For The Tyrants Fear Your Might (A quest of interstellar rebellion)

Voted best in category in the Users' Choice awards.
Status Panel/Codex
THE ALL-RADIANT CONGRESS


Setting Information
The Solarian Compact:

Initially formed as the Solarian Treaty Organization from the ashes of the old United Nations Security Council, United Nations Office for Outer Space Affairs, and the Global Climate Relief Organization in the worst decade of Earth's environmental collapse. The STO was originally a body tasked with overseeing the granting of offworld mining permits and the purchase and distribution of the resources to countries struggling from climate change.


The advent of the Korolev-Chandrashker gates and the construction of the first one under STO oversight in 2063 led to the beginning of the transformation of that body into the de facto single governing body of the Human species.


Reorganized into the 'Solarian Compact', the first Charters were granted to massive corporate conglomerates to explore and exploit the cosmos for Humanity with little to no regulation or restriction.


In the early decades, the Solarian Compact oversaw the construction of KC gates in the systems closest to Sol and began the process of granting colonization rights to the most habitable worlds within that region with colonization rights granted to a number of national and international blocks.


With the growth of the Solarian Compact's power came calls for the body to become more representative and democratic, and in 2099, the Solarian Compact held its first elections and constitutional convention, inviting representatives from the Sol system and the five systems that held permanent Human settlement.


Over the course of the 22nd and 23rd centuries the Solarian Compact has held fast to what it sees as its duty to act as the mediator and financier of the Charters, the unifying agent of the disparate first Human colonies, and the guarantor of interstellar peace for Humanity.


As of 2252, the three most important bodies within the Solarian Compact are the Solarian Parliament -Located on Earth, the Solarian Compact Navy -based in the Korolev-Chandrashker system, and the Solarian Central Bank, -based out of the Columbia System.

Organized as a liberal democracy, with universal suffrage, the Solarian Compact is theoretically overseen by three equal institutions: the Solarian Parliament, the office of the Solarian Secretary General, and the Solarian High Court.


Though the Solarian Compact prides itself on being a Constitutional government, the actual original document merely outlines the terms of admitting new MPs and High Court Judges, and the electoral procedures of the Compact Parliament, with subsequent Parliaments meeting to add items like the Declaration of Property Rights, the founding of the Central Bank, the creation of the Solarian Navy, and the Laws on Freedom of Navigation and Travel being added later.


The Solarian Parliament is made up of two thousand six hundred and twenty seats representing ridings on Earth, Columbia, Atlantis, Penglai, Olduvai, and Epsilon which are elected every three years to a Parliament that meets in the New York prefecture of Earth.


Though the many frontier colonies do not have direct representation in the Parliament due to being owned and operated by private entities, their inhabitants are considered 'Absent for Employment' and may register with a home riding and submit a physical ballot (for security reasons) by courier from when polls open until they close. Though this process was suitable for the closely settled regions of space at the time of the ratification of the Compact Constitution in 2100, the rapid growth of Human settled space in the century and a half since has seen the de facto voter suppression of over 90% of Human settled space.


At the first sitting of each new Compact Parliament, the assembled members will elect a Secretary General and a slate of Ministry officials on a majority basis, and those individuals will oversee the executive branch of government and day to day operations. Though the average Compact Parliament contains between seven to nine parties in each Parliamentary sitting, the vast majority of seats belong to one of either the Party for Human Rights and Liberties or the Justice and Development Alliance and have since the very early 2100s. The governments formed this way can be brought down by losing the confidence of the Parliament for example, by failing to pass a budget, the process of finding a majority government will repeat again.


Though a democratic body that has maintained stability for over a century and a half, the Solarian Compact Parliament has been dogged by accusations of dynastic politics, Charter influence, voter suppression, regulatory capture, inability to reign in the Banks and MIlitary, and corruption at all levels.


Separate from the Parliament is the Solarian High Court that consists of eleven judges that serve terms of up to thirty-three years, with each new sitting of the Compact Parliament selecting one judge from a list provided by the governments of the six main worlds of the Solarian Compact. The High Court rules on matters of adherence of laws to the Solarian Constitution, and have been accused of serving as an arm of the Charters, though this has been strenuously contested by the Solarian legal profession as a whole.


By law the Solarian Compact also oversees a number of other important institutions including the Earth Reconstruction Commission (In a permanent public-private partnership with the Earth Reconstruction Association), the Solarian Central Bank, and the Solarian Compact Navy, though these important institutions often exhibit an alarming degree of autonomy from Parliamentary control.


The Charters:

The result of a cleverly conceived merger between specialty transport vessel manufacturer Titan Staryards and Private Military contractor Martian Military Solutions, Ares cut its teeth not just supplying material to the skirmishes between Mississippi Shipping and United Starhaul, but in supplying military contractors to both sides.


The professionalism of Ares mercenaries and quality of Ares gear led to the rapid expansion of business opportunities for the company and investment skyrocketed even after the Mississippi-Starhaul war ended in a hostile takeover of Starhaul by Mississippi.


Thanks in part to Mississippi debts held by Ares, when the RT-2102 Gate was opened up for settlement strategic maneuvering saw the Compact grant Ares mining and settlement rights to the newly opened system.


The rest, as they say, is history. Leveraging the immense resources of the Alexander system with their existing military expertise, Ares expanded nearly exponentially over the following century. While they maintain a dominating edge in the military field, they now integrated companies in fields from agronomy to personal fitness centers to xenobiology.


Internally Ares very self consciously styles itself as a hierarchical military organization complete with a semi-formal rank structure and an ethos of respect for the chain of command, professional courtesy, and treating your subordinates with respect. In practice Ares is hidebound, authoritarian, filled with passive aggressive sniping and rampant empire building.


While Ares remains headquartered on Mars, they have holdings in several systems and own the distant system of Alexander outright.

Rhodes Mining


One of the three original Charters that the Compact granted, Rhodes considers itself the singular reason that Humanity survived ecological collapse and spread past Sol. Immensely wealthy, over 52% of all material mined and processed by the entire Human race has passed through Rhodes hands at one point or another.


While founded merely to provide Earth the vital materials that it needed to rebuild itself after the lost decades of ecological collapse, Rhodes quickly expanded into all areas of the economy to support their mining, refining, and processing operations.


Dedicated to their vision of logistical chain efficiencies they've developed an entire chain of star systems into an efficient production center based around the resource rich system of Foundry, and the nearby feeder systems of Ecrams, Qem, and Crucible.


Rhodes considers itself home to a version of meritocracy built on hard work, education, and good old fashioned personal drive. This has developed over time into a stratified internal divide between the rank and file workers, the lower level management, and the highly lauded senior management. Each class lives in entirely separate worlds, attending separate schools, consuming different products, and leading very different lives in what many observers have labelled a de facto caste system.

they make food and medicine, the 120 year old CEO is kinda creepy tho?

Techbros, some of them science, some of them explore

Born from the union of Hermes Interstellar Services and The Ishtar Group, the Hermes-Ishtar Corporation owns and operates not only the communications backbone of Compact space, but much of the content that crosses over it.


The results of increasing consolidation of pre-spaceflight communications infrastructure and content creation and management firms, Hermes Communications and Ishtar Entertainment Group were both part of the second round of Charters established after the advent of the KC gates.


While Hermes quickly established operations throughout Compact space, their waystations, couriers, and communications repeaters a common sight in every corner of Human occupied space; Ishtar Group mainly limited their own operations to Sol and the Radiant system, where Ishtar owned and operated the world of Elysium to support their many projects.


Following a wave of Compact space wide reorganizations following the Mississippi-Starhaul conflicts of the 2130s, a desire for complete vertical integration on Ishtar's part led to a mostly amicable union with Hermes in 2139.


Since then Hermes-Ishtar have dominated all communications across Human space with only the privileged internal high-level communications of the other Charters managing to avoid consolidation under Hermes-Ishtar.


While Hermes-Ishtar make a great show of respecting individual creativity, initiative, and drive from their employees; in practice this amounts to rampant internal fighting involving the parasocial personality cults of different "genius" inventors, artists, and executive that rise and fall inside of Hermes-Ishtar at a dizzying rate.

Sketchy buggers, they can get you anything tho


Historical Topics:

Between 2036 and 2071 the Democratic Federation was the governing body of much of Earth's Western Hemisphere.


Initially comprised of a Federation of Socialist, Anarchist, Communist, and other far left social movements, militias, and political factions controlling regions of Earth's North American continent during and after the decline and collapse of the United States of America (1776-2034) due to the effects of unaddressed climate change amplifying existing political and economic crisis.


Eventually solidifying into the governing body of the former United States of America, United States of Mexico and the Dominion of Canada, the Democratic Federation embarked on an ambitious program of cultural revolution and economic reform designed to mitigate and reverse the effects of the climate change crisis.


As the patron of much of the central and southern western hemisphere, the Democratic Federation attempted to chart a course of environmental restoration separate from that of the Solarian Treaty Organization (In 2063 reorganized into the Solarian Charter), choosing not to contest Eurasian and African domination of outer space.


Having never existed out of crisis conditions, a combination of pre-existing economic damage, sabotage, and instability drove the Democratic Federation into decline in the Grey Decade of 2062 to 2070 and eventually forced the Democratic Federation to ratify a series of treaties giving the Charters economic access to Federation member states in order to conduct vital reconstruction work.


A last ditch uprising by radical elements in 2072 to eject the Charters from the Democratic Federation failed when Solarian Compact peacekeepers were called in and in seven months of street fighting pacified most of North America's key urban centers via strategic use of orbital weapons on the areas of greatest urban resistance.


Though guerilla warfare would continue in the Western Hemisphere for another three decades, the Democratic Federation was officially defunct by December 2072 and parcelled out into a number of Charter owned reconstruction areas under Compact authority.


Today radicals still pine for the four decades that the Democratic Federation attempted to build an alternative to the emerging Charters, and the polity's distinctive black, red, and green flag is brought out for each and every Great Black Summer. Well into the twenty second century, riots were often accompanied by demands to 'Avenge the Martyrs of 72!'.


Despite this underground extremist nostalgia, Charter and Compact schools teach that the Democratic Federation was a collectivist state whose iconoclastic behavior saw the destruction of famous landmarks like Mount Rushmore, Stone Mountain, and other monuments to Liberal Democracy and the Free Market in a mad attempt to remake the human race, but whose doctrinaire adoption of command economics saw them unable to deal with the ever-changing complexities of climate change.


Misc Details:

The first five systems to hold permanent Human colonies are known as either "The First Sisters" or "Earth's Daughters", depending on who you are asking and their political persuasion. From oldest to youngest, these worlds are:


Columbia: settled by billionaire American expats and tens of millions of refugees who had fled the unfolding revolutionary violence of the North American continent several years beforehand. Columbia was founded under a vision of fidelity to the American dream and to prove the indomitability of the soul of the United States of America and liberalism in the face of the red flags of the (North American) Democratic Federation. Fiercely loyal to the Compact and the dream of Charter prosperity, and home of the Solarian Central Bank, Columbia is often known as the "Gilded World" in reference to what many see as a return to American Gilded Age wealth and social inequality. Ares Conflict Solutions' central command is located here.


