Magical Advisor Quest

veekie said:
Zen mentioned before a high rating makes it harder to control, not easier. It's like putting a fusion reactor's output on an analogue dial. You try to start a fire and next you know you just reenacted the Great Fire of London.

It's safer to practice and improve your ratings as your control rises.
Eito likes pwetty fire.
Note to self, never let Eito get high combat ratings
 
veekie said:
Personally thinking to put it into Pol as she tries to keep the two idiots from destroying the city. SOMEBODY needs to isolate the battles to reduce collateral damage.
How about putting everything into Flesh with her so she can heal People and make her own little army of creatures to deal with them? Flesh is something which has great potential if you use it smartly and she seems like a bright kid. Or if we make a mix out of Tech and Flesh, we can expect her to create cyborg dinosaurs?


Also, what do you think about this idea?
Heaven Canceler said:
Could we create a Hypno-Ray at some point? One that looks really stupid and obviously like a toy. It could be damned useful when we don't have the mana to go and control People and right now it could probably be very useful.
And for the GM
Zen said:
Hey Zen, do you accept rolls for characters from us or do you only do that yourself? I rolled a d100 for Pol. It gave a 58.
 
Heaven Canceler said:
How about putting everything into Flesh with her so she can heal People and make her own little army of creatures to deal with them? Flesh is something which has great potential if you use it smartly and she seems like a bright kid. Or if we make a mix out of Tech and Flesh, we can expect her to create cyborg dinosaurs?
I was thinking Space/Time support personally. Faster response time, damage control, and with time reversal, damage recovery might be possible. Also Dimension magic for interplanetary responses later on.
Also, what do you think about this idea?
Totally awesome. Depends on how time consuming though. We might want to make a workshop to reduce craft time first.
Hey Zen, do you accept rolls for characters from us or do you only do that yourself? I rolled a d100 for Pol. It gave a 58.
Zen had said she had already rolled for all the Seals and that we got "amazing luck"
 
veekie said:
I was thinking Space/Time support personally. Faster response time, damage control, and with time reversal, damage recovery might be possible. Also Dimension magic for interplanetary responses later on.
I thought time Manipulation and Space Manipulation are both relatively mana intensive? Even just minor techniques could use up her reserves pretty fast, so I didn't think it would be a good way to heal People or repair things. And we Need some help with technology anyway, as we cannot deal with everything ourselves and having her build stuff like "Cleaning Robots" or similar things sounds useful.
 
Heaven Canceler said:
I thought time Manipulation and Space Manipulation are both relatively mana intensive? Even just minor techniques could use up her reserves pretty fast, so I didn't think it would be a good way to heal People or repair things. And we Need some help with technology anyway, as we cannot deal with everything ourselves and having her build stuff like "Cleaning Robots" or similar things sounds useful.
Depends on how much you're affecting, healing with Time can probably be medium cost with sufficient control, provided the injury is very recent. Rewinding a few seconds etc. Space for teleporting to the site also pays for the energy cost with faster response time for the team in general.

Tech is a poor choice for the girls though, as it takes a lot of preparation time, and more suited to us, as the gift giver. One of the incentives for doing quests initially is the rewards we can offer, and we'd eventually run low on spells to grant.
 
Stay away from the park 5
-They don't need help 1
-Threats and candy incentives for Pol 3

Go to the park 1
-Bring Fluffy 1

Stalk Pol 12
-Whisper about Princess Deathpunch being in danger 6
-Whisper about Cleo being in danger 4

Return to base 1
-Report to HQ 1
-Work on invisibility cloak 1

Vote tally:
##### 3.13

[X] Stay the flip away from Hyde Park!
No. of votes: 5
Fierdin, Nero200, Night_stalker, Thozmp, Mindless Drone

-[X] They're the best, they don't need help. Sniff, how they grow so fast. I have no mana!
No. of votes: 1
Fierdin

[X] Hang around outside, waiting for Pol. Occasionally pop back in to look at her if she doesn't go to Hyde Park yet. Join her in traveling there if she does move.
No. of votes: 11
veekie, abyssalentity, ThornE, Heaven Canceler, SSanne, 1234q1234q, ticktrick, subsider34, Daydreamer, HyperspatialParasite, mmstar

-[X] Whisper Princess Deathpunch may be in danger in her ear when you pop in.
No. of votes: 6
abyssalentity, SSanne, 1234q1234q, ticktrick, subsider34, Daydreamer

-[X] Cuddle my cactus friend (Ouchie )in the shadows, using the cloak to keep an eye on Pol, encouraging her with threats and/or candy (Eito has many options, Yay!)
No. of votes: 3
Nero200, Night_stalker, Thozmp

[X] Head to Hyde Park!
No. of votes: 1
Flamester

-[X] Take Fluffy!
No. of votes: 1
Flamester

[X] Whatever Veekie votes for!
No. of votes: 1
Dreadis

-[X] Whisper Cleo may be in danger in her ear when you pop in.
No. of votes: 4
ThornE, Heaven Canceler, HyperspatialParasite, mmstar

-[X] Head back to our base
No. of votes: 1
Mindless Drone

--[X] Report to HQ that you sent your super awesome unbeatable magic girl team to deal with a threat that appeared!
No. of votes: 1
Mindless Drone

--[X] Work on our invisibility cloak while we let our team battle.
No. of votes: 1
Mindless Drone
 
[X] Hang around outside, waiting for Pol. Occasionally pop back in to look at her if she doesn't go to Hyde Park yet. Join her in traveling there if she does move.
-[X] Whisper "Princess Deathpunch may be in danger" in her ear when you pop in.
 
