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[X] Class 3-C. Who is this mysterious bass player? Are they a member of any clubs? Every rock band needs somebody on bass, and if they're a free agent then you're definitely gonna try and nab their support.

Actually question with the idol industry as it is in Japan how many independent artist actually make it without signing their souls away? Like I have no idea about japan music culture lol
As far as I know, the idol industry is a relatively minor part of the music industry in Japan, so that's not an issue. But regardless, music industries are all incredibly hard to really succeed in. (Even if I do know of multiple cases of japanese indies that managed to make it pretty well online.)
 
03: Bass Fishing
The "mysterious" bass player. Just that phrase makes it sound like you're on the hunt for a cryptid or something, but for all the bum rap they get, you're pretty sure that bass players are a mite more common than tsuchinoko. And thankfully way more reliable too, because otherwise rock and roll would be fucking dead in the crib. Bass guitars are basically the foundation of the band, yeah? Without that steady rhythm, or the support they lend to the harmony of your sound, then all you'll get is shit that's empty and lifeless - just totally lacking in the fast-paced, energetic vibes that are integral to rock's DNA.

A tsuchinoko would never give you those fast passages and a mobile sound. Not in a million years. Weird little buggers never fucking keep their promises.

But you're getting ahead of yourself. It's nice and all to think about this mysterious bassist of Kaze's like they're already locked in and everything (especially because that's a big obstacle outta the way and even if stuff's not super smooth-sailing straight after, having the backbone of your sound all-sorted is pretty gucci), but for all you know, they might not even have the chops.

Gotta take it one step at a time, and that first step is actually finding out who they are.

You stroll down the third-year hallway, guitar slung back over your shoulder. Even though it's lunchtime, you can't see too many folks running around. Probably eating, or fussing over the looming dread of uni entrance exams. Which you should start thinking about too, actually. Not that you're super invested in getting into a good place - besides, you're probably just gonna end up at Hisahiro U. - but given you're already in the planning stages of a band and everything, why not look to the long-term and scout out the music culture in the world of tertiary education?

Or you could skip out on it altogether and avoid the student loans. And it'd also be pretty rock and roll. But you never know - it's always good to leave your options open.

It doesn't take you long to find Class 3-C. There's not much in the way of noise coming from the classroom, which probably means you hit the nail on the head with that "despairing over uni" thing. Though personally, you're not a big fan of stressing out in silence. It's like being trapped in a hotpot with your own thoughts - and the result of that is, well, not usually as nice as hotpot.

So you casually rap your knuckles on the door. Once, twice - then you slide it open, striding in and greeting the occupants of Class 3-C with your signature (a lie - you don't actually like doing it at all) bright and cheery smile.

"Heyo," you say breezily, casting your gaze across the room. No instruments in sight. Kaze's cryptid, not currently present? "A little birdie told me that somebody here dabbles with a bass?"

Straight to the point. You're always down to add a pinch of spice to your precious seniors' lives, but no point in wearing out your welcome. You're not here to stress 'em out more than you need to, nor rescue them from the endless study grind. Maybe it'll be your song's job, but that shit's definitely not gonna happen if you can't find a bassist.

"Eh?" The guy in the seat closest to you is the first to speak. Well, more like the first to make a noise, but that's enough for everybody else to delegate him as speaker. "Oh, um, uh - you mean like … the guitar?"

"Yeah, you know who plays?"

"Uhhhh …"

Damn, that stress sure is taking a toll.

"... Furuga does, I guess," he mumbles after a beat. "But, um, she's not here today. Hasn't been to class for … a week, I guess. Probably sick? Maybe? Nobody's actually sure."

Hm.

"Man, that sucks," you reply sympathetically. "But thanks for the deets, pai-sen."

Turning around, you throw the older students a wave.

"Anyway, sorry for barging in and all. Rooting for you on those exams!"

The door slides shut behind you. Once more, a wall: that fragile little barrier between your Innocent seniors - grasping at every little thing to make sure they got a good future in the bag - and you, Masaki Matsumoto, the supposed guitar girl who's right now putting a pin in those band plans because, unfortunately, something else necessitates greater attention.

