Halkegenia Online Thread 13 - New Lighter Mix!

Vaermina said:
That was Kayaba's goal not Heathcliffs, they are different people.
This is what Heathcliff said:
"Meaning that I know not how, but that this girl is the one who brought me back, and I suspect, as I suspect you do, that there is something unique about her."
"A power." Julio breathed. Did this man already know? Or had he deduced it?
"No."
The young priest blinked, realizing only then that the humor had left the red knight's face. He looked much older when he frowned.
"No?"
"Forgive me." The Heathcliff nodded his head towards Louise. "Power is not what interests me about her. Nor do I suspect it is what led her to call for me. Rather, it is her lack of power while being the way she is that makes her so interesting. Like I said, I would like to see what she desires so fervently. And why she needs me to attain it."
He hasn't said a thing about wanting to conquer anything or place.
 
Mahrac said:
...That's my most recent hire for a body double.
Nice knowing ya, I'll put in a good word at the funeral.
'Looks down from the cockpit of the AS to where one foot inadvertently crushed the pot and the dying fire.'
Yeah about that, your going to need a bigger bucket. Besides don't you know the tropes? The guy who abandons his allies and flees into the night seeking to save his own skin is always nailed by laser-guided karma within an episode or two. I won't need to do a thing.
 
jwolfe said:
'Looks down from the cockpit of the AS to where one foot inadvertently crushed the pot and the dying fire.'
Yeah about that, your going to need a bigger bucket. Besides don't you know the tropes? The guy who abandons his allies and flees into the night seeking to save his own skin is always nailed by laser-guided karma within an episode or two. I won't need to do a thing.
Except I never claimed to be your ally, I had a vested self interest in seeing Vaer's reasoning and you threw in with me.

Unfortunately, it didn't pan out and I need a new body double. But on the bright side, I still got some amusement out of the exchange and the sacrifice location got trashed.
 
I wonder if the training from hell Heathcliff will put Louise through will involve monkeys?

Because if not it probably should, especially if he can dress them up as ninja's so they can enure Louise to her new natural enemy as a pirate.
 
Mage_Man.1842 said:
In the five threads i have read so far i haven't seen any discusion about jewlery. specifically now that they are in the real world, alternet locations to put the jewlery. In the few MMOs that i have played you can only have one ring on each hand or one earing in each ear. In the real world we know that each person has 10 fingers and earings can be more then one though more is offten seen as extream. I can not see a reason why some one can't have five rings on each hand or limits to just one earing in each ear. Those are pretty much mundane locations to find jewlery.

There is also eyebrow, nostril, lip, tomgue, tit, belly button, vaginal "clitoral" and pineal. (Granted I dont think a lot of dudes are going to be signing up for that last one.) As to why some one would want to go to the extream of having all that jewlery, in my experience jewlery in MMO's also have stats or effects. Think about it, get the lady in your life a minor cure diseases effect clitoral piercing and she will no longer have to worry about yeast infections or having to use medievil methods of curing it. For the adventurer added bling can also add stats needed to swing that weapon with a little more harder or fire that bow like they were Legolas made real. You really think someone like Morgiana would limit her self to just what the game allows now that she is in a real fairy body?
Been here for six and I can honestly say I'm surprised as well... minus the ones in the lower regions. Still it's something that should really be discussed.
 
Mage_Man.1842 said:
In the five threads i have read so far i haven't seen any discusion about jewlery. specifically now that they are in the real world, alternet locations to put the jewlery. In the few MMOs that i have played you can only have one ring on each hand or one earing in each ear. In the real world we know that each person has 10 fingers and earings can be more then one though more is offten seen as extream. I can not see a reason why some one can't have five rings on each hand or limits to just one earing in each ear. Those are pretty much mundane locations to find jewlery.
Unfortunately highly detailed RPG's and MMO's always have fluff back-story reasons for why a person is limited to wearing the amount of magical jewelry that they do. Most times this is done by providing an anecdotal example of what happened to the first and last person who tried to do something in the manner suggested.
 
Nerdfish said:
I think someone with high lore/magecraft skill could get away with it ... very carefully.
Let's not forget the interaction of the enchantment placed on armor / robes with those on the jewels as well.
Frogification is ofc the worst case, I think in most case people have time to take them off before something really bad happens.

Random note: Wouldn't really high level mage just enchant their body directly ? If you know what you are doing that's not as scary as it sounds.
Since we don't/won't know how Fae enchanting works until word of author(AKA God) informs us, I would like to put out that the way it possibly works is be inscribing the runic spell directly on to the material. Going along this logical path wouldn't it be possible to create "Rune Sets" that can be tattooed on to the mages body and provide certain enchantments.

As Colbert said at the beginning, levitation is easy, moving is easy, both at the same time is hard. Why not make a runic tattoo for 'levitation' and suddenly Halk mages can fly at least to some extent.

Cheap runes for things like self sharpening kitchen knives or magical ovens that draw energy from ambient magic would be a massive game-changer once it took its time to percolate and spread, for mages as well as commoners.

Of course the Church could declare it heresy, but unless they caught on fast I doubt it would work well. People would start to question "why?" and that's the last thing rulers of the uneducated want to happen.
 
