[X] Daemon
[X] Japan
Ah, yes. A daemon. That's what they called you. They said you were a betrayal of the light, a traitor to all that was right and good in the world. They hated you, hunted you, tried to kill you for the crime of being what you are. They came surprisingly close to succeeding, in all honesty. You were impressed, and also rather discomfited. You had absolutely no intention of dying. after all. You wanted to live a long and fantastic life, not die just a few years after awakening your mystical magical superpowers at the hands of some twit in a miniskirt whose idea of combat was to monologue extensively about repentance before trying to kill you. Those magical girls pissed you off, truth be told. Most of them had it easy. They had close-knit networks of supporters who were willing to go to extensive lengths for them. Their allies were loyal and trustworthy, and their mentors were helpful and didn't try to kill them.
No such luck for you, of course. You'd fought and sweated for your power. Every talent, every ability you'd managed, you'd developed through your own persistence, your own intelligence and skill. You had made yourself into what you were today. It was entirely thanks to your own awe-inspiring natural greatness that you were the pinnacle of human excellence that you'd managed to become. As you glanced behind you, at the group of incapacitated Yakuza wannabes crumpled in the alley, you were filled with a rush of pleasure as you basked in the power your Sin gave to you.
What was your Sin?
[] Wrath: You were, as the saying went, always angry, all the time. Violence and murder came easily to you, and you had almost never been bested in open conflict. You were an unstoppable juggernaut, dedicated to destroying all in its path, and you loved what you did. Your powers only made that violence easier. When you were well and truly furious, your Flames of Wrath burned, and everything they touched was obliterated. In a fight, a serious fight, you were at home, and you were unconquerable. Unfortunately, your powers weren't exactly useful outside a fight at the moment. You knew it was possible, of course, you just weren't sure how.
[] Envy: Your first words hadn't been "mama", or "papa", or even "no!", like so many other children. It had been "want". You'd always defined yourself by things other people had. When someone else had something you didn't, you wanted it, and you'd gotten very good at getting it, by whatever means necessary. You could lie, cheat, steal, and blackmail with the best of them, so long as you got something out of it, or someone else got screwed by it. Your Envious Eyes just made it easier for you to take things, by showing you exactly what the best way to take things were. Of course, this didn't make you any less squishy if one of your targets decided to come after you.
[] Greed: People always said that money couldn't buy you happiness. People were morons. Money could definitely buy you happiness, and in the rare situations where it couldn't, it could buy you something that would make you happy. To that end, you'd gotten very good at talking people out of their money, or out of things that could become money. And of course, in those rare situations where no amount of persuasion would serve, your Greed Without Restraint gave your words that extra kick they needed. Now if only fewer people responded to your amicable attempts at conversation with violence.
[] Sloth: You'd seen a lot of people get really worked over a lot of things. You never saw the point in that, honestly. It was far better, in your opinion, to just kick back and relax. Tragically, people didn't always agree with you. Either they wanted you to go places and do things for them, or they wanted you to stop going places and stop doing things. Or they wanted you dead. With all these demands, it was a wonder you found any time to rest at all. Fortunately, your Slothful Timepiece allowed you to create a peaceful eternity between moments, where you could be as lazy as you liked. Now, if only using it didn't take so much effort.
[] Pride: You were the best. You knew it, and everybody else deserved to know it too. Of course, a few fools didn't quite acknowledge your obvious superiority yet, but you'd show them in time. You'd take your rightful place as the God-King of all the Universe soon enough, and no one would be able to gainsay your claim. Any idiot who tried to depose you would be handily stopped by your Immaculate Pride, which made you nigh-invulnerable to harm, mostly. You just wished you could also use it to shut people up.
[] Lust: When you walked into a room, heads turned, conversation faltered, and everyone froze, for just a moment. You loved the attention. Every eye focused on you, and in that instant, you owned them all. It never lasted, of course, but just a few moments with any one person, you could have them eating out of the palm of your hand. And if they didn't like your hand, well, you'd just change it with your Lust for Life, to be whatever their fondest dream was. It would be nice, though, if you could actually get in a fight every so often without being instantly pulped.