Standing there in the hallway, you breathe out a tired sigh.

People don't normally disappear for a week without notice. Not in this city.

It's a red flag par excellence. A few days, you could buy. A week, a far more difficult sell. This Furuga lady, gone for so long without anybody knowing why? Sure, there's still a possibility that sickness is to blame, but if it's not … well, a week-long vanishing act?

You suppose you should look in on that.

And maybe even get a bassist outta it! Now wouldn't that be nice?

"Haaaa …"

You click your tongue, stretching your arms out ahead of you.

Well, time to get to work.

~~~

Tokie Furuga, third-year. Solid grades, hard-working, the mysterious bassist of whom you seek. Or at least, that's what you've gleaned from shaking down some teachers in the staff room (and maybe stealing a glance at some reports while you were there with a touch of E-S-P). They think she's "probably sick" - an evaluation yet to be contradicted by anything else, assisted by the fact that she lives by her lonesome (just like you) at the nearby student dorms (totally unlike you). A few concerns, of course - mostly relating to whether or not she's playing hooky, or if study-related stresses are getting to her - but otherwise there's not much worrying about where she is or when she'll come back. Only the usual platitudes.

Kinda fucked up, but also convenient.

Well, for you at least.

So when the bell rings in the schoolday's end, you find yourself loitering outside the student dormitory building of Nanamori High and pretending that you're actually supposed to be there. Wearing the uniform means nobody's gonna find you super suss (and they shouldn't, because you're a loyal paying customer of Nanamori's educational program!), but this place actually has security cameras (one in the lobby, another near the staircase), so it's not like you can just stroll in willy-nilly and crash Furuga's place when you don't even live here.

You actually can, but it's been a while since you've gone for the entire finesse shebang in your Godhunter work. There's nothing stopping you from just tweaking the cameras away while you walk by, but there's still that old geezer of a dorm manager sitting in the lobby, yeah? Guy probably recognises most of the folks here, and though lying might be super easy, you know that it'd absolutely come back to bite you in the butt.

Which is why you've gone for the classic approach: phoning a friend!

"Didn't you say there were 'sunk costs'?"

Looking up from your phone, you find yourself meeting Kaze's smiling (and only mildly judgemental) face.

"Thought I'd at least take a look into dorm life," you reply easily, flipping shut your phone and pocketing it. "That's the antithesis, yeah? Gotta work through the Hegelian triad and all."

Kaze looks like she has no clue whether to be annoyed or not.

"That's - the three-step thing was Fichte!"

You grin. "Well, dialectic isn't my forte - that's music, actually."

"Very funny, Masaki." Your classmate shakes her head. "So you're really thinking of moving here, huh? What made you change your mind - not that I think it's a bad thing."

"Ah, haven't settled on anything yet," you answer honestly, shrugging. "But our convo earlier got me thinking - if I do wanna crash here, why not at least take a little tour?"

Seriously, what kinda reckless weirdo would nab an apartment without having a look-see first? They'd have to be twelve years old!

"Hmmm … I guess that's fair." Kaze crosses her arms. "But ... are you sure you don't need me to show you around? I don't have anything else on today."

"No worries, I got this. Don't take time out of your schedule just for me."

"Alright." Your classmate motions for you to follow her, stopping for a moment only to greet the dorm manager before continuing towards the stairs. "Oh, but if you do need anything, I'm on the fourth floor."

Your interests lie more on the third today, but you appreciate it.

"Owe you one."

Kaze smiles. "You can start by skipping class less!"

Soon enough, the two of you have split up - Kaze returning to her own room, and you making your way down the third floor corridor in search of Furuga's own domicile. The fact that you even have the deets for that is kinda a pretty big privacy breach, but expecting a regular public school to have anti-esper defences is a pretty big ask. Not even places that should be worrying about psychic bullshit bother to set up some better security, so it's not like Nanamori's got a unique failure going on here.

