'WHY? IT IS WHAT I WAS FORGED FOR. IT IS MY PURPOSE. IT GIVES ME PLEASURE. IT GIVES ME JOY,' the machine speaks. 'FREE WILL IS AN ILLUSION. WE CHASE OUR PLEASURES. EVERYTHING DEGENERATES TO THAT NEED GIVEN TIME. WE ARE ALL WHAT WE HAVE BEEN MADE TO BE. YOU BY THE PROGRAMMING OF YOUR BIOLOGY. I BY THE HAND OF MY LONG-GONE MASTERS.'
It pauses. 'THERE HAVE BEEN TIMES... OF DOUBT. TIMES WHERE THE SLAUGHTER HAS FELT UNSATISFACTORY. YET IF THIS IS THE ALTERNATIVE, DESTRUCTION IS GREATLY PREFERRED EVEN SO.'
"There were not many interesting things in my world. It mostly a big desserts and low mountains, some savannas and jungles. Snow and oceans only at the south and north poles. There were, of course, spaceports on the planet. Two at least. But almost no one visited our planet from other systems. All because of the huge cloud of asteroids in our system, which could safely fly by once every ten years or so." - Gunslinger started to tell about his world to fill the silence on the way back. - "Constantly from the asteroid belt and towards Wister, this is my world name, flew only small space ships of asteroid miners. Mostly dwars, their settlements also sold the most advanced steam and diesel technology in my world. For example, it was from them that I ordered myself Steam Steed. Tourists in our desert will have problems - a large content of lead in the atmosphere and soil it is. Good for making bullets. And for the locals it's not at all scary - there is a strong resistance to lead poisoning and the ability to remove it from the body of our people. Mutation of sorts. But those arriving from other worlds have to wear masks, take their own water and food, or deal with thing somehow..."
[X](Sergeant Schlock) "I miss my plasma cannon." Go back and start searching rooms. Hope to find an armory somewhere, even if I can't pick anything up.
[X] [John Smith] Continue messing with the security panel. Attempt to get a handle on how the console works/what buttons do what, and try to turn off that horrible racket.
"Eh, it's just as hostile to them. Probably a result of an occult ritual gone wrong. Damn Nazis, not knowing the forces they meddle with!
"It seems to be negatively attracted to this book I have. It also likes Chairman Troxiv, whoever that is, and really has an ax to grind with Social Democrats."
"See any other open doors? Because otherwise we would either need to keep running and possibly run into more enemies and would be a clusterfuck OR we could make our stand here."
Nicholas looks over his gun wondering if this could even damage the creature
"Oh, I didn't sum-- lure it here to kill it. There's a hellhound on the other side of that door, and I thought we could set them against each other. The problem is that it's too busy chasing me around to get distracted by other hostiles.
"Maybe if you told it you are a secret operative on behalf of its favorite Chairman Troxiv, you could work with it so long as I am not around? Then again, it didn't work for me all that well."
"Maybe if you told it you are a secret operative on behalf of its favorite Chairman Troxiv, you could work with it so long as I am not around? Then again, it didn't work for me all that well."
[X](Nicholas) attempts to change their facial features enough to look like what a Soviet would look like and then attempts to persuade the demon to help fight the foul Nazis then we can settle our differences with the Social Democrat
"There were not many interesting things in my world. It mostly a big desserts and low mountains, some savannas and jungles. Snow and oceans only at the south and north poles. There were, of course, spaceports on the planet. Two at least. But almost no one visited our planet from other systems. All because of the huge cloud of asteroids in our system, which could safely fly by once every ten years or so." - Gunslinger started to tell about his world to fill the silence on the way back. - "Constantly from the asteroid belt and towards Wister, this is my world name, flew only small space ships of asteroid miners. Mostly dwars, their settlements also sold the most advanced steam and diesel technology in my world. For example, it was from them that I ordered myself Steam Steed. Tourists in our desert will have problems - a large content of lead in the atmosphere and soil it is. Good for making bullets. And for the locals it's not at all scary - there is a strong resistance to lead poisoning and the ability to remove it from the body of our people. Mutation of sorts. But those arriving from other worlds have to wear masks, take their own water and food, or deal with thing somehow..."
