Full slow ahead! - Ralson reads Honor Harrington: A Rising Thunder

You know, it's funny. If I were the Mesans and could only achieve "statistical" superiority through genetic manipulation, you know what I'd do?

I'd make sure that there were enough people with Mesan genetics and Mesan values working for Mesan goals that I would overwhelm any resistance through the pure crushing weight of "statistics".

But when you really think on it, such a plan would require an incredible amount of people. An amount of people such as one might find in, oh say, The Solarian League?
 
I'm kind of surprised Weber never tried making the Mesans into Space Scientologists, who We All Know are buddy-buddy with those liberal Hollywood types. Like, why isn't Actual Mesa helping celebrities live longer and stay beautiful in return for the PR value? The message they should be sending to everyone is Gene-Modding is Your Friend (and also Mesa is First Among Friends). Only Designated Opponent Manticore and Friends see through it.
 
I'm kind of surprised Weber never tried making the Mesans into Space Scientologists, who We All Know are buddy-buddy with those liberal Hollywood types. Like, why isn't Actual Mesa helping celebrities live longer and stay beautiful in return for the PR value? The message they should be sending to everyone is Gene-Modding is Your Friend (and also Mesa is First Among Friends). Only Designated Opponent Manticore and Friends see through it.

Because Weber has right-wing brainbugs.
 
A tiny, secret, crash genetic program on an incredibly primitive world is able to measurably improve the survival rate of humanity in the face incredible amounts of toxic metals while meanwhile the Mesans are unable to, in 500 years and with the most advanced genetic engineering , improve themselves past "statistically superior."
A bunch of the gene-modified humans on Sphinx (a Manticore world) have biological empathy-based telepathy which works through freaking power armour.

Such consistency Weber.:rolleyes:
Could be worse. Just wait a few more books.
 
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Wat.

Did I miss this?
According to one of the side-stories:

Honor runs gene-mods which apparently one of the many ways the Manticore people have experimented with boosting intelligence .

Treecats actually seekout people with those genemods to bond to as their 'mindglow' is brighter. Eating celery is also something which makes Treecats have a stronger 'mindglow' which is associated with their telepathic ability.

aka the gene mods which make humans have a stronger mindglow give them the potential to develop empathetic abilities.
 
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It's that one argument again, which slipped to another vs debate again. Putting it here again:

Stop. Think about what you're saying. If your points were true, then we wouldn't have this discussion in a new thread every time. You would've laid down your arguments about how the fleet strength was back in the day, instead of dodging my points every time and just making assertions until I got bored for awhile and you came to a new thread. ... though mostly it was me coming back to your thread to resume the argument, you really haven't been 'chasing me' very much, only 2-3 outside of it I think.
Uh huh.
Ok, that can't be right, they had more SD(P)s in '21 than that chart says they have, by a very good margin (132 (even broken down by what-fleet-had-what). Increasing the number of SD(P)s by almost twice in a year in which there was significant fighting seems off.
Sounds like your pretty standard Weber math. Manticore has 100 ships. Manticore takes 110 losses. Manticore now has 200 ships.
...
That is why Manticore is freakin' invincible to pre-upgrade foes. They can piss away one advantage and have multiple more decisive ones.
Tautologically, Manticore's advantages rest on having advantages. :V But it's not just MDMs+Pods. Their "the same but better" advantages are quite sufficient.

Manticore having a big advantage in electronics is an ironclad rule of the setting. It is never not true.

Your "Pretend its 1905" argument is missing the point a little, but I'll play ball.
Her losses were practically nil anyway. Zero ships sunk or crippled.
Indeed.
Even a Scientist Class is 6,800,000 tons to a Triumphant BB's 4,493,250 tons, and slightly above the 6,750,500 tons of a Majestic class Manticorian DN, and near the Bellephron's 6,985,250 tons, the biggest DN Manticore made (their old ones being sometimes smaller than a Haven BB, Ad Astra class DN is 3.9 million tons, and you would not want to take that against a Scientist class, I'm pretty sure! Ad Astras were still in Manticore's wall until 1913, and had slower acceleration than a Scientist by a good amount. All numbers from Honorverse wiki).
The wiki says the Ad Astra does 450 gravities vs 422 for the Scientist-class. The latter figure is correct since at 80% power they pulled 337 gravities, in the books.