Princess Deathpunch: floating sword attack
like this

or something like this guy


Wildstrike:electric knife hand


or lightning aura
 
I'm back, catching up on several days of missed threads, etc. Ahem. :oops:

Update and interlude tomorrow, and I'll go through the previous pages and answer any questions in a little while. Whoops.
 
THINK I got all the questions (and Veekie answered a few of people's so I skipepd those ones). Veekie, is the tally on previous page up to date?
Jorlem said:
Also also, is it possible to create an Enhance loop? That is, could we Enhance our ability to use Enhance magic
Enhance can NOT Enhance magic. The only way to make your magic more effective is to boost the strength of the link (through points!) or to improve your control. No cheaty!
veekie said:
Additionally, I don't think stacking Seals improve their mana supplies that much, so they burn out a lot faster.
Ah, I didn't make that clear. Everyone has a mana supply. Eeeeeeveryone with a mind. (So not Fluffy.) Sealing people does NOT increase their mana supplies at all. However, if you'd been paying attention to the character sheets, you might have noticed that the girls' max MP is now a little higher than when it started... ;)
Heaven Canceler said:
Could we create a Hypno-Ray at some point?
Yep, although that would be quite fiddly.
Heaven Canceler said:
Hey Zen, do you accept rolls for characters from us or do you only do that yourself? I rolled a d100 for Pol. It gave a 58.
Sometimes I ask for rolls. I generally do them myself though, because I don't know what rolls I'm going to need to make until I'm actually writing, so it saves time I'd otherwise spend popping in and asking for rolls. But as Veekie said, your Seal rolls turned out from 'good' to 'Holy fuck'.
 
It's missing the two latest votes, one for Princess Deathpunch and one for Cleo. No change in the leading vote though.
 
Heaven Canceler said:
What do you mean with fiddly?
I mean that while materials wouldn't be too hard to gather, it would take a while to build, because... well. Brains are complicated, and each person's fuctions slightly differently. It would require quite some working to make something that will mess with anyone's mind to make them believe something and not, say, accidentally remove their conscious bowel control or rewrite their memories so they think they're a pineapple, or give them Alzheimers.

As I said regarding Flesh a while back, it's not a good idea to start messing around with brains until you'd studied the human brain quite a bit. Eito makes a good brain surgeon! Yay!
 
Zen said:
I mean that while materials wouldn't be too hard to gather, it would take a while to build, because... well. Brains are complicated, and each person's fuctions slightly differently. It would require quite some working to make something that will mess with anyone's mind to make them believe something and not, say, accidentally remove their conscious bowel control or rewrite their memories so they think they're a pineapple, or give them Alzheimers.

As I said regarding Flesh a while back, it's not a good idea to start messing around with brains until you'd studied the human brain quite a bit. Eito makes a good brain surgeon! Yay!
Well, unless you want to erase it or stamp a standard template on it. What about a hypnotic Become Eito Mind gun?
 
veekie said:
Well, unless you want to erase it or stamp a standard template on it. What about a hypnotic Become Eito Mind gun?
Making it have only one effect would make it a lot easier. You'd be trading flexibility of use for speed of creation, but it would certainly cut the complexity down a great deal. As a note, actually knowing about things related to what you're creating also helps - so researching human brains would cut down on the amount of time needed to create things that alter human brains. Understanding engines helps design vehicles, etc.

Just like with Create, or how you can heal/redesign people better with Flesh if you understand how bodies are meant to work. Research was meant to be a part of the quest, but then you guys picked Eito's personality. :rolleyes: That poor little dumbass...
 
Zen said:
Making it have only one effect would make it a lot easier. You'd be trading flexibility of use for speed of creation, but it would certainly cut the complexity down a great deal. As a note, actually knowing about things related to what you're creating also helps - so researching human brains would cut down on the amount of time needed to create things that alter human brains. Understanding engines helps design vehicles, etc.

Just like with Create, or how you can heal/redesign people better with Flesh if you understand how bodies are meant to work. Research was meant to be a part of the quest, but then you guys picked Eito's personality. :rolleyes: That poor little dumbass...
Perfectly good hypnobeam if it erases all memory for the last half hour? Hamfisted, but like MIB said, they'd soon come up with something to fill the gap eventually.
 
Also very Eito to cover up all signs up erasing all witnesses in an extremely noticeable way for anyone who's paying attention.
 
veekie said:
Also very Eito to cover up all signs up erasing all witnesses in an extremely noticeable way for anyone who's paying attention.
Can we write in big letters our Name and adress on the gun in case we ever lose it? After all, the super-nice humans would be sad if they found something that belongs to us but couldn't give it back because they don't know us.
 
