Hives of the Mandeville.
- Location
- Ireland
Polity name: The Nobel and storied hives of the Mandeville.
Species:
From the CEC Encyclopaedia of the Galaxy and the Creatures which inhabit it
The Hives of the Mandeville are a eusocial race hailing from the tropical world of Cornucopia. The species is an insectoid race which is divided into a number of classes. While many outsiders consider think classes different species the morphological differences are believed to arise from the differening amounts of Royal jelly given to larva. The greater the quantity imbibed the larger and more intelligent the creature will grow up to be. The three primary castes (there is a dizzying array of sub classes and niche cases are as follows) :
Drones (also referred to as serfs, levies and dulls) make up the vast majority of the Mandeville race they received little to no royal jelly during the larva stage and as such are the smallest and least intelligent of their kind. They carry out the vast array of menial tasks needed in the hives and form the back bone of the vast mandville armies and armadas in times of war. Their lives are view as entirely expendable by their supreriors in the hives and this is a view they largely share; or as they are believed to share as there is still some argument as to whether they are entirely sentient. These Drones cannot reproduce.
Knights make up the officer class of the hives. They carry out interim rolls such as running production within the hive factories, leading armies and working as artisans. That said due to the militarisation of Mandeville society it is mostly their role as warriors they are known for. They werve given small quantities of royal jelly during their larval stage. Their intelgience allows them to be trusted in limited independant action and they are known to have personal ambitions. They can reproduce in extremis but mostly do not, or are not allowed.
Royals are the commanders of the Mandiville race. With only a small handful per hive these are the generals, scientistrs and commanders of the race. They're intelgience outstrips their kin and they are the longest (relatively) lived of the species. These provide the vast majority of eggs which supports the mindboggoling speed of growth their species enjoys.
The chittering hordes of the Mandiville are known for their huge numbers and their divergence from much of the rest of the galaxy in their morals. Due to the species having such short lives they view anything which can grant someone a form of immortality like a great work, fine craftsmanship or glory in conflict as a good. The species cares next to nothing for the individual, even the highest ranking royals, and thus views war as something nobel and indeed desirable. The constant issues with overpopulation results in skirmishes or full scale wars between hives (the socail unit of the race) for food, territory and honour. These wars see mindboggling casualties but are viewed by the race as expected and Knights and Royals are always suprised to find other races dont share their views about conflict. As such where the poltical Landscape of the species dose not allow, or a suitable quest has been called many questing fleets led by knights seeking to make their names move into the space of neighbouring species to search for the object of their quest, loot or just seek a fight.
The overarching polity of the species, the High Council and the Prime Hive hold limited control at the best of times over the race. They try to maintain their treaties but the bellicose houses and hives oft do what they want.
CEC fleets have so far managed to meaningfully penetrate Mandeville space. The immense defensive fortifications constructed along the line of contact and the seemingly infitie stream of fleets emanating from the Mandeville territory have blunted all efforts to take anything but outlying worlds. Equally due to the relative inefficiency and low technology of Mandeville troops they have struggle to advance into our territory. The front has been bloody and exhausting; the Mandeville appear to enjoy this stalemate.
Stats
Drive: 3 Most species look at the Mandeville and see a teetering nation on the edge of collapse but the Mandeville view their race as perfectly stable, indeed they view themselves as going through something of a golden age thanks too the wars which have racked the galaxy. The constant internecine warring, incoherent policy making and chaos of the situation belies a system which beleives that is ideal.
Domain:10 The Hives of the Mandeville are (if counted as a cohesive polity) likely the largest in the galaxy. This is becuase of the truly predigious rate of growth of the population and their ceaseless industry. Where ever the Mandeville go their great hive cities and hive arcologies are soo raised. From the fettid swaps of the moons of Schump to the frigid asteroids of the belt of jewels they are indomitable colonsiers. This has resulted in something of an excess of population which informs much of their remaining policies.
Military: 5 While by far not the worst military given the near total focus of their species towards it the Mandeville are a race not known for the standout competency. Given the short life span of their race a vetran is a commander with a few years of experince at most. Additionally Mandeville do not really care about the fighting qualities of indivudal troops or even units
Technology: (Your polities tech levels.)
-Drive: 1
-Domain: 3 (Quasi Discrete Mathematical Optimisation: the minds of the Mandeville Knights and Royals are uniquely suited to the study of mathematics and management. They have evolved to direct huge numbers of their fellows in complex construction processes for millions of years. This evolutionary experience has resulted in a race with a deep and total understanding of how to build. As such the construction yards and factory hives of the Mandeville are the most productive in the galaxy. Due to desire of the Mandeville to produce megastructures to perpetuate themselves through it they have become remarkably adept at macro engineering. It is joked that you could order a battleship from a Mandeville yard in the time it would take a assembly bearuacrat to read a form.)
-Military: 2 (Standard Templates Weapons: the Mandeville War machine employ's iterative standardised template. Due to mathematical rigor of the Mandeville these weapons, tanks and ships have been optimised within an inch of their lives for performance and cost. The endless fleets of the Mandeville have given many other species pause.)
