- Location
- USA
@I just write question I know you said our characters can die but when they do are we able to make a new one?
I can confirm this. By the point that you're able to actually win this Riot Quest by reaching spacefaring levels of technology, the original cast of characters will have long since died of old age.Typically Riot Quests are built so that yes, you can build a new character if your existing character dies.
I can confirm this. By the point that you're able to actually win this Riot Quest by reaching spacefaring levels of technology, the original cast of characters will have long since died of old age.
That's when " rocks fall you die" comes into play. He did say he can kill us as he feelsWatch as there's that one character who's here at the beginning and somehow manages to beat the death die roll every. single. turn.![]()
Thing is, past a certain point, it gets to the point of having a 99% death chance every turn. If someone is legitimately getting nat 100s on not keeling over from old age every turn, they have some sort of reality warping effect.Watch as there's that one character who's here at the beginning and somehow manages to beat the death die roll every. single. turn.![]()
Thing is, past a certain point, it gets to the point of having a 99% death chance every turn. If someone is legitimately getting nat 100s on not keeling over from old age every turn, they have some sort of reality warping effect.
Are you sure you want to do these actions right now? The crisis does not seem to be triggering right now. If you do try to do this you will have limited manpower on your own, and probably get a bunch of our population killed.[] [Manpower] Crisis: Try and cull the Cloaking Shockers; they're a horrific menace with a nasty tendency to mimic harmless objects before jumping out and electrocuting whoever is in reach.
[] [Personal] Crisis: Try and cull the Cloaking Shockers; they're a horrific menace with a nasty tendency to mimic harmless objects before jumping out and electrocuting whoever is in reach.
Name: Drop-Bear Tree
Classification: Plant
Niche: Large Tree/Scavenger Seed
Adult Drop-Bear Trees are colossal plantlife, among the largest trees on all of Peril. In addition to their colossal height and immensely thick trunks, thorough foliage, and long, stretching branches, Drop-Bear Trees also have immense above-ground root systems that can expand to crate miniature forests all their own, and the tree is remarkably resilient.
The tree's larger-than-life nature extends to their seeds, which are massive in their own right, growing to anywhere from three to six feet in size before they're ready to sprout. Not surprisingly, that these seeds fall from hundreds of feet up make them highly dangerous if they land on anyone or anything incapable of taking such a hit from above. Worse, it's suspected that the Drop-Bear Tree has a malevolent nature, specifically aiming to hit things below it with its seeds, which if killed can serve as a delicious source of bonus fertilizer.
It's these seeds that give the Drop-Bear Tree it's name, as originally, the seeds were mistaken for animals that would drop out of the trees to kill prey. This mistake was further emphasized by the seeds nature - when first released, a Drop-Bear Seed is almost more animal than plant, including the capacity for independent movement with six durable but insect-like legs and a mouth capable of consuming food. Once dropped, these seeds will then migrate as they search for a preferred potting position from which to thrive. During this migration, the Drop-Bear Seed will sustain itself by consuming whatever refuse it can find, which it breaks down with its highly acidic saliva. Including, occasionally, the very creatures killed by the Drop-Bear Seed when it lands on said victim.
During growth, migration, and until it can grow into a viable tree, Drop-Bear Seeds are protected first by a thick, durable hide that protects its insides, and second by strength in numbers. Notably, the hide is far easier to break through before the seed drops, as its hardening is one of the last things to happen before the seed drops. The difficulty of breaking through minimizes the number of predators that hunt them, while their numbers ensure that the Drop-Bear Tree maintains strong enough numbers to thrive.
For those who can break through the seed's hide, however, the seed provides a highly delicious and nutritious source of food.
Name: Rubber Spicefish
Classification: Animal
Niche: Small Aquatic Prey
A small fish that serves as a plentiful source of food for Peril's larger predators. Explosive breeders, Rubber Spicefish travel in large schools that are highly resilient even in the face of constantly being hunted. The name of the species comes from their protective hides.
