[X] Yes, swear that you won't say the name of the person here

We don't need to interrogate everyone. Just get some info and even if we can't accuse them.
 
Alrighty, voting is now closed. I'm sorry, but there won't be a chapter today as I need to get some early sleep and things.

[X] Yes, swear that you won't say the name of the person here
Scheduled vote count started by Imperial Fister on Mar 17, 2022 at 8:52 PM, finished with 2 posts and 2 votes.

  • [X] Yes, swear that you won't say the name of the person here
 
Grave Robbing 9
"I swear that the identity of the individual in question shall not leave my lips here, in this Corridor." You promise the Puppet before you, which regards you as impassionately as ever. You can feel the words take hold, invisible chains binding you tightly to them. Keeping your word is important, no matter the issue, but especially when dealing with magical things.

The wood-carved and too-long fingers deposit another stiff card in your hands. "Thank you. Please give me a moment to write his name down."

"No problem here." You respond as you stand there. The waitstaff flow around you as if you weren't there, a rock to the waves. They don't even react as you steal a chicken wing off the platter one was carrying. The taste of the chicken is as subdued as the rest of this place, a lesser copy of the real thing. Swallowing the barely flavored flesh, you turn back to the Puppet as it holds a card, ready for you to take.

"Arabesh-lel Kran-komar, Third Prince of the Once-Young." You pocket the card and thank the Puppet for its time. It nods its head, but raises another eggshell white cardstock rectangle and places it in your hands. "I beg you, when you do find him, please try not to kill him. He does not know the magnitude of what he has done for he is but a boy playing amongst men."

"I'll… see what I can do. I can't promise anything, but I don't think you were looking for that, were you?" The Puppet shakes its smooth, wooden head.

"If you'll excuse me, I need to attend to some business." You thank it for its time as it rises to its full staggering height and exits, leaving its winnings on the table.

Well, perhaps you'll find it elsewhere in your journeys. Though, you can't help but wonder about why it decided to leave so suddenly, or the fact it wanted you to swear an oath that you wouldn't say the name out loud here?

Eh, you shrug, you've got some information out of it., time to go back to Damien—who just finished his conversation as you approach.

You do manage to catch the end of his words with the Spaceman, but nothing too interesting. Just some talk about debts owed being paid. Nothing that major at all.

…you'd be lying to yourself if you had actually meant that. Of course you're interested, but that can wait for later. Now, now you've got an actual lead.

Yes, the lead is the name of somebody who has likely never stepped foot on Cornerstone Earth before, or any Earth for that matter, but it's still a name. And names have power. Not as much power as if you had heard it out loud, let alone from Arabesh-lel's own mouth, but power nonetheless.

You can probably trace it, though that's likely the limits of what you can do with a mere written name, but it's something at least.

"Da-Crow, Spaceman." You greet, nearly calling Damien by the wrong name but correcting yourself just in time. You can't see his eyes behind the sunglasses, but you can see the tensing of his jaw and the flexing of his fingers. If you could hear it, you reckon that his pulse would be hammering away right now. "Sorry." You mouth in a whisper.

"Got the information?" He brushes aside the almost freudian slip and focuses on the mission at hand.

You nod, holding up the card—keeping the written side facing away from the Spaceman. Something about him rubs you the wrong way and you're not sure what it is.

"Good job. Want to talk to any of the other people here or just leave now?"