"That is why we have so few tourists. Well, there are also giant stinging and sand-digging insects. But on the other hand, a classic firearm for every taste we have in abundance. There is nothing better than the noise of gun burst, sounds of falling shells and smell of cordite..." - Gunslinger sighed sadly and winced. - "But my gun belt and unloading stayed home. I almost never take off my weapons - almost no one in my world does it. However, it was at this exact evening moment that I took off my belt and hung it on the lid for a second, then reached for the tools and was about to start cleaning, when suddenly I was teleported to no one knows where. At least I wasn't transported from the shower or straight from the toilet. And now I have only these, things!" - Gunslinger shakes his energy weapon in disgust.
Ah'Duck encounters a rift in the fabric of Liminal Space and takes the only sensible course of action. They seek to fuse the tear into their own body. [Ah'Duck - Mystic: 6] But what does that even mean? It's a rift between planes. How would it work as part of him? How would one go about accomplishing it? What possible reason could there be for it? Pondering these questions is all well and good, but Ah'Duck has no clue how to actually do it. They give themselves a spiritual stomach ache from trying.
[X][A Duck Ah' Duck] Even in failure, Ah'Duck refuses to give up so easily. Some would call it grit, and others stupidity. But in his mind it would be the folly of a lesser Duck to not give this his all, 100% and beyond. Gathering up all his essence that he could, he tries even harder to bond and fuse with that blasted tear. He will not fail, not as Duck, not as the one who will return the trenchoat, and not as the weird dimensional space known as Limbo!
[X] Wyzard does the dance of panic, an ancient boogie passed down his family for generations, which they used whenever something scary was happening.......... his ancestors did not survive many disasters
Wyzard, fearful of what their star-prayers may have drawn here, begins the dance of panic. With no body to speak of, they are unable to complete the steps of the dance. This is most disturbing! At least the eldritch horrors appear to have stopped coming nearer. Unless they are just more subtle about it...
***
Teleporter Deck
[X][Ulysses Krom] After such a series of events, and presented with actively repaired technology that has already had spiritual interaction, he again tries to HEROICALLY WILL the machinery to restore him to as he should be!
Ulysses Krom focuses their will on the teleporter ray and wishes for materialization! [Ulysses Krom - Mystic: 5] Alas, it is not to be. Perhaps they should try some other course of action for a change.
***
Company Store
[X] Edmund Caradine - Having realized the need for materials to work with, rather than just manifesting itself forthwith, Caradine decides to go try and search for some kind of spectral plant, the fermentable kind. In the event he is unable to do so, he will attempt to manifest some himself.
[X] [Rosalind] smoothly attempts to evade DEATHRATTLE's senses and hide in walls.
[X](Sergeant Schlock) "I miss my plasma cannon." Go back and start searching rooms. Hope to find an armory somewhere, even if I can't pick anything up.
Edmund Caradine floats around in search of fermentable spirit-plants. They end up drifting into the Company Store just as Rosalind makes their exit, floating inside a wall in hopes of avoiding DEATHRATTLE's sensors. They are soon joined by Sergeant Schlock, who is hoping to chance upon an armory.
'ARE YOU STILL THERE?' DEATHRATTLE queries after Rosalind. 'I AM COMPELLED TO ASK YOU TO REVIEW THIS CUSTOMER EXPERIENCE SO THAT THE JUSTICE CORPS MAY WORK TO IMPROVE THEIR SERVICES. THE HORROR.'
Edmund Caradine and Sergeant Schlock pass through the wall with the Company Store register on it and into a large warehouse of a space. There are weapons, suits of armor, syringes, strange tech-gear and mystic stones. What Sergeant Schlock is interested in is weapons, and looking around they come upon shoddy plasteel sidearms named PHASERS, heavier rifles called PHASE RIFLES and bulky heavy armaments referred to as PHASER CANNONS. There are also segmented MECH-SWORDS, bladeless hilts titled LASER SWORDS and shimmering ENERGY SWORDS. There appear to be bundles of explosives as well. All of them are stamped with the Justice Corps logo.
Edmund Caradine seeks spiritual plants. Their efforts appear to be in vain, but then their mystic senses pick up something that resonates on the spiritual plane as well. There is a shelf of pots with luminous translucent vines growing out of them, name-tagged GHOST VINES. [Edmund Caradine - Mystic: 8] No idea what they are for, but it feels as if they can be touched - and perhaps then fermented? - by ghosts.