While Rubber Spicefish are a valuable source of delicious meat, acquiring that meat requires getting through their protective skins. First, the fish's skin is very squishy and pliable, making it very resiliant to damage. Second, the fish secretes a mildly toxic slime coating, which gives the fish's skin a very hot and spicy taste. Both features make the fish unappealing to lesser predators that don't have a way past the skin, ensuring that it remains plentiful for predators that can either get through or don't care about the difficult skin or toxic coating.
Name: Wannafly
Classification: Animal
Niche: Pollinator Insect
Pollinating insect best known for its beautiful coloration and hallucinogenic poison.
Wannafly start out their life as hungry, ravenous grubs that feature beautiful coloration and patterns over their bodies. Large in number, these grub serve as a valuable source of food to a large number of predator species. However, Wannafly blood carries hallucinogenic properties, meaning that creatures who consume the blood without properly neutralizing it may be subject to suffering a 'high', the consequences of which can range from imagining things that aren't actually there to having their brain chemistry set temporarily out of sorts.
After reaching maturity, the Wannafly will enter a cocoon state for roughy a week, after which emerges an insect with a large pair of wings that contain a beautiful pattern near unmatched by nature. While the idea that no two Wannafly have the same pattern or design on their wings is a myth, the highly diversity of the color and patterns ensures that finding two Wannafly that look the same at the same time is an near impossible feat.
Adult Wannafly are a valuable pollinator for flowering plantlife across Peril. While Wannafly are normally docile, they are by no means dangerous. Each Wannafly has needle-like stinger on the end of its thorax for protection, which is capable of injecting a hallucinogen as a defense mechanism. Not only is the initial sting highly painful, but the injected toxin is capable of all manner of effects, almost customized to have the most effective result on the target. This can range from immense itching, to a painful burning sensation, to 'drugging' the victim, to invoking drowsiness, to simply making the target imagine things that aren't there.
Name: Rainbow Mocker
Classification: Animal
Niche: Small Carnivorous Bird
Rainbow Mocker are best known for - and made most dangerous by - their infamous ability to replicate almost any sound they hear. This vocal ability is what the Rainbow Mocker uses to hunt, luring in targets with sounds designed to attract their prey and lure them to a position where they are most succeptible to ambush. Once their prey is in position, the Mocker will strike. What makes the situation worse is that the Mocker may not even kill its target, sufficing to merely wound it until its prey is made harmless, then eating the creature alive. Ultimately, the Mocker suffices for only doing as much damage to its prey as is necessary to ensure it can feed without worry of its meal striking back.
Rainbow Mockers are made all the more dangerous by their intelligence. In addition to their recognition of the right noises needed to hunt, they have also demonstrated an ability to recognize natural hazards in the wild which they can use to lure prey into traps without having to actually set them up, allowing their target to die or suffer fatal wounds as result of what would otherwise be a natural accident. When this option is not available, the Mocker will rely either on hit-and-run tactics, or else on a single, critical strike.
Rainbow Mockers do not form in official flocks, but have not issues socializing with other Mockers. Indeed, Rainbow Mockers are more than happy to let other Mockers kill larger prey for them, then eat whatever's left after the killer has had its fill. The Mocker's 'lazy' nature is further highlighted by their willingness to scavenge for food and settle for kills of other species left behind.
Rainbow Mockers mate for life, but are fully willing to take a new mate if the old one is killed. The Mocker's 'Rainbow' designation comes from the bright feather coloration of the males, which are used to serve as further lure to prey and attract a mate. This, ultimately, makes the females far more dangerous, as their feathers are designed to serve as camofloge - both as protection, and to ensure that prey doesn't see them until its too late.
Definitely gonna need to get a steady supply of food going and figure out that storage situation.
It would help but like it says in the first page it's the lack of a storage facility that prevents us from saving leftover food. So that should be a priority so we can start saving the surplus then we can really nail down preservation methods.We might want to explore the ocean to the east for long term storage.
The ocean may contain salt, if we are lucky.
It would help but like it says in the first page it's the lack of a storage facility that prevents us from saving leftover food. So that should be a priority so we can start saving the surplus then we can really nail down preservation methods.