Mass Effect: Invasion (Mass Effect/Xenonauts crossover)

Really enjoyed this fic and I hope you manage to emulate Xenonauts' success in explaining why the aliens invaded.
I liked Xenonauts and played for a year and a half, but what killed it for me is the lack of replayability and mods. X-Division kinda sucks IMO.
If anyone has any other Xenonauts mods to recommend me I will wholeheartly look it up.
I mean if your fine turning Xenonauts into a campy B movie the BPL Armory Mod now exists, adds the 1928 Thompson, The .46, a M1 Garand that fires .458 Winmag, Space Age Shovel, Black, The Express Rifle, The Medicine Stick, A Shotbuss, The Humble Battlebox, and of course, the Bomb Lance. Very fun, and very intentionally OP. And there's a handful of other mods now that may be of interest,
 
The Meek, and their Inheritance I
The Charlie hovered in the air, and her gunners providing covering fire as her platoon of Xenonauts disembarked, sending a hail of return fire at the alien outpost's defenders. The alien shooters were enthusiastic, but not particularly organized or effective. The xenonaut machine gunners went prone and started laying down suppressive fire, the marksmen scurried to find a good firing position, and everyone else advanced on the small collection of prefabricated buildings. The riflemen and shotgunners advanced under the covering fire from them and the Charlie, moving to surround the building.

X-27 swore colorfully as alien slugs flew over his head, returning fire in the general direction of where he thought the shots had come from. The alien bastards had started throwing up small sensors outposts around their larger bases after the Xenonauts started turning the tide in the air. Normally, the Xenonauts air corps would just bomb the places into slag when they discovered them, but occasionally the aliens would be dumb enough to place one of them close enough to the coast for the submarines to provide cover from low-orbital bombardment. This granted a window of time for a strike mission to be launched against it, the amount of time in that window depended on how long it took for the aliens to organize and align a high-orbital fire support mission. It was usually enough time for the xenonauts to rush in, kill every alien, and take everything that wasn't nailed down. Usually.

In this case, the aliens had deigned to drop a sensors outpost deep in the forests of southern India, perhaps thinking the terrain might give them extra concealment. Fortunately for the xenonauts, this hadn't worked, and the outpost was just barely close enough to the coast that the Ohio could provide protection. The terrain proved to be more of an advantage for the humans than the aliens, with ample cover and concealment for the advancing xenonauts. X-27 huddled behind a hefty-looking tree, switching his shotgun into high-velocity mode and sending a generous amount of slugs at the flashes of light from aliens taking potshots from within their earthworks and fortifications around the facility. A small, distant part of X-27's mind was amused at that.

Even when they're one hundred trillion miles away from home, the poor bloody infantry are still stuck digging trenches.

From what little he could see of them, it seemed that his foes were the usual suspects: Mostly Goblins, with a handful of Geeks leading (or perhaps more accurately, herding) them. The aliens seemed to be about as concerned about the lives of the goblins as they were about the contents of the underside of their boot. Perhaps it was because they seemed to have a never-ending supply of the nasty little shits. He almost felt sorry for them.

Almost.

He fired a slug at a Goblin dumb enough to be peaking his head out of a trench, and was rewarded by the site of the alien's head exploding. He ducked back behind his tree as return fire came his way. The unfortunate tree was deeply penetrated by the powerful shots, but fortunately for X-27 it was just thick enough for the shots to not punch clear through. When the sound of shots thudding into the tree stopped, he peaked around its corner, just in time to see a Geek vaporized by a shot from the precision cannon of one of the xenonaut marksmen. Targeting officers was almost always a good strategy in war, but it was especially effective against Goblins, as their cohesion rapidly disintegrated almost the instant they ran out of non-Goblin officers to receive orders form.

"They're crumbling. Fire and advance, let's end this, xenonauts!" X-1 ordered over the radio.

X-27 ejected his magazine, swapping the one full of slugs for the one full of buckshot, switched it to full auto, and then moved to obey his orders. Riflemen laid down suppressive fire while shotgun men like him rushed the enemy trenches. He ran with X-12, and the pair stopped and stood over one of the enemy trenches. The cowering Goblins inside barely had time to react before he and X-12 held down their triggers, massacring the unfortunate creatures in a hail of buckshot. X-27 didn't have time to react or process it, he just leapt over the pit full of newly-made ground meat and continued advancing with the others.

The next trench apparently was full of Goblins braver than most, as one of the creatures popped out and sent a blast from its shotgun into X-12. He collapsed, screaming in pain, but still in one piece thanks to his armor. The alien that shot him was instantly killed by one of the covering riflemen. X-27 didn't pause, he just kept advancing to the trench. He stood at the edge just like before...and then fell in as the earth beneath him broke in a tiny landslide.

He collapsed in a heap, scrambling to his feet just fast enough to slap aside the shotgun of the startled Goblin left in the trench. It went off, sending a cloud of dirt into the air, and then fell to the ground as its owner lost its grip. For a fraction of a second, X-27 stood there, face to face with the alien. Before he'd found his way into the xenonauts, before the bombs, he'd been one of the Royal Navy's best boxers. He was a soldier for humanity now, but he still had the heart of a boxer. His instincts were those of a fighter, not a soldier. So, instead of diving for his fallen rifle or reaching for his Baretta, he just belted it across the face with a right hook.

The alien was staggered, but had enough presence of mind to slash at him blindly with its claws. It did little except produce scraping sounds as the claws struck X-27's armored chest. When it regained some of its senses, it sprang forward, trying to snatch up X-27's rifle, the nearest weapon to it. It was unpleasantly surprised when the rifle suddenly caught, and the alien seemed to notice that the weapon had a power cord for the first time. X-27 grinned beneath his helmet, and punched the alien in the face again, his armored fist sending teeth and bloody spittle flying. He took up a fighting stance. He landed a blow in its gut, followed by an uppercut. He grabbed the reeling alien by the shoulders and slammed it into his knee, letting it fall. Amazingly, the little shit was scrambling to its feet again as soon as it hit the ground.

Whatever their equivalent of adrenaline is must be some wild stuff. He thought to himself.

The alien lunged wildly. X-27 seized its head, then smashed it against the side of the trench, once, twice, and then did it a third time, but against his armored knee. This time, the alien stayed down. The heat of the moment faded, and X-27 heard X-12's screams of pain, and was brought back to reality.

"Medic!" he called, scrambling out of the trench, only to stop as he saw X-12 was already being attended to .