Heaven Canceler said:
Can we write in big letters our Name and adress on the gun in case we ever lose it? After all, the super-nice humans would be sad if they found something that belongs to us but couldn't give it back because they don't know us.
That's okay! You can also link it to you so that it has an in-built compass pointing to you at all times, in case they want to find you more directly. Humans are so helpful!
 
024
As a warning, this is your LAST EASY BATTLE. Things from here on out will get progressively harder. Not grimdark or anything, but the Empire won't be derping around any more. Also writing interlude, and another point knocked off debt due to Veekie-tally.

Part 24

You're a liiiiittle bit worried about hanging around the classroom - although the boards along the walls have interesting posters and leaflets on them - but fortunately, you don't have to wait long.

Pol emerges soon enough, settling a blocky bag over her shoulder and fixing you with a look that could be described best as 'sulky, wth a hint of huffiness'. It's okay! You're sure she'll understand!

She closes the door behind her while staring at you, eyes narrowed, and snaps, "What are you doing? Coming to my Spanish class? Shouldn't you be - I don't know, off 'Better Future-ing' or something? What is that, anyway? And -"

"Nooooo!" You feel slightly bad intterupting her, but you're bouncing on your feet by now, careful to make sure your hood doesn't slip. "No, no, no! You can't waste time here, you have to go to Hyde Park, okay? Bad stuff is happening! Attacks! Danger! Littering!" Wait. That guy dropping his sandwich as he ran wasn't important. "Princess Deathpunch is there!"

You were quite proud that your tech had enabled you to find out what name she'd installed for herself - such a pretty name! Yet intimidating! - but Pol didn't seem that impressed. Her eyes widened, hand gripping her bag tighter.

"What? You sent her out again? Into another- the same thing? Why are you telling me this?"

Making a moue, you consider what to tell her. Would she react well to, 'I might Seal you too! Yaaay!'? Or perhaps just, 'I thought you'd like to know Cleo was in danger!' or even, 'I dunno, I was just in the area, ahahaha~!'.

Hmmm. You don't think she'd fall for the last one.

You settle for throwing your hands in the air and brightly announcing, "Classified!"

Well, it worked on you back at HQ, right?

Pol's eyes narrow again - just for a moment, before she shakes her head. "I don't-" She stops, biting her lip suddenly, and yanks her phone out from her coat pocket. It's all shiny and silver, and you kinda wish you had some mana so you could use tech and get her number. But you can't. Boooo.

"I need to get to her," she says, eyes on the screen. It doesn't really sound like she's talking to you, but you nod furiously anyway, because she's doing the Right Thing. Good backup! Good!

Then she's moving - quickly, shoving right past you, sending you stumbling to the side. Ow. You're starting to get the niggling suspicion, as she runs down the hall, towards the stairs to the ground floor, that she might be sliiiightly annoyed with you.

You're not sure why. So silly.

Although maybe you should figure out how to explain the 'Better Future Society' sometime...

Oh, wait. You should be going with her, right?

You start running as well.

---

Hyde Park is usually, you would think, quite beautiful. It still is! There's grass, and trees, and benches, and a biiiig pretty lake.
1d20+2 → [5,2] = (7)
It's just normally there aren't bodies scattered around it.

Oh well! Cleo - Princess Deathpunch - seems to be doing well, although Wildstrike hasn't arrived yet. Obviously the Empire hasn't yet caught on to the fact that one of your team can fly, because these ones are groundbound - preferring to scatter and try to flee, rather than deal with Deathpunch, who's alternating between hurling Balls and sheets of spiked... diamond?

Pretty!

And maybe more importantly, it stands a chance at piercing through the thick armour plating them.

The only problem seems to be that despite the numbers of the corpses lying around - probably some beasts native to another dimension that were herded in here - not only are these dozen trying to flee (and Cleo isn't very good at herding them together), but there's probably others that have already escaped.

Pol is standing nearby, frozen still, watching as Cleo hovers high in the air, swinging metal and diamond attacks with every slash of her staff, creating small craters in the now torn-up grass, explosions sometimes drowned out by the sound of the sirens outside, and a couple of the helicopters up above. Pol looks terrified - Deathpunch just looks exhausted.

You're reeeeally kind of glad that these ones can't fly... and that you tugged Pol back from leaving the cover of some large trees that are currently blocking the helicopters' view.
1d100-10 → [66,-10] = (56)
For a second you think you hear something nearby - up a tree? - but when you glance over, there's nothing there. You were probably imagining things, with all this noise around. Were those more gunshots outside the park?

Glancing between Pol and Cleo, you tug your hood tighter over your ears and -

[ ] Take Pol to look for any of the beasts that might have got away.
[ ] Stay there and watch Cleo - maybe you can play bait to stop any more of them from escaping her before she exhausts herself?
[ ] Seal Pol.
[ ] Text Wildstrike again. Where is she?
[ ] Something else.
-[ ] (Write-in.)
 
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[X] Stay there and watch Cleo - maybe you can play bait to stop any more of them from escaping her before she exhausts herself?
 
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