Also, the ship stats on that wiki often cite a fan website where ships are statted up with game rules. I don't consider them canon unless confirmed.
<snip>
So, in terms of mass, the entire pre-war Manticore wall, and Filareta's single fleet, are not far apart in mass.
And we know what Manticore does to its own mass in ships.

...Would you agree that, in this case, the 427 SDs-might-as-well-be-DNs of Filareta's navy are going to inflict significant damage even if they do lose?

Personally I'd expect something like 75~ of the wall destroyed, 100+ wounded, in exchange for the defeat of Operation Raging Justice, which'll likely have 200+ destroyed, 150~ captured, and probably 50-some gets away because, well, such a big battle, when a force splits up some are going to get away because you simply don't have enough to pursue, and we are told indecisive escapes are common of battles of the era, even if that begins to change even early in the war.
I'd just like to point out, not as a gotcha but just for the record, that you're claiming Manticore, prewar and pre-wank, would capture more ships than they'd irrevocably lose.

What would you expect to happen if Operation Raging Justice was launched in 1905? Significantly different than my estimate, or does that sound reasonable to you?

Because my thoughts are, that right there would be a pretty crippling blow to the Manticorian navy, and be damaging enough that Solaria would launch a Raging Justice 2, with either a similar, or possibly greater number of ships (increasing to 6-800 would be the next logical step), to arrive before Manticore can fix all of their damaged wall, and win a war of attrition that way.
I think you're overestimating Solaria. Like you said, she sat 40 ships in front of 427 ships and just tanked their fire with basically no losses. That's not a gimmick superweapon. That's just regular defenses. But I'll roll with it.

When I said "Solaria's largest fleet in history would lose to Manticore alone," my point was never "Manticore alone would trounce the League in 1905."

Though, I'm not 100% sure they wouldn't. More on that later.

No, I said that as a point of comparison, to show how non-overwhelming the League's overwhelming attack was. It wouldn't have actually overwhelmed shit. It would've, optimistically, inflicted attrition for a possibly-even-larger second strike. (And they'd better be sure that second strike works!)

I mentioned 307 ships because that's a number we have. But, I am actually inclined to believe you when you say ship totals went up during the war, because that helps my argument makes sense. (In point of fact, I don't think there's a "correct" figure because my suspension of disbelief is a shattered ruin)

Here's my actual point: In order for things to work, Solaria needs to be able to crush any realistic alliance of powers combined. I think it's safe to say Grayson + Anderman + Erewhon + Manticore + Haven is a realistic alliance since it fucking happened in the books.

It also needs to be able to deal with an enemy who's prepared to fight them, since their politics are inherently reactionary in nature. Consider: Manticore started the war. They totally did. They took a Vincennes-style fuckup and turned it into a war. They could have just lodged a formal complaint and demanded reparations.

Manticore could have built up their fleet for the war. That 307 ship figure could have ballooned to 500+. Considering Grayson could afford 200+, when Manticore is so much richer, 500 is probably a lowball. Now they'd handily outmass the fleet the SLN sent them. They'd eat 'em up.

Haven could have built up, too. Their 800+ capships-including-battleships could have turned into 800+ capships-for-realsies. Haven's ships aren't as good as Manticore's but they're not museum pieces either.

What's Anderman's fleet? 300 capships? I don't fucking know. Let's say 400 since they could build up. Why the fuck not.

Now it's 2,000 ships vs ~1,700 bigger, better, newer ships with better crews, better led, with fewer obligations. Solaria would lose even if they played it smart. With the actual leadership they actually have, they'd lose hard, and Manticore-And-Friends would end up with more ships than they started with.

Oops I accidentally the entire Edict.


