This is super late but y'know enjoy
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The old lady. Above all else, you have to save her. It's not fair. She, more than most people, should not be the hostage of some maniac with finger gun powers. The police won't be here in time, and there is no one else around. No one to distract the villain, or calm him down, or even gawk and stare. Arrogant as it sounds, there is just you.
Hopefully, the old lady won't hold it against you.
What glass remains beneath your feet crunches as you reach into the power within you and draw on it. You feel ice in your veins as the flow of time seems to slow around you. Everything comes into focus, sharpens and heightens in detail, like a lucid dream. Your actions seem faster, sharper, twitchier even to you, but this is fine. Because you feel it again, the familiar rush. Knowing that you are faster than any human alive. Aching for a chance to prove it.
You take one step, and then another, and fly into the shattered storefront with superhuman speed. The villain is behind the counter, holding a hand behind the old lady's neck as she rifles through the counter while begging for her life. He is wearing a balaclava over his head. He turns up to look at you slowly, almost bored.
You know it only looks that way. You know less than a second has passed, and he's still trying to process your arrival. You know none of it matters as long as he has his hand on her neck.
You run at him, leaping over the counter and into him. He cries out and bowls over into a stand. You scoop your arm around the old lady's arm, take care to secure her neck, and dash back out of the store. As you turn, something grazes your shoulder. You ignore it. You were running anyways.
The old lady is hyperventilating when you set her down outside her store, behind a wall for cover. You put your hands on her shoulders, trying to find the words. She's panicking. It's the late afternoon. Some punk with metal nails wrecked her shop and threatened to kill her for money. There is no way she is coming out of this smiling.
But you do. As warmly as you can, for all that matters. "Relax," you try to say nonchalantly. You want to say more, but nothing else comes out. Everything, like sayings and idioms and niceties, gets lost to speed. You know you have time, but you feel like you have to go, now. So you nod at the old lady and run back into her shop, still smiling.
He is waiting for you this time, both hands raised and every finger pointed at you. "Y-You son of a bitch!" He yells, each syllable dragged out. "I-I'm gonna k-kill you!"
You try to think of a retort, but even one second stretched into two isn't long enough for your wit. Metal fingernails fly out at you with enough speed to crack concrete before words form on your lips. You elect on an incoherent scream instead, running straight at him with fists clenched.
You duck under one, two shots. The third flies through your hair. The fourth grazes your bicep. You get in close and the villain never gets to fire the rest. Your fist slams into his nose, and he cries out in pain and shock. The villain crashes against the floor, bleeding from a split lip.
"D-De fug--" He snarls, his nose shattered. You grunt and kick him in the side. He smashes into a display shelf full of bottled drinks and they explode into a fizzy mess. He falls down and does not get up again.
You exhale, a job well done, and let go of your power. The world returns to normal, and you feel pain again. Your knuckles are split, and you sprained your ankle. Your shoulder and bicep sting. So does your head, and a spot check with your palm confirms that yes, you are in fact bleeding. You let out a sigh and squat down, wringing your wrist.
Man, you should have learned to throw a punch. It hurts. This is nothing like anime.
You stumble out of the store, limping on one leg and holding your hand in the other, and sit down beside the old lady. She's staring off into the distance, breathing heavily. You glance over at her and shrug. She's not even listening.
You hear sirens just a few minutes later, and heave a sigh of relief when a police officers run into the front. "He's over there," you say when one of them stands over you, too tired to raise your head.
"Put your hands up, sir. Now."
Wait, what?
You look up, and find a policeman pointing a taser at you. You raise your hands dumbly, looking at him. "You have it all wrong, officer, I--"
"Hands up, or it's the taser."
You nod, and let out a long sigh as your hands are cuffed. Good deeds never go unpunished, do they?
----
It's evening by the time you arrive at the precinct. It's busy as it usually is, police cars clogging the lanes and traffic filtering in and out of the building. You see dozens of officers wandering the lobby on a saturday night, all of them on duty. Many of them have bags under their eyes, and more than half have a mug in one hand and a stack of papers under the other arm. Just another weekend in Japan.
You don't see much of the lobby, though, nor do you find anyone you recognise. The officer handling you seems painfully familiar with the procedure, and within minutes you find yourself sitting before another nonplussed middle-aged cop behind a computer, your picture already taken for the official record.
"Your name?" She asks in a bored tone. "It's easier if you just say it," she adds, before you can open your mouth.
You roll your eyes, but tell her anyways. Jeez, it's supposed to be in the system already. They already have your fingerprints. "It's…"
[x][NAME] ...Hasayo Sangou." (Default)
[x][NAME] Write-In a Name
She nods in an obviously uninterested way, slowly typing away on her keyboard - mechanical, if the click-clacks are any sign. At least the police still have good taste in keyboards. You hardly have time to dwell on it out of sheer boredom, though, because she starts talking again. "A speed quirk user, huh?"
"Yeah," you nod. "I generate charge through physical activity, and I can--"
"Not that interested."
You nod, and fall quiet again. "It's why I leave afterimages."
She glances over the monitor, frowning. "I'm not seeing afterimages right now."
"I lose them for a while after I use my quirk. It means I'm not on full charge."
"Right," she says drolly. More typing, more click-clacking. It's a nice noise though, you're used to it. "So you used your quirk at the minimart? It's against the law, kid."
"Yeah," you nod. "The other guy had a quirk too, though. I had to do something."
"No you didn't," she replies flatly. "Someone called the police. We would have handled it."
"I know," you say, "I called the police."
She looks at you again, over the monitor with a annoyed look. "Then why would you run in if you called?"
You start to groan before providing what seems like an obvious answer, but… Then you really think about it. And it just unravels in your head.
Why did you run in? Why did you decide to save the old lady, knowing the police were on the way?
[x] You were there, and the police were not. What else is there to say?
[x] You thought about how the old lady felt, and how scared she must have been, and then it stopped being a decision at all.
[x] It was a spur of the moment thing, and honestly you kind of regret it. What were you thinking?
[x] You go to the store frequently and the old lady is your only source of good oat cereal. Why wouldn't you run in?
[x] You saw that the shop was wrecked by another quirk user, and that made you angry.