Information: Hey just letting you know
- Location
- The Hague
- Pronouns
- He/Him
hey just letting you know
Being staff means I get to use these sweet boxes to draw the eye. This isn't intended to be a spoiler thread, but but please be aware that there may be unmarked spoilers for relatively recent vampire fiction in this post and in the thread generally.
I don't know about you but I love vampires. I couldn't tell you exactly how it happened, but over time I came to really think of vampires as being to horror what dragons are to fantasy. Or put another way, if Godzilla is King of the Monsters, then the platonic vampire is king of the supernatural. To my mind they represent this higher level of horror character. It makes sense to me that vampires occupy the highest place, or a high place, in whatever supernatural hierarchy is present in a story or fictional milieu. For a while now I've really wanted to engage with the character of the vampire and build a story around the concept.
As much as I like vampires, I have to admit there are a lot of really terrible vampires out there, and a lot of terrible vampire stories. The genre, so to speak, is often just plain terrible. While you can attribute some of this to Sturgeon's law, to some extent I feel like it's a symptom of the character. Being both an enduring and reoccurring figure in fiction as well as an element of real folklore, there's this wealth of accumulated information, tradition and expectation. It drives creators, in my opinion, to somewhat paradoxically follow the leader and also leave their own mark, which I think is directly responsible for the overall state of vampires in fiction.
That might sound a little strange, but I think it can be seen in a whole genre: fantasy. Almost the entire fantasy genre consists of following the leader, in this case Tolkien as seen through the lens of Dungeons and Dragons. People repeating Tolkien, people putting a spin on Tolkien, people writing responses to Tolkien, and so on. I'll admit that as much as I am fond of the fantasy genre, I can say I haven't really enjoyed the traditional medium for fantasy - novels - in a long time. It is either all samey or so very obviously trying to be different that it becomes trite. Most importantly imitators tend to miss what actually made Tolkien's works so compelling.
I feel that vampire fiction is the same. Often it's just imitating Stoker after having read Vampire: The Masquerade, or feeling clever because aha I've read an account of the Albanian shtriga. Most importantly I think that a lot of modern vampire fiction tends to miss what makes vampires so compelling.
If you were looking to shut me up at this point you could say 'I bet you don't even know what makes vampires compelling you elitist poser' and you'd have me over a barrel because to be honest I'm not entirely sure what is compelling about them. I think of 'the vampire' as being a king of its genre, but to some extent that's just informed by personal feeling rather than anything specific.
So for the purposes of this discussion I'd like look back on the primordia of the fictional vampire, the vampire character - Polidori's Ruthven, Le Fanu's Carmilla, and Stoker's Dracula - and see what guidance we can take from them. I'd also like to look at some modern examples which I think execute the vampire concept well.
-V-
The Vampyre was published in 1819, Carmilla was serialised from 1871 to 1872 and Dracula was published in 1897. I tend to think of these novels, somewhat inaccurately in the case of The Vampyre, as Victorian era novels, and they all tend to reflect what I would consider Victorian style sexual and religious mores. This is particularly obvious in Carmilla, where the theme could be summed up as 'if you're not careful a lesbian will drag you into hell.'
The sexual morality of the 19th century is not something I agree with and the demonisation of sex and sexuality is not really something I'm interested in doing. It is interesting to look at what underlies all this, though. Ruthven, Carmilla and Dracula are all sexual creatures. At the same time they represent a kind of dangerous temptation or corruption. Aubrey's sister marries the handsome Ruthven and is subsequently, and very literally, eaten. Dracula is most clear in this regard, as his purpose in contacting Harker is to arrange his relocation to England, where he hopes to spread the curse of the undead further.
The corruption element shines through most strongly. In Carmilla it is so focused on lesbianism and sexuality to such a degree that it becomes somewhat distasteful, but Dracula has another element to it. I've seen it said that Dracula, an ancient aristocrat who emerges only from his castle to feed on the blood of his subjects, can be taken as commentary on the excesses of the nobility. Voltaire once wrote that the decline in the folkloric belief in vampires coincided with the rise of vampires in another form - bankers. Werner Herzog's Nosferatu the Vampyre ends with Johnathon Harker, a young solicitor who deals in property, taking Dracula's place.
The vampire romance is an enduring element of the genre and vampires have never stopped being sexy, but it's this element of corruption which I think I find most interesting. Obviously vampires can transform other people in vampires, about as literal as it can get. But there's other things to consider as well.
Vampires tend to be rich. I remember being struck by how Eli of Let The Right One In lived in some nondescript Stockholm apartment but owned a trinket that could pay for a nuclear power plant. Being typically depicted as immortal and often aristocratic, it follows that a vampire will have probably amassed considerable wealth. This combination of wealth and power ties in neatly with this notion of corruption, but also temptation. Living, as most SVers do, in capitalist societies we are drawn to wealth as we can use it to obtain security and comfort. At the same time we are aware of the excesses of the super-wealthy and the deleterious effects it can have on others and ourselves. In the 19th century it was all about sexual corruption, but Herzog's film helped me see how it can be framed differently in the modern day.