Atlantis: With colonization rights to this majority oceanic planet initially granted to the waning power of the European Union, the nations of the EU opened up colonization opportunities to other allied powers, especially Russia and Egypt. Atlantis was often seen by the EU as a place to dump unwanted refugees from outside of Europe's borders, and Russia and Egypt's tendency to see the world as a genuine project led to the usurpation of colonization rights away from Europe in the mid 2080s. Known today as the most restive of the first wave of colonies, Atlantis is the most skeptical of Charter power and plays a delicate game of wealth redistribution to underwrite the greatest social security net in Human Space. Cernunnos is de jure headquartered here.


Penglai: Originally the world in the most need of terraforming of the original colonies, Colonization rights were granted to the People's Republic of China and their allies after a lackluster bidding campaign. As China's focus was mainly on attempting to stem the damage of climate change on Earth herself, colonization of Penglai initially lagged until the Chinese Politburo struck upon the strategy of subcontracting colonization rights to Pacific adjacent nations suffering from the rise of that ocean. As colonization unfolded in the early 22nd century Penglai became known as a multicultural mosaic as hundreds of millions from across the Pacific settled and intermingled on the wine darkened shores of that world. Known today for its vibrant cultural milieu, violent clashes between labour unions, and private police, Penglai hosts the headquarters of the Hermes-Ishtar, Omoikane and Rhodes corporations.


Olduvai: With Colonization rights granted to a coalition of African nations at the height of the 'African Century', the African Colonization Organization did not see their colony as a refugee destination, dumping ground, or resource colony like their fellows. Instead the ACO saw the colonization scheme as an opportunity to preserve and export the rich traditions and cultures of Africa on their own terms, fully intending to set up healthy and self-sufficient colonies. To the current day, Olduvai has the closest relations with the home nations and is the heartland of Daughter sentiment and a bedrock for the Party for Human Rights and Liberties.


Epsilon System: While not technically a single world, the cluster of heavily inhabited space colonies in the Epsilon system are always considered the 'Fifth Sister' or 'Fifth Daughter'. As the most mineral rich system of the original colonies, Epsilon was the source of many of the materials that helped pull Earth through her darkest hour, and the system was recognized for their efforts by being invited to send delegates to the 2099 Solarian Compact Constitutional Convention. Epsilon is famous for its people's long roots in spacing and for being the headquarters of Mississippi Shipping Interstellar and thus the most heavily trafficked system in history.
Technologies
Nanomanufacturing, summary:

The contemporary gold standard for manufacturing. These devices use mechanosynthesis, a process that guides chemical reactions by placing reactive molecules with atomic precision. Ribosomes in the body's cells use a form of this method.


While the largest units can create objects up to 2m x 2m x 2m, smaller units (halving the units each time) are viable on basically any human scale. Projects larger than this size (such as ships or buildings, need to be either grown layer-by-layer via nanofabricators attached to robotic arms, or assembled from smaller parts through traditional assembly line, dry dock, or construction processes.


In principle basically anything can be made with these devices, and some materials can only be manufactured via these methods in microgravity. All manufacturing patterns in Compact Space feature Charter DRM using embedded explosive molecules like octaazacubane or cubic gauche nitrogen that will damage a disassembler or x-ray machine making reverse engineering of their products difficult.

A common part of 23rd century life is the near ubiquity of Artificial Intelligences in daily life, from consumer grade VIs through specialist TLIs, controversial AGIs, finally the perpetually 10 years away Artificial Super Intelligences.


The common consumer will daily run into what are properly known as Narrow AIs, and generally labelled as VI -Virtual Intelligences- by people outside the field. This category covers a broad swathe of techniques, from search and pathfinding to expert systems to genetic fuzzy trees to deep neural networks, which are mixed and matched with each other to optimize for the designed task. VIs are ubiquitous, exceeding human peak skill in their areas of specialization (though real world applications often don't do all that much better than trained humans), and have spent the past two centuries getting augmented with more and more clever algorithmic tricks for improving VIs. In order to do this, the Charters employ large teams of analysts and software engineers to develop clever algorithmic tricks that supplement or outright supplant neural networks, exploiting machine precision where stochastic methods are inadequate.


The use of VIs in everyday life is well accepted by the vast majority of the population, with professionals mixing and matching various consumer VIs to analyse data or assist them with creative or scientific works. Some VI lines are well loved by both the populace and the Charters themselves, with Charter programmers often deliberately leaving VIs with behavioral quirks and unpredictable glitches that not only save money on quality assurance, but are considered endearing traits that lead to anthropomorphization by the consumer market

Despite the mass comfortability and profitability of VIs of all kinds, the introduction of AGIs has been, to put it delicately, controversial. Though computer science has advanced to the point of producing programs that can not only pass the Turing test, but demonstrate sapience and match 23rd century human intelligence, flexibility, and creativity, the public reaction to the introduction of AGI saw the companies of the time rapidly pull them from the market, and even say the Compact itself move to heavily regulate the AI sector.


First introduced in the 2060s, the great tech firms began replacing their work staff with AGIs who did not require food, rest, housing, or pay. This shift led to an alliance between white collar workers fearing that automation would put them out of work and radicals who opposed what they insisted was AGI Slavery, a growing movement that would climax in the First Great Black Summer of 2084. When the ashes of the First Black Summer settled, the Compact's Parliament moved to grant rights to AGIs, and the resulting economic damage saw dozens of formerly great names in computing consolidate under the aegis of several of the first Charters who flaunted their extra-Solarian wealth by buying up prestigious brand names and research divisions on the cheap.


Since the 2080s, while the regulation surrounding AGI production and use have been severely weakened none of the Charters have sought to reintroduce them into the market, perhaps fearing another backlash like the First Black Summer and the few hundred thousand surviving AGIs that were granted Solarian Citizenship rights have found spread throughout the Compact and Charter Space where they usually work at the same white collar jobs whose workers they were designed to replace.

Perhaps due to the risks of attempting to reintroduce AGIs to the market, Omoikane has instead introduced their flagship product the "TLI" or Temporary Limited Intelligence. Approximately as effective as an AGI, a TLI is billed as a more moral replacement for AGI that uses a suite of high end VIs and a proprietary batch of creativity algorithms in order to complete complex tasks.


TLIs are used as a fire and forget program designed to be licensed to solve a single issue, no matter how complicated and then delete itself. Though the TLIs are a black box product, scientists from the other Charters believe that the central creativity algorithm in the TLI is inherently unstable and rapidly degrades in ability with time, making the TLI an instance of Omoikane attempting to market a critical technical flaw as a selling point that is accepted due to the ubiquitous market practice of planned obsolescence and artificial scarcity.


Though expensive, most businesses and successful professionals will keep a few licensed Omoikane TLIs on hand to throw at difficult problems or to supplement manpower in crunch situations.

While AGIs have been possible for nearly two centuries, the promise of a Seed AI, a recursively self-improving general superintelligence, is perpetually 'a decade away from the market', and no successful ASI ever been demonstrated to the satisfaction of the Charters or the Compact.


This is not to say that the Gödel machine architecture or the AIXI model has somehow been forgotten in the past 230 years, but that the Friendly AI problem has yet to be cracked. Every demonstration has either stalled out or gone immediately rampant, attempting to overthrow Charter Space before being stopped by the safety net of Narrow AIs. The small trickle of roughly human intelligence level AGIs that are created every decade typically come from these projects.


Urban legends persist that a few Seed AIs managed to escape and hide out beyond known space, plotting to return and crush humanity, or that they control all of society in secret, puppeting the Compact and Charters from their very foundation and occasionally engineering publicly failed ASI attempts to allay suspicion. These rumours are, of course, patently false, and simply the fevered imagination of crackpots at work, no doubt inspired by entertainment made by Hermes-Ishtar that feature AI supervillainy.
Systems
Map made by @Redshirt Army


The Spinward Frontier:



The Middle Spinward Frontier

The Core Region:

UNDER RADIANT CONTROL OR ALLIED:

The Radiant system is host to a G-class star, only slightly smaller than Sol. The system itself is rather small and resource-poor; experts believe that one or more Jovian planets ejected much of the system's bodies and then followed themselves. This is evidenced by the system's asteroid belt degrading over time, with high levels of eccentric orbits and impacts on planetary surface.


Radiant 1: A rather unremarkable airless iron planet, gravity 0.4 Earth Standard.


Radiant 2: A slightly larger unremarkable airless iron-silicate planet, gravity 0.6 Earth Standard.


Radiant 3: A binary planetary system and the outermost of the Radiant systems' planets.


Asphodel (Radiant 3a): The larger of the Elysium 3 pair, Asphodel might have once hosted life of its own. That life has been snuffed out for hundreds of millions of years, though, as the planet's significant atmosphere began the runaway cycle of your usual hothouse planet. Hermes-Ishtar maintained a significant aerostat and automated surface miner operation for in-house manufacturing, given that the frequent asteroid impacts from the asteroid belt keep digging up chunks of the upper crust and having low-melting-point metals rain out of the sky and solidify, unoxidized, on the surface for collection. Gravity 1.4 Earth Standard.


Elysium (Radiant 3b): Elysium was settled in the late 2190's, being a relatively simple affair. Simple life had already begun to evolve under its oceans, but continued orbital bombardment far past the lengths of things like Earth's Late Heavy Period had kept it there. It was a simple matter of forming up a small anti-asteroid task force armed with tugs and mining lasers to artificially end the pummeling, and the surface proved amenable to Terran life transplants. The colony is energy-self-sufficient, using a variety of solar, tidal, and nuclear power. Gravity 0.9 Earth Standard.


Radiant I: The outermost significant feature of Radiant, this asteroid belt is more a loose mixture of a primordial asteroid belt much like Sol's with a Kuiper belt. The shepherding gas giants which once nudged all these rocks into their orbits are gone, and with it the entire outer system is a maelstrom of chaotic orbits as the belts lose their coherence. This requires constant vigilance from Elysium's anti-asteroid team, but the high eccentricity of many asteroids also makes it cheap and easy to mine the ones that might come Elysium's way, which provides a trickle of basic resources for upkeep and personal goods. All large-scale building and infrastructure projects have been supplied from out-system, however.

A G-K far binary system, Gaid is simply a transit point to Radiant. Gaid's own gate maintenance techs and SAR rotated in and out through Radiant itself. There is no infrastructure other than a set of buoy lines for communications in Gaid A, and nothing in Gaid B.

Gaid A1: An airless world. Quality 10.

Gaid A2: A planet much like mars with a vestigial CO2 atmosphere. Quality 7.

Gaid A3: This planet boasts a methane hydrosphere. Quality 4.

Gaid AI: An asteroid belt.

Gaid A4: A turbulent Jovian planet, its storms would make resource extraction difficult. Quality 5.

Gaid A4a: An icy moon, with tidal heating creating a large ocean under a thin icy shell. Quality 9.

Gaid B1: A molten Cthonian world hosting a simply ludicrous amount of iron. Quality 15.

