Magical Girl Monster Quest

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So, I've been thinking about getting into the writing side of questing for a while now, and now...
000 - It starts with...

Walker

[INSUFFICIENT SECURITY CLEARANCE]
Location
[REDACTED]
So, I've been thinking about getting into the writing side of questing for a while now, and now I have. Let's see how this goes. Seeing as this is my first attempt, things may get a little difficult, so if it does, I ask you to patiently bear with me.
Here goes nothing!


In this world, there are heroes. People who rise above and beyond the limits of mere mortals, transcending the frailty of humanity, to become something more. These heroes stand more or less united against the forces of darkness, fighting together for the greater good of humanity. Armed with the power of teamwork, justice, heart, righteousness, excessive firepower, or whatever justification they can come up with, these paragons of humanity always emerge triumphant against the foul forces of darkness.

You are not a hero.

You are the monster. The shadow in the darkness, the ominous looming figure, the spikily-armored evil overlord. You are EVIL, complete with capital letters, dramatic background music, and a thunder track. You are the villain who is fated to be defeated by the hero, because you are evil, and evil never prospers. Right?

Well, we'll see about that, won't we.

You are:

[] A Haemonculus: Forged of the purified soulstuff of humanity, you are a creation of archanotechnical genius (or possibly madness. The line between the two is difficult to distinguish.), whose only purpose is to obey your creator in all things. Being concerned with more important affairs, he has decided to instead assign you to one of his less-distrusted creations, that you may best accelerate his inevitable ascension to godhood. Of course, if you prove to be inefficient, substandard, a failure, or just particularly annoying, you will be terminated and recycled for material. Your lifespan and your power will be determined entirely by your usefulness to your master. Better get to work. Artificial Optimization, Ambivalent Boss, What Measure Is A Non-human, Expiration Date, ???

[] A Youma: Called forth from a world of impossible madness where the only sensation is senselessness, you have been summoned by the Queen of the Dark Kingdom to do her bidding. Well, you've been summoned by one of her lieutenants, anyway, which is close enough. Your primary duty is to secretly infiltrate Earth and collect enough power to unleash your dark master's vengeful wrath upon the world. Of course, you are not their only agent. You're not even an important agent. You are a disposable pawn, and they have absolutely no investment in you. Your survival will depend entirely on your ability and intelligence. And luck. Lots of luck. Literally Magic, Evil Overlord, Murderface, Technically Evil, ???

[] A Daemon: Once, you were a person, a relatively normal human being with a life and dreams just like any other person. Then, something happened and it all went horribly wrong. You could have been a hero. Should have been, even. Maybe you would have, if something had gone a little differently. But it didn't, and what should have been your triumphant ascendancy was instead your tragic downfall. Now, those who you would have called friend will call you enemy and those who you would have condemned as monsters might call you an ally. Might. Made of Darkness, Hero's Lament, Dark and Troubled Past, Chronic Backstabbing Disorder, ???

But enough woolgathering on your part! Better to focus on the here and now! Besides, there's a bit of a situation around you that you feel might just need addressing at some point. Not that you're concerned or anything, you're just trying to preserve operational subtlety.

As you gaze absently at the narrow, dirty, malodorous alleyway you've been deposited in by your erstwhile allies, you can't help but think that they could have at least spared the effort to put you somewhere with nicer scenery. Or at least in a place where it doesn't look like you're about to get mugged by a trio of the local delinquents.

Speaking of local, where are you anyway?

Well, judging from the graffiti…

You're in:

[] Japan: A traditional location for invasions, random monster invasions have basically become par for the course here. The country is very much aware of the mystical side of things, and has protocols and procedures written up for dealing with any mystical misdemeanors. Admittedly, said procedure is often "Stand back and watch while the local heroes deal with it", and there's quite a lot of very effective local heroes, but it also means you'll have a lot of freedom of operation. The biggest threat to you will be the Magical Girls in the area, but the government will make some attempts as well.

[] America: The Land of the Free and the Home of the Brave. Nobody openly discusses the things behind the masquerade here, but everyone knows it exists. Teachers look the other way when students rush out of class making flimsy excuses. The police station has the local Superhero team's number on speed-dial. But the official line is still that magic doesn't exist, and if it did, the government would regulate it. You'll have to keep an eye out for both the authorities and the heroes, but neither side will work together very well, and both will be hampered by the other party's unwillingness to cooperate.

[] Britain: Magic is a secret. People have no idea that it exists, the government is very bewildered, and a significant number of very powerful magical groups are very interested in keeping it that way. The normal authorities will be completely bewildered if and when you decide to act, but if you are discovered by any of the numerous Magi in the area, they will dedicate their entire resources to hunting you down and eliminating you.