-V-
So lets move to the modern day. When I think of vampire things I've liked I tend to stop and think 'ah, it's all Japanese.' I watch a lot of anime. To some extent I'm forgiving of Japanese interpretations of vampires because there tends to be an associated visual element that is often more strongly handled than American equivalents. Owari no Seraph doesn't have a particularly good depiction of vampires - it's fairly ordinary, really - but the vampiric nobles are often incredibly snappy dressers.
But the recent vampire thing I liked the most was Mercury Stream's Castlevania: Lords of Shadow 2. If you're not familiar with Lords of Shadow, it is something of reinterpretation of the Castlevania mythos. The first game has you playing as holy knight Gaberiel Belmont, envisioned as the very first Belmont family vampire killer, fighting the titular Lords of Shadows. The first game and its DLC is also the origin story of Dracula, which was revealed in an honestly pretty great twist ending.
Its follow up is set in the near future gothic metropolis of Castlevania City, and featured PATRICK STEWART summoning DRACULA to FIGHT SATAN. It's the kind of premise that only comes around once in a generation. While imperfect, the game has you playing as Dracula himself and true to the franchise's history he has delirious array of quite ridiculous powers, ranging from turning into a swarm of rats to sneak around to punching the face of a boss enemy in with a tornado dragon punch.
Moreover, the character of Dracula is, at least at the beginning, appropriately bad. He's Dracula, you know? He's a bad guy. There are some scenery chewing moments where Robert Carlyle gets to deliver some outrageous villain monologues, and early on there's a scene where after his giant robot a paladin desperately attempts to defeat Dracula using the power of faith and prayer (it all makes sense in context). Dracula joins in because prior to being the Prince of Darkness he was literally God's chosen one, and his almost sarcastic encouragement to the paladin was just this perfect villainous moment. It lets itself down towards the end when it becomes clear that it's a redemption story, but for much of the game it's 'the good guys' consist of Patrick 'The Grim Reaper' Stewart and Dracula the Prince of Darkness and it's really only because their enemy is Satan that they get away with being the heroes. And the ending is somewhat ambiguous, suggesting that whatever redemption Dracula might have had, he's still planning to conquer the world.
So what about this depiction worked for me? It was a combination of the primacy of Dracula in the world and narrative - the only thing Satan fears is the king of vampires - as well as how unashamedly supernatural the whole thing is. There's no scientific element to the vampires of Lords of Shadow, and whatever rules they adhere to are sketchy at best. In the first Lords of Shadow Carmilla's leading lieutenants are actual demons from actual hell that she subsequently turned into vampires after they met. Very little attempt is made to codify what limitations, if any, Dracula and his cohort of vampires actually have. It stands in stark contrast to, say, the elaborate and deeply mechanical hierarchies of Vampire: The Masquerade.
There's even a neat callback to the first game that highlights Dracula's stature in the world. One of the items in the first Lords of Shadow was a crystal that summoned a very powerful demon up from hell, which would subsequently nuke everything on the screen. In Lords of Shadow 2 you fight one of Dracula's Belmont descendants who actually attempts to use the same item, and Dracula just kills the demon. Priceless.
There's also a really great 'vampire aesthetic' in the game. You can only unlock the treasure chests in the game by sticking your hand inside so they can stab you with giant spikes and drink your blood - the kind of thing that only a vampire could really do.
If I were to sum it all up, it wasn't furtive. Dracula moves in secret so as not to attract Satan's attention, but society itself doesn't concern him. There's no skulking about away from humans - when Dracula encounters humans it's in the form of the corrupt riot police who are equipped with powered armour and he just up and eats them. As you discover Dracula is actually a apart of the modern world's history, with the enormous assault on his castle actually being recorded as a thing that really happened. His vampire powers are sometimes ridiculous. His motives and personality are huge and outrageous - a continual and open war with God, driven by depths of spite we can only image. He was big, he was bad, he was a vampire.
-V-
After almost two thousand words of me going on about how totally radical vampires are, you might be wondering where exactly I was going with this.
At the beginning of the this post I talked about people trying to leave their mark on the vampire concept. In my experience this is usually done by developing elaborate vampire societies or seeking out scientific or pseudo-scientific vampirism, UV lamps and anticoagulants and whatever. I don't want to suggest that those things cannot be done well, but for me they're not what I would consider to be the foundation of a good vampire story. That comes down to taste, which will differ between people. I'd like to see where people stand on this, because it's the most important issue of all.
So for the purposes of discussion, I'm going to say that:
A good vampire, even when the protagonist, should be an evil force and a corrupting influence on the world and the people around them. Their presence in the story should present extreme danger. Whatever admirable traits they have must be balanced against the fact that they literally eat people, and eat people they should. Moreover they should not present as 'second best' to other supernatural creatures in the story: while it should not go so far as to hurt the drama, they should be something of a 'top dog' in the world.
now fite me over it losers