Let's see the prices of things we need:
217800 rubles
-80000 for not stiffing anyone on payment.
-47130 for a new suit
-834 for a crowbar for Diana
-6300 for the hatchet for Honeybee cause we know we're going to be in positions where we need a melee weapon. Also, a Hatchet is an understandable weapon for the time.
-2x708 Smoke Grenades
-6x2616 VOG-25 GP (Seriously tempted to get more)
Honestly, if we want Honeybee to have a quick to use melee weapon aside from his knife to face people in armor, I'd recommend picking the axe. It is cheaper, has utility use and when facing opponents in armor you want to have either piercing or blunt weapons. Blunt side of an axe is a good tool when it comes to cracking skulls and helmets.
Our knife exploded in Diana's hands, otherwise, I wouldn't bother.
The hatchet is more designed for combat and cutting through armour according to its description, and less likely to snap in half if we swing it into some guys shoulder. Also, the axe is explicitly much more unwieldy compared to the hatchet and probably can't be swung one-handed. We know Falmart armour is of absolutely shit quality. Like understand the appeal of the axe as the cheaper alternative, but the Hatchet most likely has the point at the back as well, which means we can puncture armour.
We'll see if the mercs we killed have a combat knife as well when we go back tomorrow.
Anyways, things we should consider getting:
1x2200 Nemiroff vodka (For Cardan to repair our gear)
3x3350 Stolichnaya vodka
The Stolichnaya generally being because anti-rad medication is expensive and to win over Diana and help Pheela. Though I'm willing to drop the Stolichnaya or atleast 1 Stolichnaya if we plan to give Pheela some of the sleeping pills. Since you know, who the fuck is dumb enough to mix Vodka and sleeping pills?
We don't have any training when it comes to using a sword. A good knife serves us better when it comes to dealing with unarmored threats up close, and if we get in to a tussle with armored opponents we need something that can penetrate a metal armor. Slashing weapons are not really good for that. You need to stab, or cause blunt force trauma. Though if we get ourselves in situation where we're in melee without either Diana or Pheela ready to handle it, then we have been doing something wrong.
We need some utility thing. Sadly with our knife gone and the Hatchet being the most compact thing available, it's really the only option. Axe is just too damn unwieldy, and the hatchet most likely has the point at the back.
Hatchet also has the benefit for being useful in survival situations (which considering it's a roman-era fantasy world is everyday) and helping the natives understand we're armed.
Edit: Oh yeah, probably need to pick up ammo for Diana. Eh, we'll see what the mercs have.