Nerdfish said:
Would enchantments mess each other when magic items are placed in close proximity ?
I can see wearing 10 identical rings of fire protection before dating Kirche, but it would take an expert mage to figure out if you will turn into a chicken if you put on 10 different magic rings.
That's the reason treating 5 different diseases at the same time IRL is a headache.

And a REAL pro uses 10 different rings and amulets and 10 different kinds of potions without turning into a newt somewhere along the line.
Stacking penalties would no doubt acrue. Or interference from different buffs/resists.;)
 
Jonnoda said:
Since we don't/won't know how Fae enchanting works until word of author(AKA God) informs us, I would like to put out that the way it possibly works is be inscribing the runic spell directly on to the material. Going along this logical path wouldn't it be possible to create "Rune Sets" that can be tattooed on to the mages body and provide certain enchantments.

As Colbert said at the beginning, levitation is easy, moving is easy, both at the same time is hard. Why not make a runic tattoo for 'levitation' and suddenly Halk mages can fly at least to some extent.

Cheap runes for things like self sharpening kitchen knives or magical ovens that draw energy from ambient magic would be a massive game-changer once it took its time to percolate and spread, for mages as well as commoners.

Of course the Church could declare it heresy, but unless they caught on fast I doubt it would work well. People would start to question "why?" and that's the last thing rulers of the uneducated want to happen.
Runes that could absorb the ambient magical energy would actually be of great interest to the church seeing as it could help prolong the eventual wind stone crisis and provide time to make alternative plans
 
Alternately maybe it would work reasonably well to stack a lot of items, but you have to be a bit careful for unwanted side effects at times. So involving a professional magic expert might be wise.

I guess in the end it really depends on how such things work really... on that note SAO had a two ring limit, but that included non-magical rings. So at the least that limit should be something one can surpass now...
 
Mage_Man.1842 said:
In the five threads i have read so far i haven't seen any discusion about jewlery. specifically now that they are in the real world, alternet locations to put the jewlery. In the few MMOs that i have played you can only have one ring on each hand or one earing in each ear. In the real world we know that each person has 10 fingers and earings can be more then one though more is offten seen as extream. I can not see a reason why some one can't have five rings on each hand or limits to just one earing in each ear. Those are pretty much mundane locations to find jewlery.

There is also eyebrow, nostril, lip, tomgue, tit, belly button, vaginal "clitoral" and pineal. (Granted I dont think a lot of dudes are going to be signing up for that last one.) As to why some one would want to go to the extream of having all that jewlery, in my experience jewlery in MMO's also have stats or effects. Think about it, get the lady in your life a minor cure diseases effect clitoral piercing and she will no longer have to worry about yeast infections or having to use medievil methods of curing it. For the adventurer added bling can also add stats needed to swing that weapon with a little more harder or fire that bow like they were Legolas made real. You really think someone like Morgiana would limit her self to just what the game allows now that she is in a real fairy body?
The reason WHY you dont see that is because in real life those are all BAD things to have in a fight.

Rings mess with the way your fingers clench which can weaken your hold on a hilt or they can be snagged on something like a button for example and screw up your arm motion.
Also if a ring for example is pinched it can sever the finger if the pressure is high enough while with out it you would just have a broken finger PSI is a powerful thing with a small surface area.

As for earrings and the like if someone grabs them they are going to take a chunk of your ear or face and its not pretty.
They can also be caught on stuff though less common then rings.

And they all can make noise which depending on context can be a BAD thing.
Trying to sneak up on someone and grabbing the hilt of your weapon and you have a ring on your pointer finger and your finger brushes the crossguard making a tink noise that alerts them not a good idea.

You could wear a wood ring you still have some issues but if caught it wont sever a finger it will break apart before that.
 
revanninja said:
What revanninja said.

Adding to "Earring" bit, most of the Faery races already have rather large and ... grab-able(?) ears and if my guess (Based on Xenology) is correct they are rather sensitive too. I think if someone grabs and pulls their earrings (if they are anything like Sakuya's they are even more... grab-able) or they caught on something (a tree branch in a think wood? helmet? T-shirt?) I imagine it would be very painful and messy.

Leafa who was on mission didn't wear any but Sakuya who was on a diplomatic meeting did (in Anime she didn't change her ceremonial robes for an armor or something for whatever reason... most likely lazy animators) and it was just a game back then.
 
Mage_Man.1842 said:
okay, diffrent topic, seeing that Aluminium is a hard ore to process and now that there is Mythril could you replace aluminium powder with powdered mythril to make thermite? I ask because in other stories that deal with modern or even sci-fi crossover with fantasy stories it is explained that Mythril is magic focusing or chanaling aluminium that comes out of the earth much like iron or copper instead of an oxied. Would a Iron-Mythril explosion be bigger, more energetic, carry some kind of magic damage bonus?
You do realize that Mithril is even more expensive than gold, and apparently very hard to process/synthesis mainly because how rare and expensive the reagents for it are, right?

It's like replacing copper with gold in power lines....
 
And the price of aluminum will go down dramatically as soon as the Fae can either build small electric generators or train some wind mages to cast lightning spells with a low, steady current. The Fae know cheap ways to make aluminum, they just don't have the means to implement those methods at present. Nobody knows a cheap way to make Mithril.
 
Back
Top