And now, for the sake of argument, let's suppose the League had Grayson's level of militarization. Grayson had a fleet of over 200(I think) ships despite being poor as a motherfucker:
War of Honor said:
She truly believed that the "poor" of the
Star Kingdom were destitute . . . despite the fact that the poorest
of them enjoyed an effective income at least four times that of
the average citizen of their Grayson allies, and somewhere
around seven or eight times that of the average Havenite living
in the financially ravaged Republic. She and her fellow Liberal...


If you assume Solaria's average is equal to "the poorest" of Manticore, maintaining a fleet equal to Grayson for equal population should be quite affordable, since they're so much richer on average. 4x the GDP per capita means you can do as much with US-style 4% GDP spending as some poor fanatics can do with a warlike 16% GDP spending.

If you scale up from Grayson in that way, you get a peacetime fleet of about 300,000 Superdreadnoughts.

Hmm.

Let's say you divide your affordable fleet by a factor of ten. You've now gone from US-grade 4% spending to Moldova-grade 0.4% GDP spending, scaling your fleet back to 30,000 Superdreadnoughts.

Hmm.

If you divide your Moldova-style fleet by a factor of ten, you get a "dude, where's my navy?" There is no country on Earth which spends 0.04% of GDP on a military. They either spend zero (and rely on other countries for defense) or spend significantly more. But okay. Your evil empire is now Samoa, with a purely ceremonial fleet of 3,000 Superdreadnoughts.

Oh, wait, that's still more than Solaria. Solaria has 2,000. Theirs aren't as good as Grayson's, even ignoring the supertech aspect. They're undersized museum pieces designed centuries ago.

So, take your purely ceremonial military and divide it by half.

This is allegedly the force which played the role of God for the first ten books.
 
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Ralson said:
Manticore having a big advantage in electronics is an ironclad rule of the setting. It is never not true.

Sure, but to what degree varies a lot.

The difference between crappy start-war Haven electronics and start-war Manticore is significant, but not decisive. That gap then shrinks about a third during the course of the first war, until Ghost Rider shows up and opens it up, at which point they're able to do stuff like completely spoof Haven on how many SDs they're fighting (which actually happens). Then the gap shrinks again as Erewhon helps out Haven.

Your "Pretend its 1905" argument is missing the point a little, but I'll play ball.

Ahh, I think it's pretty center if we're talking to how they compare in the early stuff.

When I said "Solaria's largest fleet in history would lose to Manticore alone," my point was never "Manticore alone would trounce the League in 1905."

But then... WHY did you keep objecting when I pointed out that in the early years, Solarian could've definitely beaten any 1905 power and thus they were right to be worried about them? .. N/M, focusing on the now.

Gaaah, were we talking past each other that badly in both directions?

And we know what Manticore does to its own mass in ships.

Back then? They win but take losses and damage.

I'd just like to point out, not as a gotcha but just for the record, that you're claiming Manticore, prewar and pre-wank, would capture more ships than they'd irrevocably lose.

Yep, in this fight. I do want to establish I have always agreed on the 'Manticore is better in many respect,' and acknowledging their competence edge. But it'd take long enough to fix all the damage those ships had taken- I mean, most of the surrendered ones would be damaged/crippled, and they're out of date enough, that they wouldn't be up to spec and even if they were it'd take a lot of resources and a good amount of time to use them at all (and since they're damaged, you'd have to refit them tech wise to bring them online at all, since Manticore doesn't have Solarian parts).

While a Raging Justice 2 with, say, 600-800 ships could be launched and arrived before they've fixed up their own wall, and would have to fight off RJ 2 with 150-200 Wallers rather than 300. And on the higher end of that, or if they push and get up to, say, 250, it's going to include non-upgraded Solarian ships and damaged craft and such.

Meaning they'd take a lot heavier damage the second time out. And Solaria would be in position to do it again. And again...


Here's my actual point: In order for things to work, Solaria needs to be able to crush any realistic alliance of powers combined. I think it's safe to say Grayson + Anderman + Erewhon + Manticore + Haven is a realistic alliance since it fucking happened in the books.

Ah, it's a realistic alliance at *that* point, in 1922, but the situation has changed very significantly in that time. Most significantly, Grayson becoming a power at all, and Haven has gone through two different governments.

