Marvel's Midnight Suns (aka What If Firaxis Made a Superhero Tactical RPG)

A lot varies based on difficulty, on lower difficulties you can muddle through with anything, so tanks or support characters serve no purpose and just drag missions out where you can take more damage dealers instead. On the highest difficulties tanks and supports are reportedly mandatory.



Bleed is not a great status, admittedly, but he's a very damage focused character so he does well just from that. Plus Reaper can put bleed stacks to good use.
I acknowledged that support characters can be useful. But I wasn't really able to get most of the tank characters to meaningfully tank. The high damage, status effects, and continually increasing amounts of enemies just meant that most tanks didn't really function well.

As for Blade, I'd put him in largely the same category as Captain Marvel. You can make them work, but largely only by sabotaging what you're doing in other ways, and other characters are going to be better in their role. Like, you mention Reaper can really use stacks of bleed, and sure, it can. And it also makes your quick shots better. But getting to that point requires you to either get super lucky with his passive or spend 2 actions, 1 to add bleed to his cards, one to actually inflict the bleed, and you generally want several stacks so it probably means using his chain to get several stacks. Which would deal a heft chuck of damage, but that's spending 3 actions to hammer one target. And the damage isn't out of line for what others can do, but with less action expenditure. The issue is just that bleed isn't great and it's not cheap to apply, but that's what his entire kit is based on.
 
With Blade I just always brought Nanite Edges with me on any mission with him- it gives a free source of bleed.

(Worse even than Nico)

I thought Nico was solidly in the upper half overall- she's primarily support and is really good at it. Full heals that don't discard from your hand, arguably the best single heroism ability in the game with Swarm, Witchfire can clear half the field, and Crack the Sky can get absurd when combined with Double Up and Empower- or just the Hunter's Inspire.

She does rely a bit more on good mods than most, however. I found especially that with Blood Magic and Double Up you really want either Free (ofc) or 'on redraw' effects for when roulette doesn't go your way.

She's also another good target for Nanite Edge- Crack the Sky can put out 20 total stacks of bleed with it, making it an actually useful status effect.
 
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I acknowledged that support characters can be useful. But I wasn't really able to get most of the tank characters to meaningfully tank. The high damage, status effects, and continually increasing amounts of enemies just meant that most tanks didn't really function well.

As for Blade, I'd put him in largely the same category as Captain Marvel. You can make them work, but largely only by sabotaging what you're doing in other ways, and other characters are going to be better in their role. Like, you mention Reaper can really use stacks of bleed, and sure, it can. And it also makes your quick shots better. But getting to that point requires you to either get super lucky with his passive or spend 2 actions, 1 to add bleed to his cards, one to actually inflict the bleed, and you generally want several stacks so it probably means using his chain to get several stacks. Which would deal a heft chuck of damage, but that's spending 3 actions to hammer one target. And the damage isn't out of line for what others can do, but with less action expenditure. The issue is just that bleed isn't great and it's not cheap to apply, but that's what his entire kit is based on.

It's super easy to get Bleed onto Blade's cards with Mods, combine with Make 'em bleed and your chain attacks will produce 9-12 bleed a card.

Like, yes, it's still not amazing, but as a damage dealing character he's a good one, certainly far better than Captain Marvel.

I thought Nico was solidly in the upper half overall- she's primarily support and is really good at it.

She is support, and supports are great, but there are two issues. One, Dr Strange is just a better support. Two, randomness.

If you're not playing on a low difficulty where you can half-ass your way through the whole game you need to know what all your card draws and plays will do. On high difficulties squad action games like this or XCOM have to be treated more like puzzles to solve, and randomness is your number one enemy.
 
It's super easy to get Bleed onto Blade's cards with Mods, combine with Make 'em bleed and your chain attacks will produce 9-12 bleed a card.

Like, yes, it's still not amazing, but as a damage dealing character he's a good one, certainly far better than Captain Marvel.
No it's not. I've seen a handful of apply bleed mods across all heroes, and basically none of those were of the 'apply 1-2 bleed', most were the '25-50% chance to apply bleed', which are significantly worse. I put him on the same tier as Captain Marvel because to be effective both require you to spend actions purely to bring them up to par, as opposed to taking something that was at par and making them better. Like, your example here is 'well, if you spend several hundred XP in the lottery on Blade and spend an action purely to buff his damage it becomes reasonable and even then I really want to be spending another action to turn that DoT into immediate damage, thus costing the entire turn to nova a dude'. And without that effort, the Chain attack is relatively weak.
 
The Morbius DLC is out. I understand many people are asking the question - is Morbius's catchphrase ever mentioned?

I am extremely glad to be able to tell the morbillion people who are dying to have that question answered that yes, yes it is.

 
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