[X]Pay them(-400 gold per turn for as long as you continue to pay them)
Blame Arabyan culture, while guns do exist in Araby(they aren't as bad as Bretonnia), they are rare and never really caught on the way they did in the Empire, Tilea and Estalia(mainly because Araby is basically Fantasy Middle East ala 1001 Arabian Nights and widespread guns wouldn't fit the aesthetic), heck even Kislev makes more use of gunpowder weapons with the coming invention of the Streltsi.A couple points. Firstly, in the real world Jezzails are supposed to be possible for a person to manufacture in their own home, with tools and supplies they could easily gain access to in that era, It's the primary reason why they became popular as a design. There is no inherent reason for them to be less common than Imperial handguns.
Actually no, Arabyan Jezzail are described as being the RL type, the model was just a Warmaster model and all Warmaster models were funny looking like that, GW didn't really have that much skill in making nicely detailed and cool looking models back then.On the other hand that image doesn't look much like a real world Jezzail. With further examination I come to believe that the Arabyans copied the name and idea from contact with the Skaven, before taking it in their own direction, which leads to some interesting realizations.
What I meant by engineering is things like the Imperial College of Engineers or Leonardo da Miragliano. I specifically mentioned that architecture was one of Araby's strong points but Araby isn't known for it's mechanical engineering(which gunpowder weapons qualify under). Unlike Tilea it doesn't have things like Galloper Guns or actual flying suits, and unlike the Empire it doesn't have things like Steam Tanks, Repeater Guns, grenade launchers, volley guns, rocket batteries, pigeon bombs and mechanical horses.Last point, I count architecture as engineering, in terms of roads, bridges, buildings, fortifications, irrigation, aqueducts, dams, quanat, docks, canals, locks, and water and wind mills Araby is actually up there with the Empire as one of the most advanced human nations, despite Araby's usual lack of Dwarven teachers, specialists, and creations to crib notes from. That is actually very impressive and represents a tremendous amount of money sunk into that kind of technology.
Wouldn't a temple in Araby be called a Mosque rather then cathedral? What with being Fantasy Middle East and all.As you are moving on to complete the ceremony, however, you notice that there is one more figure in the cathedral than you saw enter, a cloaked figure with gnarled hands steps forward after the last of the southern representatives, causing several men present to draw steel, and proclaims himself Ahmad Fikri, the chosen representative of the Council of Sorcerers, here to confirm your ascension to Sultan.
It needs some more editing.Wouldn't a temple in Araby be called a Mosque rather then cathedral? What with being Fantasy Middle East and all.
It needs some more editing.
edit: Also I'm flat out not sure if I'll make the Arabyans more like the Islamics or the immediately post escape from Egypt Jews.
One one hand Islamic stuff fits better with them aesthetically, on the other hand there appears to be something that leads them to not proselytize as much as they could, most likely the idea that their god is for them only, and the whole epic of escaping slaves from Egypt would translate pretty well into Warhammer.
edit 2: also some of those references will be really useful. Thanks.
It needs some more editing.
edit: Also I'm flat out not sure if I'll make the Arabyans more like the Islamics or the immediately post escape from Egypt Jews.
One one hand Islamic stuff fits better with them aesthetically, on the other hand there appears to be something that leads them to not proselytize as much as they could, most likely the idea that their god is for them only, and the whole epic of escaping slaves from Egypt would translate pretty well into Warhammer.
edit 2: also some of those references will be really useful. Thanks.
Eh, sure. I was already mostly leaning in that directionNah they've tried to proselytize before it just didn't work out so they went isolationist. When your in a setting where the gods are as active as the warhammer world pushing your religion is a lot harder. If you wanna keep the ran away from Egypt bit though that's fine but keep it Islamic mostly.
Keep in mind that a lot of that Imperial and Tilean stuff hasn't been invented yet, the Empire at this point should have Steam Tanks, Great Cannons, Mortars and simple handguns like the Arquebus and Blunderbuss and maybe the Hochland Long-Rifle if it's been invented yet.edit 2: also some of those references will be really useful. Thanks.
Yeah, I was trying for that, I thought having the politics more complicated would give the whole thing a greater feeling of depth.
Yeah, I was trying for that, I thought having the politics more complicated would give the whole thing a greater feeling of depth.
There's also a whole lot going on in the background that I have notes for, but I need to better develop some characters in order to show any of it.
edit: That said, the nation is entering a period of consolidation that will simplify what I have to keep track of.
*Waggles hand uncertainly*As minor as it is, I just have to ask. Once Araby is unified...Padishah or Shahenshah?
On a more serious note, I hope the other human polities won't interfere in our unification efforts? The more united powers there are, the better the chance against Chaos and all that.