[] Gluttony: Other people were lucky. When they looked at things, they saw things. When you looked at things, all you saw was food. It was all you could think about. From dusk to dawn, you were always consumed with a persistent, gnawing hunger. You needed to eat, and you'd eat anything if you had to. And you were capable of eating anything, thanks to your Infinite Gluttony. You just wished that the things you ate were actually filling in some way.
Your pride in your Sin was perfectly natural, in your honest opinion. Few people managed to unlock their Sin naturally, instead of having it forced upon them. Even fewer people unlocked it without assistance, as you had. And practically no one did it as young as you had, which gave you tacit bragging rights everywhere that bragging about it wouldn't get you shot.
How young are you?
[] A Child: Locked by Daemon
[] Youthful: You're a middle schooler, which makes you absurdly young for a Daemon. Your natural talent is inhuman, and if you survive long enough, you'll undoubtedly go far and do great and terrible things. If you survive, of course. You've got a lot to learn, after all, and very little time to learn it in.
[] Young: You're finishing up high school, which makes you impressively young for a Daemon. Your natural talent is surprising, and you'll certainly be a major player when your powers are fully developed. You won't be at the top of the heap, but you'll be pretty damn close. You've already started making your way up, too.
[] Middle-aged: You're in your 20's, with a college degree and a paying job. You're surprisingly young for a Daemon. Your natural talent is unusual, but your power will never be the greatest. You'll rise, and you'll rise far, but you'll never be the boss. That glass ceiling will never break for you. On the other hand, you're pretty powerful already.
But one question still nags at you as you walk down the sidewalk: why Japan? It isn't that you dislike the country, you just don't want to risk the attention of all the local magical entities, of all stripes and sizes. So the reason why you're here has to be pretty important, all things told. You just...aren't sure it's worth this level of effort. And why did the organization pick you, anyway?
Which organization do you work for?
[] Black Legion: The Black Legion is a global organization of darkness and evil, dedicated only to destroying the forces of light and bringing about a new reign of darkness and evil. You've been ordered here by the mysterious and shadowy commander of the XVI Legion, to find a mysterious artifact and retrieve it for him. Them. It. Whatever. More concerningly, you've also been ordered to keep your activities secret, even from the local Chapter. You even have a cover story claiming that you were just here as reinforcements to deal with the sudden upswing in Magical Girls. You're pretty sure this is above your paygrade; you're just a lowly Centurion. Why couldn't the political games be someone else's problem?
[] Circle of Seven: The Circle of Seven is an American cabal of daemons, led by the titular seven, each of whom is a representative of a deadly sin. You're here because they want to expand their operations overseas, and your master has been ordered to make arrangements to that effect by the Seven. Naturally, instead of actually doing the work, she's decided to pawn it off on you. Your duty will be to eliminate or subvert the local supernatural forces, regardless of alignment, and secure the territory for the Circle to move in. Your master claims this is a test of your skill and loyalty. You're pretty sure she's just lazy.
[] Kagemusha: The Kagemusha were a fairly famous clan of dark warriors in Japan, right up until seventy years ago. Then World War 2 ended, messily, and almost the entire clan was wiped out. Since then, they've been building their strength up and preparing to claim their former glory. You, as the heir to the clan, are the linchpin of their hopes. They're planning on using you as a demonstration of their newfound strength, to announce to the rest of Japan that they are once more an organization to be feared and respected. To that end, you have been ordered to eliminate the local forces of good, in as blatant a fashion as possible. The elders have made it very clear that failure will not be tolerated. Better not screw this up.
AN: Almost to the plot! One more update! Incidentally, if you want clarification on anything, feel free to ask. With regards to powers: Wrath=Destructive Fire, Envy=Bargain PtV, Greed=Diplomancer, Sloth=ZA WARUDO, Pride=Invincibility, Lust=Shapeshifting, Gluttony=Eat everything. Yes, everything. Think Metagaos-lite.