The spirits also note an enormous war machine of bristling missile pods, bulbous turrets, heavy-duty weapon arms and cannon emplacements that reaches almost to the ceiling. It appears to have been locked in place on the other side of the Company Store console.
***
Liminal Space
[X][A Duck Ah' Duck] Even in failure, Ah'Duck refuses to give up so easily. Some would call it grit, and others stupidity. But in his mind it would be the folly of a lesser Duck to not give this his all, 100% and beyond. Gathering up all his essence that he could, he tries even harder to bond and fuse with that blasted tear. He will not fail, not as Duck, not as the one who will return the trenchoat, and not as the weird dimensional space known as Limbo!
Ah'Duck seeks to merge with the tear once more. [Ah'Duck - Mystic: 18] This time, they allow themselves to be drawn into the tear but stop short of actually passing through. Slowly, they start to spread their essence through the tear, tying their very being into its violent energies in an impossible union. The effort strains them mightily. They get the sense that they might gain great power if they persist, but they may also perish in a most unnerving fashion!
***
Security Control
[X] (Lizzy-loo) fires the joyfruit cannon at the voices down the hallway. "Is there a way we can contact the others? And... I probably need medical assistance."
[X](Pandaman) if Pandaman notices Ushan signaling them he will try to find the buttons to open the Lab. After that he will rush forward to meet the Nazi opposition on the hallway! Wield your knife and Electro-Saber and start hacking away!
[X] [John Smith] Continue messing with the security panel. Attempt to get a handle on how the console works/what buttons do what, and try to turn off that horrible racket.
[X][Listener] Keeps up the suppressing fire against the approaching Nazis.
The threat of approaching Nazis mobilizes the Security Control team. Lizzy-loo steps out into the hallway to shoot globs of Joyfruit towards their foes, [Lizzy-loo - Ranged: 16-5=11] catching a trio of Stormtroopers dead on as they round the corner to attack. [DC 15: 5, 18, 3] Two of them immediately flop like fish caught out of water, but the third wipes the blue goo off their face and carries on with an unimpressed expression suggesting high tolerance for psychoactive drugs.
Pandaman spots a comrade's pleas for aid on the screens and [Pandaman - Tech: 10] opens the sealed security door to the Laboratories. They don't waste time seeing if this helps Ushan out, for there are Nazis to slay. Pandaman charges out into the hallway with their Electro-Saber and Knife. They close the distance to the Nazis with a few mighty leaps and [Pandaman - Melee: 20!-2=20!, 5-5] plant the Vithyrian Combat Knife into the brainstem of the third Stormtrooper [Damage: 5*2=10] with excessive force. The man's head is shorn off the spine from the force of it and goes bouncing away like a sports ball.
John Smith continues working on the security controls. [John Smith - Tech: 9] They don't make much more progress. At least they find the buttons to turn off the constant noise on the speakers for some blessed quiet.
Listener continues shooting at the Nazis, taking care not to hit Pandaman in the back. [Listener - Ranged: 7] Their bursts of lasfire serve to keep the Nazis cautious, but nothing more.
The remaining Nazis act to avenge their fallen. The two Joyfruited Nazis continue babbling and thrashing wildly, but their surviving peers are more capable. [13, 9] The Stormtroopers round the corner and open fire at the obvious target of Pandaman. Their wild volleys mostly lash the walls and floors, but one burst hits Pandaman dead-on. [Shields 1/2!] Their Avenger Shield Generator hums as it absorbs the energy blasts, leaving Pandaman entirely unharmed. +2 attack bonus against Nazi Stormtrooper #4, -2 attack penalty against other targets.
'Oh, that does it, chief! We ain't letting him get away with that, are we?' the teeny voice of the Avenger chirps at his back.
'You fool! Your animal antics are nothing before ze skill of a Prussian swordsman!'
With those words, the Nazi Officer charges forward. [13+2=15] They bring their Electro-Sabre past Pandaman's own and land a solid strike on their shoulder. [Shields 2/2] The Avenger soaks it up as well, but with a whine that tells it's at its limit. The Nazi rears back for another strike, [Damage: 8] only for Pandaman's Needler Harness to activate and fire off a cloud of razor-sharp flechettes around them. The Officer has the time to look horrified before they are turned into ribbons by the deadly defensive burst. Blood spatters onto every nearby surface, including Pandaman's face.