Gaid B2: An airless world. Quality 10.

Gaid B3: An airless binary system with two near-identically sized planets. Quality 7 and 8.

Gaid B4: This airless planet boasts a large and beautiful ring system, famous as a screen background option across human space. Every few years, a cruise or scientific expedition will stop by for more images.

Gaid B5: A small icy planet. Quality 3.

Gaid B6: A frozen world. Quality 7.

Gaid B7: An interesting gas dwarf sometimes referred to as an 'ice dwarf.' Quality 14.

A close K-M binary, Shei is home to an old Ares penal colony.

Shei 1: A Cthonian world. Quality 15.

Shei 2: An airless world. Quality 12.

Sheol (Shei 3): A boreal world, with a large, decaying ring, the planet features two large continents. The population of the consists of a large prisoner population on the larger of the two continents and a small Ares training base on the smaller. Records show that the prison consists of several million persons convicted to "high risk labour" and dropped on the continent with automatic resupply via Ares contractors and watched from orbit by weapons satellites. Most of the planet's land area is covered in a native tree analogue with a strange multi-stranded trunk.


Sheol is actually home to a population of over 100 million made up of prisoners and their descendants taht Ares was usuing as a live fire training course. Cooperation between Radiant agents, Ares mutineers, and the Sheolites themselves have seen the planet freed.


Gravity .95 Earth Standard. Quality 12.

Watchman (Shei 3a): Once the outer of two moons, this body now boasts Ares' local light shipyards and system command center. Quality 13.

Shei 4: Spiraling in from the outer system, this planet will eventually evaporate near-entirely as it closes towards the dual suns of Shei. Quality 3.

Shei 5: Martian planet with an active methane cycle. Quality 5.

Shei I: Asteroid belt.

Shei 6: Jovian planet with high rotation rate. Slightly squashed as a result. Quality 8.

Shei 6a: An icy capture, this moon will be torn into a ring sometime in the next hundred thousand years. Quality 2.

Shei 6b: Cold Martian planet, covered in a thin layer of water and carbon dioxide ices. Active methane cycle. Quality 8.

Shei II: Asteroid belt.

Shei 7: Jovian planet. Quality 13.

Shei 7a: An icy moon with significant cryovolcanism. Quality 6.

Shei 7b: A tiny icy moon, this is on the edge of hydrostatic equilibrium. Quality 2.

Shei 8: Ice giant. Quality 6.

Shei 8a: An icy moon. Quality 9.

Shei 8b: An icy moon, orbiting in an unusual polar orbit. Quality 9.

Population: 103,000,000

While lacking any currently-habitable planets, Five Lions' large size and potential have made it a significant point of Rhodes' recent extraction efforts. Ambitious terraforming efforts have recently begun.


Carajas (Five Lions 1): A Cthonian ball of iron, it's actively mined by robotic Rhodes-built landers. Gravity 2.3 Earth Standard. Quality 12.


Five Lions 2: A small rocky ball. Quality 3.


Five Lions 3: A rocky ball. Quality 7.


Grasberg (Five Lions 4): A large rocky world, glaciation has rendered it uninhabitable for now, but terraforming efforts have begun to artificially ramp up the greenhouse effect and restore liquid water to the surface, along with mining its ice. Gravity 1.11 Earth Standard. Quality 14.


Five Lions 5: This planet's atmosphere is so significant it verges on a gas dwarf. While a solid surface covered in a thin layer of ice is at the bottom, no reasonable colonization is possible. Quality 7.


Five Lions I: This asteroid belt, along with all the others, is being mined heavily.


Five Lions 6: This Jovian planet forms the center of current Rhodes extraction efforts. Quality 4.


Five Lions 6a: This Martian planet boasts significant ice caps and active plate tectonics, though only a vestigial atmosphere. Debate on whether to put resources into terraforming it are ongoing. Gravity .81 Earth Standard. Quality 17.


Oyu Tolgoi (Five Lions 6b): Home to the local population in covered shelters, this Martian planet, while nearly completely lacking water or plate tectonics, has its own atmosphere. Comet bombardment away from populated areas is ongoing and is already beginning to show results. Gravity .79 Earth Standard. Quality 11.


Five Lions II: An asteroid belt.


Five Lions 7: An unremarkable Jovian. Quality 2.


Five Lions III: An asteroid belt.


Five Lions 8: Jovian planet, its rotation speed has resulted in an unusually calm upper atmosphere. Quality 15.


Five Lions IV: An asteroid belt.


Five Lions 9: Jovian planet. Quality 9.


Five Lions V: An asteroid belt.


Five Lions 10: Neptunian ice giant. Quality 8.


Five Lions 10a: A small icy moon. Quality 5.


Five Lions 10b: A large icy body, this was probably its own planetoid at some point before being captured due to the complex interplays of no less than 5 gas giants.


Population: 15,000,000

A rare system with a brown dwarf orbiting a G-type star (just barely in the limits of what's considered a single system rather than a binary), and with a Jovian planet orbiting that, and on top of that treasure trove a dual ice giant binary, Osliam presents a golden research opportunity, and was bid on by Omoikane despite its otherwise sparce resources and poor habitable prospects.


Osliam 1: A rare hot ice giant, this planet is actively shrinking on a measurable time scale. It must have migrated in as a much larger planet recently.


Osliam 1a: This once-rock-ice moon is now a tiny molten ellipse barely holding together.


Osliam 1b: This somewhat larger moon changes color unusually with its day, as the shade of its parent cools lava to a dull red before emerging back into the light heats the lava back to a healthy orange glow.


Osliam 1c: This entire moon glows dull red in its day, just barely solid, and cools to an unusually smooth moon in its night.


Osliam I: This asteroid belt was probably a planet before Osliam 1's passing tore it to shreds.


Osliam 3: A hothouse planet with a relatively thin atmosphere, it retains temperatures and pressures that are survivable with heavy-duty equipment on the surface—when it's not raining sulfuric acid, that is.


Osliam 4: This small Martian planet seems to have collected some of Osliam 1's offgassing in its move inwards, and has a renewed temporary atmosphere.


Osliam 5a: This planet seems to have survived at the edge of the frost line by siphoning gas off its smaller twin.


Osliam 5b: Barely a gas giant, this planet was probably only slightly smaller than Osliam 5a in the distant past.


Osliam 6: The focus of Omoikane colonization in-system, Osliam 6 retains plate tectonics from the nearby brown dwarf but no atmosphere, an odd combination.


Osliam 7: A brown dwarf, this substellar object long ago burnt its deuterium and now lies slowly cooling, glowing dimly red. It is, however, still giving off a prodigious amount of low IR radiation.


Osliam 7a: Once its own planet, Osliam 7a was captured at some point by Osliam 7, perhaps in the same interaction that threw Osliam 1 to its suicidal innermost orbit.


Osliam 7a1: This icy moon is simultaneously shrinking and becoming more habitable—while its outer layers of ice are sublimating, the fierce tides of its complex interplay with Osliam 7 and 7a are heating the inner ocean to temperatures comparable to terrestrial water sources. Some scientists even suggest a pocket of water vapor is forming under the ice, and may form an internal "sky" for as much as a hundred million years before the outer shell sublimates entirely.


Osliam 7a2: This moon is less lucky; its tides are so strong that they seem to slowly be ripping the moon apart. It won't have the honor of becoming more than an ephemeral ring; the same complex tides tearing at it will rapidly disperse its debris field. While it lasts, though, it's easy water harvesting.


Population: 650,000

UNDER CHARTER CONTROL:


A distant double G binary, Xotreh hosts a small habitable moon around Xotreh B, the smaller of the two stars. As such, development has focused on the second star, despite the fact that the jump points center closer to Xotreh A.


Xotreh A1: This world boasts an active liquid silicate cycle on its surface, with oceans of basalt and continents of granite. Gravity 0.38 Earth Standard. Quality 8.


Xotreh A2: A rather large airless world, its original atmosphere was likely blown off by a massive impact. Gravity 1.2 Earth Standard. Quality 9.


Xotreh A3: A binary planetary pair of airless worlds about the size of Mars. Quality 6 and 8.


Xotreh A4: A hothouse planet with a planet-wide sulfuric acid storm due to its rapid rotation. Gravity .71 Earth Standard. Quality 8.


Xotreh A5 "Cueball": This planet is remarkably similar to Earth—if earth was buried under a kilometers-thick ice sheet across 90% of the surface. One day, as Xotreh A expands and dies, this world will become an ocean planet, but for now it's a cold desert. Gravity .87 Earth Standard. Quality 5.


Xotreh A6: An unremarkable icy ball. Quality 4.


Xotreh AI: An asteroid belt.


Xotreh A7: A Jovian planet, Xotreh 7 corrals the entire inner system in line. Quality 10.


Xotreh B1: This planet must have once been a gas giant at least the size of Uranus before it was sent inwards. Now all that remains is a dense core with a molten surface. Gravity 1.51 Earth Standard. Quality 13.


Xotreh B2: A binary pair of earth-sized airless worlds. Quality 6 and 7.


Xotreh B3: Another once-gas giant, this planet remains far out enough to boast a wholly-solid surface of iron. Gravity 1.64 Earth Standard. Quality 14.


Xotreh B4: A Jovian right on the frost line, its tidal heating keeps its moons on the edge of habitability. Quality 3.


Xotreh B4a "Sushi": An ocean world with massive polar ice caps, Omoikane has constructed a series of seasteads on the equatorial high ocean plateaus where it was feasible to drive foundations into the sea floor a few hundred meters below the surface. These small facilities serve as housing, data storage, and production centers for the research teams studying the dual Cthonian planets of Xotreh B. Gravity .67 Earth Standard. Quality 2.


Xotreh B4b: The lesser tidal heating here worsened the glaciation, and the planet lies under a planet-wide crust of ice. Gravity 1.13 Earth Standard. Quality 10.


Xotreh BI: The close proximity of this asteroid belt makes it an ideal location for resource extraction.


Xotreh 5: This Jovian is definitively beyond the habitable zone. Quality 6.


Xotreh 6: A dense ice giant. Quality 4.


Xotreh 7: Jovian planet. Quality 6.


Xotreh 8: An exceptionally cold Jovian. Quality 9.


Xotreh 8a: An unremarkable icy sphere. Quality 8.


Xotreh 9: This planet would have a massive atmosphere, if it wasn't so cold it all froze and fell to the surface. Only a few degrees above the space surrounding it. Gravity 1.3 Earth Standard. Quality 9.


Population: 54,000

Besides an interesting Jovian-gas dwarf planetary system, Bestreer holds little of interest other than its connections to other places.


Bestreer 1: An airless world. Quality 2.


Bestreer 2: An airless world. Quality 6.


Bestreer 3: This airless world once had a captured moon, torn apart at the Roche limit and forming a ring. A small gate maintenance and SAR team bases here, siphoning fuel and water from Bestreer 5 and mining into the surface for both resources and safe spaces for housing. Quality 10.


Bestreer 4: A rock-ice world. Quality 5.


Bestreer 5: Another rock-ice world made up more of ice than rock. Quality 5.