But seriously though, picking the locks on Furuga's door should've been a tad bit harder. Or maybe you've just got too much practice over the years - damn, Kaze was right: you really might be one of those delinquent types.

You carefully step into the empty room, clinically studying every nook and cranny within your field of vision. Seeing somebody's place be so neat and tidy is … well, it makes you feel kinda bad, actually. The floor's actually clear of mess, open books and an amulet or two actually sitting on desk, there's folded clothing on the bed … you did say your apartment was way better than some fucking disasters, but you were trying to vault over a seriously low bar. Furuga's room, meanwhile, is an Olympic-level pole-vaulter; if your own mess was like … decently acceptable, then Jesus and Buddha would be praising Furuga's standards of cleanliness to the high heavens.

Well, you're being hyperbolic there. And anyway, you didn't come here to go gaga over your senior's organisational skills. You'd rather admire the bass guitar sitting there in the corner … something from the BB400 series? You're not too sure on the exact model (your brain's not gonna remember all that brand stuff that easily) but you can definitely tell that this Furuga loves their workhorses.

You're also not bothering to look for signs of struggle.

Not when you can see that lump of tar right atop the office chair. All dark and goopy, blending in with the black leather of that unfortunate piece of furniture.

Furuga must've been hard at work when she was taken.

You approach the Spirit Body - the soulless, indistinct remains of one Tokie Furuga, living status currently tentative. At this point in your life, this shit isn't even new to you anymore. It's just another regular part of the Godhunter grind, a sign that somebody's fallen victim to the predations of an Aramitama or whatever, soul stolen away to fuel the wishes of an evil god (like taking over the world, revenge on those who wronged them, yadda yadda). Really, it's actually kinda mundane - unless it's been too long since spiritualisation occurred and the victim's poofed away to heaven, which would be tragic instead.

But a week should still be fine. Not the most ideal, but enough to salvage hope from a potentially tragic situation. And that's all you're really asking for.

"Okay, lessee …"

You might've started this entire shebang by looking for a bandmate, but for now, that's definitely gonna have to play second fiddle to a more important goal: saving Tokie Furuga's soul from the hands of the devil.

The question is: how should you approach this?

You should:
[] Start by looking into Tokie Furuga's recent movements. If you investigate her room, the places she's gone, and who she's talked to, then you should be able to pick up on the culprit's trail somewhere along the way.
[] Call up SPD. You're not too jazzed about hanging out with those suits, but they're better than the other guys, and they're sure to know if there's been any Aramitama hanging around and attacking folks like Furuga.
 
[X] Start by looking into Tokie Furuga's recent movements. If you investigate her room, the places she's gone, and who she's talked to, then you should be able to pick up on the culprit's trail somewhere along the way.

no cops
 
[X] Call up SPD. You're not too jazzed about hanging out with those suits, but they're better than the other guys, and they're sure to know if there's been any Aramitama hanging around and attacking folks like Furuga.

Time is of the essence here.
 
[X] Start by looking into Tokie Furuga's recent movements. If you investigate her room, the places she's gone, and who she's talked to, then you should be able to pick up on the culprit's trail somewhere along the way.
 
[x] Call up SPD. You're not too jazzed about hanging out with those suits, but they're better than the other guys, and they're sure to know if there's been any Aramitama hanging around and attacking folks like Furuga.
 
[X] Start by looking into Tokie Furuga's recent movements. If you investigate her room, the places she's gone, and who she's talked to, then you should be able to pick up on the culprit's trail somewhere along the way.
 
[X] Start by looking into Tokie Furuga's recent movements. If you investigate her room, the places she's gone, and who she's talked to, then you should be able to pick up on the culprit's trail somewhere along the way.