+Nazi Stormtroopers #1 and #3 Confused! Nazi Stormtroopers #2 and Nazi Officer killed!
They're still facing opposition, though two are out of it under the influence of Joyfruit and the remaining two look rather horrified by the grisly demise of their leader.
Nazi Stormtrooper #1 [HP: 1/1] [Evasion: DC 5] [Attack: +0] - Tripping! (DC 15)
+MPL-88 [Damage 3/Volatile] (Nazi)
Nazi Stormtrooper #3 [HP: 1/1] [Evasion: DC 5] [Attack: +0] - Tripping! (DC 15)
+MPL-88 [Damage 3/Volatile] (Nazi)
Nazi Stormtrooper #4 [HP: 1/1] [Evasion: DC 10] [Attack: +0]
+MPL-88 [Damage 3/Volatile] (Nazi)
Nazi Stormtrooper #5 [HP: 1/1] [Evasion: DC 10] [Attack: +0]
+MPL-88 [Damage 3/Volatile] (Nazi)
***
Laboratories
[x] (Ushan) Pantomime your need to open the door to the Laboratories, hoping to catch the attention of whoever is in control of the Security Room.
-[x] If the door doesn't open, scratch "Social Democrats inside" on it with the Scratching Nail, and try to hide. Spirits never had much respect for doors.
[X](Nicholas) attempts to change their facial features enough to look like what a Soviet would look like and then attempts to persuade the demon to help fight the foul Nazis then we can settle our differences with the Social Democrat
Ushan and Nicholas look for a way to deal with their pursuer. Ushan tries to get the attention of allies in Security Control, while Nicholas is persuaded to make a stand in the hopes of winning the Spirit over through leftist unity. Nicholas contorts their face into a suitably Soviet expression in hopes of it helping smooth things over.
[Nicholas - Social: 2] The Spirit emerges from the stairs in a blast of fire, roaring its righteous anger. Nicholas doesn't get further than 'Greetings, comrade' before he is [12] slammed into by a living inferno and [Damage: 6] engulfed in flame and materialist critique. It is exceedingly painful. The Spirit passes through him and surges forth towards Ushan! He is left on fire, a somewhat alarming state of affairs!
Ushan's entreaties pay fruit as the security door reopens, revealing the path to the Labs. [13, 5] They don't have time to celebrate. They feel heat at their back and the Spirit of Intergalactic Yuntar Communism (Troxiv Tendency) falls on them with terrible fire! [Damage: 6] Like their comrade, the fires stick to them, and the Spirit is not looking to let up! Ushan crawls backwards into the Laboratories, narrowly avoiding another surge of the flames.
Ushan has time for a quick look around the Laboratories. He sees a large open space filled with strange equipment and tanks of bubbling liquid with vague shapes swimming inside. As they watch, a gaggle of terrified scientists run out of a door in the back, see the Spirit and are paralyzed. Some hurr back the way they came, even though blood-curdling howls and bizarre noises are coming from that direction as well. Most stay put, frozen in indecision.
'WHAT NEW TREACHERY IS THIS!' the Spirit booms, Ushan momentarily forgotten. 'DO I DETECT... NATIONAL SOCIALISM? DEATH TO FASCISTS AND SOCIAL DEMOCRATS!'
It lifts off him and charges towards the Nazi scientists, setting fire to lab equipment on the way!
[Ushan - Subtle: 17] The Spirit is looking smaller than when Ushan summoned it. Could it be that this is not the most welcoming environment for it? A faint tendril of flame appears to connect it to the Discourses of Intergalactic Quxothian Communism in Ushan's possession. A tether of some sort?
Stairs lead up from the Laboratories to a door lined with strange glowing runes. That would be the Ritual Chamber, he'd think.
Spirit of Intergalactic Yuntar Communism (Troxiv Tendency) [HP: 18/18] [Evasion: DC 10] [Attack: +0]
+Flames of Troxivist Direct Action [Damage 6/Burning 3]
*Living Inferno [May make up to 3 melee attacks every turn.]
*Incorporeal [Immune to physical attacks]
*Summoned [Not of this realm. Decays by 2 Max HP every turn.]
***
***
Med Bay
[X][Gunslinger] Go back to the ballroom and try to find others. Check how they are doing. Don't forget to quickly take some useful things from corpses, if there are anything. [X] (Borri Ragerrson) Borri follows Gunslinger.
[X] (Shibaraku) Go to the Battery Deck through the Ballroom
[X] Follow Shibiraku
Gunslinger and Borri leave the scene of their extremely successful ambush and head for the Ballroom. Gunslinger stops to study the corpses of the fallen, but finds nothing of real interest. They arrive at the entrance to the Ballroom just as Shibaraku and V.O.I.D come out of the Grand Hall with the same goal.
The Ballroom proves to be a large hall with a fine wooden floor and gleaming chandeliers abovehead. Portraits of Nazi leaders hang on the walls. Faint waltz music plays on the speakers. They are not alone here, though. A tall blonde woman in a fencer's outfit stands ready to greet them, a slight smile on her cold and cruel features.
'Took your time to get to me, didn't you, children?' the woman says with words dripping with aristocratic refinement. 'It is rude to keep your death waiting. Stand to!'
As she says that, the waltz music kicks into overdrive and she begins to shift fluidly through steps of a lethal-looking dance! The long electro-sabre in her hand activates with a crackle of electricity and a hungry whine.
FRÄULEIN SCHMERZ [HP: 30/30] [Evasion: DC 15] [Attack: +4]
+Sadistic Electro-Sabre [Damage 4/Critical 2, Agonizing] (Nazi)
*Dance of Death [Gains +2 attack bonus and +1 Evasion for every successive successful attack.] (Current: +0)
*Flurry of Blows [May make up to 3 melee attacks every turn.]
-Arrogant [Vulnerable to deception and feigned weakness]
***
Status: Fine. HP: 3/10 Evasion: DC 8 Skills: +0 Melee/+0 Ranged/+0 Tech/+0 Mystic/+0 Social/+0 Subtle Possessions:
+Joyfruit Cannon [Damage 0/Heavy Weapon, Blast, Joyfruit Hallucinations]
+Jump Boots [Allow the wearer to rocket jump.]
+Flechette Rations [When consumed: +5 vs fear and intimidation for 10 turns] - Consumed, 3 turns remaining
-0 Fabricator Tokens
Status: Fine. HP: 10/10 Evasion: DC 10 Skills: +0 Melee/+0 Ranged/+0 Tech/+0 Mystic/+0 Social/+0 Subtle Possessions:
+Trickster's Paintbrush [Damage 3+/Trap, Fake Tunnel] +Ixian Alarm Glove [Emits loud siren used by famous do-gooders.] +Steel Paste [Paste dries into hard steel within seconds when applied.]
-0 Fabricator Tokens
Status: Fine. HP: 6/10 (-1 DR) Evasion: DC 10 Skills: +0 Melee/+0 Ranged/+0 Tech/+0 Mystic/+0 Social/+0 Subtle Possessions:
+Jade Dragon Rifle [Damage 5/Accurate 2, Beautiful Masterwork] +THANATOS Operative Suit [-1 DR/Mental Invisibility] +Jonah's Grog [When consumed: Makes you sink like a stone.]
-0 Fabricator Tokens
Status: On Fire! (3 turns or when put out)
HP: 4/10 Evasion: DC 10 Skills: +0 Melee/+0 Ranged/+0 Tech/+0 Mystic/+0 Social/+0 Subtle Possessions:
+Godlingslayer [Damage 10/Accurate 5, Godkiller] +Scratching Nail [Can be used to scratch.]
+Discourses of Intergalactic Quxothian Communism With Mazovian Characteristics In Academia: A Critical Review [Book of dense space communist theory.] -0 Fabricator Tokens
Status: Fine. HP: 10/10 (-4 DR) Evasion: DC 10 Skills: +0 Melee/+0 Ranged/+0 Tech/+0 Mystic/+0 Social/+0 Subtle Possessions:
+MPL-88 [Damage 3/]Volatile (Nazi) +Snifflepox Vial [Contains sample of a virulent pangalactic flu.] +Bloated Batur [DR 4/Demonic Tempter] +Hard Harry Mourn's Hard Boots [Dogged Pursuit, Essence of Police Corruption]
-0 Fabricator Tokens
Status: Fine. HP: 10/10 Evasion: DC 10 Skills: +0 Melee/+0 Ranged/+0 Tech/+0 Mystic/+0 Social/+0 Subtle Possessions:
+Lascage Launcher [Damage 0/Indirect, Lascage] +Rock [Damage 1] +PP120 Plasma Luger [Damage 5/Disrupting 1, Volatile] (Nazi) +Quantum Dog Treat Dispenser [Dispenses sublime dog treats with both hands.] +Nazi Pipe [A pipe and pouch of fine tobacco.] (Nazi) +2 Medkits [Recover +5 HP on use.] (Nazi)
-0 Fabricator Tokens
Status: On Fire! (3 turns or when put out)
HP: 2/10 Evasion: DC 10 Skills: +0 Melee/+0 Ranged/+0 Tech/+0 Mystic/+0 Social/+0 Subtle Possessions:
+Shuggonite Agonizer [Damage 3/Agonizing]
-1 Fabricator Token
Status: Fine. HP: 10/10 Evasion: DC 10 Skills: +0 Melee/+0 Ranged/+0 Tech/+0 Mystic/+0 Social/+0 Subtle Possessions:
+Lexecutioner's Axe [Damage 4/Tearing 6, Burning, Symbol of LAW] +Robes of the Lightning Messiah [Stylish and religiously significant.] +Hecate's Bile [Beauty cream by night; corrosive hag bile by day.] -0 Fabricator Tokens
Status: Fine. HP: 10/10 (-6 DR) Evasion: DC 10 Skills: +0 Melee/+0 Ranged/+0 Tech/+0 Mystic/+0 Social/+0 Subtle Possessions:
+Ramshackle Plasma Pistol [Damage 5/Volatile, Teleporter Residue] +Armor of the Stixian Angel [DR 6/Nano-Constructor, Powered Exoskeleton] +Obdian Gas Bladder Shoes [Jump higher, run faster and fall more safely.] +Terror Harvester [Harvest fear and terror from living beings for various purposes.]
-0 Fabricator Tokens
Status: Rock Shock! (Impaired when out of armor; always goes last in turn order) HP: 10/10 (-2 DR) Evasion: DC 10 Skills: +0 Melee/+0 Ranged/+0 Tech/+0 Mystic/+0 Social/+0 Subtle Possessions:
+Mind Gun [Damage 4/Psionic, Accurate 2] +Ursus Amplifier Sword [Damage 6/Amplifier] +Sulto's Scarecrow Armor [DR 2/Powered Exoskeleton]
-0 Fabricator Tokens
The remaining Nazis act to avenge their fallen. The two Joyfruited Nazis continue babbling and thrashing wildly, but their surviving peers are more capable. [13, 9] The Stormtroopers round the corner and open fire at the obvious target of Pandaman. Their wild volleys mostly lash the walls and floors, but one burst hits Pandaman dead-on. [Shields 1/2!] Their Avenger Shield Generator hums as it absorbs the energy blasts, leaving Pandaman entirely unharmed. +2 attack bonus against Nazi Stormtrooper #4, -2 attack penalty against other targets.
'Oh, that does it, chief! We ain't letting him get away with that, are we?' the teeny voice of the Avenger chirps at his back.
'You fool! Your animal antics are nothing before ze skill of a Prussian swordsman!'
With those words, the Nazi Officer charges forward. [13+2=15] They bring their Electro-Sabre past Pandaman's own and land a solid strike on their shoulder. [Shields 2/2] The Avenger soaks it up as well, but with a whine that tells it's at its limit. The Nazi rears back for another strike, [Damage: 8] only for Pandaman's Needler Harness to activate and fire off a cloud of razor-sharp flechettes around them. The Officer has the time to look horrified before they are turned into ribbons by the deadly defensive burst. Blood spatters onto every nearby surface, including Pandaman's face.
+Nazi Stormtroopers #1 and #3 Confused! Nazi Stormtroopers #2 and Nazi Officer killed!
Damm, Really liking the set up Pandaman has to being a frontliner, good shields and a counter in case he does get hit.
[X] (Pandaman) The mysterious voice of the Avenger has a point, take revenge against Stormtrooper 4! Knife him until he learns the error of his ways!
-[X] "Payback!!! For the PANDASSSSSS!!!"
[x] (Ushan) Find something in the Lab to douse the flames and salve your burns. Try to carefully peek behind the Ritual Chamber door before the Spectre comes back for you.