What is your decision?
[ ] Talk to one of the people here
-[ ] The arrogant dragon lounging on a throne of pillows (Resolve Roll)
-[ ] Head back to the Mourner and ask him some more questions (please add the questions)
-[ ] The armored man carving something into a table
-[ ] The Solemn Observer (Very Hard Persuasion Roll)
[ ] Head back to Cornerstone Earth and on over to Baba's

~~~~~~~

GM's Note: I am feeling better now, but I might have to take more time off depending on how things go. Once school starts again I should be a-okay. Voting will be called tomorrow at 5 PM CST, thanks for watching!
 
Last edited:
Alrighty, voting is now closed
Our winner:

[X] Talk to one of the people here
-[X] The arrogant dragon lounging on a throne of pillows (Resolve Roll)

Scheduled vote count started by Imperial Fister on Mar 19, 2022 at 4:05 PM, finished with 1 posts and 1 votes.

  • [X] Talk to one of the people here
    -[X] The arrogant dragon lounging on a throne of pillows (Resolve Roll)
 
Grave Robbing 10
"I'm gonna talk to the dragon first. Surely a dragon knows something, right?"

Damien nods as the Spaceman takes his leave. "Dragons do tend to be knowledgeable, but…" He trails off while looking over your shoulder. "Be careful. Even if the Observers keep the peace, that won't stop a dragon from killing you if you piss it off enough."

"I'll keep that in mind." You respond, readying yourself to go talk to that dragon. You'd felt their eyes on you the whole time you'd been here, following you as you moved about the smoky room.

As you approach the lounging dragon, you quickly review what you know of dragons. That is, dragons with a lowercase 'd', not a capital one. Dragons, capital 'D', are the kinds of beings that break things, inadvertently or otherwise. So big that they can't land on planets and, as such, spend most of their time in the Upper or Lower Realm—neither of those places have planets as we'd understand them, instead being really, really big planes.

One could, feasibly, walk from the City of Heaven to the Pyrrhic Forge. It would take a really, really long time, decades worth of walking, but you could definitely do it. That is, if you weren't killed by the locals of the lands you pass through on the way there.

But back to dragons. Dragons, even lowercase ones like the one before you, are still powerful creatures. Which makes sense, given that they are apparently supposed to serve as 'reality anchors', sort of like what Cornerstone Earth does for the rest of Forged Existence just on a more local scale. Each dragon is a bit different in how they operate, but they all share extensive reserves of power.

This dragon regards you through half-lidded eyes as their servants—clad in ancient Egyptian garments, fan them as they feed their master from a platter of succulent-looking fruit. Each of the slaves is bare chested, showing off their sculpted musculature.

The dragon itself is a red-scaled beastie, about the size of a big cat—a tiger perhaps. This particular one has a veritable forest of black horns sprouting up and down its spine, from tip to tail—you don't think that this is one of those rideable ones you hear about in rumors and stories. Underneath its scaly hide you can spot rippling and tightly honed muscles—more great slabs of meat than any defined muscle.

You come to a stop about a yard and a half away, careful to avoid the gaze of the dragon. After all, looking into the eyes of a dragon is a surefire way to be enthralled, just like the servants before you with eyes so full of adoration as they look upon their master.

It's silent between the two of you. The tension on your end is met by the minty coolness of the dragon.

(Resolve Roll DC 60: 31+30=61, success!)

It's as you go to open your mouth that you realize that this is a contest of sorts, he who speaks first loses. The dragon noticed this as well, if the smoke-filled snort is anything to go by.

"I will concede this one to you, Human-that-has-good-sense." The dragon chortles as it continues, voice full of mirth. "After all, we do need to talk eventually and we can't do that if neither of us are speaking!"

"I suppose we can't." You can't quite help a small smile from forming on your lips.

After a few moments, the dragon trails off its laughter as it repositions on its throne of pillows. "Now then, Human-that-has-approached-me, you've been looking for some information relating to something of value to you." It's not a question, just a statement of fact that you both know is true. "What if my gloriously illustrious self told your ever-so-small self that I had the information you so seek?"

"I'd ask you politely for it." You respond, smushing down the smarmy reply that had been burbling up. This isn't the time for smart-assery, not when you're just outside arms reach of the fire-breathing lizard.

"Politely, she says!" The dragon giggles in a most undignified manner as it pantomimes wiping a tear from its eye with a claw. Dragons, of course, can't actually cry—they don't have tear ducts. "I'm sure you would, Human-that-is-extremely-squishable, I'm sure you would indeed."

"Never hurts to be polite."

"Indeed." The dragon purrs, crossing its forelimbs as it leans forward. You feel rather uncomfortable with the look its sending your way.

"But, back to what you were saying." You begin, pulling the conversation back on track. "Do you have the information? The identity or even the pseudonym of the person who put the ad up?"

"I'll do you one better, Human-that-is-curious. I will give you one piece of free information and one with a price tag attached to it." You can feel the dragon smiling at you. "Once I tell you the free piece, you may decide what you are willing to pay for the second. Are you ready, Human-that-is-desirable?"

"Just give it to me already." You sigh, running through what you have that a dragon could want.

"You are asking the wrong question, Human-that-doesn't-know-better." The dragon raises a clawed finger as you frown. "The correct question is 'who are the people that put that ad up'."

Well, shit. That does change things, now doesn't it? Finding a group of people will be both easier and harder than a single person. While a single person will find it easier to hide away, they just don't have the same amount of resources as a bunch of people all working together and vice versa.

"And the second piece of information?" The clawed finger wiggles as the dragon laughs.

"Ah, ah, ah," the dragon tsks, "there will be none of that, Human-that-is-jumping-the-shark. You still have to make me an offer for it. Unless you feel that this is enough to make your case… but, are you sure about that?"

[ ] Yes, you are sure (Thank the dragon for its time and head back to Cornerstone Earth)
[ ] No, you're not (Difficult Persuasion Roll with a bonus depending on how good the offer is)
-[ ] Write in an offer (While material things hold some semblance of value, the dragon's after more intangible things, like knowledge or similar things)

