[L5R] Four Foul Winds

[X]Kitsuki Family
Needed to grab an etiquette boost as that is our defense against intrigue which we will face in the city of lies. A 3 investigate is solid as well for figuring out the truth, and with the Kitsuki style of investigating we may catch some off guard since we look for physical evidence and not just testimony. Melee 4 means we are unlikely to get ganked by randoms and Iaijitsu 3 allows us to defend ourselves in duels.

I mentioned earlier that we're not using the roll and keep system, but I'll go further. 3 is good enough for you to be considered "skilled" not just decent. The scale goes up to 7 but there is a whole lot of riff raff in between there and that, which is the point where you're a legitimate legend. A four means you start appearing on people's radar when their experts in such things.

lets make a magical swordsman

Honor and being a good person is going to be VERY important if you go this route.
 
I mentioned earlier that we're not using the roll and keep system, but I'll go further. 3 is good enough for you to be considered "skilled" not just decent. The scale goes up to 7 but there is a whole lot of riff raff in between there and that, which is the point where you're a legitimate legend. A four means you start appearing on people's radar when their experts in such things.



Honor and being a good person is going to be VERY important if you go this route.
im ok with that
ad i just counted my choices we have around 2 or 3 iaijutsu and 4 melee
correction 5 melee and 2 scholar
edit @WokeRonin if thiss keeps up maybe the voting shiould be a bit longer then the last one so there are more then three votes
 
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lets make a magical swordsman
Rokugan is a bit different in that regards from your standard fantasy setting. Though Dragon are different from most clans, to really get the spells in the RPG you have to take a dedicated class to it. And while you can level up any skill with any character you don't get the various fighting abilities the bushi classes get at each level (including the second attack they generally get around 3 or 4 with a max level or Insight Rank of 7 unless they changed that).
 
im ok with that
ad i just counted my choices we have around 2 or 3 iaijutsu and 4 melee
correction 5 melee and 2 scholar
edit @WokeRonin if thiss keeps up maybe the voting shiould be a bit longer then the last one so there are more then three votes

Yeah, I'll probably give it two days.

Rokugan is a bit different in that regards from your standard fantasy setting. Though Dragon are different from most clans, to really get the spells in the RPG you have to take a dedicated class to it. And while you can level up any skill with any character you don't get the various fighting abilities the bushi classes get at each level (including the second attack they generally get around 3 or 4 with a max level or Insight Rank of 7 unless they changed that).

Doing things slightly different here and empathizing they are priests. It's possible to do both (like in the card game) but....
 
Rokugan is a bit different in that regards from your standard fantasy setting. Though Dragon are different from most clans, to really get the spells in the RPG you have to take a dedicated class to it. And while you can level up any skill with any character you don't get the various fighting abilities the bushi classes get at each level (including the second attack they generally get around 3 or 4 with a max level or Insight Rank of 7 unless they changed that).
mind expanding on that info
 
mind expanding on that info
In the RPG instead of levels you have an insight rank and you can go up to 7. Insight is calculated from adding up your skills and rings (rings get multiplied). Once you pass a threshold you reach the next insight rank and then take the next rank of your class. These do things like give a bonus to your defense, add an extra attack, make you hit harder, make you take less damage for the bushi (fighters/warriors). Courtiers have their own classes and their level up abilities tend to give them bonuses or give others penalties to court actions. Shugenja (priests) are the ones who speak to the Kami, and their classes tend to give them bonuses with certain spells generally based on element keyword (Earth, Air, Fire, Water and Void).

So when it comes to skills anyone can train in any skill, it is just that those with Bushi class tend to have extra abilities to improve their combat beyond just the base skill, and in general you tend to have to pick what areas you want to excel as even at max insight rank (which is supposed to be rare) you are no where near maxing all of your traits and skills.

Flavor wise shugenja tend to not even carry the Katana as they do not generally posses any sort of skill in melee combat or in dueling, and in exchange they can have someone duel in their stead if challenged in court. They also tend to have a bushi called a yojimbo that is in essence a bodyguard against physical dangers that guard them while the communicate and pray with the kami (spirits of a sort) to carry out effects (spells). Doing so tends to take focus so you don't want to be in melee with someone when you are doing so.
 