It seemed that the battle was over, as xenonauts were scurrying around, snatching up the charred remains of enemy tech, and any other resources they could carry. He almost laughed when he saw a second Charlie come swooping in, dropping cargo cables which were quickly fastened to the fried remains of the alien sensors equipment, before it was unceremoniously hauled away by the powerful helicopter. He noticed a group of xenonauts standing around the trench he had been in, and wandered back over there. He looked inside the trench, and was surprised to see the bloody and bruised form of his impromptu sparring partner there, its chest rising and falling.

"Well, I'll be fucked. Little shit's still alive." He remarked aloud.

One of the other xenonauts, X-19, went to put a round through its head. X-27 held up a hand.

"Wait."

The other xenonaut cocked his head at him. "Why? Poor bastard's gonna have his brain cooked pretty soon anyway, might as well put him out of his misery."

X-27 shrugged. "I suppose. But at least this way, the corpse will be fresher. Don't worry, I'll take responsibility for guarding him."

---

The xenonaut scientist examined her latest specimen brought in for an autopsy, then raised her eyebrows in surprise. She keyed her intercom.

"Hey, would someone let the geniuses in recovery know that this 'corpse' is still alive?" She said in exasperation. "Honestly, how does this-"

Someone grabbed her from behind and through her to the ground. She let out a startled yelp as she saw the alien standing over her.

"Help, he's loose!" She screamed, stumbling clumsily as she tried to find her feet. She backed away from the alien, which gazed back at her with a confused, almost delirious look on its face. She found herself pressed against the wall, praying that the alien remained in this dazed state.

The door slammed open, and the scientist shouted. "Don't kill him!"

The guards subdued the creature with stun batons, with it offering little in the way of resistance. One of the guards stared down at the alien, confusion on his face.

"Wait, if it's still alive..."

The scientist stepped forward, grinning wide. "...then that means the chip didn't work!"

---

XENOPEDIA: Alien Captive (Non-Expiring)

Commander, we're still not entirely sure how, but we've managed to get our hands on an alien prisoner whose brain will not melt after a few hours. Our current hypothesis is that the Goblin's brain was damaged from the beating it took from X-27. This triggered its natural regenerative abilities, which - like always - repaired the damage, stronger than it was before. Our best guess is that its newly-reinforced brain matter is somehow able to resist whatever effect the alien chips induce in the brains of their victims.

We had no idea how long it would last, so we immediately set to work on interrogating it. Naturally, the language barrier made things difficult. It's hard enough to extract information out of an unwilling subject when they actually speak your language. We tried damn near everything, anything that might to get it to react positively to any stimuli we could think of, when finally on a whim we brought in X-27 to see how it would react. To our surprise, it seems to treat X-27 with a kind of...deference. It was completely cooperative, as long as he was in the room. I don't know if this is psychological, cultural, or simply a fear response, but whatever caused its cooperation, it was a boon for our efforts.

Regrettably, even with a cooperative subject, interrogation has not borne nearly as much fruit as we had hoped. For a creature from an interstellar civilization, it has a shockingly miniscule level of education. It knows almost nothing beyond the functioning of its equipment and the identities of its comrades and immediate superiors. Its lack of education also appears to go beyond a simple lack of knowledge. It is barely able to form complete sentences. It was able to teach us a very rudimentary understanding of the alien's language (Which it refers to as something that roughly translates to "the trade tongue", suggesting it is not the native language of its species). However, it is completely illiterate, and thus we are still unable to read the aliens' written language.

In terms of knowledge about our invaders and their identity or motives, it had very little to offer. As our interrogation progressed, the reasons for this (and for it's apparent lack of education in general) became quite clear: If we are understanding it correctly, this alien was born only a few weeks before the beginning of the invasion. Considering the fact that it is younger than most infants, I think it's lack of knowledge can be forgiven!

Most of what it was able to tell us was information regarding its own species, whose true name is "Vorcha". It seems they are effectively little more than slaves, used mainly for labor and as cannon fodder infantry by our foes. This lack of status would explain the very cavalier attitude the alien leadership seems to have regarding their lives. Their apparent ability to mature into adulthood so rapidly would also help explain this attitude: they can breed an entire army in a matter of months! We thought at first that it might be a case of some kind of artificial breeding or growth, but our guest speaks of having a parent, and some sort of family or clan structure, so we have reason to believe it was bred "naturally". Of course, that doesn't rule out the possibility of them having been genetically modified to be this way, but as we have no catalogue of the Vorcha (or any alien) genome, it's difficult to say for sure.

Regardless of how, their breeding and maturation combined with their status in alien society has disturbing implications: We have effectively been gunning down enslaved child soldiers. Not a pleasant breakthrough, but it does present some interesting new ideas. If not all aliens are equal, then perhaps there are fractures in their ranks which we can exploit. Without getting new information from a more educated captive (or, failing that, deciphering their written language) it's difficult to say how feasible that is, but it is still worth considering.
 
The Meek, and their Inheritance II
Writcka fumbled around with its blankets within its cell, before picking them up and tenderly wrapping them around the most precious thing it had ever possessed in its brief and tragic life. It found itself unable to resist its instincts, as time had passed within its cell. When a sapient creature (especially a young one like Writcka) lives in the utterly deprived state that most Vorcha in the galaxy do, the instincts bequeathed to them by their animal ancestors are all they really have to their name. Had Writcka been given an upbringing with a real family and an education that bestowed knowledge of something besides how to pull a trigger, it might have had the presence of mind and capacity for critical thinking necessary to ignore its instincts and recognize that now might not be the best time to do what it was currently doing.

Alas, it had no such thought processes. All Writcka had was its instincts, and the instincts were clear: The cell was a safe place, its blankets were warm, and Writcka currently had a substantial surplus of nutrients. In a situation like this, the next course of action was obvious. So, it continued fiddling with its blankets.

---

"It would really be in your best interest to ensure that whatever you're about to tell me is worth my time." The groggy voice of the rudely-awakened Chief Scientist Edward Brown came over the intercom, making the already nervous overnight attendant almost turn off the intercom in fear. Gathering his courage, the attendant spoke.

"Sir, the subject is exhibiting very...unusual behavior."

The annoyance in Dr. Brown's voice was very obvious. "What kind of 'unusual behavior'?"

The attendant gulped. "You really need to see it for yourself, sir."

"...fine." Dr. Brown grunted and hung up the phone.


A short time later, Dr. Brown entered the study chamber for the alien captive, and gave the overnight attendant an unamused glare.

"Well, let's see it." He said, elbowing his way past the attendant and observing the alien on the screen. He stared for a long time, before humming in curiosity.

