Fulcrum (A Pseudo-Cultivation Quest)

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At the center of all things, there is Fulcrum.
Three Paths

Mazrick

Shai'tan
Location
The Pit of Doom
Fulcrum
"At the center of all things, there is Fulcrum."
Knight-Lord Armaeus Cantyr
Secondborn of Ascendant House Cantyr
Fourth Dais Mage of Light, Shadow, and Song
Founder of the Lumin Brotherhood​
This is the Age of Thrones!

An era of Magical Cultivation!

Across the multiverse and the infinite Planes of Creation, mages seek out and cultivate the very power and essence of existence. Many grasp the power to ascend to Heaven, others wish for worldly dominion or dream of gaining the capacity to protect their own. Their reasons and motivations are as numerous as the stars in the sky. All dream of the unattainable Throne.

This is not an easy path. It requires sacrifice and struggle. Mages strive against one another towards the apex. They endlessly carve out the impurities from their mortal vessel, delve in the planar energies, refine and reshape the essence of their very soul, and repeat. Ages are spent in the pursuit of transcendental perfection and true power. When they battle against one another entire worlds burn, oceans are transformed into eternal deserts, and the very face of Creation is changed.

However, if they go too far, if they violate the Sacred Edicts, the might of the Sentinels, the Wrath of Heaven, descends upon them with swift and sever finality.

The struggles of Mage Cultivators are set against the backdrop of the War at the Broken Gates. Here a never-ending conflict is waged against eldritch monsters from Outside. This is a war with the highest of stakes imaginable, the implacable Neverborn threaten everything. It's a battle that only Mages can fight. Sentinels, the Companions, and the other various supernal creations are defenseless before the Neverborn threat.

Still, despite the multi-verse spanning empires, the internecine conflicts between Mages, and the unending threat from eldritch entities, Fulcrum remains the literal and figurative center of everything. Watched over by a dreaming and dying God nailed to its Throne, it is the beginning and the end of all things. Rivers of Divine blood flow from the apex of a mountain some sixteen miles tall to carve a circular continent into four pieces. Wonders and horrors, fantasies and atrocities, dwell side by side.

Onto this stage arrives...

[] Foundling
You are born on modern day earth in an average American city. You were found by first responders at the site of a devastating explosion. You should've been killed, but you were unscratched. No mother, father, nor any other relations came forward to claim you. Magic and cultivation and such were things of stories and fancy. Science and reason and mundane physics are the laws of the land. As you grew up in the system, your nights were dominated by strange dreams. Your days were filled with bouncing from one foster family and myriad facilities to the next. Strange things just happened around you, you never quite felt like you fit in, and even when you excelled or acted out, others would just glance over you in muted interest before moving on with their humdrum lives. Your last day on earth leads to the first of your days upon Fulcrum...

[] Renegade Heir
You are born to a once great family of Fulcrum, a one-time peer of the Three Ascendants. Once your line held dominion over the Northern Lands, once they threatened to become foremost in all of Creation, but that was long ago. Shattered by the Concord of the Three Ascendants, the vast majority of your kin were slain in doomed battles. They were the lucky ones. Many others were bound to serve as slaves and breeding stock. Only a few escaped the destruction, all hands were turned against them. They were hunted, and they fled with only what they could carry. You are the last of your blood unbound to thrall of the Ascendants. All you have is the potent blood in your veins, a small cadre of loyal retainers, and the secret of your family's power. You have grown up outside Fulcrum, but your sight is ever drawn towards the flame at the heart of Creation.

[] Noble Scion
You are born to one of the Three Ascendant Families of Fulcrum. The Ascendants are marked above other lesser clans and potentates by the possession of supernal Bloodline Inheritances forged and refined over the ages, by sole dominion over one quadrant of Fulcrum itself. Your family's name and reputation are known and feared across Fulcrum. The multi-verse itself yields to their ambitions. As the Scion of this house, every privilege and advantage spreads out before you from the moment of your conception. From effervescent elixirs and grand grimoires to loyal liege-men and talented trainers, you have been prepared for the long and winding path ahead. Yet, the most dangerous obstacles on your path may not come from enemy houses, but from those who share your blood, those who aspire for that which is your right!
 
[X] Foundling
You are born on modern day earth in an average American city. You were found by first responders at the site of a devastating explosion. You should've been killed, but you were unscratched. No mother, father, nor any other relations came forward to claim you. Magic and cultivation and such were things of stories and fancy. Science and reason and mundane physics are the laws of the land. As you grew up in the system, your nights were dominated by strange dreams. Your days were filled with bouncing from one foster family and myriad facilities to the next. Strange things just happened around you, you never quite felt like you fit in, and even when you excelled or acted out, others would just glance over you in muted interest before moving on with their humdrum lives. Your last day on earth leads to the first of your days upon Fulcrum...
 
[X] Renegade Heir

Foundling is just another isekai story, this gives us a reason to cultivate.
 
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[X] Foundling

I think that all of the choices are interesting in their own way but I want to go with Foundling for a number of reasons but the most important being that it'll be from the eyes of someone new to this whole world. Might be the best way to view this all.
 
[X] Renegade Heir

Because I like the idea of starting with a cadre of loyal retainers who've stuck with our family.
 
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So, all the various options have their pros and cons for sure. I don't think that any of them would be a mistake to pick but some are perhaps less ideal than others.

Foundling: The classic starting point of many many stories. A young boy of unknown origins with nothing to his name. Through this choice we'll get to see Fulcrum from the eyes of some as new to it as we are. We also will not be saddled by any prior grudges or have some roads blocked off by our background. This is the path that gives us the most freedom to pick our path and dreams and I think that is invaluable.

Renegade Heir: The sole free remnant of a once powerful family. This is easily the choice with the more clear path...one of revenge. No doubt that this character will be immensely driven to achieve his goals. The downside is that the powers that once broke his family will almost certainly be against the Heir rising in power. They will be our enemies and our path may be full of tremendous roadblocks. But we will have some loyal allies and a potentially immense secret to our family's power.

Noble Scion: This is the background where we'll have the most resources and knowledge available to us by the nature of our background. It's a good option and is perhaps the easiest path in some respects. But as I mentioned before, some potentially interesting paths we might have wanted to walk down on may be blocked off because of our family. It isn't necessarily a bad thing but the lack of freedom is disappointing though I'm sure that some new paths available only to the Scion will be available. The real threat is perhaps members of our own families who would see us fall.
 
[X] Foundling

As someone who doesn't know much about the setting I'll go with the person who doesn't know as much like me. Besides it sounds more interesting to me. Also mystery!!
 
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