I'm thinking getting some information before risking getting the spooky cops involved would be a good idea. Since I doubt they would actually be that cool with us continuing to investigate if we go to them with it. Especially if it turns out this isn't the first disappearance around here. Not saying don't let them know, just that if we do we should be ready to keep going with this on our own.
 
[X] Start by looking into Tokie Furuga's recent movements. If you investigate her room, the places she's gone, and who she's talked to, then you should be able to pick up on the culprit's trail somewhere along the way.
 
[x] Call up SPD. You're not too jazzed about hanging out with those suits, but they're better than the other guys, and they're sure to know if there's been any Aramitama hanging around and attacking folks like Furuga.

Our character doesn't strike me as one to cooperate with authorities... which is why I am curious how far she can take this joint project.
 
The "mysterious" bass player. Just that phrase makes it sound like you're on the hunt for a cryptid or something, but for all the bum rap they get, you're pretty sure that bass players are a mite more common than tsuchinoko. And thankfully way more reliable too, because otherwise rock and roll would be fucking dead in the crib. Bass guitars are basically the foundation of the band, yeah? Without that steady rhythm, or the support they lend to the harmony of your sound, then all you'll get is shit that's empty and lifeless - just totally lacking in the fast-paced, energetic vibes that are integral to rock's DNA.

Masaki is a character from an urban fantasy anime who really wants to change the genre.

The door slides shut behind you. Once more, a wall: that fragile little barrier between your Innocent seniors - grasping at every little thing to make sure they got a good future in the bag - and you, Masaki Matsumoto, the supposed guitar girl who's right now putting a pin in those band plans because, unfortunately, something else necessitates greater attention.

Standing there in the hallway, you breathe out a tired sigh.

People don't normally disappear for a week without notice. Not in this city.

Exhibit A.

[X] Start by looking into Tokie Furuga's recent movements. If you investigate her room, the places she's gone, and who she's talked to, then you should be able to pick up on the culprit's trail somewhere along the way.

Dive straight into it yourself. Masaki is a free spirit who doesnt listen to The Man.
 
[X] Start by looking into Tokie Furuga's recent movements. If you investigate her room, the places she's gone, and who she's talked to, then you should be able to pick up on the culprit's trail somewhere along the way.
 
[X] Start by looking into Tokie Furuga's recent movements. If you investigate her room, the places she's gone, and who she's talked to, then you should be able to pick up on the culprit's trail somewhere along the way.

Probably should look at things for ourselves before we call the authorities.

Also, how long has Masaki been playing guitar? Since she was 12? 10 years ago? Is it the last she can remember her mother/father/guardian taught her before they were killed by an evil god?
 
[X] Start by looking into Tokie Furuga's recent movements. If you investigate her room, the places she's gone, and who she's talked to, then you should be able to pick up on the culprit's trail somewhere along the way.
 
Masaki just thinks that X Japan is pretty rocking.

Adhoc vote count started by Crimson Flight on Feb 16, 2021 at 6:17 AM, finished with 14 posts and 12 votes.

  • [X] Start by looking into Tokie Furuga's recent movements. If you investigate her room, the places she's gone, and who she's talked to, then you should be able to pick up on the culprit's trail somewhere along the way.
    [X] Call up SPD. You're not too jazzed about hanging out with those suits, but they're better than the other guys, and they're sure to know if there's been any Aramitama hanging around and attacking folks like Furuga.


Closing up votes here.
 
04: I Just Wanted a Band
Any good investigator worth their salt knows that when scoping out a crime scene, the first item on the agenda is always to gather some evidence. So far, all you really know is that Furuga was whisked away while still in her room, and that according to her classmates, she's been gone for at least a week. Basically zilch when it comes to leads to whichever Aramitama nabbed her soul for their nefarious plots, but at least everyone just thinks she's sick rather than having actually disappeared or whatever. That means it'll be way easier to deal with the loose ends after you've saved Furuga from her blobby and soulless predicament.

