… ringing… ? This… this happened to me before.

While you slowly piece together these realizations, Penny guides you out of the mansion that still looks bigger than it should on the inside. As you recover, you arrive at the door of the place, the living doll bids you goodbye:

"Farewell, Huntress Yang. May you find your worth in the waking world."

In retrospect, that will never not sound ominous.

Leaving the reflections regarding what just happened for later, you follow Penny's directions and soon arrive at the gate she mentioned and, passing through it, a hill absolutely covered in white flowers. You never had much of a green thumb, but even you know that this seems to be a species that you only see outside of settlements, in forests.

Maybe dad would like one of them? still… you locate Gherman sitting under a massive, oak tree at the top of the hill, leaning over what looks like a cane. Is being ominous a trend now? you notice the man hasn't even looked up, but you can tell he knows you are here.

Walking up to him, your senses tell you that something is off. The scenery, the setup, the very fact that you got here… anybody with two brain cells could tell that nothing about this is a mere coincidence.

You check your gauntlets and notice that all crystals of Nature's Wrath you had on your person are gone. Did Penny take them, or did they not come with you when you were transported here?

Maybe I should go back and ask her?

"Few things are brought together with one, when they are transported to the Hunter's Dream, if that is what you are wondering," Gherman suddenly says in a good-natured tone, making you jump out of your skin.

"I-I wasn't-" you start, trying to recover what little dignity you could.

"Oh? Were you not looking into your pockets just now?" he crossed his fingers, with that smile that grandparents always give when they purposely embarrassed their grandkids.

No, you aren't pouting and Gherman most certainly has no reason to chuckle.

You walk up to the Warden, deciding that you aren't likely to see the crystals again. You stop at an arms distance from the wheelchair bound man, who just keeps that grandfatherly smile as he congratulates you:

"You did a great service to Remnant and its Balance, Huntress Yang. Thanks to you, Herus has been vanquished from that world and his essence returned to the Dark."

"Yeah, but Ruby and the others…" you don't complete that phrase, but you don't need to, as you know that Gherman saw that as well.

The man does not comment on it. You know you won, but… it feels like the price was too high.

"Was there… no way to save them?" you ask the Warden.

"No. The moment they injected Herus' blood into their bodies, their fate was all but sealed. And you know, were Herus to be left to roam Remnant, mankind would not survive."

You know all of that. Intellectually and pragmatically speaking, you know this is the most optimal outcome.

It doesn't mean you have to like it…

"Still…" you close your hands, feeling hollow.

"You can't save everybody in front of you, Huntress Yang. No one can. No matter how strong, how powerful… or how great their soul is. Assuming that you have the power to challenge any and all odds and come out triumphant is the height of hubris and the quickest way to your own downfall."

"... I take it, you speak from experience," his tone is just to poignant for it not to be the case.

"… you remember what I told you about Remnant's people from before Herus' coming, right?" Gherman kind of surprises you by actually answering your question. With that pause, you thought he would stay quiet like he does when asked certain questions. "They could bend reality to their whims and thought themselves powerful enough to affect other worlds, which led them to open a rift to Frontier and let Herus in.

"I was there. I saw their fall and I saw the rise of what would eventually become the Hunters. I helped them fight Herus off and incapacitated the Child enough that it could be sealed. And then…" Gherman takes a deep breath. "And then… I, high and fresh from victory, thinking myself invincible, decided to storm Frontier through the rift that had been opened and prevent future threats from arriving in Remnant."

You can hear the wood of the cane creaking as Gherman applies more pressure and you can see him grit his teeth even as he lowers his head and his eyes are hidden beneath that hat. You can almost guess what he is going to say.

"I was supposed to go alone, so I could die foolishly alone… but… she said she wouldn't let me. How could she? After all… I was hopeless without her to help me. She was the one that initially had the idea to carve weapons from the natural materials from our world, instead of merely manifesting them through our will. She helped me train the others…" there is a rueful smile there. "And so she joined me… trying to convince me to go back the whole time, but me… foolish, old, prideful man I was, wouldn't listen…

"I should have known better…"

You see tears running down Gherman's face. You are starting to draw a picture of what he is talking about. Remembering what he said before, you throw your guess out there:

"You mean the person you based Penny on?"