[X]Mirumoto Family
( +1 Melee, +1 Iaijutsu)
[X]Yes
(Gain Spellcasting)
[X]Mirumoto Taoist Swordsmen
(+2 Melee, +1 Scholar, +1 Void)
[X] I am the son of the [Family Dayimo players choose] and a favored concubine, while I will never have a share in my sibling's birthright or inheritance, I am of high noble blood and had some higher duty laid out for that
[+1 Etiquette, +1 Command, +1 Scholar, +1 Melee, + Iaijutsu]
 
[X]Mirumoto Family
( +1 Melee, +1 Iaijutsu)

[X]Yes
(Gain Spellcasting)
[X]Mirumoto Taoist Swordsmen
(+2 Melee, +1 Scholar, +1 Void)

[X] I am the son of the [Family Dayimo players choose] and a favored concubine, while I will never have a share in my sibling's birthright or inheritance, I am of high noble blood and had some higher duty laid out for that

[+1 Etiquette, +1 Command, +1 Scholar, +1 Melee, + Iaijutsu]
 
That puts Spellcasting and the Mirumoto family ahead for now.
 
@WokeRonin Just came across this and so far it's interesting though I don't know the origin... Just a question, but are these votes by plan or individually? If plan, just count me as voting for Void Stalker's plan...

Also, can someone describe just how problematic Taint can be? Because that might change my vote from 'Yes Spellcasting' to 'No' if it's too hazardous/a definite complication...

[X]Kitsuki Family
( + 1 Investigate, +1 Scholar)
[X]Yes
(Gain Spellcasting)
[X]Kitsuki Magistrate School
(+1 Investigate, + 1 Melee, + 1 Iaijutsu, +1 Scholar)
[X] I am the son of the [Family Dayimo players choose] and a favored concubine, while I will never have a share in my sibling's birthright or inheritance, I am of high noble blood and had some higher duty laid out for that
[+1 Etiquette, +1 Command, +1 Scholar, +1 Melee, + Iaijutsu]
 
@Pyro Hawk
Taint is bad. It's basically the spiritual force of hell attempting to take your body and soul. Now sometimes you get tainted through no fault of your own, and the Empire understands that. But you're expected to retire and drink special tea in a monastery so you don't lose your soul. That said Taint can be resisted, and with enough Jade its usually a solvable problem. (Jade being the magic material of the setting) but there's never enough Jade.
 
@Pyro Hawk
Taint is bad. It's basically the spiritual force of hell attempting to take your body and soul. Now sometimes you get tainted through no fault of your own, and the Empire understands that. But you're expected to retire and drink special tea in a monastery so you don't lose your soul. That said Taint can be resisted, and with enough Jade its usually a solvable problem. (Jade being the magic material of the setting) but there's never enough Jade.

This is a pretty good explanation though it would be okay to tell you the main ways to catch Taint is though Shadowlands shenanigans and more important Blood and other dark magic
 
[X]Mirumoto Family
( +1 Melee, +1 Iaijutsu)

[X]Yes
(Gain Spellcasting)
[X]Mirumoto Taoist Swordsmen
(+2 Melee, +1 Scholar, +1 Void)

[X] I am the son of the [Family Dayimo players choose] and a favored concubine, while I will never have a share in my sibling's birthright or inheritance, I am of high noble blood and had some higher duty laid out for that

[+1 Etiquette, +1 Command, +1 Scholar, +1 Melee, + Iaijutsu]
 
This is a pretty good explanation though it would be okay to tell you the main ways to catch Taint is though Shadowlands shenanigans and more important Blood and other dark magic
so either walking through the bad juju or using magic to do evil shit is how most people get taint is that right?
 
so either walking through the bad juju or using magic to do evil shit is how most people get taint is that right?
Yes. Or to be more precise doing bad (or even neutral or honorable violent things that violate the social contract) with kami or Shadowlands stuff.
 
so it looks like spellcasting in and of itself has a 5 to four lead i think the main vote is still tied
 
Interested but a little confused about some of the game design choices here. After simplifying to a d100 system why use such a wide range of skill/attributes? Why no Shugenja skill if we want to use magic?
 
Interested but a little confused about some of the game design choices here. After simplifying to a d100 system why use such a wide range of skill/attributes? Why no Shugenja skill if we want to use magic?

That will be covered by void and will open up Shugenja abilities later in the game.

As for Attributes that's why I got rid of the the rings all together and more specific skills.
 
As for Attributes that's why I got rid of the the rings all together and more specific skills.
Yes however Void still exists.
You changed Lore to Scholar split courtier into three new social skills (Connive, Persuade and Charm), on the other hand you seem to have rolled almost all weapon skills into melee.
My natural inclination when simplifying would be to group similar skills like you did to melee (and Scholar/Lore). I could also understand that if you thought that the system needed more depth to make up for the lost mechanics that you'd split broader skills into narrower ones like you might split them into into more focused categories. I don't see however why you'd choose to do both. So, I'm confused.
 
That will be covered by void and will open up Shugenja abilities later in the game.

As for Attributes that's why I got rid of the the rings all together and more specific skills.
so if magic itself wins more votes but the main one is tied what will happen since at least more person wants magic then the 4 who dont


is evrything voted for individually or by plan
 
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