But instead of thinking about what excuses you're gonna make later, you should probably focus on checking her room for anything that could help you find the culprit. Letting Furuga die just because you were busy dawdling would be pretty shitty, yeah?

"Where to start …?" you mumble, once more surveying the room.

Well, you definitely know where to start. Your modus operandi for this sort of thing hasn't changed too drastically over the years: if you wanna learn where and how the victim met an evil god, then the best thing to do is hunt down their contacts. Who they've talked to, who their friends are, folks who might've seen them on the street, all that kinda jazz.

So while you're still here, why not take a quick peek at her phone?

Given how well-organised Furuga's room is, you don't need to look too far to find the thing. It's just sitting right at the edge of her work desk, barely a foot away from her Spirit Body. Nothing about the phone seems particularly out of the ordinary; it's just your regular everyday smartphone, albeit without a protective case or any of those shiny decorations you often see your classmates apply.

With a snap of your fingers, the phone floats gently towards you, lock screen flickering on to show any notifications Furuga might've missed over the last week. There's a lot less than you expected - sure, the school did call a day ago (which shouldn't be too big a deal, given how lenient Nanamori is on their kids - AKA you - going AWOL), and there's something about banner rates for hot guys being higher in some game or whatever, but other than those, there's basically no evidence of any messages or calls from her friends.

No mentions in group chats, no emails from family.

No sign of people who care.

Whoever Furuga is, she must be a pretty lonely girl.

Or you're just looking too deeply into things; maybe she's just muted all her groups to study in peace, or her friends and family want to give her a little space. But whatever's truly the case here, that Aramitama was seriously lucky to have found such a convenient target.

Too bad that you're gonna be ruining its day soon.

You slip Furuga's phone into the front pocket of your blazer, its purpose fulfilled for the time being. There's not really much reason for you to keep prodding away, and taking the effort to figure out her PIN would just waste time. And honestly, you're not a big fan of messing with people's privacy these days. It's way uncool. But commitment to ethical boundaries aside, you still have one more task left before you head out to check on Furuga's neighbours (which should, hopefully, help you retrace her footsteps).

And by that, you mean stuffing Furuga into a jar.

A totally unused jar, to be absolutely clear. You're not one of those weirdos who shove folks' Spirit Bodies into their pickles (that's just fucking gross, and also pretty disrespectful) - there's a perfectly sanitary one in your guitar case for this kinda stuff, and you always take the effort to replace it for every Aramitama victim you run into. Sure, buying them on the regular might play havoc on your wallet, but you gotta at least try and give these folks some sort of dignity.

Gently and carefully, you pluck the tar-like substance off the chair and TK it straight into the waiting glass jar, which you then squeeze right back into your guitar case. And with the spiritually-deprived portion of Tokie Furuga's person now safely squirrelled away, you jauntily proceed into the hallway (while making sure to lock the door on the way out, because you doubt she'd enjoy even more people going in and out of her dorm all willy-nilly) to begin your shakedown.

Honestly, calling it a "shakedown" kinda makes you sound even more like an untrustworthy delinquent - you're not saying that Kaze and your teachers could be onto something, but it's not like there's any crimes being committed here (no more lockpicking needed). Unless they write you down for being a public nuisance with all the door-knocking, but you look too Japanese for that to be likely.

Smiles also help. Never underestimate the power of a smile.

And what those funky little smiles earn you (at least from those who did answer their door) is a load of ... not actually a lot. Furuga must've been a serious recluse, because most of her neighbours didn't seem to know her too well, and even less of them could remember seeing her around much. You probably would've called the whole thing a bust if not for one guy who mentioned catching her coming up the stairs with some shopping bags exactly a week ago.