"Well, I'll be damned. That's a nest, if I ever I saw one." He rubbed his eyes and sighed. So much for going back to bed.

---

XENOPEDIA: Alien Nursery

Commander, I'd like to personally apologize for the inexcusable oversight in the initial autopsy report from our first Vorcha, or "Goblin", corpse. What we had inferred to be some Vorcha analogue of a male reproductive organ is actually a kind of ovipositor, and if our observation of our newest guests is correct, then it does not appear to be an organ exclusive to one sex. Indeed, if my hypothesis is correct, Vorcha do not have males or females at all.

Our captive has lain about a dozen of what we can only assume are the Vorcha equivalent of eggs. These eggs have grown almost two and a half times their size in the time since our initial discovery of them, and they continue to grow. Perhaps this shouldn't be so surprising, given how quickly they apparently grow into adulthood once they're hatched, but it's still a shockingly rapid gestation period.

The number of eggs that our captive laid and the obvious ease she and or he had with doing so is quite enlightening. If Vorcha do in fact reproduce asexually, then their desirability as fodder infantry in our enemies' eyes is quite telling. If we assume that every Vorcha is capable of laying eggs, and if we assume that twelve is a fairly normal sized litter, then that means someone starting from just a single beaten down Vorcha slave could breed a small army in less than a year! One Vorcha makes twelve, roughly three to five months later those same twelve Vorcha make another twelve Vorcha then you have one hundred and forty-four Vorcha. Then, another three five months later, those one hundred and forty-four Vorcha make twelve eggs each, bringing the grand total to one thousand seven hundred and twenty-eight Vorcha. An entire regiment's worth of Vorcha slave soldiers, in less then a year! And that's just from one Vorcha. With replenishment being this easy, it's not surprising that our enemy expends Vorcha lives the way we expend ammunition.

Of course, while fascinating, this information does not give us many guidelines on what we should do with the eggs. While the decision is ultimately up to you, I obviously recommend keeping them for research. It may not seem immediately beneficial to our mission, but considering how very little we still know about our invaders, any opportunity to gather knowledge about them - even knowledge not immediately beneficial to our technology - is worth pursuing.

---

Hey there, this is just a little baby (pun intended) chapter to introduce the concept of the Vorcha hatchlings, which is a subplot that will continue to develop as the rest of the story progresses. It's also our first chapter with an alien perspective (albeit a brief one), and it will not be the last.
 
Poor Vorcha always getting a bum deal. Not their fault they are essentially caveman slave soldiers.
 
So, I have no idea if this will be relevant or not, but apparently in Mass Effect canon, Aria took power in Omega somewhere in the 1980s.

She did so by swaying and subverting the lieutenants of the previous crime lord, a Krogan whose real name we never learn, then kicking his ass in front of all of them. Aria then proceeded to keep her predecessor alive but crippled, and also renamed him "patriarch", an attempt at insulting him that backfired when non-asari heard it and assumed it was a title of respect. Said predecessor, meanwhile came to power himself by killing the one before him (A Turian who's name we also never learn), then eating his heart and wearing his skull as a trophy.

The reason I bring all this up is because the invasion of Earth seems like a fairly sizable operation, unless I am badly misjudging the scales that Mass Effect operates on. So, I kind of figured whoever was in charge of Omega probably knows about it, if only in terms of "Hey, Captain What's-his-face was buying up a lot of mercs and leading them seemingly to the ass end of nowhere, wonder what that's all about."
 
I was rewatching Spacedock's recent video on nuclear weapons in Sci-fi earlier and I had a thought, has any thought gone into how the Xenonauts might expand the range of weapons used to contest orbit?

Has anyone considered bomb pumped lasers for example? or Nuclear shaped charges instead of ordinary warheads? While they did successfully shoot down a UFO with the new ME assisted SLBM that was largely down to luck/alien complacency, the aliens are going to be more cautious next time. Aircraft launched cruise missiles were a major component in several airforces, modifying one to be both ME assisted and carry a BPL warhead would offer another level of flexibility to fighting back.

And has there been any study into the power systems of downed UFOs? Lasers are a known technology to Humanity at this point and we known from ME2 that laser based surface to orbit defences exist, could a reverse engineered ME core power some Laser turrets to try and keep parts of the world protected? Or would that only be viable after the bulk of the fleet is defeated?
 
Predators I
XENOPEDIA: Alien Raids

Well Commander, as the old saying goes: Once is happenstance, twice is coincidence, three times is a pattern. And, indeed, now that a third forward outpost has gone completely dark, I can with reasonable confidence say that this represents a new trend in the enemy's strategy. All three instances were quite peculiar: No bodies (human or otherwise) left behind. Indeed, other than scattered bullet holes and errant blood stains, all evidence or would-be evidence was erased. Security cameras wiped, computers and all other equipment of any significance destroyed with a thermal charge, and - of course - no xenonaut survivors to debrief.

It's made for something of an annoying puzzle. We can only guess at who the culprits are. Most suspect it to be the handiwork of those so-called "Witches" who robbed our race of most of its nuclear warheads before the bombardment. Personally, I am skeptical of this. We haven't had a single sighting of those aliens since the very raids that gained them their notoriety. It's pure speculation, but I think that those aliens are a scarce resource for our foe, to be used only on targets of great strategic significance. Small logistics and detection outposts like the ones that have been getting hit do not strike me as the sort of target our foe would risk such a valuable asset on. However, it's also clear that they are not just mindlessly throwing their grunts at these targets. Whichever beings are conducting this new offensive are professionals.

I'll leave the tactics to you, but whatever you do I would ask that you do it quickly, as the sooner we have corpses to study, the sooner my team and I can scrape together some countermeasures.


---

Forward Supply Outpost XO-47, Central Siberia

0300


Xenonaut Lieutenant Ospanov fidgeted nervously in his armor (a cheaper "halfplate" model, for second line use). Even if the entire outpost wasn't on red alert, he'd still have cause to be nervous. Even an organization is secretive as the xenonauts wasn't immune to that ever-present human institution called the rumor mill. And the rumors were pretty straightforward these days: someone was hunting down support bases. Of course, Ospanov didn't need rumors to tell him that. The reason being that his superiors had oh so helpfully informed him that his base was being used as bait and he was to expect an alien attack.

Supposedly, reinforcements were on the way. Of course alien dropships were faster than Xenonaut helicopters, so odds were still good that the reinforcements would arrive to find another empty outpost.