Keep in mind, in 1905, Erewhon is 12 SDs of Solarian make. So, basically, they aren't going to account for much. Grayson can contribute zero Wallers. Andermandi could add a fair about, but still only double digits, and behind Manticore, if pretty good.

And Haven, in 1905? The Legislaturists? I think that's pretty implausible, and far more likely they'd strike a deal with Solaria to provide local support, don't you think? They have their economic problems, Manticore hates them for royal assassination reasons and because they've already started incidents in that direction *very* recently, and an alliance against Solaria doesn't seem like it'd fix their problems. Heck, wouldn't it be much easier to declare alliance with Solaria after 'Raging Justice 1905 edition' fails and then strike while the Manticorian fleet is wounded? They can get money without taking on a giant beast this way.

In 1905, I think the best alliance you're going to get is Anderman + Manticore... and that only if the Andermandi think they can win because they're all about realpolitik. If they don't think Manticore is going to win, then the smart move is to side with the league and gobble up the assets Manticore left behind. In 1922, siding with Manticore also means siding with Grayson, and Grayson is called out as the third strongest navy in the second behind Haven and Manticore, so it's hitching their wagon to two major powers, as opposed to one in '05.

When Manticore has SD(P)s up the yin-yang, realpolitik says, 'join them.' When they're merely incrementally better and looking to get in an attrition war with Solaria, and don't have their religious mass spawn-point of neobarb ships... well, wouldn't you want to keep your distance, even if you do think they're superior?


Manticore could have built up their fleet for the war. That 307 ship figure could have ballooned to 500+. Considering Grayson could afford 200+, when Manticore is so much richer, 500 is probably a lowball. Now they'd handily outmass the fleet the SLN sent them. They'd eat 'em up.

Haven could have built up, too. Their 800+ capships-including-battleships could have turned into 800+ capships-for-realsies. Haven's ships aren't as good as Manticore's but they're not museum pieces either.

What's Anderman's fleet? 300 capships? I don't fucking know. Let's say 400 since they could build up. Why the fuck not.

Now it's 2,000 ships vs ~1,700 bigger, better, newer ships with better crews, better led, with fewer obligations. Solaria would lose even if they played it smart. With the actual leadership they actually have, they'd lose hard, and Manticore-And-Friends would end up with more ships than they started with.

Ah, yes, they could do that... if they had time. But getting those numbers up takes a couple years, and Solaria could send fleets of Raging Justice+ sizes every 4 months, for a long long time, before they started to feel it. And due to their reserve, they don't need build times to replace those. They can't activate the full reserve but they can activate

And that still relies a lot on the 'and friends' bit. Any on their own, I think we can agree is pretty screwed?

(Andermandi is supposed to be smaller than Grayson- not actively at war and all, but I don't think much smaller)


Oh, wait, that's still more than Solaria. Solaria has 2,000. Theirs aren't as good as Grayson's, even ignoring the supertech aspect. They're undersized museum pieces designed centuries ago.

They're undersized and old, but even undersized for SDs, they're the same size as the DNs that make up 1/3rd of Manticore's 1905 wall, even significantly bigger than some DNs, and Manticore has some designs that are a few centuries old too. The Ad Astra was first designed in the *1600s*, and it stayed in service until 1913- meaning they have 300 year old ships in service for the first 8 years of the Haven war.

Even the best of the modern Manticore DNs actually have less Graser armament from the wiki (which I'm using because, well, all we've got). 24 grasers on the Bellerophon class, a modern Manticore DN, vs 26 on the Scientist class.

So if they went broadside to broadside, with energy weapons where ECM doesn't matter too much... the Scientist class would have an edge over a good chunk of Manticore's wall in firepower.


So yea, Solaria has not properly big/modern ships, but at this point, the difference is small enough that Manticore has a lot of ships that are not actually any stronger. It's an edge to Manticore, especially with their full sized SDs, but at this point it's not laughable, it's still dangerous ships just a bit below par next to a good chunk of what the Manties field.


If you scale up from Grayson in that way, you get a peacetime fleet of about 300,000 Superdreadnoughts.

I think they have trouble finding stuff for *2,000* to do!
 
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She truly believed that the "poor" of the Star Kingdom were destitute . . . despite the fact that the poorest of them enjoyed an effective income at least four times that of the average citizen of their Grayson allies, and somewhere around seven or eight times that of the average Havenite living in the financially ravaged Republic. She and her fellow Liberal...

So looking this up, this would be happening five years after the end of a war that ended in a coup and presumed massive destruction to Haven, I'm trying to think of a parallel but for now we can assume it was worse than the end of the Napoleonic wars for France and worse than the end of WWI for Germany (neither of them were affected by full coups and the resultant destabilization afterall). The thing is past that point you get into the realm of people starving to death (Soviet Union post World Wars, Germany post WWII) so our narrator seems to be despising people for assuming that eight times the income of people probably not that far away from starvation (and considering the use of income their relative purchasing power is probably lower than a Havenite) is destitute.

Other quotes I've seen were usually myopic and stupid, this seems to be the first one that's evil, it reminds me of that copypasta going around saying luxury is owning a refrigerator
 
I think you're playing up the Scientist class a bit too much @Q99 those are Pre-Laserhead ships. Their armor is going to suck in comparison to ships built even a century or two later. Having more lasers doesn't mean that they're better lasers-they might be less powerful or less efficient because they're archaic and outdated. We know that Solaria's upgrades were more flash and dazzle redcoration efforts than substantive hardware changes, to say nothing of their heavy-metal which would cost significantly to keep up to date.

You are also missing the point of the 'combination of risk theory.' What about the star nations of the People's Democratic Dictatorship of Tropico, the Galactic Empire, the Tannhauser Gate Confederacy and the Greater American Reclamation Federation? Totally made those up just now. On the other side of the verge. But you can't prove that they don't exist-there must be SOMETHING out there, right? And Haven can't be the only local power looking to gobble up it's neighbors and go big, building up a large navy and such. Now, an alliance between such nations might be improbable, but history is full of improbable alliances and combinations. You don't get to play realpolitik if you ignore the possibility that today's enemies might be tomorrow's allies. (Protip, realpolitik is harder than it looks. You can totally fool yourself into thinking that Russia and France would never ally with each other, and that Great Britain will never consent to ally with either of them instead of standing aside and acquiescing to loosing their place in the sun once you've conquered all of Europe.) A Combination of every fleet in the entire verge might be unrealistic, but alliances of five or six poor, single planet powers at once, taking Greyson as typical for some Neo-Sparta, Neo-Mongolia and other Neo-militaristic states, would be a considerable danger to the entire standing fleet. The force actually dispatched here? Would be rolled over like a fat man by a combination of any five single-planet polities that have Greyson-sized fleets.
 
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How on Earth is Grayson paying for all these warships, anyhow?

Manticore is supposed to be fantastically rich and they've only got what, a 50% edge in numbers? Is Grayson literally running on Songun?

And why the hell does Grayson have more than twice the population of any world in Manticore, despite literally being


Oh how pleasant.
Unfortunately, the 140,000 citizens of one of the most polluted cities in the world, according to the Globe and Mail, are at risk of suffering from the long-term health effects of lead on the brain such as dullness, forgetfulness, irritability, loss of memory, and hallucinations.
 
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I think you're playing up the Scientist class a bit too much @Q99 those are Pre-Laserhead ships. Their armor is going to suck in comparison to ships built even a century or two later. Having more lasers doesn't mean that they're better lasers-they might be less powerful or less efficient because they're archaic and outdated. We know that Solaria's upgrades were more flash and dazzle redcoration efforts than substantive hardware changes, to say nothing of their heavy-metal which would cost significantly to keep up to date.

Hey, I'm not saying Manticores aren't better. What I am saying is Solaria's ships looks very much capable of fighting against Manticore's fleet in 1905.

The reasons you name are why I still give Manticore such a lopsided casualty rate.