He couldn't remember what she'd bought, but it's not like you'd been expecting a super detailed answer with all the precise specifics. Just knowing that Furuga had been out and about before having her soul stolen is still a step in the right direction.

Downside is, you're still gonna have to track down where she actually went.

Which makes it pretty convenient, then, that another possible witness to Furuga's movements decides to strike up a conversation with you right as you stroll back down into the lobby, sparing you from having to put in the teeniest amount of effort to do so yourself.

"Ahoy there, little lass!" The dorm manager calls you over, his attention no longer occupied by the magazine (featuring all the latest in celeb gossip!) sitting in front of him. "Are you one of Kaze's friends?"

It's not exactly how you expected that convo to start, but hey, if it works then it works. No need to look every gift horse in the mouth, after all.

Unless he's Achaean. Then you're absolutely looking that thing in the mouth.

"Yeah, what's up?"

The geezer beams.

"Oooh, it's nothing, it's nothing," he says with gusto - which you're pretty sure implies that there is an actual something. "It's just so good to meet a friend of young Kaze's! I never notice her bringing anyone here. Is it an occasion she didn't tell me about?"

But you probably should've expected the small talk, at least.

"No big event or anything, no." You plaster on the usual practiced smile. "Just swung by to see if she could help me out with some stuff."

Technically, not a lie!

"Oooh, helpful girl, isn't she? Always willing to say hello every morning. And did you know she even brings snacks from time to time? Nothing at all like the other young people these days - but, oh, no offense to you, little lass - I'm sure you're just as nice as she is."

"She's a real good samaritan, yeah."

"Crying shame that this generation's always forgetting to smile and laugh like that. My great-nephew, you see, he always seems so lonely in his books … would be perfect if I could introduce a girl like Kaze into his life."

"Uh-huh."

"Aaahhh, maybe next ti-" The dorm manager's words are cut off by a coughing fit - but one that's luckily not too severe, easily dealt with by his self-applied knocks to the chest. "Urk, oh - I'm very sorry, there's been a bad cold going around, you see. Even got myself all sick and bedridden for a few days this week, how embarrassing …"

Hm.

"Kinda like Furuga, yeah?"

The question nets you a solemn, sighing nod - and exactly the reaction you're fishing for. "Ooh, she must be sick too - I haven't seen the poor lass come by with her instruments in … oh, are you a friend of hers too?"

Dangling from your back, the guitar case has very clearly caught his eye.

"Are you two in a band together?" he asks energetically, his chatter now unfortunately renewed in vigour. "Do you know any Harry Hosono tunes? I spent many an hour in my foregone youth listening to him on my Walkman. Oooh, those were the days … his music's unmatched in this era I say."

"Guy's got some bangers, definitely."

The geezer's not wrong on that front, but you're gonna have to put a pin in any more Yellow Magic Orchestra talk. Sure, cool and funky they may be, but getting some leads in this case is a bit more (okay, that's an understatement - it's a lot more) up your alley right now.

"Anyway, it's not entirely like that …" Your words drift off - better to let him make his own conclusions. "But I thought I'd listen to her play while I was here, yeah?"

"Ahhh, what a piece of rotten timing, lass." The dorm manager shakes his head sadly. "Used to be that she practiced every day! But all this studying has her all gloomy and withdrawn, and now she's sick to boot! Oooh, I hope she was listening to me about the Matsu Shrine last week. It simply won't do if little Furuga failed her exams because of a string of bad luck. She's such a bright girl, you see."

Bingo.

You raise a hand, stalling the old man from yammering on any further.

"Sucks to hear all that," you reply sympathetically. "Really wanted to listen to her music today, but I guess that's just not meant to be."

Not while you've still got her stuck in your bag, that's for sure.

"Well, thanks for the time and all, but I gotta head out." You take a step back. "Schoolwork of my own to deal with, yeah? But if Kaze or Furuga swing by, tell 'em I said 'hi'."

Should probably drop Kaze a "thank-you" text too. It'd be real impolite to leave her hanging.

"Catch you around, old man."

"Huh? Excuse m-"

And with a casual wave goodbye, you're right out the building.

