Lord of the Gallows - A Prison Colony Builder

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Assigned to build a prison colony on the wild frontiers of the empire, General Lothar Vanrich must fight with a hostile court, unreliable allies, the unwilling settlers under his command and even the land itself. All to mine the precious adamant that the realm needs to beat back the many enemies from without, while power hungry courtiers tear it apart from within.
Characters
General Lothar Vanrich
Title: Lord of the Gallows​
Traits:
Logistical Experience
Administrating and supplying the eastern border walls had always been a daunting task, even more so in an age when the Legions are stretched thin, but you none the less managed to do so and learned much during that duty. However, you did not have much time to keep up your own combat training.​
- bonus to rolls concerning trade, supplies and administration​
- bonus to supply rolls when leading troops​
- major malus to personal combat skill​
 
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Colony and Diplomacy
Controlled Outposts

Forest Camp
A small outpost in the forests of Vollug, close to the passes leading to the mountain plateau.
- Basic Barracks
- Basic Prisoner Quarters (shoddy)
- Basic Palisade​

Old Hillfort
Right now, not much has been constructed here, but you hope to one day soon make this place the heart of you penal colony.
- Prepared Construction Site​



Subordinates

Auxiliaries
A group of imperial Auxiliaries, that had been assigned as your guards and enforcers for the colony. Their training was abysmal and some remedial drills could only raise them to a passable level of skill. None of them seem to have volunteered for this assignment and the stress and danger of the frontier has taken it's toll on them.
Relationship: Strained
Mood: Poor

Engineers
A detachment of engineers from the imperial Engineering Guild, led by Master Becker. The man in question is undoubtedly skilled in his craft, but a heavy drinker and all too easily pliable by offering alcohol to him.
Relationship: Neutral
Mood: Neutral



Diplomatic Ties

Vollug

Burgomaster Gudmann
The elected leader of the city of Vollug. He was rather cold to you at first, but towards the end of your first year on the island, he began to treat you more as a neighbor than an interloper.
Relationship: Cordial

The Four Temples
While the temple of Vollug is hardly powerful or influential, the provost has expressed his approval to your mission and actively offered his help.
Relationship: Cordial
Favors: +2

Merchants
Though Vollug has been in decline for centuries, it is still the most important harbor on the Korprey islands and thus home of many merchants, who are quite rich for the region. To your perpetual annoyance, these people have set their sights on the engineers that have come with you, both openly and backhandedly angling to secure their services for themselves.
Relationship: Strained

Peasants
The poorer inhabitants of Vollug and the farmers tilling the lands around the city were rather skeptical of you when you first arrived, but after you ordered the engineers to make some repairs for them, most of the suspicions disappeared.
Relationship: Neutral
 
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