Ospanov took a deep breath in his best attempt at steadying himself. It didn't matter. None of that mattered. The only thing he or anyone here could do was try to keep that from happening. To that end, the base's relatively meager air defenses - consisting of a single SAM battery and three Xenonaut variants of the Phalanx CIW - were on high alert and every single one of the outposts three dozen personnel were armed, armored, and occupying fighting positions around the facility.

The first indication anyone had that the enemy had arrived came from the SAM battery. It abruptly swiveled and emptied its entire firing complement at whatever target it had detected (Xenonaut SAM batteries, being designed to fight aliens rather than flimsy human aircraft, were not stingy with their fire power when they detected targets). A brief flash of brilliant green lit up the sky as alien laser defenses opened up on the missile. Lieutenant Ospanov watched the blinding display through his helmet's protective eye slots, and grew dismayed after the green flashed a second time and he still hadn't seen any explosions. SAMs were a well known to be something of a crapshoot when targeting aliens due to their vulnerability to the UFOs defensive laser arrays, but they still got lucky sometimes. Unfortunately, it seemed luck was in short supply today.

The phalanxes swiveled next, sending a stream of tracers into the sky, targeting not the UFOs but rather the missiles they had just launched. Before the Xenonauts could dive for cover, the weapons struck. Fortunately for the outpost's occupants, the targets were the defensive guns rather than the humans they protected. The guns were destroyed, and the sound of alien dropships drawing near and loitering. In the base's small control room, Lieutenant Ospanov rushed to flip a large switch, turning on the outpost's flood lights.

In the newly illuminated night, armored and decidedly inhuman figures descended from the drop ships. They didn't repel, instead they simply stepped out of the vehicle, and what was no doubt some manner of mass effect device inside the dropship slowed their descent to a safe pace. They descended two at a time from two dropships. They wore on odd sort of collared armor, with elongated helmets and armored boots with visible toes (of which their were only two) and strange protrusions at various points on their limbs. Mercifully, they lacked the obviously feminine forms that were described in the many reports of the greatly feared "witches" which had raided mankind's proverbial nuclear pantry not so long ago. It was a relief to confirm that they weren't the dreaded she-beasts, but Ospanov had still never seen anything like them in the many briefings and handbooks he was subjected to, so either they were a new species or just one that he had not been briefed on yet.

Here's hoping I live long enough to write a report on them.

He watched the aliens as they rapidly disembarked, taking up firing positions in a manner that they had obviously been drilled extensively in, and his confidence that he'd live to write that report waned. MAF guns were a scarce resource, and there were none to be found at a remote supply outpost. Which meant he had to maximize his limited firepower as much as he could. He waited for the aliens to finish disembarking, then he clicked his radio to signal his troops. Two high explosive rockets shot out from a firing position and tore into the alien formation. The rockets would have little effect on the dropships (if they even got through the laser defenses) but alien infantry was a different story. The aliens did not panic, instead they simply spread out their formation, ignoring the wounded for the moment as they opened fire at various points on the building that could conceivably be used as a firing position. While they provided this cover, their supporting dropships laid waste to the source of the rockets, tearing chunks out of the building. Lieutenant Ospanov hoped that the rocketeers had had the chance to change positions. The heavy fire from his troops assault rifles and hastily erected machine gun emplacements claimed a few more alien lives, but their air support forced them into cover, allowing the alien advance to continue.

Strange that they don't just wipe us out with air power. Of course, it's even stranger that they would both to show up in person at all when they could just pulverize us from orbit.

Obviously, the aliens were here for something, but the Lieutenant had no idea what they could possibly want with a warehouse full of miscellaneous Xenonaut supplies. The aliens rushed to escape the open ground they'd landed on and into the relatively small grounds of the base. They had breached the main building and were clearing it room by room, or at least that's the impression Ospanov was getting from the chaos he was hearing on the radio.

Where the hell are our reinforcements?

His thoughts were interrupted by the door to his makeshift command center being blown open. A brief battle ensued, M16 fire and alien rifle fire making a deafening racket. Ospanov took cover with his aide behind a turned over desk. He prayed wildly with his weapon for cover as she poked her head out to take an aimed shot. She got a round through her forehead for her trouble. Ospanov had barely had time to turn and look at the ruined face of her fallen form before his entire body convulsed in agony. He writhed on the ground for what felt like hours but was in reality seconds. He looked deliriously up at one of the aliens standing over him. It raised one of its three fingered hands, and a glowing orange gauntlet appeared around it. Ospanov saw a flash of red lightning, and then nothing.

---

Flying at the speeds the "Foxtrot" was capable of was always an exhilarating experience for Xenonauts Lieutenant Zhao Yong. Every time he climbed into the cockpit, he was going to go faster than any other human being had in the history of aviation, with the exception of the handful of other Xenonaut pilots who had flown a Mig-32-I. Being able to fly such a magnificent aircraft was reward enough on its own. Being able to kill some of the reprehensible alien filth that had glassed Chengdu and killed his entire family was just a bonus.

He knew there were two UFOs waiting for him, and was unbothered by this fact. There was a lot of planet to cover and not enough planes to cover it. Couple that with the fact that no other plane could hope to keep up with them, and it meant that more often than not Foxtrot pilots found themselves outnumbered. Zhao had six missiles, there were two targets, so he allocated three for each of them. The state-of-the-art (for humans, anyway) instruments and targeting system mounted on the plane meant that finding, selecting, and launching at his targets was a matter of seconds. The missiles were away, and Zhao immediately changed course and accelerated diagonally away as fast as he could push his plane. It didn't matter if he had missed or not, because there was nothing more he could do either way: he was out of missiles. Still, he couldn't help but watch on his instruments, and he also couldn't help but to give out a whooping yell of triumph when his instruments reported he'd splashed both targets.

---

Lieutenant Ospanov awoke to the sound of machine gun fire and what felt like the worst hangover he'd ever experienced. He was surprised to find himself huddle together with a handful of his xenonauts. They were tucked away in the corner of one of the rooms in the main building of his outpost, while the sounds of fighting echoed in. In his deteriorated state, it took Ospanov a minute to realize that his hands were bound with restraints of some kind.

They took us captive?

It made more sense than any other motivation he could think of. There wasn't anything at the outpost that would be of value to the aliens. It was just a hastily erected supply base. It existed to be a staging point for xenonaut operations in the region, and to provide somewhere for xenonaut planes to make an emergency landing if they happened to be in range (although if that happened, command apparently required the base to immediately be dismantled and shipped elsewhere for "security reasons"). He'd often considered that the aliens might bomb it if they found it, but Ospanov had never imagined they'd go to the trouble of actually seizing it with infantry. Of course, he'd also never imagined that the Xenonauts would almost immediately show up to seize it right back.

