Milal Tan'kun Corasuul
A Neon Genesis Evangelion/Homeworld Quest
100 years ago, a satellite detected an object under the sands of the Great Desert. An expedition was sent - and its discovery was one none could have expected.
An ancient city, buried in the sand.
Deep inside the ruin were discoveries that would change the course of our history forever:
A war machine, one which could overcome all the weapons of the Kiiths.
A derelict starship, at its core an engine with the power to leap many star systems in a single bound.
A single stone, etched with a galactic map and a single word more ancient than the clans themselves:
Hiigara. Our home.
The clans were united and a massive colony ship was designed. Construction would take 60 years. It would demand new technologies, new industries and new sacrifices.
Among the greatest of these was made by the scientist Karan Sjet, who had herself permanently integrated into the colony ship as its living core. She is now Fleet Command.
The promise of the Homrworld united the entire population. Every mind became focused on the true origin of our people... every effort on the construction of the ship that would seek it out among the stars.
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If you strain against the restraints of the acceleration seat, you can see Kharak out the corner of the shuttle's small window. And it's not like you won't have a better time to see it later, or that you haven't dreamt all your life of the Homeworld, away from Kharak's biting storms and overcrowded city-fortresses, but you look anyway. Funny, from the processing cities on the Scaffold it had looked like an ugly, smeary blob, but from here it looks like beautiful almost - luckily, a burst of motion as the ship spins around for its final approach replaces the view with a kilometer of blue paint, until that's replaced the vast expanse of the hangar bay.
Rubbing your neck, you step out into the bright lights of the intake bridge. A guard directs you to the line where most of the few hundred people aboard the shuttle were already standing. Though the lobby is filled, the lines move fast - between the checks before entring the shuttle and practice from processing tens of thousands of others, the staff are fast enough to get you to the end of the hall before you're tired of reading the ship maps and PSAs plastered on the walls.
A young man, looks pretty Paktu, tells you to put your hand on a scanner. You do so. "Name?"
[ ] Name: Write-in. (Your last name is the name of your
kiith)
"Occupation?" He glances at a screen; sure enough, you match the picture.
[ ] Appearance/Description: Write-in
"Ground vehicle operator." You're not, really, but Haim had said that since the Koiyasuul pilots didn't really have military rank they'd listed you as that, and saying that he was a fighter pilot had gotten him held up until they'd gotten a hold of the Commander and gotten her confirmation.
"Alright, you're quartering in section ܒ݁ܬ݁-15. There are no reporting orders for you. Any questions?" He holds out a data cable, so you can put the map location into a computer. You plug it into your shoulder instead, and watch his reaction.
Yes. "No, thanks." Your quarters are in the hangarside section reserved for small-craft crew after all. Had the Commander made something happen after all? Picking up your bag from the checking line, you step through and discover that the hallway does not in fact end anywhere you can see.
A few train rides later, you're at your quarters. It's a common room with twelve half-height bunkers coming off it, but less than half are taken, and you recognise some of the stuff laying around - looks like the squad's going to be the only ones here.
Looking around, you notice a message on the display board - the Commander wants everyone to meet in the block mess in a bit over an hour, for a briefing. Well, that leaves you with some time to kill. What to do?
[ ]Head to the mess early. You could use a good meal, and it would be nice to talk to people, maybe find out what's going on around here.
[ ]Find an observation deck. It would probably be good to see Kharak while you still can; after the hyperspace trials there'll be only a week or so here, and who knows how busy you'll be.
[ ]Find the Koiya Since you're all quartered next to the hangar bay, it can't be that hard to find where your units are stored and check it out - you haven't seen yours since the space trials a month ago, and it's been modified since then.
[ ]Explore the area. There are maps everywhere, including within your cybernetics, but it can't hurt to familiarise yourself with the place you'll be spending the next several months.
[ ]Stay here and relax. The transfer from Scaffold time to shipboard watches will probably be rough, so might as well get ahead while you can. You could see if anyone else is here, too, maybe meet some of the pilots you don't know.
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This is a quest in which you take the place of a Koiyasuul (basically like an Evangelion, but vaguely middle-eastern, blocky, and blue.) pilot who's going with the Mothership. In terms of plot, it has a lot more in common with Homeworld, so familiarity with that will be good, but I'm trying to incorporate enough exposition that people who don't know either series will be able to participate. Feel free to ask questions if things aren't clear.