It's All A Conspiracy! The Quest

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You, my dear

[] Sir
[] Madam

Have just been made the luckiest, or perhaps unluckiest person...
Character Creation, Part One!
Location
Phoenix, Arizona
Pronouns
She/Her
You, my dear

[] Sir
[] Madam

Have just been made the luckiest, or perhaps unluckiest person in the world!

You have, through sheer improbable luck, discovered a secret society that rules the world from the shadows! Or, they at least control everything of importance within your perception. The unlucky portion comes from the fact that they probably know that you know that they exist! And if that seems bad, well then, aren't you smart?

Of course, they seem content to leave you be for now, but who knows how long that'll last? Plus, they've just got to be monitoring you. What on earth can you do about this? The answer is obvious! Become a complete and total conspiracy theorist who hides in his basement wearing a tinfoil hat screaming about the things in black suits until the men in white lab coats come to take you away to the funny farm!

Wait, that doesn't sound appealing?

So, I suppose you want to 'fight back' against this shadowy and probably malevolent organization that is watching everything?

That sounds pretty difficult, I mean, how on earth are you going to fight against

[] The Lizard People? (My, what sharp teeth and scaly features you have beneath your mask, Mr. Jones!)

[] The Deep State? (I swear this option isn't going to be about cultural Marxism.)

[] The Illuminati? (Not the really cool scientists, unfortunately.)

[] The Church? (Not an actual religion. We here at It's All A Conspiracy! The Quest do not condone any sort of misleading portrayal of real religions. We might make fun of them a bit, though.)

[] The Hidden Wizards? (No, this does not turn the quest into an expy of the fantasy/urban fantasy books you might have read. I swear, I'm not stealing anything. *shifty eyes from narrator intensifies*)

You say that you've got a plan? That seems a bit risky. I mean, all that you have is

[] Your middle-class home situated in Suburbia and the resources that come from being an accountant. (Environment: Suburbs. Job: Accountant)

[] Your middle-class home in the middle of a rural town and the resources that come from being the only local plumber. (Environment: Rural. Job: Plumber)

[] Your middle-class home in the city and the resources that come from being a lecturer on literature at the local community college. (Environment: Urban. Job: Lecturer)

Well, if you really want to go for it, that's your choice.

A/N: Welcome to It's All A Conspiracy! The Quest. I hope to make this as fun as possible, while still having some serious moments. I've got things planned out a least a little in advance, so, that's good. This is the first part of character creation, by the way.
 
Character Creation, Part Two!
Yes, dear sir, you will become the hunter of the hunters, the finder of the Hidden Wizards! Of course, with your vast resources as an accountant, you will clearly be able to fight them from your home in a small suburban community.

Oh, who're you kidding? What're you going to do about magic? It's magic! I mean, certainly, they aren't infallible, you are still alive, but how on earth do you hope to reveal them? I mean, after that fateful day...



This Exciting, Thrilling, and Dangerous Story is not for the faint of heart! It is the bone-chilling tale of...How The Accountant Found Out About The Hidden Wizards (Also known as the Wizard Federation)!​
It had been a normal day at work for you. You had woken up in the morning, brushed your teeth, showered, buttoned up your shirt, made some toast, and drove to work, just like you do every morning. Of course, before you did that, you had to take care of your Responsibility...

[] The Pet (You found this furry beast on the sidewalk quite a few years ago. It followed you home, and you've been feeding it and petting it ever since. Isn't that right, Mr. Fluffers? Now that you think about it, maybe it's got something to do with this Wizard thing?)

[] The Plant (A sprawling monstrosity that just appeared, growing all over your guest bedroom. Every attempt to remove it has ended in some form of misfortune. At this point, you've surrendered the room to it and just prune off anything that comes past that. It seems to have a sort of truce with you, in regards to that. Wait, does this have something to do with that magic thing?)

[] The Child (An artifact from your previous marriage, which ended with a divorce. She's a teenager at this point, here to spend her time after her mother mysteriously vanished. Wait, could that have anything to do with the wizards?)

[] Starting up the Car. (No Responsibility)

(So, to explain a little bit more about what a Responsibility is, it's a companion, but a dependent one. You'll have to spend some of your income and time to keep them happy, but in exchange, you could get a little more insight into the wizard or gain a lifelong friend/companion/good father-daughter relationship. There will be penalties to not working with them when you have them, so you do have the opportunity to forgo your Responsibilities in exchange for keeping your time and money.)

After you took care of that, you drove off to work, humming a chipper tune. You work with the only major accounting firm in the area, and as such, aren't exactly squeezed for cash. It's always a pleasure working for Jones and Hartman's local branch. (You have 10 Income to spend, gained every week. Your mortgage, healthcare, utilities, and other various expenses are automatically deducted from this by your mad accounting skills. So, this is your free income.)