But it still wasn't fast enough, my dead troops can attest to that.

The sounds of fighting grew from loud to deafening, and Ospanov could only assume that the xenonauts were closing the net on the besieged aliens. His suspicions were confirmed when several of the aliens burst into the room, eliciting screams of surprise from the handful of human captives that were conscious. The aliens fired back out of the door, but one of them turned and approached the humans. Ospanov tensed up in terror, and prepared to spring into action, though he knew it would do little good. Fortunately, he was spared the trouble when a massive hole appeared on the aliens helmet and a small shower of blue gore was sprayed all over the captives. The alien collapsed to the ground, and a team of xenonauts cleared the room behind him. One of them approached Ospanov, tilting his visor up to peer at him curiously. He spoke, his voice muffled slightly by the bevor protecting his throat and lower face.

"Are you alright, lieutenant?"

Ospanov was very far from an English expert, but he was reasonably confident that it was an American addressing him.

How ironic, to be speaking as a comrade with a man from a country that had been dancing on the edge nuclear war with my own homeland less than a year ago.

Ospanov coughed and made a gallant (but mostly unsuccessful) attempt to stand. He glanced at the cratered head of the fallen alien, and saw a flashback to the cratered head of his aide. It was as close to justice as a man could expect to get in a world turned upside down. He glanced at the xenonaut who'd asked the question.

"I'll be just fine once I've made my report to command, son."

---

XENOPEDIA: Alien Autopsy - "Commando"

It isn't every day that I have the pleasure of getting a new alien species under my knife, and I must that this is one of the more truly 'alien' creature that I've cut open thus far. The race of hard-shelled blue-blooded aliens - uncreatively dubbed 'commando' by those who fought it - appears to have been adapted for an environment significantly different than our own. Their flesh - particularly the harder outer carapace - is laced with metals and other elements that you wouldn't find anywhere in our own flesh, thulium being the most prevalent of these unusual elements. The tissue that contains these elements is as a result quite resistant to radiation, but still far from immune. If they walked into a nuclear reactor, they'd still die, it would just take longer. As for the shell itself, while it is more robust than human skin it is still cut easily enough by my scalpel, and they certainly died easily enough to our bullets, so its actualy contribution to the overall 'toughness' of the creature is relatively negligible.

It's possible that these are intentional genetic modifications applied to the commandos (some kind of attempt to create a soldier that can fight during a nuclear war?), but what really makes Commandos stand out, even from their fellow aliens, is not their bodies but their DNA. While they, like every species we've encountered so far, still use DNA as their genetic storage chemical, they are very noticeably different in one key way: the chirality is reversed. The short version of what that means is that their DNA is backwards. This many implications, the most important one being that they are almost certainly unable to digest organic matter whose genetic chirality does not match their own. In other words, they likely need to have their own, separate food supply from the other invaders. A potential logistical weakpoint? Some food for tactical thought.


XENOPEDIA: 'Commando' Dropships

From what we've been able to put together from the wreckage and the recollections of survivors, the dropships used by the commandos were cut from a different cloth than the usual alien craft, much like the commandos themselves. Whereas the typical alien craft seem more like 'normal' utility shuttles of some manner, these dropships have built-in armaments and noticeably stronger shields and defenses. We are fortunate that our Foxtrot pilot got the jump on the pair who attacked our outpost. The fact that we've only seen these two of examples of this craft suggests to me that they are a relatively scarce resource. For the sake of our troops, I hope I am right, as if we have to engage them in a less advantageous scenario, we can expect casualties.

XENOPEDIA: Alien Commando Raids II

The report of Lieutenant Ospanov and the other survivors suggests that the purpose of the enemy's new campaign of raids was more simple than what we might have suspected: they wanted prisoners. The only reasonable motivation that comes to mind for this is a search for intel. Leaving aside the worrying implications of what might have been revealed by any captives taken in the previous raids, there is a far more immediate revelation that this implies: the enemy knows that we, or at least an organization dedicated to fighting them, exists. While we've long-since heightened our security precautions in our air campaign since the enemy's devastating bombardment, there are still many potential security breaches-

An alarm blared throughout the base, and Dr. Brown looked up from the report he was typing. Occam's razor suggested it was a drill, but the pit in his gut suggested otherwise. He got up and made his way to the command center, dodging scurrying xenonauts. He entered the room, and the Commander's face gave him his answer. Still, he felt the need to ask.

"What is it?"

The Commander turned to him, frowning. "Our 'scopes detected the enemy maneuvering for a high orbital bombardment."

"Do we have an estimation target?" Brown asked, despite knowing the answer already.

The Commander's frown evolved into a grimace. "This facility."

---

Boy this chapter was a pain to get out. Pacing is clunkier than I was hoping but it's been in development hell for so long that I've finally just pulled the trigger. That little bit at the end with the xenopedia entry getting interrupted was the nucleus for this chapter. It was such a neat little to me that I just had to include it. Next chapter, we get this story's version of the base raid mission!

As always, thank you very much for reading.
 
Great to see another update. The sheer "Oh no" moment of having orbital guns aimed at you while you're stuck in an underground facility is brilliant. Have you played Xenonauts 2 yet? I want to play it, but it never seems to dip below 20 dollars.
 
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Have you played Xenonauts 2 yet? I want to play it, but it never seems to dip below 20 dollars.
I have not played it yet. My gaming backlog is already a mile long and frankly at a glance nothing about it really sticks out as being radically different from Xenonauts 1, other than the fact that they axed the 1970s cold war setting (which was like 90% of the appeal for me). It may very well be the case that it's game play is fantastic and I'm just sleeping on it so I'll reserve judgement until I actually play it.
 
Predators II
The idea of the fledgling Xenonauts organization having an above-ground base in Iceland made sense to those who held the joint organization's purse strings on both sides of the Cold War. The island was, after all, the site of mankind's first encounter with an alien threat, and thus researchers would not have to travel far to study the crash site. Iceland was also remote by global standards, and the base's location was remote by Iceland's standards, so maintaining secrecy was made much easier. Even if some wilderness-dwelling Icelander were to somehow stumble upon the base, such people weren't exactly the sort who made frequent contact with media outlets, or indeed, the rest of humanity in general.

The base itself was essentially a small runway, administrative building and laboratory with security checkpoints in those early days. However, as planning and thought on the subject expanded with the organization's research, an unfortunate flaw in the plan was revealed: aliens are in space, and thus could hypothetically observe items from orbit, meaning that it was only a matter of time until the aliens pinpointed the base's location. So, at great expense, an underground facility was constructed. As the years passed and more thought was put into what, exactly, an alien invasion might entail, the facility was expanded. In those early post-Iceland Incident times, funding was extravagant, and both sides of the Cold War were using the Xenonauts as a test bed for their more outlandish ideas just as much, if not more, than they were using it for its intended purpose.

The possibility of aliens tracking aircraft back to base was considered, and so the funders saw it as the perfect opportunity to test out their theories for underground hangers, and built an (at the time) unnecessarily massive underground hanger facility, complete with underground runways leading up and out through the side of the nearby cliff. Another time, the threat posed by orbital bombardment was under consideration, and so the funders saw it as the perfect excuse to explore their concepts for an ultra-high yield large-scale nuclear bunker. The end result was a base that may very well be the single most resilient fortress in human history.

Things progressed in this manner. A hypothetical problem would be brought up by the Xenonauts, their funding nations' agents would spend lavishly on a countermeasure, and the governments on both sides of the iron curtain tolerated it due to the crippling fear instilled in them by the Incident. However, governments change, under both capitalism and communism, and so a new generation of leadership started grasping the reins of power, and a more skeptical eye was leveled at the so-called "Xenonauts". The last straw finally came in the form of the price tag for the multi-billion dollar experimental underground submarine hanger...which had been constructed for an organization that had no submarines.

After that, funding was cut, and the organization became all but abandoned. The Xenonauts base went from a marvel of modern engineering and technology, to an object lesson on Goverment's astronomical capacity for throwing away taxpayer's money. Then the invasion began, and the base changed form again:

It's the last, best hope for the human race.

---

Xenonauts Commander John "Jack" Miller had never experienced a direct, sustained orbital bombardment, but it was going about how he'd imagined. The enemy, in high orbit, was utterly pulverizing the little corner of Iceland where the last stronghold of human resistance rested. He and his xenonauts were not entirely undisturbed by the awesome display of kinetic firepower. The base shook as if experiencing an earthquake. Yet, it still stood resolute. The base's engineers had chosen their location well, and dug deep. In addition, the base's comically over-engineered structure and fortifications had (due to the biases of the time) been designed with the assumption that hypothetical alien space bombers would be dropping high-yield nuclear warheads, not rounds from kinetic weapons.

Of course, the alien's guns could hardly be considered weak. However, by the absurdly high standards of the base's designers, it would have been considered a bombardment of middling power. As a result, despite twenty minutes of sustained bombardment, the aliens had achieved nothing except flinging an awe-inspiring amount of dirt into the air, absolutely atomizing the idyllic boreal forest that the base was located in, triggering minor earthquakes that could be felt all the way in Reykjavík, and - admittedly - destroying most of the hidden weapons and cameras that littered the surface.

The tremors continued for several minutes after the bombardment concluded. When those had stopped, Air Chief Green released his white-knuckled grip on the command console and grinned at Jack.

"Well, that's one way to test the bomb yield it can handle."

Jack cracked a smile at his friend, appreciating the attempt at levity, even if it was forced. The Chief, just like Jack, was struggling valiantly to contain his rising panic. True, the base had withstood the bombardment, but the bombardment itself was of relatively minimal consequence. What really mattered was the way the entire dynamic of the war had just shifted in less than an hour. What had once been a game of cat and mouse that the xenonauts were (arguably) winning, had now been transformed into a siege. Everything was teetering in the balance, almost more so than on that terrible day of the bombings, when human civilization was brought to the brink.

If the xenonauts were destroyed, Jack was confident that organized resistance to the invasion would collapse. The aliens' goals were still a mystery, but whatever fate awaited humanity in a world where the xenonauts were defeated was not one worth considering, Jack was equally confident of that.

They caught us with our pants down, but we still have cards to play.

In anticipation of a bombardment just like this one, the base's detection equipment was quite some distance away, in a wide radius around the base's general area. Which was why the Xenonauts were able to detect the dozens of alien transport craft rapidly approaching the base's location.

Jack sighed. "Shit. Ok people, we've drilled for this, let's get ready to receive our guests."

He turned to Combat Chief Wilson. "They're gonna be digging around for the entrance. Get the Doormen ready for when they start knocking."

The one-armed man gave a ghost of a smile and nodded.

---

Grek-Dahl had half expected the landing to be opposed, like it was in the vids, but instead the shuttles reached the ground, and he and his men exited with little fanfare, the shuttles bolting back for orbit to prepare for the second wave, should it be needed. He spared the rest of his combat teams a glance, and was reassured by what he saw. Not a single one of the feckless, imbecilic vorcha could be found among their ranks. Only proper batarian warriors like himself, and a few hulking krogan. It was only rational. This was the citadel of the shadowy enemy they had been unknowingly fighting for months. He had come to loathe the hairy brown primates who called this miserable rock home more than even the vorcha during his time here, but he still had to give the ones he faced today an ounce of grudging respect, warrior-to-warrior, despite his hatred. The walls of their great fortress had been strong, despite their primitive origin, and even in the face of a ruthless bombardment and total encirclement there was no sound of desperate pleading in the local babble to be heard over the radio. He had heard such pleas before when fighting the cowardly so-called "soldiers" of the race's many nations' armies more times then he cared to count, and it never got any less revolting.

But here, there was silence.

It was refreshing, for a time. But then he and the rest of the attack force began sweeping the area for one of the entrances their intelligence said was supposed to be here, and as more time passed with no success, the silence stopped being refreshing and became annoying.

Grek-Dahl finally broke the silence by speaking with his team leaders. "Where the hell is the door?"

One of his fellow batarians answered first. "Perhaps their fortress is not as impregnable as we were led to believe? It's possible we simply vaporized whatever primitive installation was here."

Another batarian grunted a laugh. "That'd be way too lucky a break for this miserable cock-up of an invasion. Those captives we tortured probably just fed us a bunch of bullshit we wanted to hear. I'd bet there was never a base here to begin with."

"Which would mean we just spent twenty minutes bombing a random bit of wilderness into the stone age for no reason." A krogan interjected. "Hmmph. Just when you think we couldn't possibly make ourselves look any more stupid..."

A few meters away, a warrior raised his voice. "Hey, I found something!"

The bored members of the attack force headed over, crowding around the batarian. He reached down to his feet, digging through the dirt with his gauntlet. He revealed metal beneath it.