AN: Character Generation is going to be a lot of options, but less action. There will be plot, I promise, but I can't write a plot without a character to write a plot about.
 
Character Sheet
Strength: D
Endurance: C
Agility: D

Intelligence: C
Wisdom: D
Charisma: C

Magic: Kaf
Luck: Moderately Preferential
Destiny: 7


Charisma (F) : You speak, and people listen. You understand how people work, and tailor your approach to appeal to them. Provides a minor bonus to all social interactions on a personal level.​
Pride-A King, Immaculate: You are the King, and the King is pure. You are significantly resistant to physical damage. You are somewhat resistant to magical damage. You have a mild healing factor which restores you overnight.
Diligence- The King is Dutiful: You are the King, and you have a Duty. Your physical capabilities are significantly enhanced when drawing on your Sin.
Kavacha - The Armor of the King: Your skin possesses a faint gold sheen, which enhances you in every way. You can also concentrate it to armor yourself.
Dark and Troubled Past: You have a dubious and checkered history, one which you have not entirely left behind you. ???
Hero's Lament: You could and should have been a hero, but something went wrong. You are a villain now, or so they say. ???
Made of Darkness: ???
The darkness grows as all light dies

Sword- It's sharp and pointy and you can stab things with it. What more do you need from a sword?
Monocle - It doesn't actually help with your vision. Instead, it lets you see the world in monochromatic Sin-vision. You just wish you didn't see everything in varying shades of purple.
Crown - It looks tacky, yes, but it's actually a mystical artifact of immense power that augments every element of your Sin when worn. Still looks tacky though.
Pendant - It's metal. And a pendant. You honestly don't know why you have it.

 
Last edited:
[X] A Youma

[X] Japan

We'll summon an army to do our bidding once we rank up! Woo!
 
Last edited:
[X] America

I am so pumped for this! SCREW JAPAN. Get those honorifics out of here!

[X] A Youma

Let me tell you right now you high ranking bastards! There's a new King in town, and their CONTROLLED BY SV MOTHERFUCKERS! You guys are going down! :evil:
 
[X] Britain
[X] A Daemon

A Chronic Backstabbing Disorder is such an underappreciated trait.
 
[X] A Daemon: Once, you were a person, a relatively normal human being with a life and dreams just like any other person. Then, something happened and it all went horribly wrong. You could have been a hero. Should have been, even. Maybe you would have, if something had gone a little differently. But it didn't, and what should have been your triumphant ascendancy was instead your tragic downfall. Now, those who you would have called friend will call you enemy and those who you would have condemned as monsters might call you an ally. Might. Made of Darkness, Hero's Lament, Dark and Troubled Past, Chronic Backstabbing Disorder, ???



[X] Japan: A traditional location for invasions, random monster invasions have basically become par for the course here. The country is very much aware of the mystical side of things, and has protocols and procedures written up for dealing with any mystical misdemeanors. Admittedly, said procedure is often "Stand back and watch while the local heroes deal with it", and there's quite a lot of very effective local heroes, but it also means you'll have a lot of freedom of operation. The biggest threat to you will be the Magical Girls in the area, but the government will make some attempts as well.
 
[X] A Daemon: Once, you were a person, a relatively normal human being with a life and dreams just like any other person. Then, something happened and it all went horribly wrong. You could have been a hero. Should have been, even. Maybe you would have, if something had gone a little differently. But it didn't, and what should have been your triumphant ascendancy was instead your tragic downfall. Now, those who you would have called friend will call you enemy and those who you would have condemned as monsters might call you an ally. Might. Made of Darkness, Hero's Lament, Dark and Troubled Past, Chronic Backstabbing Disorder, ???

[X] Japan: A traditional location for invasions, random monster invasions have basically become par for the course here. The country is very much aware of the mystical side of things, and has protocols and procedures written up for dealing with any mystical misdemeanors. Admittedly, said procedure is often "Stand back and watch while the local heroes deal with it", and there's quite a lot of very effective local heroes, but it also means you'll have a lot of freedom of operation. The biggest threat to you will be the Magical Girls in the area, but the government will make some attempts as well.
 
[X] A Daemon
[X] Japan

BLOOD! FIRE! BROKEN INNOCENCE AND UNHEARD CRIES OF THE DOOMED!

KNOW THIS, MAGICAL GIRLS OF JAPAN; THERE IS NO HELP COMING! YOUR DAYS ARE NUMBERED! THE LIGHT WILL BE SNUFFED, AND I WILL HAVE MY VENGEANCE!
 