~~~~~~~

GM's Note: I pounded this one out quick, holy cow. Voting will be called tomorrow at 5 PM CST, thanks for reading!
 
hm...
i... i do not know what we should offer in exchange. not ourselves, thats for sure.... and we do know we have a "Wanted" mark on our soul by the Mayan gods. but what else is there to offer?
 
If you can't think of anything, you can still try and convince her to do it for you for free, you just won't get any bonuses

Or the ever dangerous 'favor'
 
sure, but the danger is VERY big... i mean, the dragon is some kind of... personification of power? what with being a local anchor of reality.... also it called us desirable

"I'll do you one better, Human-that-is-curious. I will give you one piece of free information and one with a price tag attached to it." You can feel the dragon smiling at you. "Once I tell you the free piece, you may decide what you are willing to pay for the second. Are you ready, Human-that-is-desirable?"
just what is there, that could entice some oh-so-powerful? My money is on reward money from the Mayan pantheon
 
You could also offer it the knowledge of one of your names, of which you have four, though this isn't the place to tell it any one of those.
 
Offering up favors would be a fair trade but the knowledge it's a group is already a wealth of knowledge that narrows it down immensely. There will always be more individuals with bad ideas than groups with terrible ideas.
 
Well, that's certainly something

Nobody voted
Scheduled vote count started by Imperial Fister on Mar 20, 2022 at 6:47 PM, finished with 5 posts and 0 votes.
No votes were able to be tallied!
 
Grave Robbing 10.1
"No thanks, I'm good." You say as you pivot, your greatcoat flaring out behind you as you stride from the speakeasy. The dragon had a rather perplexed look on its face as you left, like it didn't expect you to do that at all.