Player League: Hirearchy (weak)
Flaws: 9
Mayflies: A short lived race
Paranoid Intelligence Institutions: The constant internicine conflicts between the hives have left the watchers a bit too vigilent.
Rogue Military: The central council and the prime hive has very very limited control over the activies of the hives and their questing fleets
Restless Warriors: Too the mandiville war is an end in itself, this has predictable results.
Ethnic Tension: Conflict between hives as discussed is the baseblock of the mandeville society and is viewed internally as the source of its greatness
Caste System: The biological caste system of the species results in a small number, if highly competent, of royals and knights doing many key roles.
Preferred location: conduits B,C,f
Declarations:
What you expect to get from the humans at the treaty: Food, the mandiville always need more food, though given the wonderful time they had in the war. It being the greatest conflict seen in centuries the Mandiville are very postively dispossed towards the humans seeing them as a wonderful enemy. While they understand that the reason would not be accceptable the High council is greatly opposed to any onerous conditions. That said they are intrested in securing technolgy and industrial machinery from the humans, aware of their own lack in this area.
Your factions opinion on the orbiting races: Uplifter by uplfiting and helping younger races we creating more people to fight in future. Kindess is its own reward.
Opinion on the Assembly of Species role: Filibuster the mandiville believe a happy galaxy is a chatotic and wartorn galaxy. They find efforts to create peace and stagnation want to just doom the galaxy to forgetful medioricty and stagnation.
Two rivals for your polity: (Note, these will be picked after apps are selected.)
And one ally: (Note, these will be picked after apps are selected.)
League Faction: filibuster
Deployments:
9 Fleet 7 Armies [Human Space]
-7 fleets 5 Armies in Sol (Prime Hive & lesser hive levies)
-Duke Green 1 Fleet, 1 Army Rossette occupation
-Duke Yellow 1 Fleet, 1 Army Rico]
3 fleets, 2 Armies [Gronk Space]
- Count White 3 Fleet 1 Armies Gronk invasion fleet
- Duke Blue 1 Army Grank Questing fleet
1 Fleet 1 Army [Ikita space]
-Duke Grey 1 Fleet 1 Army Phaner Questing fleet
2 Fleet 3 Army [Yutkark space]
-Duke Yellow&Organge 1 Fleet 1 Army Oxide Questing Fleet
-Count Black 1 Fleet 2 Armies Sulphide Invasion fleet
1 Fleet 1 Armies [Palixus Space]
-Duke Pink 1 Fleet 1 Army Kuduz Questing Fleet
4 Fleets 6 Armies Home [myriad house forces]
Species:
From the CEC Encyclopaedia of the Galaxy and the Creatures which inhabit it
The Hives of the Mandeville are a eusocial race hailing from the tropical world of Cornucopia. The species is an insectoid race which is divided into a number of classes. While many outsiders consider think classes different species the morphological differences are believed to arise from the differening amounts of Royal jelly given to larva. The greater the quantity imbibed the larger and more intelligent the creature will grow up to be. The three primary castes (there is a dizzying array of sub classes and niche cases are as follows) :
Drones (also referred to as serfs, levies and dulls) make up the vast majority of the Mandeville race they received little to no royal jelly during the larva stage and as such are the smallest and least intelligent of their kind. They carry out the vast array of menial tasks needed in the hives and form the back bone of the vast mandville armies and armadas in times of war. Their lives are view as entirely expendable by their supreriors in the hives and this is a view they largely share; or as they are believed to share as there is still some argument as to whether they are entirely sentient. These Drones cannot reproduce.
Knights make up the officer class of the hives. They carry out interim rolls such as running production within the hive factories, leading armies and working as artisans. That said due to the militarisation of Mandeville society it is mostly their role as warriors they are known for. They werve given small quantities of royal jelly during their larval stage. Their intelgience allows them to be trusted in limited independant action and they are known to have personal ambitions. They can reproduce in extremis but mostly do not, or are not allowed.
Royals are the commanders of the Mandiville race. With only a small handful per hive these are the generals, scientistrs and commanders of the race. They're intelgience outstrips their kin and they are the longest (relatively) lived of the species. These provide the vast majority of eggs which supports the mindboggoling speed of growth their species enjoys.
The chittering hordes of the Mandiville are known for their huge numbers and their divergence from much of the rest of the galaxy in their morals. Due to the species having such short lives they view anything which can grant someone a form of immortality like a great work, fine craftsmanship or glory in conflict as a good. The species cares next to nothing for the individual, even the highest ranking royals, and thus views war as something nobel and indeed desirable. The constant issues with overpopulation results in skirmishes or full scale wars between hives (the socail unit of the race) for food, territory and honour. These wars see mindboggling casualties but are viewed by the race as expected and Knights and Royals are always suprised to find other races dont share their views about conflict. As such where the poltical Landscape of the species dose not allow, or a suitable quest has been called many questing fleets led by knights seeking to make their names move into the space of neighbouring species to search for the object of their quest, loot or just seek a fight.