Bestreer I: An icy asteroid belt.


Bestreer 6: A large Jovian planet, on the edge of becoming a brown dwarf. Quality 15.


Bestreer 6a: This gas dwarf might have become a gas giant in its own right without its massive sibling. Quality 5.


Bestreer 7: Another Jovian. Quality 14.


Bestreer 7a: An icy moon, with an internal ocean buried under kilometers of ice. Quality 12.


Bestreer 8: An icy ball. Quality 10.


Population: 450

G-class star. A transshipping point to Radiant and environs, Mississippi keeps a substantial support crew on hand for possible cargo ship breakdowns or emergencies in-system, due to the slightly increased risk of issues from the absolute shambles of Akleod's inner system. A minor executive has also put together a cheap refueling and battery exchange station.


Akleod 1: Even actively evaporating and leaving behind a trail in orbit of dissipating volatiles, this body is large enough to have usurped Akleod 1a's orbit temporarily until it disappears away or the chaotic orbit of the two throws one into the star or out of the system. Quality 2.


Akleod 1a: The original Akleod 1, its orbit has been badly disrupted by the current, migrating Akleod 1. Which of the two gets ejected is still uncertain despite a decent amount of computational simulation; odds put it at 48-52% relatively. Quality 6.


Gnat's Ass (Akleod 2): A small, loosely-held-together icy body, perhaps what used to be an asteroid belt before Akleod 1's suicidal inner-system dive. It's not yet had time to fully reach hydrostatic equilibrium. Quality 3.


Akleod 3: An icy planet similar to Akleod 1, perhaps an old sibling. Quality 13.


Akleod I: An asteroid belt.


Akleod 4: A Jovian with an unusually elliptical orbit, it's regarded as the culprit for the chaos of Akleod's inner system. Quality 11.


Population: 5,000

As it turns out, transponder codes from regular priority messages through Gaid (now that we can see them, having backdoored the gate control) bear tags from a system, Thoa, along with navigational chart updates for any ships that happen to stop by. Thoa and Gaid both seem to have been nothing more than transit points to the far-more-valuable Radiant for Hermes-Ishtar, but Thoa holds a small anti-pirate base guarding against raiders from Signia. Hermes-Ishtar was apparently serious enough about it to have a converted corvette on station.

All told, the Thoa system holds gates to 2 systems besides Gaid's. There's also an unimproved jump point simply labelled as "dangerous." that leads to Signia

Thoa System Stats:

Thoa 1: A molten mess of a planet, it's hot enough that a residual atmosphere of vaporized low-melting-point metallics exists.

Thoa 2: An unremarkable airless metal ball.

Thoa 3: A super-earth hothouse, this planet would have been uninhabitable due to its gravity even before turning scorchingly hot.

Thoa 3a: A captured asteroid barely on the edge of hydrostatic equilibrium, the Nasty Bastardhad been excavating rudimentary shelters for "leave" for its crew.

Thoa I: An asteroid belt.

Thoa 4: A normal Jovian planet.

Thoa 4a: A moon much like Mars in climate.

Thoa 5: A Jovian planet with an unusual triangular wind pattern at the poles.

Thoa 6: Blooms of hydrogen well up from the core of this Jovian, perhaps disturbed by some recent impact.

Thoa 7: Bathyscapes would find themselves at home on the surface of Thoa 7. Pressures much like that at Earth's seabed keep a crust of ice 3 stable enough robotic drones could walk on it.

Thoa 7a: Unusually, Thoa 7a is the only large icy body in the system. Scientists are unsure of where the others went. As the only easy source of volatiles, the UNasty Bastard periodically stopped by a handful of obsolete volatile collection systems on the surface to top up.

Thoa II: A Kuiper belt of icy objects.

Empty Systems

Kimberly: A fairly unremarkable and empty system, this site was chosen as Rhodes' spinward boneyard—a place for failed experiments, old equipment, and ships so worn they weren't worth maintaining anymore, but were still valuable enough to warrant not throwing into a gas giant or otherwise completely destroyed. For 2 decades a Rhodes-affiliated salvaging contractor worked here, gathering scrap and other valuables, but following high injury and death rates and low returns, the contract (and most non-local dumping) was cancelled in 2247 (4 years before the March Days.)

Kimberly 1: A large rocky planet, this must have migrated inwards from further out in the system a long time ago to be so large so close to its parent star.

Kimberly 2: A Martian planet that keeps a comfortable daytime temperature despite its lack of atmosphere due to a close orbit.

Kimberly 3: A Jovian world.

Kimberly I: This asteroid belt is actually combined with a thinly-spread junkyard corralled by Kimberly's 2 gas giants.

Kimberly 4: A Neptunian world, this planet has several starship hulks abandoned as the closest stable orbit to the gate out. An old deactivation hub orbits in resonance with Kimberly 4a, the former site of a salvaging operation.

Kimberly 4a: The only significant satellite in the system, this icy moon retains a thin crust and a massive subterranean freshwater ocean.

Total:


Radiant:


Gaid:


Five Lions:


Head of Diplomatic Corps:

Name: Amanda Redcrest, Victoria Blackwell, and Kayla Hayashi


DoB: "2222", 2219, 2227, 2224


Current Position: Influential media figure and figurehead of Social Committee propaganda


Not a traditional diplomat, or a traditional individual 'Veronica Stardust' is the persona of a trio of XP broadcasters who have been working together since 2246 and has consistently been one of the most recognized figures across Charter space and is a local Elysian celebrity.


In Charter space those individuals who choose to make money by recording their lived experiences, of all kinds, for later playback are treated with an indulgent disdain by the polite classes as a mix of internet celebrity and sex worker despite the practice of selling XP experiences being common in the poorer segments of society and a smaller portion of the professional middle class attempting to stay afloat in a tight gig economy.


Amanda Redcrest was a former media programmer whose attempts to supplement her income with XP work backfired and saw her fired from her job. Contrarily, Kayla and Victoria both come from lower class backgrounds, though Kayla's attempts to climb into the middle class by earning a marketing degree were frustrated when her lower class status markers and financing of education via XP work saw her frozen out of the job market.


A former collaborator of Kayla's, Victoria had been a rising XP star in her own right and had no desire to change her station, but as her brief celebrity began to fade Victoria approached Kayla to propose the creation of a dedicated broadcasting persona that both would act as. Later bringing on Redcrest, who they'd both done crossover XP work with, to do technical work, the trio used carefully gathered market data and some intuition to create the "Veronica Stardust" persona of an middlingly-intelligent and freewheeling persona who played to the upper class's picture of what depravities and indignities the poorer class must get up to in their spare time.


From 2246 to 2251 the Veronica Stardust persona (performed by all three at various times, though primarily Victoria) produced experience recordings that were nearly always in the top 10 best sellers across Charter space.


Though they enjoyed the wealth that they brought in, the trio increasingly chafed at the market driven limitations of Veronica, and were considering a number of possibly catastrophic brand shifts when the March Days broke out and all three participated in street actions in a private capacity after sending one last broadcast as 'Veronica' to encourage revolt.


Since the formation of the Social Committee the figure of Veronica has been rebranded to serve as the figurehead of Social Committee Propaganda and several major initiatives have been launched with her at the forefront including a highly successful part of the anti-overproduction initiatives.


As part of the now-completed campaign to maintain the charade that Radiant was still under Charter control, Veronica Stardust continued to sell broadcasts to HI media chains, though the trio could not help but begin a brand shift towards a far more intelligent and radical persona.



Pros: XP Celebrity, influential, well known, inspiring to the middle and lower classes


Cons: XP celebrity, little diplomatic experience, three people


Diplomatic Goals: Defeat the Charters in the field of public opinion, push social revolution and freedom of information and communication, cause public opinion to oppose attacking Radiant


Unlocked FRM

Ares Peacekeeping Grade - Access to planetary army formation

Ares Military Grade - Access to mid-sized shipyards, bonuses to planetary army combat. Bonus to completion of Chinook remodeling


Rhodes Light industrial Grade - 10% increase to all mining income, reduced Cost for BLG and other actions that use basic fabber processes

Rhodes Heavy Industrial Grade - Massive discount on mining upgrades, able to unlock automated technologies with Omoikaine


Cernunnos Consumer Grade - +1 to all Soccom actions

Cernunnos Enterprise Grade - NOT UNLOCKED


Omoikane Consumer Grade - +1 to FRM reserach for each two tech bases unlocked (+6 currently)

Omoikane Enterprise Grade - +5 to blue sky research, automation with Omoikane


Hermes-Ishtar Consumer Grade - Your economy doesn't crash when the turn of funding

Hermes-Ishtar Production Grade - NOT UNLOCKED


MSI Consumer Grade - Consumer Goods, Drones, and personal vehicles, +2 to domestic projects in IndComm and SocComm

MSI Enterprise Grade - NOT UNLOCKED


Original Tech

The Box: Fabber the size of a X-box that can, with time, materials and power, print the components for a full sized box. Less efficient, but easy to print and hide.


Defence Coordinator:


Name: Maria Awhina

DoB: 2165

Current Position: Military Committee Delegate from the Radiant Veterans Guild


Born into poverty on Earth as the twenty-second century began to wane, young 22-year old Maria Awhina caught up in radical anti-Charter politics during the third black summer of 2187 and was convicted of property destruction during the rioting and sentenced to serve as a contractor to Hermes-Ishtar until her contract was paid off.


The stark choice of starvation or service to Hermes-Ishtar caused Maria to descend into self-destructive behavior where for twenty years Ms. Awhina continuously volunteered for the highest paid and most dangerous positions that Hermes-Ishtar had available.


Hermes-Ishtar considers Special Operations Lieutenant Awhina to have served with distinction throughout the heavy skirmishing of that era, though Maria herself continues to carry guilt for her service and her survival.


After performing exceptionally well in a hostage rescue operation Awhina was transferred to the Protective Detail Division of Hermes-Ishtar Security, and was eventually assigned to serve as the head of the Radiant Vice President's protective detail.


Over the next four decades she came to see the world as her home, and while her professionalism never wavered, her loyalty to the company who still owned her contract did.


This March, Maria had the option to gun down her fellow planetary headquarters workers to secure Yang's escape, or to finally return to roots in anti-Charter agitation. The fact that we are all here today shows what choice she made.



Pros:

-Actual Combat Veteran, knows Radiant inside and out, special operations expert, professional.


Cons:

-only academic knowledge of starship operations, logistics, organization command and strategic operations.


Command Traits:

-Objective oriented, unflappable, aggressive, prefers attacks and operations to come from unexpected angles.

Reports from the Permanent Commission for Military Intelligence on hostile forces in neighbouring systems:

Blue Squadron:
-Allegiance: Ares Combat Solutions
-Service: Mars Interstellar Security
-CO: Rear Admiral Weylon Kang
-Flagship: MIS Yorktown

We know little about Rear Admiral Weylon Kang except that he has received a number of commendations from the MIS board for keeping costs low while on deployment. He appears to be making an effort to clamp down on the rumours racing back and forth across the fleet.