Now what?
[ ] Go to Baba
[ ] Go home, take a nap, and plan your next move

~~~~~~~

GM's Note: …Is everything alright?

Voting will be called tomorrow at 5 PM CST.
 
Mmm might be getting a bit stuck in the mission. Like the fact that we have time to see them all doesn't mean we should visit them all I suppose? And I think the whole "being between two site" thing tends to have a lot of "ah I guess the other side is more active and not need to input. At least on my part.

Love the story just not a lot for me to add here
 
Alrighty, voting is now closed
Our winners:

[X] Go to Baba
Scheduled vote count started by Imperial Fister on Mar 21, 2022 at 6:47 PM, finished with 3 posts and 0 votes.
No votes were able to be tallied!
 
Grave Robbing 11
"Baba!" You call as you step into the salon, the bell jingling as the door closes behind you.

The salon is much the same as it always is: dust-filled and cluttered. However, in between the stacks of books and long-forgotten paper is a rather new addition to the mess-in-motion.

A cauldron, black-iron and burbling as green and orange bubbles float from the boiling concoction. A wood spoon stirs the mixture as if handled by a ghost's hand.

Noise comes from the back as Baba emerges from the beaded curtain in the place of a door while carrying a small handful of eyeballs—far too small to be human.

"Ah, tygrysek!" She grins cheerfully as the eyeballs splash into the brew. "I had almost thought you weren't coming."

"Sorry, Baba," you scuff the dusty wooden floors as you grimace, "I got caught up in a Corridor and didn't watch the clock."

"Ah, Corridors." She mutters, shaking her head as she takes command of the spoon. "The flow of time is a strange thing in those places."

You step up next to her, looking down into the violently bubbling mixture as the witch lazily stirs. "What's this for?" You ask, pointing a finger to the cauldron.

"A tracing spell containing four eyes of newt, a compass made of meteoric iron, thirteen drops of mercury, and, soon, shavings of a disgruntled rock." She replies, absently picking up a cheese grater and shaving off parts of what looks to be a normal rock with a frowny face drawn in black sharpie. The rock looks to have been used before in a similar manner.

"Does that actually do anything? The rock, that is. And I thought that 'eyes of newt' was just a stereotype."

"It sets the spell to a negative polarity. Meaning that it should find people who don't want to be found easier." The witch answers as she yawns, waving at her open mouth as you scribble down the concept of spell emotional polarity into your notes. "And the eyes of newt are just used because they have magical significance thanks to said stereotype. Any old eye would work for this specific tracing spell, all they're here for is to serve as a stand-in for the cardinal directions, but never hurts to have some extra oomph to the spell."

"And this is part of Witchery, right?"

She wiggles her hand, shrugging. "Eh, this is more Wizardry, just through the medium of a cauldron. I have several other spells that could do the same thing, but those either take too long or I don't have all the ingredients on hand. And I already had the cauldron out, from some potion making earlier, so I just used this one."

"What's the mercury for?" You drag a chair over, settling down for an impromptu lesson in magic as you flip open your notebook.

"The purer iron is the more resistant it is to magic, yes?" You nod, manacles of pure iron on the wrists and ankles stop a magic user from casting spells. Enough iron can even completely stop magic from even touching something or activating in the first place. Though there are ways to get around it, like painting the iron and then layering magic onto the paint—not the iron. "Iron can be seen as a deactivator, stopping magic from happening. Mercury, on the other hand, serves as a stabilizer for magic. Thirteen drops of mercury should be enough to stabilize just about any reaction, save for things already melting down."

"Good to know." You write that one down too. Perhaps you should carry some mercury around on you? That could be quite useful. "So, why are you doing this spell anyways? I thought you already traced the blood."

"I lost my keys." She remarks, cleaning the spoon against the rim. "And I did, but…" Her expression turns pensive. "Well, you're not gonna like it."

"Just tell me."

She sighs. "The blood is a composite, a mixture, with multiple different sources. Four different blood donors have their blood in this mixture. It's a common anti-blood tracing measure. If you inject someone else's blood, it will remain magically separated for a short time."

You swear, knocking your hand against your knee as you scowl. And then you remember something, the piece of information you gained from the Puppet. Fishing the card out of your pocket, slightly bent from something pressing against it, you present it to Baba. "Could this help in any way? It's the name of somebody who helped with the break in."

"Arabesh-lel Kran-komar." She reads out as she takes the cardstock square from you. "Yes… I believe this will work." The old, muscular woman turns to you. "It will take me likely around three days to complete the ritual. If this Arabesh-lel Kran-komar is the source of one of the bloods, I will find out and you will know."

"Thanks, Baba." You say, leaning back in your chair. What are you going to be doing for three days?

You may pick up to 3 options and you may pick the same thing multiple times.

[ ] Call the Winchesters, perhaps you can convince them to tell you if they have it or not (Persuasion Roll)
[ ] Pen seems to have a lot of knowledge about things, perhaps he might know something that can help with the investigation (Persuasion Roll. You can gain a bonus depending on what you want to offer as payment)
[ ] Set up a basic lab in your new apartment
[ ] Buy something from Pen (Please include what you want to buy and what you want to pay)
[ ] Perform Super Science
-[ ] Research Something
--[ ] Gremlish Summoning Ritual
--[ ] Dullahan
--[ ] Fallen Angel Feathers
--[ ] Write in
-[ ] Brainstorm New Ideas (Come up with new ideas that you can then start designing)
-[ ] Design a Creation (Create an actual design from an idea. You can specify what you want to get out of it)
--[ ] Troll-Muscle Fiber
--[ ] Enhancing Serum
-[ ] Test a Design
--[ ] Zoom Powder
--[ ] RegenerThread
--[ ] Re-Cuffs
--[ ] Bloodthirst Pill
-[ ] Make Something (Some designs are materials, this is where you make something from them)
--[ ] Write in
-[ ] Optimize Creations. Which? (Have a chance to improve on a design in some way)
--[ ] Burninator
--[ ] Infragoggles
--[ ] Anti-Plant Spray
--[ ] MSB 10
--[ ] Cutter Rounds
--[ ]Bloodthirst Pill
-[ ] Combine Ideas and Designs together (Pretty self explanatory, the more ideas you want to combine the harder it gets)
--[ ] Write in (Include the desired outcome, if you would)
[ ] Visit a Facility
-[ ] Study at the Archives (Increases Mental Health) (Has a chance for you to come across some interesting bit of knowledge) (You may specify what you want to study)
-[ ] Meditate in the Chapels (Has a chance to increase Spiritual Health)
-[ ] Workout in the Gym (Increases Physical Health)
[ ] Train something/with someone
-[ ] Damien Rhodes (Blades of the Crow) (11 More Successes Needed)
-[ ] Damien Rhodes (Dance of the Crow)
-[ ] Damien Rhodes (Knowledge (Write in))
-[ ] Sean McCullen (Unarmed Combat)
-[ ] Old Baba (Magic)
[ ] Visit someone
-[ ] Damien Rhodes
-[ ] Old Baba (Not Available)
-[ ] Sean McCullen
-[ ] Someone else (Write in)
[ ] Take a Personal Action
-[ ] Go for a walk
-[ ] Write in (this can be used to do something that's not listed here, though I reserve the right to veto something if it couldn't be done right now)
~~~~~~~

GM's Note: Alrighty, some extra information has been gained and Baba's on the case! Voting will be called tomorrow at 5 PM CST, thanks for voting!
 
Alrighty, voting is now closed
Our winners:

[X] Call the Winchesters, perhaps you can convince them to tell you if they have it or not (Persuasion Roll)
-[X] Research Something
--[X] Set up a basic lab in your new apartment
---[X] Fallen Angel Feathers

Scheduled vote count started by Imperial Fister on Mar 22, 2022 at 9:21 PM, finished with 2 posts and 0 votes.
No votes were able to be tallied!
 
Grave Robbing Interval 2
"Are you going to need any help with all that?" Your landlady speaks up, gesturing at the box in your hands as you haul it up the stairs. The box contains things like beakers, bunsen burners, plastic tubing, and plasma-velocitic warpers. You know, the basics of laboratory equipment.

Of course, you don't actually need a plasma-velocitic warper, let alone two, but what kind of self-respecting super-scientist doesn't have a plasma-velocitic warper? The kind that has ants in their car, that's who.

"No, no," you grunt a reply, the contents of the box shifting as you laboriously drag it up the stairs, "I've got it, I've got it." You don't have it. Your fingers are starting to slip on the cardboard, but you're too deep now to give up.

"You sure?" She presses, walking up to the base of the stairs. "Cause from here it looks like you're gonna drop it."

"Don't worry, I've go-oh shit." The box slipped out of your fingers as you were reaffirming your false statement.

Sandy regards you with a mirthful smirk as she recovers from catching the much-heavier-than-it-looks box. "Good Lord!" She exclaims, handing it back up to you. "You carrying bricks in that thing or what?"

"No," the bricks were in the last box, "just some basic equipment. Like pyroclastic accelerators."

She squints confusedly up at you, mouth slightly ajar. "Pyroclastic accelerators? Why do you have that? I thought you were a chemical super-scientist."

You shrug. "The bunsen burners needed fuel."

"And you decided to use pyroclastic accelerators!?"

You shrug, once more. "I've always used pyroclastic accelerators. What's the big deal?"

"You know that stuff explodes, right?"

"So does biothorium, and we power our cities with that."

"Well, I guess." She sighs, defeated by your superior logic. "Just, be careful? And not super-science careful, I mean normal science careful."

You recoil in shock. Careful? You? That's practically your middle name! Well, one of them at least. "I'll have you know that I'm plenty careful!" You retort, beginning your ascent up the stairs once more.

"Says the lady who uses pyroclastic accelerators!" She calls after you as a parting shot as you shake your head. Food super-scientists, they never understand. Science is about pushing limits and boundaries! Especially including the preconceived notions of safety! You can't break the laws of physics if you adhere to them in the first place!

But, regardless, this should be the last box. Now you can actually get to work setting up the lab…! Wait a second, you're forgetting something, what are you thinking of-oh yeah! You had completely forgotten about them! The Fallen Angel feathers should be in your mailbox.

Taking the stairs two at a time, you casually race to the wall of mailboxes mounted on the street corner. Unlocking the padlock and entering in the combination, you open the little door and find three pristine feathers sitting inside.

You can feel a smile stretching across your face as you pick one up and start examining it. Each feather is a glossy black, with almost a metallic sheen to it. They're each about eight inches long with a pointed tip. The feathers are soft but—as your fingernail finds out to your detriment, shockingly sharp. You're going to have to file that nail down later, the edge it left is far too sharp for you. But, as the sound of metal on metal rings out as you tap it against the gray mailbox, they seem to be pretty tough. It will require more testing, of course, but preliminary expectations have been met!

Quickly, to the lab!

~~~~~~~

Slipping the safety goggles over your glasses, you grin, planting your hands on your hips as you take in the sight before you.

Your apartment is a four room affair. One bed, one bath, a living room with a kitchenette in the corner, and a side room that you've converted into a laboratory.

It's rather sparsely furnished at the moment, filled in with basic furniture that you bought from OmegaIKEA—no personality at all. Not yet, at least, you'll have time to decorate properly once you find that book of yours. Of course, the exception to the sparsely furnished nature of the rest of your apartment is the laboratory.

The lab is quite cramped, as is to be expected from something that used to be a closet, but it'll do for your purposes at the moment. If you need something bigger you can simply buy or rent or squat in a warehouse or something—the monthly stipend you get from letting the Service use your creations is quite the hefty thing. Though, if you aren't careful with your funds it could get kinda tight sometimes.

But that's a matter for later! You've got work to do!

(Learning Roll DC 40,70,90: 81+10=91, triple success)

First things first, figure out what the hell this thing looks like under a microscope. …which will require you to get a sample, from the super-tough material. Great.

Eh, even if you can't get one you can just do it anyways—balance the feather on the sample mount.

After a bit of finagling, and several burnt out emitters, you managed to use a laser cutter to carve off a teeny-weeny chunk. Pressing that between glass panels, you slip it into place and secure the sample using the clamps.

It takes a moment to zero the microscope in properly, having to swap through a few of the lenses as you do, but you do make some discoveries in your preliminary examination of it.

One. The feathers' calamus, the hollow shaft at the base of feathers, is completely smooth. It reminds you a bit of your MSB10 cans and their effect. Frankly, it rankles you a bit to just stumble across something that, apparently, has the same effect. That damn nature, always screwing with super-scientists!

Though, since this is a Fallen Angel's feather, there is the potential that it wasn't naturally like this. While Angels have a lot of divine power that they Channel, Fallen Angels don't—cut off from the Throne of Heaven. Which, of course, forces them to be extremely efficient and conservative with their use of their remaining power. If they want to survive long at all, they'll pour their very finite reserves into improving their body until they can find another source of power to Channel.

As you know from the exam, smooth surfaces allow magic to flow smoothly. That's likely why they're so smooth, to allow the magic to get there more efficiently. Hmm… that's giving you an idea! While you can't use magic now, perhaps there's a way for you to make some things in preparation for when you can?

Smooth tubing that can easily and efficiently transport magic would be a boon to that, that's for sure. And hey! If you can figure out how to incorporate the smoothness of the feathers' calamus into your MSB10 mixture, you reckon you could improve it mightily!

The second thing you discover is, upon activating the atomic lens of the microscope, that the atomic bindings of the molecules are actually way stronger than they should be. You're beginning to think that you getting a sample at all was a bit of luck on your part—the pile of burnt out laser emitters would certainly support that hypothesis.

Could this be a result of them enhancing and refining their bodies? Wait. Refining… where've you heard that before? In the context of bodies and enhancement that is…

Your eyes widen as you think back to your first assignment at the house of the Myers. Specifically, to the being you had encountered there.

The Gremlish. A being from a 'cultivator' plane of existence where people refine their bodies using some form of magical life energy. And, if you recall correctly, the cultivator planes are located in the Upper Realm, just like the City of Heaven…

Could it be that Fallen Angels utilize a form of this 'cultivation' to refine their bodies? This will require more research…

In other news, you think that you've got a little idea forming in your thoughts. A multitude of ideas, to be exact.

But the one that grabs your attention the most is the one about merging the traits of the RegenerThread, ReCuffs, the Troll-Muscle Fiber thread you've been playing around with, and the Fallen Angel Feathers. A material that heals you, that repairs itself, provides a great deal of strength, and helps keep you safe? Oh man, you can almost smell the Nobel Prize.

Hmm… now that you think about it. How exactly would you give something the properties of the Fallen Angel Feathers if you can't even replicate it yet? Hmm… you could try electrically shocking the atoms? You have a feeling that this is going to be a difficult creation to make. Same with the Troll-Muscle Fibers, but that'll be easier than the Fallen Angel stuff, you reckon.

(Gain two Ideas, a half-formed Combination, a new Research topic, and a bonus to an Optimization
Idea 1: Fallen Angel Ballistic Fiber: A suitably tough material that replicates some of the traits of Fallen Angel Feathers, though nowhere near the degree of actual Fallen Angel Feathers.
Idea 2: Ultra-Smooth Tubing: When you inevitably learn magic, you're going to be incorporating that into your super-science—that's a certainty. These will help you in that task by easily and efficiently transporting magical energy.
Combination: ??? Thread: A thread with the healing properties of RegenerThread, the repair abilities of ReCuff, the strength enhancement of Troll-Muscle Fibers, and the toughness of Fallen Angel Feathers. (Requires all four of these to be at least at the Testing stage of super-science and will be very difficult to make properly)
Research Topic: The Link Between Cultivation and Fallen Angels
Optimization: +15 Bonus to Optimizing MSB10: You've seen the peaks, now it's time to climb them)

~~~~~~~

As you're finishing transcribing all your notes, you glance at your phone as a thought comes to mind. The Chainsaw would be invaluable for slaying any stray Deadites that pop up from the book being out there.