The overarching polity of the species, the High Council and the Prime Hive hold limited control at the best of times over the race. They try to maintain their treaties but the bellicose houses and hives oft do what they want.
CEC fleets have so far managed to meaningfully penetrate Mandeville space. The immense defensive fortifications constructed along the line of contact and the seemingly infitie stream of fleets emanating from the Mandeville territory have blunted all efforts to take anything but outlying worlds. Equally due to the relative inefficiency and low technology of Mandeville troops they have struggle to advance into our territory. The front has been bloody and exhausting; the Mandeville appear to enjoy this stalemate.
Stats
Drive: 3 Most species look at the Mandeville and see a teetering nation on the edge of collapse but the Mandeville view their race as perfectly stable, indeed they view themselves as going through something of a golden age thanks too the wars which have racked the galaxy. The constant internecine warring, incoherent policy making and chaos of the situation belies a system which beleives that is ideal.
Domain:10 The Hives of the Mandeville are (if counted as a cohesive polity) likely the largest in the galaxy. This is becuase of the truly predigious rate of growth of the population and their ceaseless industry. Where ever the Mandeville go their great hive cities and hive arcologies are soo raised. From the fettid swaps of the moons of Schump to the frigid asteroids of the belt of jewels they are indomitable colonsiers. This has resulted in something of an excess of population which informs much of their remaining policies.
Military: 5 While by far not the worst military given the near total focus of their species towards it the Mandeville are a race not known for the standout competency. Given the short life span of their race a vetran is a commander with a few years of experince at most. Additionally Mandeville do not really care about the fighting qualities of indivudal troops or even units
Technology: (Your polities tech levels.)
-Drive: 1
-Domain: 3 (Quasi Discrete Mathematical Optimisation: the minds of the Mandeville Knights and Royals are uniquely suited to the study of mathematics and management. They have evolved to direct huge numbers of their fellows in complex construction processes for millions of years. This evolutionary experience has resulted in a race with a deep and total understanding of how to build. As such the construction yards and factory hives of the Mandeville are the most productive in the galaxy. Due to desire of the Mandeville to produce megastructures to perpetuate themselves through it they have become remarkably adept at macro engineering. It is joked that you could order a battleship from a Mandeville yard in the time it would take a assembly bearuacrat to read a form.)
-Military: 2 (Standard Templates Weapons: the Mandeville War machine employ's iterative standardised template. Due to mathematical rigor of the Mandeville these weapons, tanks and ships have been optimised within an inch of their lives for performance and cost. The endless fleets of the Mandeville have given many other species pause.)
Player League: Hirearchy (weak)
Flaws: 9
Mayflies: A short lived race
Paranoid Intelligence Institutions: The constant internicine conflicts between the hives have left the watchers a bit too vigilent.
Rogue Military: The central council and the prime hive has very very limited control over the activies of the hives and their questing fleets
Restless Warriors: Too the mandiville war is an end in itself, this has predictable results.
Ethnic Tension: Conflict between hives as discussed is the baseblock of the mandeville society and is viewed internally as the source of its greatness
Caste System: The biological caste system of the species results in a small number, if highly competent, of royals and knights doing many key roles.
Preferred location: conduits B,C,f
Declarations:
What you expect to get from the humans at the treaty: Food, the mandiville always need more food, though given the wonderful time they had in the war. It being the greatest conflict seen in centuries the Mandiville are very postively dispossed towards the humans seeing them as a wonderful enemy. While they understand that the reason would not be accceptable the High council is greatly opposed to any onerous conditions. That said they are intrested in securing technolgy and industrial machinery from the humans, aware of their own lack in this area.
Your factions opinion on the orbiting races: Uplifter by uplfiting and helping younger races we creating more people to fight in future. Kindess is its own reward.
Opinion on the Assembly of Species role: Filibuster the mandiville believe a happy galaxy is a chatotic and wartorn galaxy. They find efforts to create peace and stagnation want to just doom the galaxy to forgetful medioricty and stagnation.
Two rivals for your polity: (Note, these will be picked after apps are selected.)
And one ally: (Note, these will be picked after apps are selected.)
League Faction: filibuster
Deployments:
9 Fleet 7 Armies [Human Space]
-7 fleets 5 Armies in Sol (Prime Hive & lesser hive levies)
-Duke Green 1 Fleet, 1 Army Rossette occupation
-Duke Yellow 1 Fleet, 1 Army Rico]
3 fleets, 2 Armies [Gronk Space]
- Count White 3 Fleet 1 Armies Gronk invasion fleet
- Duke Blue 1 Army Grank Questing fleet
1 Fleet 1 Army [Ikita space]
-Duke Grey 1 Fleet 1 Army Phaner Questing fleet
2 Fleet 3 Army [Yutkark space]
-Duke Yellow&Organge 1 Fleet 1 Army Oxide Questing Fleet
-Count Black 1 Fleet 2 Armies Sulphide Invasion fleet
1 Fleet 1 Armies [Palixus Space]
-Duke Pink 1 Fleet 1 Army Kuduz Questing Fleet
4 Fleets 6 Armies Home [myriad house forces]
Last edited: