Original Master Force (Original Contemporary Mil-Fi LitRPG)

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NATO was founded to counter all major worldwide threats to its members' existence. They've dealt with many over the decades. Still, one they never anticipated was super-powered rogue groups trying to take over land bases in a display of abilities worthy of a movie or videogame. They acquire weird skills, they level up, and with each ratchet, the threat level rises.

To face this new menace, NATO needs its own empowered units. The Master Force is their answer to the plague of super-enemies. Carolus Zimmer of NATO's Security Directorate hopes that his elite force led by Captains Varanson and Zacharias will be enough to keep the momentum on NATO's side.

But it is hard to play in a game whose rules nobody understands against all forms of enemies, small and large. And when the Master defenders of NATO realize what might be at stake, they may end up starting World War Three. With real super-beings. On all sides.

Disclaimer

This is a work of fiction. Unless otherwise indicated, all the names, characters, businesses, places, events, and incidents in this book are either the product of the author's imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events is purely coincidental.

This is even more apparent when it comes to NATO. The NATO depicted in this story does not operate like real-world NATO, and I am very much aware of this. But when writing fiction involving super-hero levels of power, you can't aim from vraisemblance, only merely… verisimilitude. Consider this an alternate history of sorts, even if it refers to event you know happened in the past.
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