And the last people to have it are but a phone call away…

Well, no time like the present!

Finding and dialing their business number takes less time than it does to calibrate a photon imager—or, in layman's terms, a camera.

"Winchester's Hunters, how can I help you?" A chipper young woman answers the phone on the second ring.

"Hi, my name is Itzabella Williams-" You don't even get to finish as she interrupts you.

(Does the secretary recognize Itza? 73, I guess she does)

"Like the singer?" Why the hell do you keep getting recognized for the literal two month stint you did as a musical artist? You're more famous for being the daughter of your 'parents' than that! There's been, like, one person who knew you from your family, what the hell.

"Yes, that's me." You sigh. Frankly, at this point, you're considering trying to get back into it again. Even if just to shut people up.

"Awesome! You should do more music." Goddammit.

"Yeah, sure, I'll think about it."

"Fuck yeah!" The excitable woman on the other end of the line whispers to herself as she silently cheers.

"Great, uh, about the reason I was calling?" You launch an operation to steer the conversation back on track. You feel like you do that a lot.

"Oh yeah, you got a monster you need killed?"

"No, if I did I'd do it myself." You can hear the slow, doubtful blink on the other end.

"...Right. It would be a shame to lose a talent like yours to a monster so please let the professionals handle it." She begs and you want to go stick your head in the ground. Augh, this is so awkward!

"Th- wha?" You sputter, not quite believing what she just said. "Lady, I am the professionals. I've got the ID to prove it. And even if I didn't!" You cut her off as she goes to speak, massively overcompensating for earlier. "I'm still a damn super-scientist! If I couldn't take care of a single pombly-tombly monster then I'd hang up my lab coat for good!"

"Ma'am, if you're here to talk then please call someone else, this is a line that people could need." Her voice turned rather icy at that and you wince.

"A-ah-I'm sorry." You stammer out. "I, uh, I-I don't know what came over me."

The other end is silent for a moment. "...Right, okay," you can hear her sigh, "what can I help you with?"

"Several years back, in 2088, the Winchesters of the time bought a weapon at an auction house. It was a red chainsaw with an attaching point on the handle. It's also an important family heirloom and… And I was wondering if you still have it because I'd like it back. Please." You add almost as an afterthought.

She's silent again, this time for a longer moment. "Um, I'm going to need to speak to my bosses about that. Please hold." And the line goes dead, great.

The only thing they play is 'Carry On Wayward Son' by Kansas.

Over and over again.

You're there for about an hour, being slowly driven insane by the music looping over and over and ovER AND OVER!

A man comes on the line, his voice rather refined as he begins speaking. "This is Henry. You're Itzabella, right? Itzabella Williams?"

"That's me!" You nearly dance out of your seat as you finally get some human contact! Oh happy days! No more music, no more tunes to torture!

"Uh, good to hear. You had something you wanted to talk to me about? Regarding a certain chainsaw heirloom of yours?"

"Yes, I was wondering if you still have it and if you'd be willing to part with it." While you have a good deal of cash, you still have nowhere near the amount of money it would take to purchase the Chainsaw at the price its worth.

(Persuasion Roll DC 45: 42+5=47, success, that was a close one!)

"I believe we do, yes. I accompanied my father when we made the purchase of it. A red Homelite XL Chainsaw with a peculiar handle?"

"That's the one!" You nearly shout, feeling giddy.

"Why, I believe it's sitting in the shed. We've only ever used it to cut down the odd overgrown tree." You choke on your spit as you hear that, nearly hacking up a lung as you try to process what you just heard.

They did what with it!? It's a tool for killing demons and monsters and they cut down trees with it!? The sheer disrespect, the utter gall of these people!

"If you'd like," Henry continues on, seemingly oblivious to your predicament, "we could ship it up to you, Miss Williams. Save you the trip."

"When would it arrive?"

"In about two to three days, if the weather holds."

