Winning Vote:
[X] Yes
[X] No
[X] Yes
The rebuke comes after the battle when everyone has time to unwind and rest. The practice of having meetings to discuss a recent battle dates back before the founding of the order or the republic when the prophet was still waging her war of conquest and liberation. Although technically according to the oldest in your soul gestalt the practice was already present in some form before the prophet amalgamated it into the new society she was building.
It has many forms but generally in the discussion everyone is allowed to speak their piece no matter their rank or status. All three of you as the senior members agreed to bring up the rebuke later after the overall battle has been talked about but it seems like the inductees have pre-empted you. After a while one among them as does the rebuking for you three. Citing the jeopardy in which Luungaal placed the mission, the entire company and everyone they saved.
Whether or not they deserved rebuke became one of the more discussed topics. Eventually, you three also chimed in and also agreed that the rebuke was the right call but kept it short given that it was already discussed and you three sensed that the company was fairly divided on the issue and it would take time for them to resolve issues like saving the innocent over the overall mission.
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Where one rebukes one must also applaud and Luungaal was also cited for his general bravery in delaying the enemy from securing their armory when it became obvious that they were going to reach it first. The surroundings mostly devoid of cover forced them to stand their ground as a rush of enemy guards came for them. Their forms are mostly proof against most small arms fire but in that fight it was certainly put to the test. Right now they are the most wounded in the company though still able to continue fighting.
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The worst of the camp wardens were executed. The recently freed prisoners that wished to do the deed wanted to do worse but their fellows and some among the order dissuaded them on the value of a swift death on moral (torture is bad) and practical grounds(we need to prepare to leave).
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The company was elated. After their first successful battle, they were eager for more and several camps fell one after another. No deaths from the company so far, although they've begun to accumulate walking wounded. You note that Luungaal who was wounded in the first camp seems to have recovered from his wounds, it fits with his first awakened soul being the Champion and already he is displaying the famed durability and regeneration they are known for.
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Right now the company is at the limits of your magical senses, entombed as you are and connected to the regional leyline. You've been sending most of your rat soul companions beyond into the first true city that lay in your path.
It appears no one knows yet that the company is on the cusp of attacking the city with an estimate of half a million slaves. It is promising that your soul companions have detected significant number of the enemy garrison has left the city to reinforce other places. You guess that the remaining are mostly on the lower half in terms of quality.
Still that leaves an unknown number of enemy forces now alert and ready for any trouble. Being about a hundred strong this would be horrible odds even with their individual worth as a better soldiers but things are not so lopsided in terms of numbers.
As many of the now freed slaves flee towards the mountains a significant number are fired up by the zeal of abolitionism, justice and vengeance and will be taking part in the assault. About ten thousand freedmen with most having basic firearms.
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Finaly there is you.
Do you exit your burial and join the battle in your usual humanoid form?
[] Yes
I will be the best in terms of raw fighting skill and mystical power. This might be the one factor that tips the battle towards our favor. With all three of you pooling your powers, sufficient displays of magical prowess might break the enemy garrison at once and rout them making the battle a mere formality.
[] No
Being aware of almost everything going on in the region has its perks and while it won't be as effective in the coming battle in the city it, we won't be in danger of being cut off and be attacked from behind by surprise. This gives your new freedman army an assuring psychological and a very good morale boost.
Additionally, I am in contact with the other attacking parties. A successful battle will force the enemy to once again redeploy against the threat that the company poses leaving other fronts to find a second wind. Being still entombed will allow better coordination.
In essence I am betting that those under my command can carry the day so that my entombment will aid in the future evacuation of the city and coordination with other fronts.