"I bet this is a door, and I'd also bet that they covered it in a thick layer of dirt to camouflage it. The shock wave must have stripped most of it away."

The krogan who had spoken earlier harrumphed. "It will probably just be plain old steel, but who knows how thick it is. It could be a while until we can cut through it. Breaching with a charge might be better."

Fortunately (or, perhaps, unfortunately) for the attackers, the defenders did them the courtesy of opening the door for them. Both the one they stood huddled around, and the second one nearby that they had yet to discover. The assembled troops scampered away in surprise, before cautiously walking back and peering through. Behind the doors lay a tunnel, a surprisingly long one at that.

The krogan laughed aloud. "Well, I might've seen more obvious traps then that, but I can't recall. I say we roll a few dozen disruptor bombs down the tube and call it a day."

Grek-Dahl glared at him. "That it is not your decision to make. Nor is it mine. I must consult our superiors."

The krogan rumbled another, less genuine laugh. "Tell me, batarian, does your kind's tongue even have a word for 'initiative'?"

Grek-Dahl's eyes twitched, and he drew breath to berate the impudent alien, only to pause at something he'd heard. Something from the tunnels. Every member of the attack force inched forward in morbid curiosity as the noise grew louder. Grek-Dahl couldn't help but lean in himself to listen.

It...sounds like one of those primitive air-breathing engines the enemy's aircraft use...no, it's impossible!

Rationally, Grek-Dahl knew it was not a jet plane approaching them - it would have been here already if it was - but he couldn't help the panicked thought that he might be wrong.

"Run you fools!"

The noise was a roar now, and the gathered troops bolted. Seconds later, a hulking mass soaring out of the tunnel. It was not a jet as Grek-Dahl had feared, but some manner of primitive armored war machine. It was not alone, as a second machine came flying out of the other tunnel barely a second later. The first machine landed on an unfortunate krogan that had picked the wrong direction to run, and got flattened for his trouble. The machine drifted a few meters, leaving a trail of krogan viscera in its wake. For the few seconds Grek-Dahl had to look at it, he registered what it was: a primitive tank, albeit with obvious attempts at upgrades using stolen technology. Then he and a dozen other aliens were massacred by a canister shot fired in a crossfire from the two tanks. After firing their shots, the two machines charged, routing their enemies before them.

---

Xenonauts Sergeant Russo had not fooled himself into believing he was xenonauts combat team material. He was a recently-retired army tanker in his late 30s who would make a middling infantryman at best. However, he was still quite familiar with guard duty, which combined with his desire to fight for humanity any way he could after the bombings meant that he accepted the xenonaut's offer to hire him on for the security teams. However he was pleasantly surprised to discover that he would be guarding his post with a tank.

In a rare moment of pre-invasion generosity, the US liaison officer to the Xenonauts had managed to scrape up two of the brand-spanking-new M1 Abrams tanks for use by the xenonauts in testing. In the post-invasion world, the state-of-the-art tanks had made excellent guinea pigs for testing theoretical uses of alien technology with armored vehicles, thought their bulk meant they couldn't practically be brought on missions. Yet.

Schneider, his driver and fellow American, was laughing maniacally as he managed to run over another alien.

"That's right fuckers, get flattened just like you flattened Denver!"

Nyurgen, his gunner and an ex-Soviet tanker who spoke so little English that Russo found it easier to give orders with taps and hand signals, was muttering to himself in a mixture of what sounded like Russian and presumably whatever Siberian language he had as his apparent mother tongue. If his estimation of Nyurgen's personality and the occasional translations he got from other Soviet xenonauts were accurate, then it was probably mostly swearing. The gunner didn't stop muttering, even as he slaughtered anything that he could see with the coaxial machine gun.

Borucki, the tank's Polish loader, who had spoken so few words since Russo had met him that he was reasonably certain he could count them on his fingers, loaded another canister round and slapped Nyurgen on the shoulder. The turret whirled on the largest group of aliens Nyurgen could find, and were promptly turned into a large group of dead aliens as the main gun's deafening report sounded. Russo also watched as, not too far away, Sergeant Haas - the East German ex-tanker who loved to complain in their downtime (only half jokingly) about having to use 'Yankee' tanks 'constructed through the exploitation of the working class' - and his tank went on a rampage of their own.

The aliens eventually (sort of) got their shit together and started looking for whatever passed for cover in the desolate wasteland their bombardment had created. One of the rhinos started glowing, making it immediately obvious that he had those strange mass effect...superpowers, for lack of a better term, that Russo had heard so much about. He flared bright, and a wave of swirling power slammed into the front of the tank, forcing Schneider to stop cold. Russo could hear the tanks hull shrieking as whatever insane alien space-nonsense had just been done to it did...whatever the hell it did. He had no idea , but it sure as hell didn't sound good. He lightly punched Nyurgen in the left shoulder, which was Russo-Nyurgen for 'kill the fucker right in front of us.' The man didn't need to be told twice, laying into the big bastard with the coax. The idiotic oaf of an alien charged the tank in response. Russo almost laughed, but started to get nervous as the creature showed no signs of stopping.

Fortunately, the rhino's shield's buckled at the last second under the withering fire and Nyurgen replaced his organs with a few dozen 7.62mm rounds. If the idiot had any intentions of playing the 'am I really dead?' game, Schneider ended them by gunning it forward and crushing the big guy's skull beneath the left tread, which only produced even more roaring laughter from the vengeful driver. Haas's tank was busy engaging the remaining aliens, who were firing some kind of...artificial fireballs and other exotic projectiles at the offending tank, succeeding in scoring Haas's armor, but little else. Russo signaled Schneider to bring the tank over to assist Haas, only to have Command's tinny voice rattle in his ear.

"Attention Doormen unit, enemy aircraft approaching, withdraw."

Russo grunted to himself in mild annoyance, then spoke. "Punch it Schneider, back through the tunnels!"

Just as quickly as they'd arrived, the two human tanks vanished into the tunnels, whose armored doors slammed shut.

---

Former US Navy Commander (recently unretired) and newly press-ganged Xenonauts Captain Jeremy Gold grunted in satisfaction at the two sinking alien submersibles his beloved (formerly USS) Dace had just sunk. Unfortunately, as the submarine's detection equipment got a handle on what they were looking at, his satisfaction proved short-lived. The hidden armored door to the Xenonauts submarine hanger had a man-sized hole cut in it. The older man sighed and took the waiting headset from one of his officers.