There is a brief silence. Gherman just let the tears fall, before answering:

"Her name was Pennelope… my little Pennelope… who always helped her idiotic father with his foolish ideas. She should have lived… but she followed me in this accursed, ego trip of mine and…" there is a hiccup. "There was a Warden before me… there always is one… and it was the first being we encountered here… then we discovered our powers over reality, they meant nothing in Frontier.

"Our greatest weapon: our great souls… they meant nothing. And so… I don't know how I managed to slay him after-" Gherman can't continue after that and just lets the tears fall.

It seems this old man has been holding that in for a long time. If what he says about him being a member of Remnant's previous civilization is true, then who knows how long he has been here, before you and Blake showed up.

You feel sympathy for him… yet-

"Why are you telling me this?"

-there is still this sensation that won't leave you: that there is something wrong with this scenario.

"Heh… you don't let anything pass by, do you?" Gherman speaks after he composes himself and wipes away the tears. "I suppose I just wanted to indulge myself for a bit and cleanse myself of all the emotional weight… even though it will mean nothing in the end."

"What are you saying? Is there something wrong?" you ask, now getting worried.

"That depends…" Gherman takes a deep breath and looks up, his expression now solemn. "Huntress Yang, you have fulfilled the terms of your Contract with the Dark and, as such, are now entitled to a reward."

At the words "Contract" and "The Dark" memories start rushing back to you again…

The first time you entered the Hunter's Dream… and the ***** which found you and Blake when you were about to leave.

It… spoke to you…

It… gave you a task… a Contract… it wished to stop Herus… it's Child

Then you remember.

The barely perceptible whispers in the back of your mind.

How the whispers became a voice that you never acknowledged when the Blood Moon descended upon Remnant.

How it eventually took partial control of your actions in the Altar of Despair, refusing to let you fail after having come so far.

"I… I didn't… I… d-don't-" you say, clutching your head. The ringing is finally gone, but in its place is a sense of violation. "W-Why did I forget?!"

"The Dark… it might have had a hand in creating mankind's souls… but it doesn't seem to be capable of comprehending certain notions, such as 'consent' and 'agreement'. At least, not in the way you and I understand them," Gherman's tone is that of one talking about the weather, leading you to believe this is not the first time he saw this happen.

"It… it's…"

More memories come to your mind: conversations that were abruptly steered in another direction when your train of thought was the complete opposite. Certain thoughts and questions that you had, which simply were gone from your mind the next instant. Even the way you acted around people when certain…

"It controlled my mind?!" the sense of violation becames impossible to ignore. It didn't just control my actions or said things to me. It invaded my mind and controlled my very thoughts!

At that realization there is only thing you can do: get angry.

"Maybe. It certainly made sure that you wouldn't go around talking about what you've experienced in Frontier and it had no reason for you to figure out the Contract before the time was right. Not when there were beasts to be slain and Herus to be destroyed," Gherman tells you.

"And what about what I think?! What about my choices?!"

"What about them?"

You practically snarl at Gherman's dismissal-

"What makes you think 'fairness' and my feelings about this whole ordeal even matter here?!"

-until Weiss' words came back with a vengeance, finding echo in Gherman's own. Your anger is quickly replaced with a pervasive sense of helplessness.

"Either way, that is irrelevant. The Contract has to be fulfilled and it won't be until all terms come to pass, which includes you being given your reward."

You want to tell Gherman that he can take this "Contract" business and shove it in some painful place, but, again, complaining about this to him is probably useless. He's just the Warden, not the one calling the shots.

Even if that would make me feel better. "And this 'reward' would be?"

"I'll relieve you of the burden of knowing. Of carrying the Insight you've gained from the events on Yharnam."

"… come again?" you ask, confused.

"There is an old saying; 'Knowledge is power'. Well… while it can, indeed, be classified as such, there is certain knowledge that is just much more than just that. Knowledge that would be more akin to a burden. A heavy one.

"Insight… it is one such burden; a burden that you will carry throughout your entire existence, dragging you down until you either learn how to live with it… or get crushed by it. Most people just subconsciously choose to forgo it and simply forget. But for people who live the Life of the Hunt, forgetting is not so easy, not with everything they experience. There are some Insightful events, which are forming and those cannot simply be forgotten. Not without help that is...

"And so, this is the reward I'll give you: you will forget Yharnam. Frontier. Herus. Everything that happened in that accursed city… you'll forget and wake up, as if it was all a bad dream. Soon forgetting even that. You'll see the sun once more, with your sight uncolored by what you've learned."