You are also missing the point of the 'combination of risk theory.' What about the star nations of the People's Democratic Dictatorship of Tropico, the Galactic Empire, the Tannhauser Gate Confederacy and the Greater American Reclamation Federation? Totally made those up just now. On the other side of the verge. But you can't prove that they don't exist-there must be SOMETHING out there, right? And Haven can't be the only local power looking to gobble up it's neighbors and go big, building up a large navy and such.

It does seem to be the biggest, and they're quite likely to be lower tech than Haven. And you'd need a lot of them.

And what do they care if Solaria seems focused on one *specific* one? Solaria loves using other neighbors as excuses, they'll likely bribe (whichever local sector power, be it Anderman, Haven, or such) to provide an excuse to go after whoever.

Now, if the League did appear to be hitting one after another, yea, it's alliance time, but if the League just gets angry about Manticore *specifically*, Manticore seems doomed. Sol was never looking into fighting multiple at once, after all.

Now, an alliance between such nations might be improbable, but history is full of improbable alliances and combinations. You don't get to play realpolitik if you ignore the possibility that today's enemies might be tomorrow's allies. (Protip, realpolitik is harder than it looks. You can totally fool yourself into thinking that Russia and France would never ally with each other, and that Great Britain will never consent to ally with either of them instead of standing aside and acquiescing to loosing their place in the sun once you've conquered all of Europe.)


It's possible, but it's a lot more unlikely in this timeframe.

They allied in canon because they've all been hit by Mesa, and the big two are tired of fighting each other, and the new Haven government is trustworthy.

The Legislaturists are likely to see the realpolitik answer as allying with Solaria against Manticore and putting the screws in and convince Solaria that they would be the natural pro-Solaria allies to hold the nexus, and providing tons of PR soundbites, and give Solaria's awesome fleets so much credit, etc..


A Combination of every fleet in the entire verge might be unrealistic, but alliances of five or six poor, single planet powers at once, taking Greyson as typical for some Neo-Sparta, Neo-Mongolia and other Neo-militaristic states, would be a considerable danger to the entire standing fleet. The force actually dispatched here? Would be rolled over like a fat man by a combination of any five single-planet polities that have Greyson-sized fleets.

Ah, Grayson is pretty much as exceptional as Manticore. There is a point when their fleet surpasses the Anderman's in size.

In the entire Haven sector, we know of only two single-planet governments with a Wall of Battle at all. Even Touch doesn't have one.

Also, most Neo-Mongolia polities are not going to be upgraded with Manticore tech and economic assistance like Grayson did. They're likely to really have ships that are worse than Scientist class ones! Or possibly lack the ability to make Wallers at all (Erewhon lacks the capability to do so, for example).
 
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And what do they care if Solaria seems focused on one *specific* one? Solaria loves using other neighbors as excuses, they'll likely bribe (whichever local sector power, be it Anderman, Haven, or such) to provide an excuse to go after whoever.
If Solaria is this good at soft power diplomacy, how come they're so fucking ignorant about absolutely everything regarding their closest and most important non-Solarian neighbor/economic partner.

Who, I remind the audience, just had the biggest fucking war in history.

Oh right, Quantum of Solaria. My bad.
 
I'm still curious as to how Grayson (A single-planet polity of no special economic note that 20 years ago was considered a shit-poor backwater by everyone to the point that the only reason Manticore sent them a 'charity in all but name' "Trade Mission" was to basically buy them in to the Manitcoran Alliance as a naval base.) is managing to support a fleet of hundreds of state-of-the-art SD(P)s but is not run as a 100% all-budget-to-the-Navy! Neo-Sparta. Manticore is supposedly dozens and dozens of times their size economically, has no less than three M-class long-settled worlds in their home system alone, has multiple subordinate worlds by this point, is in a war of survival hard enough they've supposedly been cranking out new ships as fast as they can pay for them and their shipyards can build, but somehow has a navy only twice the size? How is Grayson affording this? And why isn't Manticore doing the same and getting a Navy 5x as large as now?
 