Current Vote Tally:
Haemonculus - 4
Youma - 5
Daemon - 7

Japan - 8
America - 4
Britain - 4

I'll give it another 6 hours or so before I close the vote.
 
[X] A Daemon: Once, you were a person, a relatively normal human being with a life and dreams just like any other person. Then, something happened and it all went horribly wrong. You could have been a hero. Should have been, even. Maybe you would have, if something had gone a little differently. But it didn't, and what should have been your triumphant ascendancy was instead your tragic downfall. Now, those who you would have called friend will call you enemy and those who you would have condemned as monsters might call you an ally. Might. Made of Darkness, Hero's Lament, Dark and Troubled Past, Chronic Backstabbing Disorder, ???



[X] Japan: A traditional location for invasions, random monster invasions have basically become par for the course here. The country is very much aware of the mystical side of things, and has protocols and procedures written up for dealing with any mystical misdemeanors. Admittedly, said procedure is often "Stand back and watch while the local heroes deal with it", and there's quite a lot of very effective local heroes, but it also means you'll have a lot of freedom of operation. The biggest threat to you will be the Magical Girls in the area, but the government will make some attempts as well.


Cite our tragic backstory, MGs try to redeem us. Then we stab them in the back.​
 
001 - How does a bastard orphan...
[X] Daemon
[X] Japan


Ah, yes. A daemon. That's what they called you. They said you were a betrayal of the light, a traitor to all that was right and good in the world. They hated you, hunted you, tried to kill you for the crime of being what you are. They came surprisingly close to succeeding, in all honesty. You were impressed, and also rather discomfited. You had absolutely no intention of dying. after all. You wanted to live a long and fantastic life, not die just a few years after awakening your mystical magical superpowers at the hands of some twit in a miniskirt whose idea of combat was to monologue extensively about repentance before trying to kill you. Those magical girls pissed you off, truth be told. Most of them had it easy. They had close-knit networks of supporters who were willing to go to extensive lengths for them. Their allies were loyal and trustworthy, and their mentors were helpful and didn't try to kill them.

No such luck for you, of course. You'd fought and sweated for your power. Every talent, every ability you'd managed, you'd developed through your own persistence, your own intelligence and skill. You had made yourself into what you were today. It was entirely thanks to your own awe-inspiring natural greatness that you were the pinnacle of human excellence that you'd managed to become. As you glanced behind you, at the group of incapacitated Yakuza wannabes crumpled in the alley, you were filled with a rush of pleasure as you basked in the power your Sin gave to you.

What was your Sin?

[] Wrath: You were, as the saying went, always angry, all the time. Violence and murder came easily to you, and you had almost never been bested in open conflict. You were an unstoppable juggernaut, dedicated to destroying all in its path, and you loved what you did. Your powers only made that violence easier. When you were well and truly furious, your Flames of Wrath burned, and everything they touched was obliterated. In a fight, a serious fight, you were at home, and you were unconquerable. Unfortunately, your powers weren't exactly useful outside a fight at the moment. You knew it was possible, of course, you just weren't sure how.

[] Envy: Your first words hadn't been "mama", or "papa", or even "no!", like so many other children. It had been "want". You'd always defined yourself by things other people had. When someone else had something you didn't, you wanted it, and you'd gotten very good at getting it, by whatever means necessary. You could lie, cheat, steal, and blackmail with the best of them, so long as you got something out of it, or someone else got screwed by it. Your Envious Eyes just made it easier for you to take things, by showing you exactly what the best way to take things were. Of course, this didn't make you any less squishy if one of your targets decided to come after you.

[] Greed: People always said that money couldn't buy you happiness. People were morons. Money could definitely buy you happiness, and in the rare situations where it couldn't, it could buy you something that would make you happy. To that end, you'd gotten very good at talking people out of their money, or out of things that could become money. And of course, in those rare situations where no amount of persuasion would serve, your Greed Without Restraint gave your words that extra kick they needed. Now if only fewer people responded to your amicable attempts at conversation with violence.

[] Sloth: You'd seen a lot of people get really worked over a lot of things. You never saw the point in that, honestly. It was far better, in your opinion, to just kick back and relax. Tragically, people didn't always agree with you. Either they wanted you to go places and do things for them, or they wanted you to stop going places and stop doing things. Or they wanted you dead. With all these demands, it was a wonder you found any time to rest at all. Fortunately, your Slothful Timepiece allowed you to create a peaceful eternity between moments, where you could be as lazy as you liked. Now, if only using it didn't take so much effort.

