There were also the MONSTARS, but they mostly... weird. Head felt funny for a second there.
So what was my name?
'Chara'. Yeah... that sounds right. My name is Chara. I feel like a 'Chara'. Stupid me, forgetting my own name for a second. I'd forget my own head if it wasn't screwed on.
"Phew. Good thing these flowers were here to break my fall. Though... weird, don't remember flowers being here when I fell. And where'd the pillars go? Ah screw it, knowing my luck I'm concussed."
Poor little Chara takes the only path out of the predicament they've found themselves in, deeper into the darkness.
Kill me now.
"Hmm... you're new to the UNDERGROUND, aren'tcha?" "Considering I'm human? Yeah probably!"
"Golly, you must be so confused. Someone ought to teach you how things work around here! I guess little old me will have to do!" "I think I'd prefer to just leave now."
"Ready? Here we go!" "Please leave me alone."
"AUGH WAIT WHAT'S HAPPENING WHY AM I A HEART!"
"Calm down doofus, I'm explaining. Your SOUL starts off weak, but can grow strong if you gain a lot of LV. What's LV stand for?" " 'Level' obviously-"
"Why, LOVE, of course!" "Now that's just unlikely."
"You want some LOVE don't you?" "Not from you, no."
"Don't worry, I'll share some with you!" "I need an adult."
"Don't you wink at me ya damn weirdo, don't you know we're in the middle of monster-territory-"
"... are you for real?"
"No!"
"Ahahaha..."
"No."
Your Best Friend slips off-key for a note or two before getting back on track.
Let's try again, okay?" "How about no?"
Chara deftly dodges the second barrage of 'friendliness pellets'. Your Best Friend slips off-key more noticeably.
"I might be young but I'm not an idiot. Show me what you really look like, monster."
The music stops.
"D-damn right I do. This was all just a dirty monster-trick. I saw through you right away. Knew your kind would jump on me the minute I took two steps down here."
"You just wanted to see me suffer." "And you wanted to kill me."
"Can you blame me? Down here, it's KILL OR BE KILLED!"
It's quite difficult to get a screenshot of Flowey being knocked off-camera, since it goes by so fast. Instead, enjoy his "that wasn't a fart" expression in all its glory. Chara's saviour soon slides into frame.
"AH, ANOTHER ONE!"
"That's gonna be difficult!"
"I am TORIEL, caretaker of the RUINS. I pass through this place every day to see if anyone has fallen down." "Lot of us come tumbling down, then?"
"Less than you would think, more than you would hope. You are the first human to come here in a long time. Come! I will guide you through the catacombs."
Look out, Ruins. I don't care how many 'Floweys' you throw at me, Chara's gonna beat 'em all!
Chara follows Toriel north.
What in the...
"Wait excuse me!?"
"Allow me to educate you in the operation of the RUINS."
Toriel solves the puzzle for Chara. This does not answer their question at all.
Ancient fusions between diversions and door keys. One must solve them to move from room to room. Please adjust yourself to the sight of them." "Sick, just like my role-playing games! This should be a cinch then."
Damn right I'm fearless. Monsters, watch out!
"Alright, simple enough."
"Do not worry, I have labelled the ones that you need to flip." "Oh come on!"
"But I had to press that to- oh nevermind."
"Yeah I'm leaving the path first chance I get."
"What was that, my dear?"
"Nothing!"
Do you need some help..? Press the switch on the wall. Come on, you can do it!" Is this the new monster tactic? Smothering me to death?
Chara pulls the marked switch, and Toriel moves further east.
You do know which way left is, do you not?" "..."
You want to press the other switch. I even labelled it for you..." "Ugh."
Let us move to the next room."
Toriel leaves the room east over the newly-deactivated spike floor.
"What is with this crazy capra."
You will need to be prepared for this situation. However, worry not! The process is simple. When you encounter a monster, you will enter a FIGHT." "And then I give 'em what-for!"
"While you are in a FIGHT, strike up a friendly conversation." "... are you for real?"
"Stall for time. I will come to resolve the conflict. Practice talking to the dummy." "..."
"YOU'RE ASKING ME TO TALK TO A DUMMY!"
"Well, I often start with a simple 'how do you do'... You could ask them about their favourite books..." "Yeah, 'cause that would've worked so well when Flowey was about to kill me."
"Jokes can be useful for 'breaking the ice'. Listen to this one... 'What did the skeleton tile his roof with?' " "I can't possibly guess."
"... SHIN-gles!"
This must be the new monster tactic. Killing humans with horrible jokes.
"Practice talking to the dummy. You can say anything... the dummy will not be bothered." "Oh, yeah, I was so worried about the dummy's feelings."
"Alright dummy, prepare to meet your match!"
This is the proper combat menu. Mercy allows you to run away from fights. Item lets you use your items. Act lets you to take a variety of actions which aren't directly damaging. Fight is the important command, since it's your basic attack.