Now, to the exciting and thrilling danger! You had been spending your morning, afternoon, and evening filling out the paperwork that had been sent to you, checking over ledgers and such for inaccuracies. You don't really know who any of these people are, as one of the guarantees of Jones and Hartman's is that your ledger will be checked by someone you've never met, as a way to preserve the anonymity of their clients. Their prices are surprisingly affordable, for a company that ships around so many ledgers, so most people around here use them. Unfortunately, that means that you've got quite the workload, and so you're working overtime.

You get your first glance of mystery when you took a glance at the last ledger that you had to complete and had a double-take moment. It was no ledger at all, but an arcane tome of mystery! It looked it had just hopped from a fantasy novel, blue, wrinkled cover, fancy Latin words written in cursive! Then, in a fit of curiosity, you open it and hear the unmistakable sound of a computer booting up.

What a disappointment. Whimsy and wonder fly out of your head when you see the interior of this computer, though, as it seems to be nothing like the other computers around the office. It is not small or compact, but it is portable, and the inside seems quite user-friendly, too! However, as soon as you got to reading some of the Read Me files, it became apparent the sinister purpose hiding behind this sleek and modern facade!

These Wizards, they control the world as we know it from the shadows, for some mysterious purpose! And yet, they are somehow involved in the numbers that you've been crunching and all of your work here...(Gain Knowledge of the Wizard Federation. Gain Knowledge that Jones and Hartman are somehow involved.)

Of course, as you're about to open up another file labeled "Bakersfield Protection Team", which, given that your suburb is in Bakersfield, might be important, you hear a sound, as if a seam had just ripped open! Thinking wisely, you shut down the computer quickly, and throw it aside, before diving under your table. This was the correct choice, as just as the thunder faded, the sound of thundering boots fills the room. Someone walks by your desk, picks up something and says "Found it!" Sounds like some kind of teenager. There is a collective sigh of relief from amongst the other unknown people. A different, slightly older remarks. "Goddamnit, Tom, this is all your fault! You're the Initiate, you need to keep track of your own goddamn TomeBook, not just drop it and accidentally ship it off to Nowhere, America, making the rest of us risk our education to get it back!" Tom, apparently the feet by your desk, turns around and starts to shout at the other guy. "Hey, this place ain't nowhere! It's practically wizard central for this whole county! There are at least five different magical families around here, I should know, I grew up here!" The other teenager sighs. "Whatever. Let's get back to the Academy before anyone notices that we left."As the sound of boots fades, a zipping sound can be heard.

As you get up from beneath your desk, you gain an inner resolve. You will find out the mystery of these wizarding folk, and find out whatever plot that they might have! You'll do it, or your name isn't

[] Write-In Name!



Now, it's a week later, and you're no closer than when you started, mostly because work has been absolutely killer. You're just gonna take a moment to relax. I mean, who wouldn't be tired after

[] Doing your daily jog? (Gain Fit Perk, New Obligation of running every day.)

[] Going to the local pound to volunteer? (Gain Volunteer Perk, New Obligation of going to the Pound once per week.)

[] Going to an office party? (Gain Job Devotee Perk. Obligation of going to office parties whenever they occur.)

[] A long day of work? (No new perks, no new obligations.)

(Perks are things that boost you in one area, but might lower your stats in another. This will probably be the only blind pick for regular perks in the game, but there's a reason. Obligations, on the other hand, are things that you devote your time towards. They grant benefits/perks the more you do them, but if you let things go for too long, you'll just fall out of the habit of doing it, and lose some of the benefits.)
 
Character Creation Part Three!
As you dozed off, you thought about how dreadfully boring the party was...at least you got some favor with the boss for appearing enthusiastic?

(Job Devotee Perk gained. The effects will be explained once character creation is finished.)

When you wake up, you feel invigorated, and prepared to start a new week! This'll be the week that you go out and find those weaselly wizards! Maybe you should get dressed, first.


On weeks like this, when your Energy is high, you have six Energy.

This week, feeling well-rested and healthy, your health is at 10.

Nothing's really changed at your job, so your income remains at ten. At least you have a decent stockpile of around a 100 in the bank, but you aren't going to touch that money unless you absolutely have too.

Your child is a bit angry this week.

The neighborhood, the town at large, and the world are not particularly worried about anything wizard related.

You're relatively satisfied with your life.

Typically, your work would take up two energy automatically, but due to your devotion and hard work, plus a little favoritism by the boss, means that your energy expenditure on work is only one energy per week.

There's going to be an office party in five weeks.

Pick one of the below as an interlude between character creation and the beginning of the game.

[] The Folks Missing Us.

[] The Magic Within.

[] The Show Must Go On.
 
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