"Command, this is Dace, you have probable intruders in the submarine hanger. Say again, probable intruders in the submarine hanger."

---

XENOPEDIA: X-MBT-1 "Cerberus"

The Xenonauts Main Battle Tank Mk 1 is a rare example of me getting something on my Research Department Budgetary Christmas List in the days before the proverbial blank check we enjoy in the post-invasion world. At first glance, an MBT would not seem to be suitable for the sort of missions our troops tend to go on. Which is 100% correct. Or, at least, we know it is now. In the dark days of penny pinching before the war, it was not so obvious. Thus, the idea for using two of the not-so-secret new US military MBTs as test beds for hypothetical uses and upgrades for armored vehicles in the face of an alien invasion was floated to our miserly purse-holders by yours truly.

It seems the planets were aligned that day, as they actually gave me the damned things, much to my surprise. While we've had no practical opportunity to use them in combat due to their size, my team and I have still used them as guinea pigs for the countless ideas the alien materials and technology have given us. The advanced ceramics the tanks came with have been replaced with salvaged alien materials that are just as - if not more - resilient, for a fraction of the weight. We judged the weapons systems as they were to be adequate enough - for the moment - in terms of firepower and accuracy, so the primary usage we've found for the Mass Effect in this tank is reducing its weight by an absurd degree. The M1 was already quite fast for a tank, but now it moves and handles with speed comparable to a significantly lighter vehicle.

By far the most useful result produced from the experiment we conducted with these tanks was the invention of mass effect-assisted suspension and shock absorbers. You can be quite a bit rougher on these vehicles than the base model, and the transmission and other vitals will be just fine. Of course, our drivers' tendency to do 'tricks' with the tanks has been a source of headaches for my staff, but it has also unintentionally provided useful test data so I can't complain too loudly

With the increased security measures post-bombardment, my guinea pigs have been pressed into service as an actual combat model. I'm somewhat dubious about it, both because of the experimental nature of the platforms, and because I'm skeptical of how useful they'll be. Surely, if the enemy has attacked us to the point where we must guard our gates with tanks, we've got bigger problems.

Speaking of 'gates', some of my more annoying staff members have dubbed the model 'Cerberus' due to the fact that most of their time outside of the lab is spent parked in front of the proverbial gates to our proverbial Underworld. As much as the metaphor annoys me, I can't deny its accuracy.
 
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I have not played it yet. My gaming backlog is already a mile long and frankly at a glance nothing about it really sticks out as being radically different from Xenonauts 1, other than the fact that they axed the 1970s cold war setting (which was like 90% of the appeal for me). It may very well be the case that it's game play is fantastic and I'm just sleeping on it so I'll reserve judgement until I actually play it.
Man, I really miss Xenonauts, but I've logged over 300 hours on it and if I spend any more time looking at the bland graphics and the same old music I might literally just go insane.

For me, the main draw of Xenonauts was the absence of the typical XCOM probability jank. The bullets' trajectory and random spread actually being simulated in-game is vanishingly rare, so you end up not being able to take shots because of nonsensical Line-Of-Sight limitations, or you miss shots at point-blank, or you can't blind-fire into places where you already know there are aliens.

In Xenonauts, shots at point blank are guaranteed to hit, and the unique suppression mechanic means that even if you don't have Line of Sight and the enemy is behind a wall, you can just shoot past them and it'll suppress the enemy and keep them from shooting at you on your turn, so you can actually play using semi-realistic fire-and-manuever tactics.
 
For me, the main draw of Xenonauts was the absence of the typical XCOM probability jank. The bullets' trajectory and random spread actually being simulated in-game is vanishingly rare, so you end up not being able to take shots because of nonsensical Line-Of-Sight limitations, or you miss shots at point-blank, or you can't blind-fire into places where you already know there are aliens.

In Xenonauts, shots at point blank are guaranteed to hit, and the unique suppression mechanic means that even if you don't have Line of Sight and the enemy is behind a wall, you can just shoot past them and it'll suppress the enemy and keep them from shooting at you on your turn, so you can actually play using semi-realistic fire-and-manuever tactics.

Hell yeah, I honestly prefer the 2 action system of NuXcom and infinite ammo for guns, but I absolutely hate how every shot is RNG even when an enemy is right in front of your soldier or how supressive fire needs LOS. Sometimes I really wish an indie dev combines the 2 action system with the gun mechanics of xenonauts.
 
Not completely what you want, but Pheonix Point does a fairly good job at translating old combat mechanics into something more modern. And it has a kind of manual targeting system, with bodyparts and all, where you choose the are soldiers fire in and depending on that you have differing hit and damage probabilities. You just don't really get /Stronger/ per se, most of advanced stuff feel either like sidgrades or weird stuff- I'm going on a tangent. Anyway, felt like it could interest you.
 
it would have been considered a bombardment of middling power. As a result, despite twenty minutes of sustained bombardment, the aliens had achieved nothing
Mother Earth protects her children.
(With the help of paranoid desigeners and engineers.)

Another point for this not being an operation by the big three or the Citadel as a whole.
Even if they haven't brought a dreadnought, that's pretty anemic.

I wonder if the Xenonauts managed to bring ASAT weapons into position.
They'd need a lot for a chance at getting through PD, but those ships maneuvered for bombardment stations and stayed there for at least 20 minutes. If those ships are staying on station to provide orbital support...

No SAM launches, interesting.
Either they were destroyed or they are being held in reserve for the shuttles that will bring in reinforcements and evacuate casualties.
"GO HOME GI XENOS. YOUR HELICOPTERS SHUTTLES FALL FROM THE SKY LIKE BROKEN BIRDS"

They're not being mentioned, but I assume the Ayys brought drones for overhead recon?

Punch it Schneider, back through the tunnels!"
Gurillia tactics, but with a tank. He'll yeah.

Response time on that air supportis probably not that bad, considering how quickly it all happened.


The M1 was already quite fast for a tank, but now it moves and handles with speed comparable to a significantly lighter vehicle.
Memetic M1, aw yeah.
 
Not completely what you want, but Pheonix Point does a fairly good job at translating old combat mechanics into something more modern. And it has a kind of manual targeting system, with bodyparts and all, where you choose the are soldiers fire in and depending on that you have differing hit and damage probabilities. You just don't really get /Stronger/ per se, most of advanced stuff feel either like sidgrades or weird stuff- I'm going on a tangent. Anyway, felt like it could interest you.
You could also look up the mods for old XCOM. They have quite a few and some have enough content to last hundreds of hours. Per playthrough.
 
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