- Location
- United States of America, Michigan
Hmm just realized but our chance at beating a Damaged Flesh Golem might actually be in the positives or even moderately likely. Cause it only has 5 HP and isn't immune to psychic damage meaning Phantasmical Force can deal actual damage through it's physical immunities (it can't be hurt by mundane bludgeon, slash, or pierce damage).
Issue is that it has magic resist which means it gets advantage on saving throws against the P-Force ensnaring it in an illusion though that still might not help it since P-Force is an int saving throw and this golem has a -2 to int.
There's also the fact we can fiat our illusion as whatever which means we can take advantage of Fleshy's Aversion to Fire trait to copy the pixie and illusion it into thinking its on fire and the Golem will treat it as if it were on fire making it panic and make it harder for it to break the illusion.
So then we just have to hope the golem stays within range of the illusion (it's only a 10 ft cube which means if it panic and runs it can get out in a single action) and that our per turn d6 of damage rolls high enough fast enough to kill it before it sees through it.
Kind of risky still what with us only having the one spell that can do damage (it can't be polymorphed and we have no other way to get through its immunities) so if it doesn't work we kind of just need to accept the death unless we can be tricky and like try and burn down the library with the Golem inside? Maybe polymorph ourselves into something that has other damage types (can we transform into a pixie to get another charge of P-Force?).
Anyways this is a fight that can make us immune to the primary physical damage types so we should really think about it soon
Issue is that it has magic resist which means it gets advantage on saving throws against the P-Force ensnaring it in an illusion though that still might not help it since P-Force is an int saving throw and this golem has a -2 to int.
There's also the fact we can fiat our illusion as whatever which means we can take advantage of Fleshy's Aversion to Fire trait to copy the pixie and illusion it into thinking its on fire and the Golem will treat it as if it were on fire making it panic and make it harder for it to break the illusion.
So then we just have to hope the golem stays within range of the illusion (it's only a 10 ft cube which means if it panic and runs it can get out in a single action) and that our per turn d6 of damage rolls high enough fast enough to kill it before it sees through it.
Kind of risky still what with us only having the one spell that can do damage (it can't be polymorphed and we have no other way to get through its immunities) so if it doesn't work we kind of just need to accept the death unless we can be tricky and like try and burn down the library with the Golem inside? Maybe polymorph ourselves into something that has other damage types (can we transform into a pixie to get another charge of P-Force?).
Anyways this is a fight that can make us immune to the primary physical damage types so we should really think about it soon