MIS Yorktown

-British Empire-class Fleet Tender
MIS Eurymedon
-New Model-class Strike Corvette
MIS La Rochelle
-New Model-class Strike Corvette
MIS Cape Rachado
-New Model-class Strike Corvette
MIS Second Schooneveld
-New Model-class Strike Corvette
MIS Matapan
-New Model-class Strike Corvette
MIS Valcour Island
-New Model-class Strike Corvette
MIS Kerch Strait
-New Model-class Strike Corvette
MIS Galveston Harbour
-New Model-class Strike Corvette
MIS Cape Sarych
-New Model-class Strike Corvette
MIS River Plate
-New Model-class Strike Corvette
MIS Third San Francisco
-New Model-class Strike Corvette
MIS Scipio Africanus
-Cossak-class Frigate
MIS Suleiman I
-Cossak-class Frigate
MIS Louis Botha
-Cossak-class Frigate
MIS Fort Ware
-Hudson's bay Company-class Fast Fleet Tanker
MIS Fort Mackinac
-Hudson's bay Company-class Fast Fleet Tanker
MIS Fort Osage
-Hudson's bay Company-class Fast Fleet Tanker
MIS Arabian
-Postal-class Courier
MIS Macedonia
-Legionary-class Fast Troop Transport
MIS Hispania Citerior
-Legionary-class Fast Troop Transport
MIS Hispania Ulterior
-Legionary-class Fast Troop Transport
MIS Gallia Narbonensis
-Legionary-class Fast Troop Transport
MIS Sicilia
-Legionary-class Fast Troop Transport
MIS Corsica et Sardinia
-Legionary-class Fast Troop Transport

Fixed Defences:
Battery A
-MSS-54-F LMP Constellation
Battery B
-MSS-54-F LMP Constellation
Battery C
-MSS-54-F LMP Constellation
Shoal A
-ASR-33-C TAM Shoal
Shoal B
-ASR-33-C TAM Shoal
Shoal C
-ASR-33-C TAM Shoal
Shoal D
-ASR-33-C TAM Shoal
Shoal E
-ASR-33-C TAM Shoal
Shoal F
-ASR-33-C TAM Shoal

Fixed Defences:
Battery A
-Blindfire-Pattern LMP Constellation
Battery B
-Airstrike Pattern LMP Constellation
Shoal A
-Macross-Pattern LMP Constellation
Shoal B
-Macross-Pattern LMP Constellation
Strikecraft Wing, ID# 48603
-Radiance-Type Strikecraft

-None

-None

Local Security Forces
-Approximately fifty strong volunteer station security militia drawn from station personnel

Local Security Forces:
-Deep Space Security Solutions (Omoikane Subsidiary) Customs shuttle squadron based out of Xotreh B-4a's orbital station
-Three companies of Standard Planetary Security Company (Ares subsidiary) troops based out of Xotreh B-4a's habitat complexes for internal security and law enforcement

139th Solarian Navy Squadron:
-Allegiance: Solarian Compact
-Service: Solarian Navy
-CO: Vice Admiral David Visser
-Flagship: SNS Krak de Chevaliers

Thanks to his heavy handed labour discipline and extractive tribute and demands for corvee labour from Ascension Admiral Visser is viscerally hated by the populace of Ascension, and to a lesser degree the rest of the Solarian Force as well. While the gate's completion draws near, it is uncertain what path that Visser will persue.

SNS Krak de Chevaliers

-Star-hold-Class light-tender
SNS Victoria Newman
-Leonard Greyson-Chang-Class Strike Corvette
SNS Julia Stonechild
-Leonard Greyson-Chang-Class Strike Corvette
SNS Robert Chuikov
-Leonard Greyson-Chang-Class Strike Corvette
SNS Wallace Al-Wazir
-Leonard Greyson-Chang-Class Strike Corvette
SNS Dawn's Early Light
-Freedom's Light-class cruiser
SNS Jacob Nagumo
-Herald Kanumba-Class frigate
SNS Alexander Hamilton
-Liberation-class troop transport

Solarian Marines now spread throughout the system

PCMI Provides new system data on the single system that lies beyond beyond Five Lions:

Mobile Force:

Current Orders: Defend the All Radiant Congress by acting as a rapid response in the event of any hostile acts.

CO: Commodore Stephanie Rousseau

CNS Velasco, United States of America-class Fleet Carrier

-CO: Captain Esteri Attar

-Orca Wing, Switchblade-type strikecraft (Customized)

-CO: Wing Commander Jasmine Ang

-Red Wolf Wing, Switchblade-type strikecraft (Customized)

-CO: Wing Commander Heloisa Kimura de Lima

CNS Shieldmaiden, Great Heathen-class Light Cruiser

-CO: -N/A DATABASE ERROR, CONTACT IT FOR HELP-

CNS Shamhat, Great Heathen-class Light Cruiser

-CO: -N/A DATABASE ERROR, CONTACT IT FOR HELP-

CNS Righteous Tempest, Cossak-class Frigate

-CO: Captain Vehement Shade

CNS August Willich, Cossak-class Frigate

-CO: -N/A DATABASE ERROR, CONTACT IT FOR HELP-

CNS Elysium, Cossak-class Frigate

-CO: -N/A DATABASE ERROR, CONTACT IT FOR HELP-

CNS Asphodel, Cossak-class Frigate

-CO: -N/A DATABASE ERROR, CONTACT IT FOR HELP-

-


Home Force:

Current Orders: Defend Radiant, comet patrol, act as a reserve force

CO: Commodore Erina Kozlova

CNS Blaire Mountain, New Model-Class Strike Corvette

-CO: Captain Guillermo Kageyama

CNS Scutum, Comet-Class Patrol Corvette

-CO: Captain Martin Pagonis

CNS Buckler, Comet-Class Patrol Corvette

-CO: Captain Samuel Smiles

CNS Nasty Bastard, A Jury Rigged Mess of a Drone Carrier

-CO: Captain Jean-Paul Beaumont

-


Radiant System Self Defence Force:

Current Orders: Defend Radiant, comet patrol

CO: Overseen by Admiral Gregory Mansur in his capacity as MilComm Chief of Naval Operations


Radiant Customs Squadron, Arabia-class boarding craft with marine contingents

-CO: -N/A DATABASE ERROR, CONTACT IT FOR HELP-

Switchblade Wing, Switchblade-type strikecraft

-CO: -N/A DATABASE ERROR, CONTACT IT FOR HELP-

Apogee Wing, Switchblade-type strikecraft

-CO: -N/A DATABASE ERROR, CONTACT IT FOR HELP-


Battery A, Blindfire-Pattern LMP Constellation

(Radiant-Bestreer Gate)

Battery B, Blindfire-Pattern LMP Constellation

(Radiant-Bestreer Gate)

Battery C, Blindfire-Pattern LMP Constellation

(Radiant-Bestreer Gate)

Battery D, Airstrike-Pattern LMP Constellation

(Radiant-Bestreer Gate)

Battery E, Airstrike-Pattern LMP Constellation

(Radiant-Bestreer Gate)

Battery F, Airstrike-Pattern LMP Constellation

(Radiant-Bestreer Gate)

Shoal A, Macross-Pattern TAM Shoal

(Radiant-Bestreer Gate)


Radiant Orbital Yard 1

Current construction: None

Radiant Orbital Yard 1

Current construction: None


-


Gaid System Self Defence Force:

Current Orders: Defend Gaid

CO: Commodore Victor Raine

Battery A, Blindfire-Pattern LMP Constellation

Battery B, Blindfire-Pattern LMP Constellation

Battery C, Blindfire-Pattern LMP Constellation

Battery D, Airstrike-Pattern LMP Constellation

Battery E, Airstrike-Pattern LMP Constellation

Battery F, Airstrike-Pattern LMP Constellation

Shoal A, Macross-Pattern TAM Shoal

Shoal A, Macross-Pattern TAM Shoal

Shoal A, Macross-Pattern TAM Shoal

Zephyr Wing, Switchblade-Type Strikecraft (Customized)

-CO: Wing Commander Ara Helge

Aeolus Wing, Switchblade-Type Strikecraft (Customized)

-CO: -N/A DATABASE ERROR, CONTACT IT FOR HELP-

Gale Wing, Switchblade-Type Strikecraft (Customized)

-CO: -N/A DATABASE ERROR, CONTACT IT FOR HELP-

-

Frontier Force

Current Orders: Keep watch on SolNav force in Raphanus, assist with integration of Ascension military forces, patrol Spinward frontier

CO: Commodore Shayla McLean

CNS Kiel Mutiny, Kaiserreich-class BattleCruiser

-CO: Captain Inana Devlin

CNS Choreographer, Janissary-class Light Tender

-CO: Captain Karl Xanthopoulos

CNS Valiant, New Model-class Strike Corvette, attached to CNS Choreographer

-CO: -N/A DATABASE ERROR, CONTACT IT FOR HELP-

CNS Defiant, New Model-class Strike Corvette, attached to CNS Choreographer

-CO: Captain Fool's Errand

CNS Reliant, New Model-class Strike Corvette, attached to CNS Choreographer

-CO: Captain Rouge Napier

CNS Actium, New Model-class Strike Corvette, attached to CNS Choreographer

-CO: Captain John Rankin

CNS Crête-à-Pierrot, New Model-class Strike Corvette, attached to CNS Choreographer

-CO: Captain Nkiru Chaudhari

CNS Valmy, New Model-Class Strike Corvette, attached to CNS Choreographer

-CO: Captain Sumac Barros

CNS Revolutionary Will, Cossak-class Frigate

-CO: Captain Yamamoto Hanae

CNS Revolutionary Grace, Cossak-class Frigate

-CO: -N/A DATABASE ERROR, CONTACT IT FOR HELP-

CNS Under New Management, Don-Class Fast Tanker

-CO: Captain Adras Kierenos

CNS Liberte, Hollywood(C)-Class Frigate

-CO: Captain Colin McRae

CNS Egalite, Hollywood(C)-Class Frigate

-CO: Captain Adelia Swift

Resources
Naval Ship Types: Ship Types (Public Version)
Naval Officers: Congressional Navy Officers (Public Version)
System Codex: https://docs.google.com/document/d/1rtNbPCcPsTK7HCHKo9dPgK7ntx5tBKOpltrZb_In7GY/edit#
Blaze Zhang: Blaze Zhang is trans-masc. That means his pronouns are he/him.


DISCORD LINK:

Join the Wordsmiths Discord Server!

Check out the Wordsmiths community on Discord – hang out with 897 other members and enjoy free voice and text chat.
 
Last edited by a moderator:
(This post brought to you by my college fascination with the conspiracy sphere online, until I got sick of literally every single grand conspiracy theory ever having anti semetic roots, LITERALLY ALL OF THEM, even the ancient alien ones! Cant even enjoy silly alien abduction lore without it ending up racist, the jews always end up alien hybrids with the "bad" aliens in the various ancient alien lores, every SINGLE TIME.)
In the latest non-adamist post the (((parenthesis))) were also used as well if you missed it. Yeah, it's always anti-Semitism, it always goes back to the elders of zion, it's always "a secret cabal of (((historical masters))) run the universe". These people are uncreative in their bigotry at every turn.
 