[] Pride: You were the best. You knew it, and everybody else deserved to know it too. Of course, a few fools didn't quite acknowledge your obvious superiority yet, but you'd show them in time. You'd take your rightful place as the God-King of all the Universe soon enough, and no one would be able to gainsay your claim. Any idiot who tried to depose you would be handily stopped by your Immaculate Pride, which made you nigh-invulnerable to harm, mostly. You just wished you could also use it to shut people up.

[] Lust: When you walked into a room, heads turned, conversation faltered, and everyone froze, for just a moment. You loved the attention. Every eye focused on you, and in that instant, you owned them all. It never lasted, of course, but just a few moments with any one person, you could have them eating out of the palm of your hand. And if they didn't like your hand, well, you'd just change it with your Lust for Life, to be whatever their fondest dream was. It would be nice, though, if you could actually get in a fight every so often without being instantly pulped.

[] Gluttony: Other people were lucky. When they looked at things, they saw things. When you looked at things, all you saw was food. It was all you could think about. From dusk to dawn, you were always consumed with a persistent, gnawing hunger. You needed to eat, and you'd eat anything if you had to. And you were capable of eating anything, thanks to your Infinite Gluttony. You just wished that the things you ate were actually filling in some way.


Your pride in your Sin was perfectly natural, in your honest opinion. Few people managed to unlock their Sin naturally, instead of having it forced upon them. Even fewer people unlocked it without assistance, as you had. And practically no one did it as young as you had, which gave you tacit bragging rights everywhere that bragging about it wouldn't get you shot.

How young are you?

[] A Child: Locked by Daemon
[] Youthful: You're a middle schooler, which makes you absurdly young for a Daemon. Your natural talent is inhuman, and if you survive long enough, you'll undoubtedly go far and do great and terrible things. If you survive, of course. You've got a lot to learn, after all, and very little time to learn it in.
[] Young: You're finishing up high school, which makes you impressively young for a Daemon. Your natural talent is surprising, and you'll certainly be a major player when your powers are fully developed. You won't be at the top of the heap, but you'll be pretty damn close. You've already started making your way up, too.
[] Middle-aged: You're in your 20's, with a college degree and a paying job. You're surprisingly young for a Daemon. Your natural talent is unusual, but your power will never be the greatest. You'll rise, and you'll rise far, but you'll never be the boss. That glass ceiling will never break for you. On the other hand, you're pretty powerful already.

But one question still nags at you as you walk down the sidewalk: why Japan? It isn't that you dislike the country, you just don't want to risk the attention of all the local magical entities, of all stripes and sizes. So the reason why you're here has to be pretty important, all things told. You just...aren't sure it's worth this level of effort. And why did the organization pick you, anyway?

Which organization do you work for?

[] Black Legion: The Black Legion is a global organization of darkness and evil, dedicated only to destroying the forces of light and bringing about a new reign of darkness and evil. You've been ordered here by the mysterious and shadowy commander of the XVI Legion, to find a mysterious artifact and retrieve it for him. Them. It. Whatever. More concerningly, you've also been ordered to keep your activities secret, even from the local Chapter. You even have a cover story claiming that you were just here as reinforcements to deal with the sudden upswing in Magical Girls. You're pretty sure this is above your paygrade; you're just a lowly Centurion. Why couldn't the political games be someone else's problem?

[] Circle of Seven: The Circle of Seven is an American cabal of daemons, led by the titular seven, each of whom is a representative of a deadly sin. You're here because they want to expand their operations overseas, and your master has been ordered to make arrangements to that effect by the Seven. Naturally, instead of actually doing the work, she's decided to pawn it off on you. Your duty will be to eliminate or subvert the local supernatural forces, regardless of alignment, and secure the territory for the Circle to move in. Your master claims this is a test of your skill and loyalty. You're pretty sure she's just lazy.

[] Kagemusha: The Kagemusha were a fairly famous clan of dark warriors in Japan, right up until seventy years ago. Then World War 2 ended, messily, and almost the entire clan was wiped out. Since then, they've been building their strength up and preparing to claim their former glory. You, as the heir to the clan, are the linchpin of their hopes. They're planning on using you as a demonstration of their newfound strength, to announce to the rest of Japan that they are once more an organization to be feared and respected. To that end, you have been ordered to eliminate the local forces of good, in as blatant a fashion as possible. The elders have made it very clear that failure will not be tolerated. Better not screw this up.


AN: Almost to the plot! One more update! Incidentally, if you want clarification on anything, feel free to ask. With regards to powers: Wrath=Destructive Fire, Envy=Bargain PtV, Greed=Diplomancer, Sloth=ZA WARUDO, Pride=Invincibility, Lust=Shapeshifting, Gluttony=Eat everything. Yes, everything. Think Metagaos-lite.
 
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