When I said "Solaria's largest fleet in history would lose to Manticore alone," my point was never "Manticore alone would trounce the League in 1905."

Though, I'm not 100% sure they wouldn't. More on that later.

No, I said that as a point of comparison, to show how non-overwhelming the League's overwhelming attack was. It wouldn't have actually overwhelmed shit. It would've, optimistically, inflicted attrition for a possibly-even-larger second strike. (And they'd better be sure that second strike works!)

I mentioned 307 ships because that's a number we have. But, I am actually inclined to believe you when you say ship totals went up during the war, because that helps my argument makes sense. (In point of fact, I don't think there's a "correct" figure because my suspension of disbelief is a shattered ruin)
Not to mention that you're leaving out System Defense pods, mines, and star forts, which - vulnerable and slow as they are - are still things that can and will have an effect. Even the Solarians knew about System Defense pods, so they can't be too new a technology. If the entire Manticore fleet was in the Manticore system defending against ORJ, they'd probably do really well, and be in fairly good shape against a second attack (especially if the Solarians come in at the same point ...).
 
I've been watching Legend of the Galactic Heroes lately, and I've just noticed most Manticorian forces and commanders sound like those enemy commanders who show up for one episode, gloat about how their invincible fleet/weapon system/fortress will lead them to victory, then almost at once lose to someone who knows actual tactics.

Only they are supposed to be the heroes.
 
Unofficial Map: Thinking Like A Hegemon
But then... WHY did you keep objecting when I pointed out that in the early years, Solarian could've definitely beaten any 1905 power and thus they were right to be worried about them? .. N/M, focusing on the now.
Because, if you haven't noticed, basically everyone north of Solaria is presently in one big happy alliance. Your claims that such an alliance is implausible don't hold water.

... Meaning they'd take a lot heavier damage the second time out. And Solaria would be in position to do it again. And again...
Incorrect. If they send 400 ships and then 800, they only have 800 left.

Solaria has a measly 2,000 ships, and when they're gone, they're gone. They can't activate their worthless reserve (which was obsolete two centuries ago) because Manticore can withdraw their funding thanks to retcon magic, and deficit spending doesn't exist because Weber.
Ah, it's a realistic alliance at *that* point, in 1922, but the situation has changed very significantly in that time.
Haven allying with Manticore should be LESS realistic after millions dead and 20 years of bad blood. It happened anyway, of course, because Weber again.

When Manticore has SD(P)s up the yin-yang, realpolitik says, 'join them.' When they're merely incrementally better and looking to get in an attrition war with Solaria, and don't have their religious mass spawn-point of neobarb ships... well, wouldn't you want to keep your distance, even if you do think they're superior?
Yes, no one would want to get into a fight with Solaria. On the other hand... the books.

Ah, yes, they could do that... if they had time. But getting those numbers up takes a couple years, and Solaria could send fleets of Raging Justice+ sizes every 4 months, for a long long time, before they started to feel it. And due to their reserve, they don't need build times to replace those. They can't activate the full reserve but they can activate
Again: Manticore started the war. The war happens when Manticore wants it. Because Manticore started the war.

PS: The war was started by Manticore.

PPS: Manticore started the war, which was started by Manticore.

And that still relies a lot on the 'and friends' bit. Any on their own, I think we can agree is pretty screwed?
I rate that a solid "maybe." They'd be capturing ships faster than they lose them, and Solaria only has enough ships for like 3 waves tops.

I think they have trouble finding stuff for *2,000* to do!
If you can't find stuff for 30,000 ships to do, you aren't thinking like a hegemon.

 
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Because, if you haven't noticed, basically everyone north of Solaria is presently in one big happy alliance. Your claims that such an alliance is implausible fall on deaf ears.

Because the situation changed a heck of a lot... and one of the major powers didn't even exist then.

Anyway, I take it that you're reasonably ok with saying that no individual power could withstand them, it would have to be an alliance?

An Alliance would have a shot, I agree, but I think the fact that they know it'll be a long, long grind-fest without an overwhelming advantage would discourage nations from signing up, and more likely to, if anything, try allying with the Solarians.