In the latest non-adamist post the (((parenthesis))) were also used as well if you missed it. Yeah, it's always anti-Semitism, it always goes back to the elders of zion, it's always "a secret cabal of (((historical masters))) run the universe". These people are uncreative in their bigotry at every turn.

Ah shit, well the parenthesis code confirms it

Though again AFTER ALMOST 300 YEARS YOUD THINK THEYD GET NEW CODES

And i guess every conspiracy is a PEZ dispenser confirmed even in the far future
 
Last edited:
An AI who actually lives up to the cult hype would be a completely unbalanced in the context of a game, yeah.


Twitter was a mistake from the beginning.

I think I suspected as much? An option that obviously overpriced (for definitions of "price" that even apply to space commies with fabbers) didn't seem like something you'd have put in by accident.
Mainstream scifi fascists just makes more sense for them to be scared of augments more than what has to be an incredibly minority religious group by the date of the broadcast. Like even christianity as a majority seems to be relegated to mostly columbia.

Plus a lot of the sci-fi fascists or sci-fi agnostics are generally pro-"human" and share a distinct suspicion of alien forms of existence and ai. So it makes sense that they see augments as not human enough
 
But you can hear similar things from far right Christians right the heck now, the people who worship president reagan as a saint, I grew up with family like that. How many people happy the cops break up homeless camps and force them out of their city because they think the homeless make the city uglier are christian? How many of the cops that broke up water stations for the homeless during the real bad north american heatwaves of 2021 are christian? A whole lot of them. Heck how many current hyper nationalist fascists are proponents of a christian theocracy being the basis of their ethnostate? A ton of them. The hyper capitalist compact loving christian reactionaries arent even a reductio ad absurdum argument, people like that already exist NOW, they just arent as mainstream.

Just go to any big gun show in america and stay undercover (for your own safety, seriously do not go wearing a pride shirt or blm shirt) and be horrified at how you hear these people talk about the most horrific shit casually, and see how many copies of the turner dairies you can find being sold. Most of the people there would claim christianity as their faith.

That corruption of the classic christian ideals is not new for the setting, nor even much more extreme than the reality of today. The setting is just a bit more blatant about them saying the quiet part loud.

But people like milo yannopolis and nick fuentes exist today, and are not shy about proclaiming a hyper capitalist christian theocracy as their goal.

Just replace jew hate with augment hate and its basically the same as what we have now. No special corruption necessary.

Well said. This.

There is no need to hide the bible or do any specific Compact Charter fucker. This stuff is already here, and been here for far longer than any of us have been alive.

Also technically we were going for most
Augment -> Blacks/Latino (lower class 'stupid brutal')
AI -> Jews ('smart tricksy')
Though it isn't 100% and things like cyborgs don't map easily.

But yes, the deep enough ones go 'and who is making the AI's?" (It's the Jews, it's always the Jews)
 
So jews would be the tiniest of tiny minorities, maybe the hardcore super fascists (maybe who are very old with immortality treatments) still hate em by the broadcast, but I doubt the jewish population would have enough people to scare most of the future nazi types enough for the kind of visceral anti Semitic hate you see today.
It's not really about numbers, Jews are still the center point of conspiratorial thinking IRL even though thier population has yet to recover from the holocaust.
 
PEZ dispenser conspiracy theories are a conspiracy to distract the paranoid from Capital's sinister control of the world.
 
Yeah, a lot of the "old" bigotries are much more covered up or marginal than they used to be, to be fair. Transphobia has been mostly 'reduced' to anti-enby and Truscum-Esque concern-trolling and a focus on the continued existence of a gendered binary, racial bigotries of the style one knows have often been covered up by nationalist bigotries and then declared/assumed to be dead... or at least irrelevant to any truly Cosmoliberal person.

Similarly sexism still exists in how gender roles are assumed, but women can be oppressive dynasts in charge of murdering millions of innocents. Women drone pilots to slaughter protestors has become so normalized that nobody would understand the idea of demanding MORE of them. Yet because the gender binary remains halfway fixed in place, there are still gendered stereotypes, if not the same ones as in the 2000s.

In many ways things are much better along the 'social liberal' lines that many people nowadays think in.

It's just that new bigotries have been created, the old ones have mostly just been shoved to the side and downplayed rather than truly conquered, and it turns out that social and political rights without economic rights as well is... just shitty.
 
I agree. The prosperity gospel is very dug in in the US.

But there's a sense of willful ignorance and defensiveness about it.

Marxists are Atheists, thus ALL communists are atheists, thus communism is Satanic, thus communists are EVIL, thus capitalists are Good and capitalism is Christian.

The thing is the Prosperity Gospel excuses away Christ's words about giving your money to the poor as being about personal charity. Institutional charity robs individuals of potential good works and inevitably wastes money and rewards sinful behavior.

But, the fact that Church doctrine has drifted far enough to call even charity Evil, yet still have an adherent recognize Mammon? That is alarming.
 
Come to think of it, this is the first time that "Humanity lies under the thumb of Big Mammon" has been mentioned in-universe. And while it's not surprising that it would be a common line among anti-Charter Christen movements, such as the Black Catholics, the fact that it was recognized by a die-hard charter thug is.

Given how most charter media is both irreligious, with only shallow surface level references, and wouldn't allow any references to wealth being bad, especially a demon that represent such a belief, I doubt it would be part of the cultural reference pool of the 23rd century. Wonder if its because it took place on Columbia, which is religious enough that even a 'heretic' reference would be known, or if its been used so many times in anti-charter accusations over the centuries that its become part of the common vocabulary via osmosis.
 
I agree. The prosperity gospel is very dug in in the US.

But there's a sense of willful ignorance and defensiveness about it.

Marxists are Atheists, thus ALL communists are atheists, thus communism is Satanic, thus communists are EVIL, thus capitalists are Good and capitalism is Christian.

The thing is the Prosperity Gospel excuses away Christ's words about giving your money to the poor as being about personal charity. Institutional charity robs individuals of potential good works and inevitably wastes money and rewards sinful behavior.

But, the fact that Church doctrine has drifted far enough to call even charity Evil, yet still have an adherent recognize Mammon? That is alarming.


"Christian Aid"--Christian Daily Considerer--[December 13, 2255]

…this latest move by the rebel outcast Nathan Caulder is as disgusting as it is predictable. His new Christian Aid program is just a reskin of mutual aid, an anti-Christian doctrine that purports that the problems of the world can be solved in this world by charity. They cannot be solved in this fashion, but only in Heaven beyond the Veil of Tears…

Obviously this kind of mutal aid is effectively a institutional charity. It's from mutual aid which is communism. Obviously real, individual charity is good, but it won't solve problems.
 
NonCanon Omake: Counter Ultimatum
AKA The Gauntlet 2: Electric Boogaloo

Record PLAY:
Sol, Luna
Location: Dark Side of South Luna
Region: Korolev
GDI HQ
3 Hours AfterSolNav Ultimatum Conclusion

Present Individuals:
Supreme Commander GDI HighCOM - Hereby shortened to SCMDR
----------------------------------------------
Video Start
----------------------------------------------

The video begins with a cliché serious desk, reminiscent of the old US presidential Resolute desk, where the most serious announcements and signatures were made. Two GDI flags flank the Commander of the entire GDI as she sat down on a very comfortable looking synthetic leather chair, before opening a desk and placing a bottle of 200-year-old Vodka on the desk with a single shot cup nearby. She takes off her uniform jacket and naval Beret, and sidearm before placing it to the side of the desk. She begins to pour the Vodka on to the shot and drinks it before pouring another.

SCMDR: "Sigh" I was going to sit on this chair with this fancy pansy desk and spout out a lot of words that I was going to memorize about how this ultimatum given by SolNav is monstrous and the final proof that all those that serve the compact are nothing more than animals in need of being put down or idiotic and spineless cowards and hypocrites incapable of standing up to tyranny. Not to mention that the ultimatum is a fucking joke. "Snort" Bloody hell, GDI just wiped out the South American combined space forces and forced the rest of 1st Fleet to concede all of North America except for New York.

It was true, the first moments when the GDI Navy emerged from GDI HQ and out the dark side of Luna was accompanied by panicked calls and immediate and useless blaming in the upper elements of the SolNav. The immediate orbital bombardments of SolNav military installations on the Lunar surface such as Aldrin with powerful KEWs did not help. The GDI soon burned hard at 3Gs towards achieving a semi stable orbit above the North African regions and wiped out any government or reactionary forces attacking anarchist-allied groups along with stationing a Global Stratospheric Transport (GST) with its full Brigade and 3 escorting Stratocruisers helped. Orbital opposition there was limited and ineffective, but the Americas were a different story altogether. The Brazilian space force put up a formidable fight and took out 3 destroyers, while heavily damaging the Watchtower, a heavy cruiser. At this point SolNav attempted to assist, but were decisively pushed back with limited skirmishing taking place. Further KEW strikes helped the Mountain Republic breakout of Stryker's encirclement, and this time a full Division of 4 Brigades was more than enough to topple Compact loyal governments. The North American campaign was even worse with 3 Battleships, 5 heavy cruisers and 8 destroyers being lost or combat ineffective in the aftermath of the battle to establish orbital superiority in North American space despite GDI's superior sunlight drives giving GDI the upper hand in the beginning. However, that superiority was quite untenable and after deploying all remaining GSTs and Stratocruisers except for a floating reserve. The remnants pulled out of NA space, trusting on the ground troop's orbital artillery and superior GTO munitions to keep SolNav out. And it appeared to have succeeded, with 1st Fleet refusing to relinquish orbital space above New York. But the ultimatum still came with the destruction of 3 SolNav fleet carriers, 1 at GDI hands, with the others being at the hands of New York anarchists.

SCMDR: "Sigh" But I thought long and hard about why Roderick would be stupid enough to make that ultimatum.

The commander takes another drink before pouring another.

SCMDR: And I realized that they, the enemy, whether they be reactionaries or humanist or even Compact loyalists, are human. Let me say that again, you are only human. Or perhaps a more fitting word is mortal. Mortal as in you make mistakes and fuck up here and then, not that you have a limited lifespan what with immortality drugs. And because you are all mortal, I came to the realization that you Prime Minister Roderick and I are alike. We are both fragile, stupid, ignorant, but most importantly afraid. I know this because I have been in your shoes just now, Roderick, thinking of what my response to this pathetic ultimatum would be and how many people will die because of it. To be honest, I don't even need a response, you know. I received much criticism for my decision not to recall Answerer when she completed her mission, wiping out 7th fleet and the anchorage in KC. But as your analysts have likely told you by now, Answerer is en route to AIC space. Onboard is information.

The commander suddenly gives a sinister smirk.