That…. that's…

Your brain stops.

The Warden's words replay in your mind over and over.

"You mean… Ruby… Blake… Qrow… ?" you query him.

"You'll never have met them," he answers.

"What about Winter… and her party? I knew them before this…"

"You'll only know that she disappeared in in the aftermath of Yharnam's demise, as is the version the Queen of Cainhurst will give to the public. The exact details of what happened in the Yharnam Ravine will forever remain a mystery. Even if they were to ask you, you would know nothing of it. Don't worry about your mission from the Guild either. It'll be as if you've never taken it in the first place."

The old man's words carry a tone of finality to them, akin to a judge in a tribunal of Hunters passing down a sentence. His tone, though honeyed, indicates that refusal is not an option.

"No."

But you were never that good at following regulations and everybody knows you have a stubborn streak. Before, you just couldn't say "no" to Weiss and the Contract, not when the collateral would be the entirety of the world.

However, Remnant is no longer at stake. Herus is no more… just like Yharnam no longer exists.

"Pardon?" Gherman asks, appearing genuinely surprised for the first time.

"I said 'no'. I refuse to forget."

"That is not up to discussion Huntress Ya-"

"Oh, but it is now. You've said so yourself: I saved Remnant, I've done my part. So, I think I've earned the choice now."

This time, your anger comes back and you channel it into determination.

"Have you heard anything that I've said?!" Gherman now sounds frustrated.

"Yes, I did. And I say that if this is to be my 'reward' then you can take it up to your boss and tell them to come down here with a decent proposal! I refuse to forget Ruby, Blake, Winter and the others. 'Forget them'?! That would be the same as me just killing them with my own hands. If the price to remember them is to remember everything else, so be it!"

"You''l be crushed by the knowledge," Gherman's fists now close and his cane creaks. "You think you can live knowing what you do? Knowing that there are things to which men are akin to specks of dust and there is nothing you or anyone else can do? One day, a new Child will arrive on Remnant. You won't even be alive and no one in your world will be able to stop it, for their eyes are blind to the truth."

"Then I'll just have to live with it, just like you've said," Gherman appears… surprised doesn't seem to be the right word. Either way, you don't rightly care right now what the man thinks. "I know there are things you can't do anything about and, if what you say is going to happen and there is nothing to do… I guess I'll just have to enjoy what time we have left. Though I'll certainly try and fight it once it comes.

"After all, there should have been a reason I was given this Contract by the Dark."

Wind starts blowing.

"'Reason'? You think there is some special 'reason' for your Contract?!" Gherman's tone is cutting. "You were just in the right place at the right time. Nothing more, nothing else. You are only one among many Huntsmen and Huntresses. It could have been anyone."

You knew that. Looking back at it, you know there is no particular reason you were given the task, besides being at the place in that time.

Doesn't mean you will simply lower your head and accept everything they throw at you.

"That is true. But I'm sticking to my decision," you say applying as much finality in your tone as you can. "I might not be that special, but Ruby and the others… they deserve better. They don't deserve to be forgotten. I won't accept it."

You take a deep breath after this brief debate and decide to ask Gherman for the exit-

"Why did I know you would do that? Your stubbornness… it's just like me back then."

-when he starts… getting up?

What the?!

"Always thinking you can take on these burdens… is it the arrogance of youth? Or the stubbornness of the old?"

"Yo-you can walk?!" you exclaim.

Gherman is now standing and- wait, when did his clothes change? He's now wearing a top hat, a long, black cape with a red interior and his dusty, old clothes have been replaced for a combination of suit and dress pants with some nice shoes. The only thing that remains the same is his peg leg, which doesn't seem to impede his poise in the least.

"No matter… the Contract must be fulfilled. The reward must be given. And I'll save you from your own stubbornness even if I must force it upon you."

Gherman takes out a curved blade and a wooden pole, two weapons which… look disturbingly familiar. Where have you seen that befor- Gherman joins the blade at one extremity of the wooden pole forming the Burial Blade. Ruby's weapon...

No… not her weapon… Her family's weapon…

"It's actually half of a pair made long ago by our family. The other one was apparently lost…"


"Dawn will soon break. But, before then…"

You engage your bracelets, even though your heart is beating loudly enough to block out most sounds.

Yet, you still hear Gherman's words clearly:

"Gherman Polendina will join one, last hunt…"
 
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