Incorrect. If they send 400 ships and then 800, they only have 800 left.

And Manticore would probably have none left. I don't think they could withstand 800.

Solaria has a measly 2,000 ships, and when they're gone, they're gone. They can't activate their worthless reserve (which was obsolete two centuries ago) because Manticore can withdraw their funding thanks to retcon magic, and deficit spending doesn't exist because Weber.

They can't reactivate all of them. However, that doesn't mean they cannot reactivate any, plus when one loses ships, one no longer has to pay for their upkeep.

The Solarian Navy still has a budget. It's not enough to do a crash mass reactivation. However, over a longer period, it's still pretty sizable.

And, importantly, Manticore really doesn't have any way to knock them out in 1905 or earlier. Going into Solarian territory would involve splitting their forces. They can't afford to attack with their old fleet without leaving Manticore uncovered. Not like their new one where they can send in 20 SD(P)s and bust up whatever they want.

Haven allying with Manticore should be LESS realistic after millions dead and 20 years of bad blood. It happened anyway, of course, because Weber again.

Well, specifically because of not one but two governmental changes. And Haven seeing a way to snag the new uber tech and get out of paying reparations for starting and losing *their* war.

Again: Manticore started the war. The war happens when Manticore wants it. Because Manticore started the war.

Sure, sure. And with the supertech fleet, it makes sense, why let anyone push you around?

I'm just saying, in 1905 it'd be pretty suicidal for them to do so, and if a war did occur, whoever started it, they'd be ground down by a couple waves.


I rate that a solid "maybe." They'd be capturing ships faster than they lose them, and Solaria only has enough ships for like 3 waves tops.

Remember, personal was stated to be the big limit for quite some time. Meaning even if they captured a lot, they couldn't use them if they wanted to. They run near their limit of how many ships they can field much of the time, until they shut down the junction forts and switch to higher automation.

Those ships would be often-damaged Scientist classes, so there'd be no tech advantage with them, and they'd need to divert a lot of resources just to get them functional, get the crews used to the designs, and such. Plus, high crew requirements, which plays into the above.

Just capturing a lot of ships doesn't mean you can immediately field them all, after all, you still have to go through the steps.

Once they're relying heavily on captured ships... well, suddenly they have to fight with next to no tech superiority on a large part of their fleet. Mass refits can take much of a year, and that's with starting with a higher base. So against the second wave, their casualties will be much higher, they'll lose large numbers of crews on lost Scientist classes, as well as losing more of their valuable high-tech ships, and will have to replace them with more Scientists if they want a Wall up ASAP.

If it's a 800 ship second wave, I think they're doomed, already the fleet there won't be the level of the first one. If it's a 400 ship wave, they can make it, but will lose even more of their good ships, more of their trained crews, and have to rely heavily on captured ones and green crews (and Solaria can do 5 400 ship waves).

If they make it to a third wave, it'll be a badly depleted core of their own ships surrounded by Scientist classes crewed by whoever they can get in- you'll probably see Pavel Young in charge of a SD squadron by that point- who still have to somehow account for multiple Solarian Scientists each.

There's a hard wall of their logistics capability. They can replace losses and train new crews, but against Haven those losses were spread over a decade and a half, they'd never have to face huge fleets months apart.


If you can't find stuff for 30,000 ships to do, you aren't thinking like a hegemon.

They are a fairly half-assed hegemony.
 
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There have been, like, three or four serious attempts to overthrow the Grayson government since the planet first appeared in the books, two of them by extremely high-ranking individuals including members of the 'royal' family, and at least another major conspiracy to undermine the current regime. I'm willing to bet there's a commercial impeller tech willing to buy himself keys to a shiny new Australia by selling out to the Solarians.

I have to point out you are comparing apples and oranges.

These serious attemps to overthrow the government are based on patriotism and religion, not in spite of it. They therefore have no bearing on claiming that someone wants to get their own shiny new Australia. The point is that they don't WANT to leave Grayson or live anywhere else, and being known or found out as the one responsible for getting your world conquered would do that.
 
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