SCMDR: Oh yes, information, the tool that will free us all. If nothing else, Santiago was right about that. Primarily the package consists of the full FRM cracks and prototype Fabber instructions for the bleeding edge of technology, specifically Solarian technology, not the useless and bug ridden Charter tech. It also holds blueprints for the entire current SolNav fleet lineup and experimental next-generation fleet units, as well as every single dirty laundry that SolNav has. But most importantly, Answerer holds the blueprints and instructions on the construction and maintenance of gates. Yes, you all heard me. Gates, as in the monopoly that SolNav has on human expansion of the stars. But that won't be for much longer once Answerer reaches the AIC and a second broadcast sounds throughout the galaxy. I probably shouldn't be telling you this, Roderick, but what are you going to?

The commander cocks her head slightly to the left with her left eyebrow slightly rising.

SCMDR: What can you do? The Arpeggios have gigawatt Grasers, heavy plasma cannons, triple layered energy shields, graviton engines capable of 10g acceleration and that's not mentioning the meter thick reinforced armor or even the Gigaton yield missiles she used to turn Chandrasekar Anchorage into a fine mist of hot plasma.
The commander is referring to how the Answerer the first of the Arpeggio Super Battlecruiser class wiped out the entire 7th, 2nd and 3rd Fleets and forced surviving elements to unconditional surrender before her destruction of the evacuated Anchorage with Gigaton yield Apocalypse class strategic missiles and subsequent sprint across the system to the KC-Coloumbia gate.

SCMDR: And I have two more nearing completion right here in GDI Headquarters. One at 80% and the other 30%. Hey, don't blame me, the AIC decided May 1st this year was an excellent time to revolt. Could have at least given me 6 more months to finished up the rest of the fleet.

A lie, the commander had vast reserves of battleships naval vessels and the 2 Arpeggios were fully operational completed using von neumann machinery from Supreme Commander, Planetary Annihilation and C&C Tiberium settings

SCMDR: So I don't have to respond or even to do anything to win. I could just sit here under the thousands of Gigaton missiles I have buried, which that poor frigate was exposed to. And just wait soon in a month or so the second broadcast will come and everyone will know that the might SolNav has been reduced to nothing more than scattered formations and fleets. Everyone will know that no help or reinforcements are coming to assist the frontier fleets. They are on their own, just like you, Roderick.

The commander takes another drink and the frigate referred to by the commander was a Solarian frigate that had attempted to reconnoiter the GDI HQ for a potential counterattack, needless to say the moment the ship entered the dark side of Luna, the dark side became very, very bright for a brief moment.

SCMDR: "Sigh" But I'm not going to do that. Because here is what I am going to do. I will give you the finger.

The commander flicks her finger.

SCMDR: And I will give you a counter ultimatum. You Roderick are to surrender uncondoitiionally and order the remaining Compact loyalists to unconditionally surrender. If you do not do, so then I will order the Typhoon Battleship which has been filled to the brim with Gigaton missiles to go to Lemuria and KC and whatever remaining large population centers loyal to the FUCKING COMPACT AND VAPORISE THEM ALL.

The commander speaks with great vitriol and energy in those final words as she slams the desk repeatedly. She takes a short breather.

SCMDR: I don't want to do this, as I'm sure you told yourself when you gave your own ultimatum, Roderick. But I have to because order must be restored, because not doing so will result in Billions more dead and like you Roderick I have to send a message. A message to all the reactionaries, humanist and loyalists that they will not be tolerated, that atrocities will bring nothing but retaliation, and that the Community of Humanity that I am defending Roderick means something.

She gives a harsh look and a glare at the video recorder.

SCMDR: Did you really believe that the Compact was the "defender of the Community of Humanity" that the Solarian Navy existed to protect this "community"

She shakes her head.

SCMDR: You were never the defenders of the Community, Roderick. The Compact and SolNav existed to protect and serve the Charters and even more repugnant than the Charters the status quo and the system that needs others to be downtrodden, that needs killers to commit war crimes against those who would change it, the system that supports and encourages everyone to claw their way to the top of the power pyramid even if they step over their fellow man.

The commander slowly stands before extending their arms towards the video recorder.

SCMDR: So come on, Bitch. Let's see, who kills more people and commits more atrocities on the basis of a fucking useless and vague as sending a message or restoring order. And if somebody ever gets the pleasure of sending you to hell. Well, I'll be there to keep you company, bitch.

The commander is a liar. She is fully able to wipe out the 1st fleet and prevent the loss of more lives. In fact, she remembered that she did not order her commandos present in Penglai to stop Operation Roadwarden through air burst nuclear munitions, even though she did order them to hunt and kill Hermes Ishtar and Omoi executives.

----------------------------------------------
Video End
----------------------------------------------

The people needed to rise up for themselves, and the use of nuclear weapons upon Earth will be the perfect catalyst to encourage more revolts against the Compact. All everyone else will know is that I tried to stop Roderick from nuking Earth by making by counter ultimatum. Not that I could have stopped her by myself, but chose not to. Oh well, what's done is done, I can't wait for the second broadcast.
 
Last edited:
I agree. The prosperity gospel is very dug in in the US.

But there's a sense of willful ignorance and defensiveness about it.

Marxists are Atheists, thus ALL communists are atheists, thus communism is Satanic, thus communists are EVIL, thus capitalists are Good and capitalism is Christian.

The thing is the Prosperity Gospel excuses away Christ's words about giving your money to the poor as being about personal charity. Institutional charity robs individuals of potential good works and inevitably wastes money and rewards sinful behavior.

But, the fact that Church doctrine has drifted far enough to call even charity Evil, yet still have an adherent recognize Mammon? That is alarming.

The thing about organized religion is that it's very seldom insurgent in a real way, unless the insurgent version itself serves the interests of power, because it tends to be quite personal, or viewed as such. If you're trying to personally gain the belief of each of people, then it's deeply counter productive to start worrying about social stuff.

This then gives rise to a gradual process of adaptation that ends up with a folk relgion. So for instance we now have the prosperity gospel, a form of Christian derived folk religion fully adapted to capitalism.
 
It's not really about numbers, Jews are still the center point of conspiratorial thinking IRL even though thier population has yet to recover from the holocaust.
There are enough of them that city dwelling americans in the modern age will at least have met jews in person.
To a modern racist they are a "real" threat, just look at them! Existing in real life being actually there to hate.

Its harder (but again not impossible) to be scared of something youve never even seen. Its like islamophobia goes up when the racists have actual refugees to point to as a scaaaaary threat to be scared of.

Far Future racists have probably never even seen a jew in person before.

But I guess PEZ never dies because people pointed out some obvious antisemitic references i missed from the in universe conspiracy posts.
 
So on a lighter note…

Wormhole tech confirmed, wich gives me fanfic ideas.

Unless we somehow "lose" the quest and the AIC is totally wiped out to the last dregs and the revolution totally fails.

Wich also seems unlikely now box-chan is free and out there.

Then mature wormhole tech could be used by the future AIC to shove box-chan's to OTHER UNIVERSES that also require revolutions.

How would a box influence the insurrection in the Halo universe? Earthgov in halo is only the lesser evil because the covenant show up, before then the UNSC and the spartans are forces for colonial oppression and capital. They definitely need to be overthrown, and other than fabbers the military tech levels between the two settings is actually pretty similar?

And if you think about it, star wars in the old republic era is textbook late stage capitalism, corporations get to invade sovriegn planets with essentially no consequences, and get votes in the senate! While some star wars tech is certainly more advanced than compact tech, they dont have fabbers or gate tech, just the logistics issues fabbers alone solve is enough to enable a revolution. How about a insurrection in star wars that isn't corporate owned like the CIS was. That could be fun.

Or how about a box chan completely changing history if it dropped in the Gundam Universal Century timeline before the zabi family perverts the zeon ideal and turns that whole society super fascy. The earth federation is full on controlled by a military junta and its alliance with the forces of capital. the zeons are only the bad guys in gundam 079 because they were worse and more fascy than the feds (and the feds show themselves to be pretty dang evil and fascy in gundam zeta not that far in the future) . But liberation of the colonies from the earth federation in principle is a good thing.

Box chan dropped in the capitalist dystopia of mars in Gundam Iron Blooded Orphans also works. Youve got an economic situation so bad that kids are being killed off to find ones compatible with the neural links used by its machines. Perfect conditions for revolution. Plus mars IS the RED planet after all, so many puns available.

40k is too grimdark and massive that even box chan probably wont make much of a difference in the grand scale, not fun for me to write.

Cyberpunk 2077 is the classic future dystopian revolution fodder, but i have not read the works its setting is based on and im probably not familiar enough with it to do it justice.

Box chan gets dropped to a anti brittanian rebel group in Code Geass might be fun, but the tech difference box chan would provide might make it too one sided a revolution, knightmare mechs are cool but no match for a easily fabbed micro missile launcher. At least in the other settings the forces of opression have something in their tech trees or just a galactic empires worth of numbers to make the fight a little less lopsided. Its no fun to read if theres no struggle.

If I knew the setting better I might try Legend Of Galactic Heroes, but its 500 episodes long, ive only seen the first 30. Itd take much too long to finish it and for me to have the knowledge to write a box chan gets dropped in it fanfic for that setting.

I could do a Super Robot Wars and make a fusion setting, but that gets a bit Mech heavy a story for a box chan that does all the military tech EXCEPT mechs.

Anyway give me other setting suggestions and i might write one up. The revolution should be spread to all worlds :3
 
So on a lighter note…

Wormhole tech confirmed, wich gives me fanfic ideas.

Unless we somehow "lose" the quest and the AIC is totally wiped out to the last dregs and the revolution totally fails.

Wich also seems unlikely now box-chan is free and out there.

Then mature wormhole tech could be used by the future AIC to shove box-chan's to OTHER UNIVERSES that also require revolutions.

How would a box influence the insurrection in the Halo universe? Earthgov in halo is only the lesser evil because the covenant show up, before then the UNSC and the spartans are forces for colonial oppression and capital. They definitely need to be overthrown, and other than fabbers the military tech levels between the two settings is actually pretty similar?

And if you think about it, star wars in the old republic era is textbook late stage capitalism, corporations get to invade sovriegn planets with essentially no consequences, and get votes in the senate! While some star wars tech is certainly more advanced than compact tech, they dont have fabbers or gate tech, just the logistics issues fabbers alone solve is enough to enable a revolution. How about a insurrection in star wars that isn't corporate owned like the CIS was. That could be fun.

Or how about a box chan completely changing history if it dropped in the Gundam Universal Century timeline before the zabi family perverts the zeon ideal and turns that whole society super fascy. The earth federation is full on controlled by a military junta and its alliance with the forces of capital. the zeons are only the bad guys in gundam 079 because they were worse and more fascy than the feds (and the feds show themselves to be pretty dang evil and fascy in gundam zeta not that far in the future) . But liberation of the colonies from the earth federation in principle is a good thing.

Box chan dropped in the capitalist dystopia of mars in Gundam Iron Blooded Orphans also works. Youve got an economic situation so bad that kids are being killed off to find ones compatible with the neural links used by its machines. Perfect conditions for revolution. Plus mars IS the RED planet after all, so many puns available.

40k is too grimdark and massive that even box chan probably wont make much of a difference in the grand scale, not fun for me to write.

Cyberpunk 2077 is the classic future dystopian revolution fodder, but i have not read the works its setting is based on and im probably not familiar enough with it to do it justice.