You weigh your options. You could spend all day driving down yourself and pick it up in person, which appeals to your desire to get your hands on it as fast as possible. But that would draw you away from the investigation for around two days, if you spent the minimum time there possible.

Or you could put your trust in them and the postal service to get it to you on time and intact.

[ ] "I'll drive down myself." (Puts a pin in Grave Robbing and starts The Quest for the Chainsaw)
[ ] "Go ahead and mail it up." (Bypasses The Quest for the Chainsaw, but there is a chance it gets lost in the mail, or worse)

~~~~~~~

GM's Note: This was a big one, holy cow! Both in content and word length.

Voting will be called tomorrow at 5 PM CST, have a good day everyone!
 
[X] "I'll drive down myself." (Puts a pin in Grave Robbing and starts The Quest for the Chainsaw)

We need to go up there and get it. A group is targeting our legacy and just casually mailing it would do us no good. Too many points of failure. We also could use some time away from the current investigation since it would take a few days for baba too.
 
Alrighty, voting is now closed
Our winner:

[X] "I'll drive down myself." (Puts a pin in Grave Robbing and starts The Quest for the Chainsaw)

I don't think this turn is going to be an especially long one, so prepare yourself for a rather short post.
Scheduled vote count started by Imperial Fister on Mar 23, 2022 at 7:16 PM, finished with 2 posts and 2 votes.

  • [X] "I'll drive down myself." (Puts a pin in Grave Robbing and starts The Quest for the Chainsaw)
 
The Quest for the Chainsaw 0
"I'll drive down myself." You declare to Henry Winchester on the other end of the phone.

"Well then, I'll have it ready for you when you arrive." He replies, refined voice smooth on the other side.

You hang up after saying your goodbyes, slipping the phone back into your pocket.

"Well," you announce to no one in particular as you look upon your freshly unpacked apartment with a sigh, "guess I'd better pack a change or two of clothes."

With that, you set to work with a backpack—mentally marking off the steps as you complete them. Gun, badge, and knife—check. One can never be too careful, not in this day and age. Besides, having your badge on you should help you if you need to get somewhere. Not that you're expecting to need to use it, but it pays to be prepared. A couple changes of clothes as well as your wallet—which contains a few hundred dollars in various denominations as well as your more civilian ID.

Slinging the backpack over your shoulders—after tucking in a few bottles of water and a lunchbox of food, you set out.

And immediately encounter your first obstacle: getting to Lawrence in the first place.

Which is going to be a problem as you don't actually have a car. An easy solution, you'll just call Damie-and he's not answering. His answering machine, however, did and a recording of Zerada-Kil's ever chipper voice informs you that Damein's not in right now and is likely doing some rather important business.

Which does make some semblance of sense. The man is always ready to be called upon at a moment's notice and there'd been some mutterings on the news about something going down in New Orleans for a couple days now.

Regardless of why he can't help you, it doesn't change the fact that he can't help you.

Which means you're shit outta luck unless you can find some other way to get there.

Great.

Not that that's going to stop you from getting there. You're a Williams on a mission, woe betide those who stand in your way.

It just, you know, might take you a bit longer than you thought.

Alright, what are your options?

You could buy a car. Though that's not likely on such short notice… If you could find one of those 'sign and buy' places you could probably do it, though… quality control might be an issue and you don't have the time to be doing any in depth research.

Shelf that idea for now, what else do you have? Take a bus? Ask somebody you know? Charter a flight?

Actually, scratch that last one. Kansas weather makes pilots nervous at the best of times, though apparently it used to not be that bad—before the seals broke of course.

You could try to ramshackle together some super-science, though misaligning a teleporter is a nasty way to go.

You could also try to use some of that magical knowledge Baba's been driving into your head, maybe you could convince some power to give you a ride.

…actually, on second thought you like your free will just the way it is, thank you very much. So you're going to just not accidentally missummon something and have it take you over.

No matter what you do, you're gonna need to decide on something eventually.

[ ] Used car (You're going to get swindled here)
[ ] Bus (Easiest solution, but also the slowest)
[ ] Phone somebody you know (Who? Persuasion Roll of varying difficulties depending on who you call)
[ ] Ramshackle Super-Science (Difficult Craft (Super-Science) Roll)
[ ] It's time to call in that favor the Mercers owe you (Unlocked thanks to them owing you a favor)

~~~~~~~

GM's Note: I'm actually from Lawrence, so that's gonna be kinda weird to write about lmao

Voting will be called tomorrow at 5 PM CST, thanks for playing!
 
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