~~~

You've never been a fan of joss sticks.

Standing outside the gates to the Matsu Shrine (or more formally, the Temple of the Heavenly Mother, Lady of Numinous Wisdom, Universal Salvation, yadda yadda), you're immediately assaulted by the strong, musky scent of agarwood, censers burning ubiquitously on the temple grounds. The incense in the air is thick, almost tangible, battering your poor, unprotected nostrils the same way storm clouds would do to window shutters. If you were someone prone to hyperbole (which you kinda are), you'd probably call it suffocating - a testament to the sins committed by man in their search for God.

Well, that comparison's exaggerated as hell, but in any case, something about the smell of incense has always rubbed you the wrong way. Just really bugs you, gets your goat, so on and so forth. Means you aren't too hot on temples either (unless they keep the fancy braziers at a minimum, then it's all gucci), though that honestly doesn't say much when your Godhunter work keeps your religious attendance rates consistently high.

Probably should've expected it, given the whole job description and everything.

And so here you are, chilling in Chinatown - checking out a shrine for any hints as to what Tokie Furuga might've been up to before her soul ended up Aramitama chow. With all the shops around and the train station only a hop, skip and jump away (seriously convenient for any stressed-out Nanamori student looking for a little divine intercession in their exams), it's pretty likely she swung by while doing her shopping - the timing fits, at least if the old geezer's suggestion got through. All you gotta do is follow up and brave the incense burners.

Would've helped to keep a less conspicuous mask ready, but hindsight's a bitch.

There's a guy (shoulders hunched, bags under his eyes) slowly trudging out the gates while you're making your own way in. He's around your age, wearing a rumpled Annex Academy uniform and sporting an equally messy head of blue hair. Probably a student, out here hoping for Mazu to lend a hand with some woe or whatnot. Usually you wouldn't give him much extra thought; sure, he's kinda haggard-looking and all, but that could've been thanks to anything, like a bad break-up or an unadvised all-nighter of study - equally good reasons for somebody to hit up a shrine for spiritual aid.

Except then he stumbles, and for the briefest moment you think he's just gone, leaving only thin air in his place. But the feeling leaves as suddenly as it arrived, and in the blink of an eye he's picking himself up (all grump and frowns, mumbling curses to his own clumsiness), not even bothering to spare a second glance as he shuffles past you.

Can't be bothered picking up a dropped charm, either.

It bounces free of the earth, spinning through the air and into your waiting hand.

Idly, you turn your gaze away from the boy's retreating back to study it. There's nothing really special about the charm (not that psychometry's ever been your wheelhouse) - it's some gaudy little trinket, the same kind you'd find in every shrine around town. Probably got a wholesaler who cranks them out by the hundreds or something (though you're not gonna say that with any real confidence - what do you know about shrine business practices anyway?).

But you still pocket the thing.

Might as well keep it, yeah?

Further into the grounds, you find the priest busying himself in the main hall (which is just agarwood central and awful for your nose), flitting about the altar with a bundle of incense sticks in his arms to replace their burnt-out brethren. But the moment he catches sight of you (and your uniform), all of the necessary pomp and ritual ends up put on the back burner, and he becomes much more interested in approaching you with a basket of charms he'd pulled out of his daopao instead.

"Bonjour!" he says with a bright (and honestly kinda sketchy) smile. "Oh, are you a Nanamori student? Would you like to buy one of our charms?"

Well, you gotta give him points for boldness.

"Guess they're pretty popular with my classmates?" you say dryly, as if you already don't have some sort of inkling as to where this convo's gonna go.

"Very much so!" he agrees, cap bobbing as he nods. "Sold one just last week to a girl like you!"

"Yeah? What was she like?"

"She said she wanted some help with her exams, so I sold her a good luck charm." The priest purses his lips. "If I remember correctly, she was quite the sad-looking girl. Oh, but very trendy at least - her shopping bags were all from that popular tea place … what was its name … the one in Sengi Mall?"

"I know the place."

And you know it well enough that staying on Furuga's trail should mostly be problem-free … certain individuals who haunt the place notwithstanding. Though, you suppose you could tolerate some bullshit if you could get some useful info out of the deal (or the ordeal, hehe). It probably won't be any harder than it already is.

"You should get one too," continues the priest, interrupting your thoughts. "I remember how hard and stressful it was in my final year. A charm can really put your mind at ease and help lead you in the right direction!"

"No worries." You wave him off. "A second year like me doesn't even have exams."

"Why not purchase one anyway?" He insists, shaking the basket of charms for you to see. "It never hurts to have some divine favour in your corner!"

Damn, for a priest this guy is just oozing with material desire.

[ ] "Eh, might as well give Mazu a shot." Could be useful, even if it's just to get him off your back.
[ ] "Eh, I can make my own luck." And you trust your own hustle a lot more than his.

That aside -

"They look kinda different to this one I found," you say, pulling the charm free of your pocket and letting it dangle between your fingers. "Some guy from Hisashiro Annex was leaving just earlier and might've dropped it. You see him around often?"