Box chan gets dropped to a anti brittanian rebel group in Code Geass might be fun, but the tech difference box chan would provide might make it too one sided a revolution, knightmare mechs are cool but no match for a easily fabbed micro missile launcher. At least in the other settings the forces of opression have something in their tech trees or just a galactic empires worth of numbers to make the fight a little less lopsided. Its no fun to read if theres no struggle.

If I knew the setting better I might try Legend Of Galactic Heroes, but its 500 episodes long, ive only seen the first 30. Itd take much too long to finish it and for me to have the knowledge to write a box chan gets dropped in it fanfic for that setting.

I could do a Super Robot Wars and make a fusion setting, but that gets a bit Mech heavy a story for a box chan that does all the military tech EXCEPT mechs.

Anyway give me other setting suggestions and i might write one up. The revolution should be spread to all worlds :3
As has been mentioned a few times Broadcast-AU is going to be a very popular genre of FanFic in Tyrants for the near future.
 
Legend of galactic heroes would really depend on which part of the story it happens, a lot happens between story arcs of a few episodes each.

With how the generations long war has sapped the strength of the two major powers, I don't see neither surviving the introduction of post scarcity tech en masse.

I'd say the setting becomes a post-broadcast warring states situation if the box is introduced in the first dozen or so episodes. For the rest of the series it feels like a coin flip of a everyone lives fanfic or another massive conflict.
 
Legend of galactic heroes would really depend on which part of the story it happens, a lot happens between story arcs of a few episodes each.

With how the generations long war has sapped the strength of the two major powers, I don't see neither surviving the introduction of post scarcity tech en masse.

I'd say the setting becomes a post-broadcast warring states situation if the box is introduced in the first dozen or so episodes. For the rest of the series it feels like a coin flip of a everyone lives fanfic or another massive conflict.
And really im not sure where a box drop would be most interesting in Galactic Heroes anyway.

Starting a straight up peasant revolt in the empire? Thats relatively a very simple conflict morality wise, the empire is pure evil feudalism with nazi influences. Maybe not as narratively interesting, but certainly obviously evil empires have something going for them as a villain for a story, look at star wars.

Or pulling down the corrupt FPA alliance that has the same pretences of democracy as the compact while being just as firmly under control by the forces of capital and just as oppressive in places, it just has a more military industrial complex flavour to it.

But i still dont think i have the expertise for writing LOGH. Maybe someone else will be inspired and write that, because itd be super fun to read.
 
Last edited:
They definitely need to be overthrown, and other than fabbers the military tech levels between the two settings is actually pretty similar?
Well, the USNC doesn't seem to have as much in the way of like... energy weapons or smart weapons or drones. Likewise I get the impression that power armor is pretty ubiqiutious in Tyrants even if not quite on the level of MJOLNIR.
Also their AIs are... better? Maybe.


As for LOGH. I don't think it'll be enough, Tyrantsverse can only build ships so quickly, and...

Solnav has 2000 ships. That's maybe a thousandth of a LOGH squadron, which there are thousands of in a fleet, which they have thousands of. Minor powers have a population in the quintillions. Like all of Tyrantsverse doesn't even begin to register.
Like, it's one of the scifi where 'okay I think you might have gotten the scale a bit wrong in the other direction'.
 
Well, the USNC doesn't seem to have as much in the way of like... energy weapons or smart weapons or drones. Likewise I get the impression that power armor is pretty ubiqiutious in Tyrants even if not quite on the level of MJOLNIR.
Also their AIs are... better? Maybe.


As for LOGH. I don't think it'll be enough, Tyrantsverse can only build ships so quickly, and...

Solnav has 2000 ships. That's maybe a thousandth of a LOGH squadron, which there are thousands of in a fleet, which they have thousands of. Minor powers have a population in the quintillions. Like all of Tyrantsverse doesn't even begin to register.
Like, it's one of the scifi where 'okay I think you might have gotten the scale a bit wrong in the other direction'.

For LOGH if like the AIC you start in some planet way out in the periphery… and you keep yourself secret long enough…. eventually you have fabbers printing fabbers printing fabbers and bam, you have a halfway decent production line, especially when the other side has no fabbers at all. Rinse and repeat with as many secret bases as you can man.

Its exponential growth (up to however much population you have to oversee things, until you get into the automated stuff that lets it be exponential again), you just have to keep it quiet for long enough in the middle of nowhere to create a force effective enough at making the government collapse.

Like all revolutions, you dont need to win in a straight up fight, you just need make society unstable enough that the ruling system collapses.

Hell the FPA holds back the MUCH larger empire just by holding a very good chokepoint.

Actually… some full conversion cyborgs doing some noble assassinations would do wonders for creating instability in the empire, LOGH infantry scale technology is not much to look at, doubt itd even slow down full conversion cyborgs.

Another tactic for your secret bases just involves building a gate to somewhere that LOGH hyperspace paths cant get to, wreck your gate, and build up a new civ and build ships there untouchable for a while.

For Halo, most tyrant infantry arms seem to be using normal bullets, regular guns just really advanced. The fatblunt while probably a much cleaner design than a MA5 assault rifle probably isn't orders of magnitude more powerful. Bullets from either sides guns seems plenty killy. MJOLNIR armor is probably much more powerful than normal tyrant power armor, but a full conversion cyborg could probably stand toe to toe with a spartan. And for ships youd probably just use fabbers to recreate local ship designs, tyrant ships dont have slipspace drives. What the box brings to the anti UNSC revolution is mostly the fabber itself. Print a scanner, scan some unsc weapons, make the most expensive ones for yourself en messes since "cost" is now meaningless to you.

Spartan lasers for everyone! If you can find one to scan.

The actual heights of unsc tech are not that far off from tyrants when it comes to warfare, mjolnir amor is some insane shit, and they definitely have the tech for drones, its just the UNSC is cheap as shit, humans are cheaper than equipment. While for a box enabled revolution humans are your only limiting factor, cost of equipment is meaningless with a fabber.

Most of what the UNSC was using against the covenant early on was weapons made to put down backwards colonial farmers and that had to be built on much less industrialised planets than earth, and after the covenant invaded it had to be whatever was cheapest to produce. But the ONI level shit was already super high tech, just too expensive for most troopers.

Homing micro missiles are certainly a thing that they CAN do. And they do actually have Spartan lasers, and very powerful man portable railguns. The "special" weapons you find in halo i think would still be pretty dang effective in a tyrantsverse battle.

Plus even if you win the revolution, then you have to fight the covenant soon, and if prophets make similar fucks up that they do in canon, the flood.
 
For LOGH if like the AIC you start in some planet way out in the periphery… and you keep yourself secret long enough…. eventually you have fabbers printing fabbers printing fabbers and bam, you have a halfway decent production line, especially when the other side has no fabbers at all. Rinse and repeat with as many secret bases as you can man.

Its exponential growth (up to however much population you have to oversee things, until you get into the automated stuff that lets it be exponential again), you just have to keep it quiet for long enough in the middle of nowhere to create a force effective enough at making the government collapse.

Like all revolutions, you dont need to win in a straight up fight, you just need make society unstable enough that the ruling system collapses.

Hell the FPA holds back the MUCH larger empire just by holding a very good chokepoint.

Actually… some full conversion cyborgs doing some noble assassinations would do wonders for creating instability in the empire, LOGH infantry scale technology is not much to look at, doubt itd even slow down full conversion cyborgs.

Another tactic for your secret bases just involves building a gate to somewhere that LOGH hyperspace paths cant get to, wreck your gate, and build up a new civ and build ships there untouchable for a while.

For Halo, most tyrant infantry arms seem to be using normal bullets, regular guns just really advanced. The fatblunt while probably a much cleaner design than a MA5 assault rifle probably isn't orders of magnitude more powerful. Bullets from either sides guns seems plenty killy. MJOLNIR armor is probably much more powerful than normal tyrant power armor, but a full conversion cyborg could probably stand toe to toe with a spartan. And for ships youd probably just use fabbers to recreate local ship designs, tyrant ships dont have slipspace drives. What the box brings to the anti UNSC revolution is mostly the fabber itself. Print a scanner, scan some unsc weapons, make the most expensive ones for yourself en messes since "cost" is now meaningless to you.

Spartan lasers for everyone! If you can find one to scan.

The actual heights of unsc tech are not that far off from tyrants when it comes to warfare, mjolnir amor is some insane shit, and they definitely have the tech for drones, its just the UNSC is cheap as shit, humans are cheaper than equipment. While for a box enabled revolution humans are your only limiting factor, cost of equipment is meaningless with a fabber.

Most of what the UNSC was using against the covenant early on was weapons made to put down backwards colonial farmers and that had to be built on much less industrialised planets than earth, and after the covenant invaded it had to be whatever was cheapest to produce. But the ONI level shit was already super high tech, just too expensive for most troopers.

Homing micro missiles are certainly a thing that they CAN do. And they do actually have Spartan lasers, and very powerful man portable railguns. The "special" weapons you find in halo i think would still be pretty dang effective in a tyrantsverse battle.

Plus even if you win the revolution, then you have to fight the covenant soon, and if prophets make similar fucks up that they do in canon, the flood.
I haven't watched LOGH but how decentralised is the Empire? Would you be able to infiltrate it and bootstrap out of the way worlds with Tyrants tech to compete population wise? You could also do something similar by setting up fake corporations loyal to the revolution in the corrupt liberal capitalist state.
 
Last edited:
That's nice honey. But ARIA, please. Please remember your words. One conversation at a time. I can't follow you saying three things at once.
Doctor Ivan Trifonov,
ASI Researcher/Haggard parent​
The actual reason for an ASI forcing human singularity. She finally got sick of her dad only being able to do one thing at once.
 
Finally caught up! Gotta say though, I'm not a fan of the 'rewrite all our code from scratch' project. I personally prefer Joel's advice on the matter - refactoring, documenting, and optimizing is one thing, restarting from scratch, another. :/
 
Finally caught up! Gotta say though, I'm not a fan of the 'rewrite all our code from scratch' project. I personally prefer Joel's advice on the matter - refactoring, documenting, and optimizing is one thing, restarting from scratch, another. :/

Technical debt is a real phenomenon, and at this point our code is a rickety pile of just-in-time kludges stacked on top of each other. Maybe some of it can be salvaged without a total rewrite, but we really don't need to maintain backwards compatibility with Windows 95 in 2256.
 
Technical debt is a real phenomenon, and at this point our code is a rickety pile of just-in-time kludges stacked on top of each other. Maybe some of it can be salvaged without a total rewrite, but we really don't need to maintain backwards compatibility with Windows 95 in 2256.

Sure, but we can pull that out with rewriting our entire technological base. When it comes to refactoring and optimizing, a little bit of work can get you a lot of benefit, if you know what you're doing.

Edit: For example, in my current project, at one point I decided to break the project up into a series of modules and copy over the code for them one at a time, manually checking over each bit to ensure it was compartmentalized enough for my tastes, but at no point did I throw it out and start over. :/
 
Last edited:
Back
Top