The white bar moves left-to-right or right-to-left, it varies a lot. Hit too early, too late, or not at all, and you whiff. Closer to the rather yonic shape in the middle, the more damage you do.
With one mighty swing, Chara dispatches the heinous Snoopy dummy.
We do not want to hurt anybody, do we...?" Hah, all my training paid off just like I knew it would! I bet I can beat up any monster who tries to jump me if I set my mind to it.
I wonder if you can solve it?" "Alright, sweet, I get to solve this one myself. Let's see here..."
Suddenly, a Froggit attacks!
"Hah! See? I can defend myself just fine!"
"What are- no, no that is not right!"
"Do not worry my child, I will scare off any more monsters."
":/"
"Alright, simple enough. I remember the pattern and-"
Here, take my hand for a moment." "What's-"
"Yeah, I followed basic instructions. Woo."
"However... I have a difficult request to ask of you." "Finally! What've you got? Another spike floor? Swinging pendulum blades? Dart-launchers in the walls? Collapsing floor? Lay it on me, I've been preparing for adventures my whole life!"
I was merely behind this pillar the whole time. Thank you for trusting me." "Oh my God what a shock I am floored."
"I am so sorry to have scared you! However, there was an important reason for this exercise... to test your independence."
Please remain here. It's dangerous to explore by yourself." "Yeah yeah, I can handle myself. Crawling dungeons is what I was born to do!"
"... right. I have an idea. I will give you a CELL PHONE." "Does it have any games?"
"It is a phone. It makes calls to other phones."
"This truly is the realm of monsters."
"If you have need for anything, just call. Be good, alright?" "Yeah yeah I'll be good it's fine everything's fine."
Chara takes two steps into the next room before their new cellphone rings.
"You have not left the room, have you? There are a few puzzles ahead that I have yet to explain. It would be dangerous to try and solve them yourself. Be good, alright?" "Oh for God's sake I can protect myself just fine. Cut the umbilical cord, Toriel!"
"Wah, another monster! Hah, step back frog, I've got your number."
"HIYAH"
"I think I'm getting the hang of this! Ruins, look out!"
A small side-room lies to the north.
"Pff. Monstertricks really need to up their game."
"Poisoned candy? The most pwecious widdle goat-mother ever? I'm onto all this. A fucking sunflower tried to murder me, I'm not letting some cheap glurge get the better of me."
To the east lies a new wrinkle, weak floor sections which collapse when Chara walks over them. They're simply pitched down a level and have to make their way back up, so it's mostly an annoyance for now. However, a new enemy is encountered in the trip.
"Oh look the little ghost-thingie almost has a face. That's adorable. But see my aforementioned discussion of the happy sunflower who tried to kill me et al!"
"One shot! Hah, easy-peasy!"
"I'm really getting the hang of this! Just need to keep training, and I'll be strong enough to break through to the surface again."
You're doing it wrong, you're not supposed to just fight, you need to use the ACT menu to get them to turn their names yellow, then when they've let their guard down you fight and deal bonus damage.
Zerban built a pretty functional arc around what was originally a story of a big titted moeblob desiring the protagonist's dick (SAO in a nutshell tbh) for another LP. I'm going to go out on a limb and say that he's got at least general idea of what he's doing here.
So, y'know, chill out? Shit's not going to be a lot of fun if every second comment is telling him how he's Doing Everything Wrong.
You're doing it wrong, you're not supposed to just fight, you need to use the ACT menu to get them to turn their names yellow, then when they've let their guard down you fight and deal bonus damage.
Hey, I just had an idea. Maybe we should just let Zerban play without saying that he's doing it wrong, because he's not playing a Pacifist Route.
If Pacifist was the one true route that had to be played if you're doing the game properly, and you weren't suppose to fight ever, then there wouldn't be a fight button.
Zerban built a pretty functional arc around what was originally a story of a big titted moeblob desiring the protagonist's dick (SAO in a nutshell tbh) for another LP. I'm going to go out on a limb and say that he's got at least general idea of what he's doing here.
So, y'know, chill out? Shit's not going to be a lot of fun if every second comment is telling him how he's Doing Everything Wrong.
Hey, worth making sure he knows how to spare. Besides, working under Dora the Explorer protocols is one of the fun things about LPs as long as they don't get out of hand.
Let him play his own path, don't criticize him too harshly (this is a Let's Play after all, and a good part of the fun is seeing just how differently other people play the game), and start quietly placing bets on whether or not he can actually go through with it/when he slips.
Hey, I just had an idea. Maybe we should just let Zerban play without saying that he's doing it wrong, because he's not playing a Pacifist Route.
If Pacifist was the one true route that had to be played if you're doing the game properly, and you weren't suppose to fight ever, then there wouldn't be a fight button.
Really, the game makes more sense if you Genocide, abandon it after Sans. Default to Neutral, THEN do Pacifist. There's an arc their that is more significant than just defaulting to the happy ending.
I'd have to admire his dedication if he managed to get a genocide ending on the first go considering how low the random encounter rate can get, I'd honestly give up and do Neutral halfway through.