The priest leans in, squinting to see it more clearly.

"Oh, that's an evil-warding charm," he says. "That boy you're talking about didn't really want anything for luck, so I sold him one of those instead! It was his first ever visit, so I gave him a great discount."

"Was it pricey?"

"Not in the slightest!"

A pause. The priest's smile dims, slightly.

"He might be irritated by its loss, possibly."

Meaning that it did probably cost a pretty penny for what was basically just some dolled-up wood and fabric. Well, you can definitely extend that guy some sympathy, even if the weird feeling you had about him doesn't seem as relevant to Furuga's disappearance anymore. The schedules don't exactly match up, after all.

Though …

"You can let me hold onto it." The priest coughs. "If the boy returns, he'll certainly want his money's worth! And the protection of Mazu for whatever evil ails him, of course."

[ ] "It's cool, I can go after him." Unrelated to Furuga or not, you're pretty sure you didn't imagine that sensation earlier, and returning the guy's property's a good (and "heroic") excuse as any to see if there's any other shit going on.
[ ] "I'll leave it to you." You should probably leave detours for after you find out what happened to Furuga's soul. Sengi Mall's the last place she went before coming to this shrine, and if any Aramitama came into contact with her that-a-way, it's something you need to know.
 
[x ] "Eh, I can make my own luck." And you trust your own hustle a lot more than his.
[x] "I'll leave it to you." You should probably leave detours for after you find out what happened to Furuga's soul. Sengi Mall's the last place she went before coming to this shrine, and if any Aramitama came into contact with her that-a-way, it's something you need to know.

Edit: Nice
 
[X] "Eh, I can make my own luck." And you trust your own hustle a lot more than his.
[X] "I'll leave it to you." You should probably leave detours for after you find out what happened to Furuga's soul. Sengi Mall's the last place she went before coming to this shrine, and if any Aramitama came into contact with her that-a-way, it's something you need to know.
 
[X] "Eh, I can make my own luck." And you trust your own hustle a lot more than his.
[X] "I'll leave it to you." You should probably leave detours for after you find out what happened to Furuga's soul. Sengi Mall's the last place she went before coming to this shrine, and if any Aramitama came into contact with her that-a-way, it's something you need to know.
 
[x] "Eh, I can make my own luck." And you trust your own hustle a lot more than his.
[x] "It's cool, I can go after him." Unrelated to Furuga or not, you're pretty sure you didn't imagine that sensation earlier, and returning the guy's property's a good (and "heroic") excuse as any to see if there's any other shit going on.

Sidequests ahoyy
 
With all the shops around and the train station only a hop, skip and jump away (seriously convenient for any stressed-out Nanamori student looking for a little divine intercession in their exams)
And now I am imagining it on an ad board. "Nanamori student looking for divine intercession, contact at [...]"

Two incidents, both linked to the shrine? One person picked up a charm on the day of her disappearance, another nearly winked out of existence on our very eyes?
No way am I going to give the charm back to the priest! There is probably something shady going on.

Take both amulets. With luck (heh), one of them will lead you to the same entity preying on people. Except this time they'll find a Godkiller.

[x] "Eh, might as well give Mazu a shot." Could be useful, even if it's just to get him off your back.
[x] "It's cool, I can go after him." Unrelated to Furuga or not, you're pretty sure you didn't imagine that sensation earlier, and returning the guy's property's a good (and "heroic") excuse as any to see if there's any other shit going on.
 
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[X] "Eh, might as well give Mazu a shot." Could be useful, even if it's just to get him off your back.

[X] "It's cool, I can go after him." Unrelated to Furuga or not, you're pretty sure you didn't imagine that sensation earlier, and returning the guy's property's a good (and "heroic") excuse as any to see if there's any other shit going on.
 
[X] "Eh, might as well give Mazu a shot." Could be useful, even if it's just to get him off your back.

[X] "It's cool, I can go after him." Unrelated to Furuga or not, you're pretty sure you didn't imagine that sensation earlier, and returning the guy's property's a good (and "heroic") excuse as any to see if there's any other shit going on.
 
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