The only ones who would care are Estalia and Tilea, both of whom are if anything even less unified then Araby(especially Estalia, Tilea is at least divided along city-state lines but in Estalia even individual villages can have massive feuds with each other). The idea that either could unify enough to send forces that could seriously threaten Araby is outright hilarious. Bretonnia is a bigger threat but Araby is far enough away that we are pretty out of mind as long we don't do anything to attract their attention such as attacking Antoch or invading another nation, and even then this is a time period before the creation of the famous Bretonnia navy(during the Crusades Bretonnia and Imperial forces required Tilean ships to reach Araby).On a more serious note, I hope the other human polities won't interfere in our unification efforts? The more united powers there are, the better the chance against Chaos and all that.
Mostly true, but Antoch's already been destroyed by the Lizardmen, then the territory incorporated into the Emirate of Lugash.(Yes I nearly missed that it existed, but caught it before the last update and now that it's in an update that's cannon for this quest) There are Bretonnians with what they view as an ancestral claim on the territory but they don't have the political support to muster enough forces to take back the land.The only ones who would care are Estalia and Tilea, both of whom are if anything even less unified then Araby(especially Estalia, Tilea is at least divided along city-state lines but in Estalia even individual villages can have massive feuds with each other). The idea that either could unify enough to send forces that could seriously threaten Araby is outright hilarious. Bretonnia is a bigger threat but Araby is far enough away that we are pretty out of mind as long we don't do anything to attract their attention such as attacking Antoch or invading another nation, and even then this is a time period before the creation of the famous Bretonnia navy(during the Crusades Bretonnia and Imperial forces required Tilean ships to reach Araby).
As for the Empire, we are at the tail end of the of the Time of Three Emperors, where the very idea of a unified Empire is a distant memory. Granted sometime soon the Great War Against Chaos will happen, Magnus will show up and reunite the Empire and crush the Everchosen outside of Kislev city. We could invade and conquer Sudenburg(the colony city established by Imperials during the Crusades) and there isn't anything anyone could or would do about it and even after Magnus shows up the Empire will be in no condition to do anything about it for years if not decades.
Araby is so far away that by some standards we aren't even a part of the Old World, even the Great War Against Chaos should pass us by without any major issues. We don't really have much to worry about when it comes to foreign intervention from other human nations(Skaven are another story but that's Skaven for you).
Bretonnia doesn't have a decent navy right now, in order for them to invade us they would first have to convince either Estalia or Tilea to help them, or rather convince one of the Tilean or Estalian city-states and merchant princes to help them.Mostly true, but Antoch's already been destroyed by the Lizardmen, then the territory incorporated into the Emirate of Lugash.(Yes I nearly missed that it existed, but caught it before the last update and now that it's in an update that's cannon for this quest) There are Bretonnians with what they view as an ancestral claim on the territory but they don't have the political support to muster enough forces to take back the land.
Also I roll for the generation of things like Crusades and Errantry Wars, while the Empire religions are all targeting each other, and the Araby isn't on the table of possible targets for an Errantry War, it is technically possible for the Myrmidians to declare a crusade against you.
Honestly didn't know it was important to Tomb King religion, I just thought it was part of their culture.(also damn I should have bought the Rise of Nagash Omnibus when I had the opportunity) Can you cite a source with more detail?Like Nehekhara, is slavery an important part of the Araby religion?
I think the slaves help provide the Nehekhara sacrifices to the gods. Still trying to brush up my Warhammer lore. *Shrug* I'm not the most reliable of sources.Honestly didn't know it was important to Tomb King religion, I just thought it was part of their culture.(also damn I should have bought the Rise of Nagash Omnibus when I had the opportunity) Can you cite a source with more detail?
There are religious laws regarding slavery in Araby(duh, all the laws are either very local or backed by religion and consistent across the entire land), but it isn't a prerequisite for anything religiously important, however it is politically and economically important, as slaves fill positions that require trust in every government division across the peninsula, and work both the mines and the farms of the big landowners.
There are restrictions on enslaving people of the same religion, and circumstances where any slave can be freed, some where it's legally required, some where it's viewed as good sense, and some where it's considered honorable, virtuous, or a display of wealth to free them, but chattel slavery is still a thing.
Honestly didn't know it was important to Tomb King religion, I just thought it was part of their culture.(also damn I should have bought the Rise of Nagash Omnibus when I had the opportunity) Can you cite a source with more detail?
There are religious laws regarding slavery in Araby(duh, all the laws are either very local or backed by religion and consistent across the entire land), but it isn't a prerequisite for anything religiously important, however it is politically and economically important, as slaves fill positions that require trust in every government division across the peninsula, and work both the mines and the farms of the big landowners.
There are restrictions on enslaving people of the same religion, and circumstances where any slave can be freed, some where it's legally required, some where it's viewed as good sense, and some where it's considered honorable, virtuous, or a display of wealth to free them, but chattel slavery is still a thing.